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Here are ten screenwriting tips to get you going for 2016!!!

1) Beware of Auto-Piloting – “Auto-piloting” is no different from when you’re going through your morning routine. You’re not thinking because you don’t have to. In screenwriting, auto-piloting leads to cliché choices and lines from other films. The most famous version of this is: “Am I clear!?” “Crystal.” Never auto-pilot. Always think about and challenge your choices.

2) Dead Dialogue – Dead Dialogue is dialogue that doesn’t push the story forward, doesn’t reveal anything about the character, and doesn’t entertain. If your dialogue isn’t doing any of these things, it’s dead. A character talking about a best friend he used to have that has nothing to do with the story? Dead dialogue. Live dialogue is dialogue that does all three of these things.

3) Storytelling is a series of drawing things out – Tell us about something, then wait to reveal it. Hannibal Lecter is boring if you say, “Hannibal Lecter is dangerous” and one second later we meet Hannibal Lecter. He’s way more fascinating if we mention him, then draw out his entrance. Same thing with plot threads. Draw. Them. Out.

4) If it’s easy, it’s boring – If anything is easy for your characters, we’re probably bored watching them.

5) Never write a script that needs directing to complete the vision – If you have to explain that the script is going to be “so much better” because of the cinematography and the music, it means you’re not telling a good story. Tell a good story on the page. Don’t depend on future directing to fix problems. Writers of esoteric indie movies – PLEASE HEED THIS ADVICE.

6) Don’t outpunt your sentence coverage – Don’t walk yourself into sentences you can’t get out of easily. We readers know when you’ve found yourself in a sentence maze and it’s never pretty watching you try to get out. Just rewrite the simplest version of the sentence. If you want to add a bell or a whistle afterwards, that’s fine. But remember that it’s way more important to be clear than to nail a triple-axel super-sentence that doesn’t really make sense in the first place.

7) A character should dictate the story, the story should not dictate the character – There are exceptions to this, but for the most part, the main character should be charging through, creating the story we’re watching. If he’s letting the story happen to him and trying to get out of the way of it, he’s probably not a very interesting character.

8) The more your character talks about something, the less clear it becomes – Some writers think that they can explain something complicated by having their character talk about it for two pages. In most of these scenarios, I find myself more confused than before the character opened his mouth. In general, the less a character speaks about something, the clearer he is. Keep it simple and to the point unless there are story or character reasons to be complex.

9) If your characters are ever talking for the sake of the audience rather than to the other character in the scene, rewrite the scene until the characters are only talking to each other – I understand that exposition is hard. But your job, even when you’re disseminating information, is to make it feel like two people are really talking to each other in real life. Don’t give up on a scene until you get to that point.

10) A story only begins once there’s a problem – The bigger the problem, the bigger the story.

Feel free to add your 2016 screenwriting tips in the comments!