Genre: Horror
Premise: A PTSD-afflicted Marine must fight for his own survival when he finds himself held captive in the Alaskan wilds by a family with a horrifying secret.
Why You Should Read: This script has done well in some notable contests and I’d like to see how it fares in the AOW battlezone. Clocking in at a lean and mean ninety pages, Greenhorn is crammed with GSU, moves at a swift pace and has the kind of deeply flawed hero an audience wants to root for. Thanks in advance for the reads.
Writer: Ryan Lee
Details: 90 pages
It’s always fun talking about what you thought you were walking into before you read a script, especially in the context of Amateur Offerings. Because if I’m being honest, I thought 1500 Degrees Fahrenheit was going to win. It was a fresh take on a thriller as opposed to being yet another monster or contained thing. And it had that emotional element built right into its DNA with the family struggling for survival. Yet poor 1500 barely managed 2 votes, giving it a paltry 1502 degrees.
In the case of Greenhorn, I thought it would finish near the bottom. I actually threw it in the mix as an afterthought, figuring it’d be lucky to get one vote. Why? A couple of reasons. For starters, whenever I see “PTSD-afflicted” anything, I groan. But I groan twice if it’s a marine. Can’t we have one marine come out of a war who ISN’T afflicted with PTSD? Just one? As for the rest of the logline, it’s a mish-mash of generalities. “Fight for his own survival.” “Held captive.” “A family with a horrifying secret.” The ONLY specific element in the entire logline is the word “Alaskan.” That’s the only thing that differentiates it from other ideas.
And here’s the irony about that. The script is one of the more unique amateur thrillers I’ve read in years. It just goes to show that you can be a good script writer but a terrible logline writer. You have to work on both, guys. Your logline is your movie equivalent of a billboard. It’s your sales’ pitch. This logline could’ve been so much better. And if Ryan would’ve contacted me, I could’ve helped. Here’s a quick rewrite that would’ve been way more effective (and accurate): After a cash-strapped ex-Marine is forced to take a dangerous job on a mysterious crabbing vessel, he learns that the Nordic crew has ties to an ancient pagan religion that worships a Norse Sea God.
30 year old former marine Sam Brennan is trying to make some money for his growing family. That’s right. In addition to having the perfect wife, Sam’s going to be having a baby soon. One of the only things he knows how to do is crab, so he’s in Alaska for one of those month-long sea trips where you fish a bunch of crab and come away with enough money to get you through the year.
Unfortunately, the captain of Sam’s crab boat tells him at the last second that they’re fully staffed, and Sam is stuck searching for a job. As luck would have it, he meets a Nordic guy named Henrik in a bar, who says they’re short one spot on their boat. Sam jumps at the chance, even though the boat and the men on it are all a bit, shall we say, fucking weird.
Sam is joined by one other newbie, a tough-talking 19 year old named Cody. Cody is so brash, so cocky, that the crew expects him to be the ringer and Sam to be the bust. But right from the start, Sam proves himself to be an all-star crabber. Cody, meanwhile, starts to have second thoughts about the job, to the point where he asks the Captain if they can leave him off at the nearest island. The Captain laughs and tells him to suck it up. As time goes on, we find out Cody has no idea what he’s doing and thought he could con his way into some easy cash.
While the crabbing is going great, Sam’s starting to sense that something ain’t right between the bows. That’s confirmed when, after Cody goes apeshit, the Captain chops his hand up in one of those fish shredders. When the crew senses that Sam may be encouraging Cody to hold out til they can get to land and call the cops, they head to a tiny remote island where we learn that these guys are part of one big Nordic chainsaw massacre family… THAT SACRIFICES PEOPLE TO THE NORSE SEA GOD.
The wimpy Cody doesn’t last long on the island. And Sam doesn’t look like he’ll fare much better. But he’s able to escape, running around the island Rambo-style, killing the chasing crew members one by one. But the island’s small. The only way Sam’s going to survive is if he finds a way off. And that option is anything but guaranteed.
Greenhorn is a good script. I’m not surprised it’s done well in competitions. But everybody who does well in competitions wants to know, “Why doesn’t it do BETTER in competitions?” Or if it does better in small competitions, “Why doesn’t it do better in BIG competitions?”
I can tell you exactly why Greenhorn is capping out in its competition run. Its second half isn’t as good as its first.
The first half of Greenhorn is great. It was hovering around a double worth the read or impressive for me. I especially liked Cody’s story. The writer could’ve easily brought only Sam onto the ship. But I think if he did, the story wouldn’t have had legs (or “sea legs”). By adding Cody, you get this whole fun storyline where Cody starts off as a cocky asshole, falters when it comes to work, is revealed to be a fraud, and then is brutally maimed. It was the perfect way into this creepy crew. And it set up a situation where it was now: Okay, so how is Sam going to handle this?
One of my favorite scenes was when the coast guard boarded the boat and the crew hid Sam and Cody inside the walls of the engine room. The suspense of whether they were going to find our heroes or not made for… while not a “Quiet Place” level labor scene… something that was almost as fun.
Then we get to this island and something about the choice is… off. I don’t know what exactly. But I immediately felt safer. When you’re in a boat out in the middle of the ocean… there’s nowhere to run. Now we’re on land. You have options. I wasn’t as afraid.
But the bigger problem is that the boat added structure. The island turned the story into this all-or-nothing chicken-with-its-head-cut-off mess. You don’t get scenes like the coast guard scene because there’s no form. It’s just a guy running around trying to survive. It was messy and not nearly as compelling.
After thinking about it, I believe the problem is that we get to the island too soon. I think it’s at the midpoint? That’s too long of a time to be on the island. And it’s one of the reasons the script’s pacing gets all wonky. We’re used to the island within 20 pages yet we still have 25 to go. I would take a page out of sister movie’s “The Ritual’s” book. Save the island for the last act. That’s going to mean packing more story into the ship, but I think that’s the more interesting stuff anyway.
This one has a lot of potential for sure. I would keep working on it. In addition to shifting the structure, I would keep populating the characters, Sam included. He’s a little thin. Everybody here needs about 20-25% more depth (save for maybe the Captain). Spend as much time figuring these characters out as you do describing this boat.
[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius
What I learned: I would only include PTSD-afflicted marines in your story if they’re absolutely ESSENTIAL and ORGANIC to the situation. Otherwise, these guys are at the top of the cliche food chain. Why not make Sam a former Navy officer? Wouldn’t that make more sense anyway?
Carson does feature screenplay consultations, TV Pilot Consultations, and logline consultations. Logline consultations go for $25 a piece or 5 for $75. You get a 1-10 rating, a 200-word evaluation, and a rewrite of the logline. I highly recommend not writing a script unless it gets a 7 or above. All logline consultations come with an 8 hour turnaround. If you’re interested in any sort of consultation package, e-mail Carsonreeves1@gmail.com with the subject line: CONSULTATION. Don’t start writing a script or sending a script out blind. Let Scriptshadow help you get it in shape first!