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Genre: Sci-Fi
Premise (from writer): Two young brothers search for buried treasure with hopes of helping their struggling family, but when they uncover an otherworldly artifact with mysterious properties, they find it may have far greater value than they imagined.
Why You Should Read (from writer): This is my sixth screenplay and I’m still realizing, “Man this writing stuff is still hard!” Several months ago, I received two rounds of notes from Carson and after each round, I sucked it up and made the necessary cuts and addressed the dreaded “more character development” notes. Now I hope to get another round from the SS faithful. Carson described this as Stand By Me meets E.T. I thought that was a great comparison, and basically what I was aiming for. No big explosions. No black ops military assaults. No zombies driving fast cars. Just kids on an adventure. Period. Hope you enjoy it. And it chosen, I will definitely be around and interacting in the feedback if I’m lucky enough to have anyone read it.
Writer: Joe Voisin
Details: 109
As Joe notes in his WYSR, I’ve already read this script TWICE, so I was curious to see what new tasty treats Joe would be bringing to the third draft.
And I think Joe brings up a good point. Even when you’re on your sixth script, which a lot of writers never get to, it’s STILL HARD. In many ways, the more you learn about screenwriting, the harder it becomes.
You can master one area (say, plot), and still be at the bottom level of character, or dialogue, or pacing, or structure, or concept. The key is identifying where you need to get better and then practicing.
Sometimes I recommend using short scripts to get practice in. So say your scripts lack suspense. Write a few short scripts where you focus specifically on creating suspense. If you don’t practice these things, you’re never going to get good at them.
Unearthed introduces us to scrawny 10 year-old super-smart, Jonah. Jonah is out treasure hunting with his 14 year-old brother Henry, a young man who’s ready to take the next step in life. The two are barreling through farmland and forest with their family’s metal detector.
Surprise surprise, they find a buried sword. But not just any sword, a sword from the Revolutionary War! This is important, as the family is dirt-poor at the moment, their mother, Lara, struggling to make ends meet on a factory salary.
With their grandfather, Matthias, in need of expensive medication to ward off bouts of dementia, the money this sword might bring could really help them out.
But before the boys take that step, they realize there’s a lot more where that sword came from. When the metal detector starts beeping off the charts, further digging shows that there’s a giant structure under the earth. But what the hell could it be?
Meanwhile, evil neighbor Cyrus, an old bastard with nothing better to do than be an asshole, catches on that something’s happening on his property, and he makes a move to shut the boys down. But as the brothers unearth (literally) more clues as to what this underground object is, it becomes clear that their town has been harboring an incredible secret for the past 300 years.
I’m not surprised that Unearthed won the Amateur Offerings week at all. The script is a super easy read. Joe keeps his sentences simple and easy to digest and I wish more writers would take that approach to heart.
Sometimes writers think they have to impress you with their vocabulary and their wordsmithing skillz and as a result we get zig-zagged through the most perilous of sentences, usually with no idea what the writer was trying to say.
None of that here.
And there’s a sense of wonder and boyhood curiosity that makes you feel all warm and fuzzy when you read Unearthed. You really like Jonah and Henry and you want them to succeed.
My issue with Unearthed has always been two-fold. I don’t know if it’s a big enough idea. And I don’t know if enough plot has been packed into the story.
Let’s start with the first issue. Whenever you tackle the sci-fi genre, the expectations are high. The audience wants to be taken to a world they’ve never seen before, even if you’re exploring things on a low-budget level. I’m not sure that happened here.
Unearthed is frustrating in that I always kept waiting for something big to occur, but it never did. I felt like the foreplay kept going on forever. We find a sword, we find a structure underground, we find a probe thing. I wanted that big plot point to arrive and turn this into a bigger-feeling movie.
To use E.T. as an example, we go big right away. There’s an alien living with a boy. We’ve already been taken to that “next level” from the get-go. But I suppose an example of that script elevating itself to the next level would be the government moving in. It took what was essentially a small character-driven movie and made it into something that felt bigger.
That moment never came here. It always felt like four people taking a really long time to discover something that was only kinda cool.
And that leads me to the second issue – I want Joe to learn to push through his plot quicker. For example, the first two scenes have Jonah and Henry finding a sword in the forest and then rushing downtown to pick up their grandfather, who’s wandered out because of his dementia.
Now let me ask you, how many pages do you think these two scenes should total? Take a second and map them out in your head. What’s the page count?
Well, it takes Unearthed TWENTY pages to get to that point. That’s nearly 20% of the entire screenplay. 1/5 of your story has been spent on finding a sword and getting Grandpa in town.
As writers, when we’re in the moment, it always feels like we need more time than we actually do. We want to play out those beats and those exchanges way longer than they need to be played out. And we don’t realize just how long those beats feel to the reader.
I’d say, at most, you’d need 8 pages for those two scenes. And I’d encourage Joe to actually go shorter than that. And the side benefit of doing this? You now have more time to add MORE PLOT to your story.
And that’s what Unearthed needs. It needs more going on.
Now I suppose there’s a counter-argument to this. Stand by Me didn’t have a whole lot going on plot-wise. The stakes were fairly low (going to look at a dead body). So what gives?
Well, a couple of things. Stand by Me wasn’t sci-fi. So again, there’s an expectation that when you bring sci-fi into the mix, the audience wants more. They want bigger. And second, while Stand by Me didn’t have a whole lot of plot, it had some of the best character work and character interaction ever put on screen.
And that’s important for writers to remember. I always say that the game is changed when a movie does something better than any movie that’s ever been made. There’s no plot in When Harry Met Sally, but that movie has the best dialogue ever put in a romantic comedy EVER. So it can get away with plot issues. Ditto, Stand by Me. The characters in that movie were just so vibrant and deep, it overcame the fact that there wasn’t a whole lot going on plot-wise.
And I suppose that brings me to the final issue with Unearthed. The character work. I will say this. Joe has improved the character work A LOT here. I remember in the first draft there was nothing going on between the brothers.
At least now we have some issues in play. Henry is growing up. He wants to go do his own thing. And that means Jonah is dealing with the possibility of losing his brother.
I just think Joe could’ve pushed this more. Like A LOT MORE. To be honest, I like the idea of Henry running off to live with his father more than him refusing to move with his family to Savannah. There’s more depth to the decision to chase after a father who’s shown he doesn’t care about you.
So if Henry is telling Jonah, in confidence, that he’s going to run away in a few days to go live with their dad, and telling Jonah he can either come with him or stay here in this shit town, the stakes in this relationship are going to be a lot higher and you’re going to find a lot more conflict in their dynamic.
I really want to give this a “worth the read” because of how much the script has improved. But I still think the small story, the slow-moving plot, and lack of truly strong character development is holding Unearthed back.
But watch out for Joe. I’m sure he’ll only continue to improve.
Script link: Unearthed
[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: Screenplay real estate is SUPER VALUABLE. Realize that a 10-page scene is taking up 1/10 of your entire movie. So if you’re going to write a scene that lasts that long, it needs to be an amazing fucking scene or super-duper important. Otherwise, shorten it. A lot.