How to immediately gain 50% more interest in your script

Genre: Crime/FBI
Premise: Two FBI agents are pitted against a crew of bank robbers–and each other–as they grapple with order and chaos inside their department and home lives.
About: This script finished with 11 votes on last year’s Black List. Screenwriter Will Hettinger wrote on the series, Painkiller, last year.
Writer: Will Hettinger
Details: 115 pages

Jon Hamm for Gamen?

I’m gonna jump right into it.

How do you gain 50% more interest in your screenplay?

Four words.

“Inspired by True Events.”

That’s what today’s script says on its title page and the best thing about it is that it only needs to be barely true. You can have the smallest most smidgeon-ish tiniest teeniest connection to a true story but if there’s a thread you can pull on, you damn well better say your script is inspired by true events.

Cause when you hand those four words over to a movie exec, dollar signs start appearing over their heads accompanied by the “ding ding ding ding” sounds of hundreds of slot machines.

50-something Robert Gamen is a tough FBI vet who lives to work in the gray. He likes mixing it up, crossing lines, crossing back, pushing the envelope. And right now he’s determined to take down the Armenian mob based up in Glendale, Los Angeles.

Assistant Senior Agent in Charge Katie Martin is in charge of Gamen’s crew and realizes that, in order to get the most out of the operation, she needs a translator. So she recruits the nerdy Andy Walsh, a former Air Force soldier who left the nitty gritty action of the Middle East to work as a translator at a desk.

Gamen and Andy seem to like each other all right. Gamen is more of a ladies man whereas Andy is dedicated to his wife. The two spend many nights hanging out outside Armenian bars and clubs listening in on bugged Armenian thugs in the hopes of figuring out where all their money is going.

But Gamen has a secret. He uses his Armenian operation as a cover to go rob banks with a crew of fellow agents. Andy is the only one inside Gamen’s crew who doesn’t know about the bank-robbing thing. But over time, he senses there’s more going on under the surface. Eventually, he’ll be thrown into opposition with his own group, and must decide whether to take out the partner he’s become so close to.

I have a question for you guys.

I know a lot of you don’t like romantic comedies. So, when you are forced to watch a romantic comedy (after your girlfriend mercilessly hassles you for two years), can you tell a good one from a bad one? Or are they all equally bad to you?

I ask this because these crime scripts all read the same to me. They all have the same perceived problems.

They’re either not covering a unique enough angle or the characters feel like the exact same characters I see in all of these movies.

But maybe that’s just me. Maybe I don’t understand these films.

All the crime films I have understood: Godfather, Goodfellas, Training Day, Heat…

They all had one thing in common: BIG MEMORABLE CHARACTERS.

You know what’s great about having big memorable characters? EVERY ONE OF YOUR SCENES IMPROVES. Because your scenes all have the benefit of operating with these big personalities.

When Tommy DeVito (Joe Pesci) in Goodfellas says, “Funny like how? Like I’m a clown? I amuse you?” That scene is amazing because that character is so amazing.

With Final Score… Gamen is fine. Andy is fine.

But do either of them have personalities that pop off the page? Do they say things that are memorable? Do they have backstories or internal conflicts that make them compelling?

There’s a bigger question at stake here… are screenwriters okay with writing an approximation of the types of movies they like? Are they happy with merely giving you a taste of what it’s like to read a good script in this genre? Or do they want to give you the full meal?

Most screenwriters are perfectly fine giving you a taste. And that’s not enough for me.

You also have to be aware of what genre you’re writing in and meet the bar of that genre. Yesterday, I covered Road House. I said I didn’t mind that the villain was one-dimensional. But there’s a reason for that. Road House is silly fun. Nobody’s going into that genre expecting to be moved or learn something about life. They just want to have fun.

But a movie like Final Score has a higher bar because it’s aiming at a higher-IQ audience. Therefore, you can’t get away with straight-forward obvious facsimiles of characters we’ve already seen in this genre. We need more.

I’m going to keep saying this until the end of time: 95% of screenwriters vastly underestimate how high the bar is.

And I get it!

I get that you see trash in theaters and on TV all the time. The Marvels. Citadel. Ricky Stanicky. The 6000th Walking Dead spinoff.

And that makes you think the bar is low. But the bar is always higher than you think it is. Which means, when you’ve come with a solid character, you’re not done. You have to figure out how to push that character and make them good. And then, once you’ve done that, you’ve got to push that character and make them great.

Cause the difference between that effort is the difference between Emma Stone’s character in Poor Things and Dakota Johnson’s character in Madame Webb.

THE READER KNOWS WHEN YOU DIDN’T PUT IN ENOUGH EFFORT.  You cannot and will not EVER FOOL THEM.

I’m mad about this because I see it EVERY SINGLE DAY. Reading one script after another. I can tell the writer didn’t put all of themselves into the characters or the script. And look, sometimes you get that rare newbie writer who puts every ounce of their being on the page but they don’t yet understand the craft enough to make it work.

Still, I’d much rather read that than yet another one of these “lottery” scripts. I call them lottery scripts because they’re not good enough to sell on their own. They’re good enough to go into the big Hollywood Lottery slush pile where their success will be determined by luck.

Don’t you want to write a script that doesn’t depend on luck?

Pick a unique and marketable concept. Outline a plot that moves all the way through the story. Come up with at least one extremely memorable character. If you do those three things, you’re ahead of almost everyone you’re competing against.

I’ll give you one snippet of the dozens of red flags that signaled to me I was reading a script that didn’t meet the bar. About halfway through the script, the boss woman asks Andy, “How’re you finding SA Gamen? You’ve been with him for months. What’s your impression?”

There are two MAJOR things wrong with this line. One, I had no idea it had been months since they were together in the first place. If you questioned me on their time spent together, I may have guessed a week or two. The fact that you’re not clear to the reader about how much time has passed is a major red flag. Cause it means time doesn’t matter in your script.

But also, it’s a red flag that your story is taking that long in the first place! And that we don’t have any clear ticking time bombs guiding the story. I’m not saying every movie needs a deadline and tons of urgency. But this is a movie with guns and crime. These movies need urgency!!!

Or, if they don’t have overarching urgency, you need each individual timeline within the story to have urgency. For example, your story may cover an entire year. But pages 30-50 need to cover the gearing up for a specific heist. Or bust. “We’ve got one week to pull this off.”  Now you’ve developed urgency for the next 20 pages.

Or else your story is just floating in the ether. We don’t feel any need for the characters to achieve anything. And if that’s where you are, your story’s dead. We need a reason to keep turning the pages. Urgency is a huge reason.

It’s funny, I threw on Next Goal Wins on Hulu the other day cause it was free. By the way, I had to scour the service to find it. That’s how much it didn’t want anyone to watch it. It’s about this Samoan soccer team that’s terrible. Then a new coach comes in and tries to teach them the game.

There’s an early practice session where the players are all haphazardly stumbling around the field randomly kicking balls in any direction they see fit. There’s no effort. There’s no purpose. Sometimes I feel like 95% of screenwriters approach screenwriting the same way. They don’t take it seriously enough.

The funniest thing about this rant is that today’s script is not a bad script. It’s fine. BUT ALL THAT FINE DOES IS PUT YOU IN THE LOTTERY. You have no agency over your career with fine. You’re dependent on everyone else. But when you put your heart and soul into a good idea and you have a strong enough understanding of the craft to execute a good story and you make it a priority to hold the bar up high and surpass that bar?

You’re unstoppable.

You’re literally unstoppable because so few other writers are doing that.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Direct subtext – I see writers do this every so often. They’ll use their parentheticals to directly tell you what the subtext of the dialogue is. In this case, we’re just meeting the characters so we don’t yet know who’s sarcastic, who lies, who says one thing but means another. In that case, the writer has to directly tell the reader what the subtext is for them to get it. Here, we’re seeing Gamen and Assistant Special Agent in Charge Katie together for the first time…