Genre: Sci-Fi
Premise: After a mission to destroy a black hole that endangers mankind goes wrong, an astronaut awakens in her escape pod to find that decades have passed seemingly in a moment. Now, with an old body and fragile mind, she battles against the elements of space & time to complete her mission.
About: This script finished in the Top 10 of last year’s Black List.
Writer: Nabil Chowdhary
Details: 84 pages

MICHELLE PFEIFFER at CinemaCon 2012

Michelle Pfiffer for Clare?

Today we have something special. It’s a Black List script from a writer who made his internet screenwriting debut right here on Scriptshadow with his very first screenplay. I went back and read my choppy review of that ghost script to learn that I liked the setup but felt the script took a dive in the second half.

But this is a documented roadmap for how to go from first screenplay to a Verve-repped Blacklist screenwriter in 4 years. And while that may seem like a long time to those new to the screenwriting trade, it’s a rare feat when a screenwriter can go from Beginner to Pro in under 5 years. Let’s take a look at what Chowdhary is up to with his latest script.

Clare wakes up in a pod in the middle of space. She doesn’t remember any event that led to this situation. Then Hex comes online (the ship’s nice version of “Hal”) and tells Clare she was on a mission to destroy the black hole that is quickly eating up the solar system.

Her and her team were sent out to Saturn to throw an anti-matter pill into the black hole, where, according to science, the matter and anti-matter would cancel each other out, and the black hole would disappear. But something went wrong along the way and Clare was spat out into space in her escape pod.

And there’s an unfortunate side effect to the event. Clare brushed up against the event horizon and, in the process, aged 30+ years. She’s now an old woman. It’s a real bummer when she finds this out but she doesn’t have time to dwell on it because Mary, from mission control, calls her, asking if their mission was a success. Uh no, Clare says. And I now look like Wilfred Brimley!

Mary tells Clare she’s going to set some coordinates for Clare to head to near Mars, where they’ll be able to remotely bring her back to earth. After hanging up on Mary, Hex brings up some questions about her, asking if Clare has ever even heard of her before. Clare agrees that, yes, there is something suspicious about Mary.

But she doesn’t have time for ’back at the house’ drama since her oxygen is running low. If she’s going to get that rose, she needs to hurry up! After navigating their way through our solar system’s asteroid belt between Jupiter and Mars, Clare starts to realize she’s probably not going to make it out of this alive. Which means making amends with her mom in a video selfie.

But then Clare gets a distress call from a mysterious woman who may have also escaped from their old ship. Clare commands Hex to ditch this whole Mary return-to-earth project and head back to the scene of the crime, where that hungry black hole is still munching everything up. Hex reluctantly brings her to the distress call’s location, only to realize it’s actually INSIDE THE BLACK HOLE. To find out what’s going on, they’ll have to travel inside. What will happen to our space-faring heroine? Check out “Pod” to find out.

The first thing I noticed is that just like when Chowdhary started, he’s still going into his screenplays with a high concept idea. He knows that the most likely way to get noticed is to start with a strong concept.

High concept ideas DO NOT automatically mean better screenplays. There’s a strong argument to be made that the best screenwriting comes in the lower-concept variety. But the reason high concept is still the better choice is that you’re getting more people requesting high concepts than low ones. And in a numbers game business you want to buy as many lottery tickets as you can. It’s not hard to do the math. 20 out of 100 script requests is going to yield a higher return than 2 out of 100 script requests.

I can’t emphasize this enough. I get so many writers coming to me complaining that they aren’t getting enough requests from their queries. I then ask them their concept and they say, “Oh, it’s a drama about friends trying to become actors in LA” or something like that. I mean, come on. You’re really surprised people aren’t requesting that?

I also noticed that Chowdhary has become more focused. This is a big key for screenwriters – learning that good storytelling isn’t following whatever whim pops into your head while you’re writing. That can be a valuable experiment, don’t get me wrong. It’s important to try a bunch of things early in your career to see what you’re good at and what works. But as you get better, start telling a tighter story with a strong focused narrative. “Pod” is definitely that.

Double finally, you’ve got a super cheap sci-fi project to shoot. And you’ve got a compelling mystery at the heart of your story. What happened that sent Clare’s pod shooting out of that ship? We want to know so we keep turning the pages.

But I struggled with Pod in two areas. The first is in the “obstacle” department. I read a lot more “isolated in space” scripts than you’d think. My guess as to why there are a lot of these scripts is because there are a lot of people who want to make their 2001. And the mistake a lot of them make is that the obstacles facing our hero are ones we’ve already seen.

You’ve got the oxygen running low trope. You’ve got the asteroid field trope. You’ve got the AI entity to give your hero someone to talk to. Just like we were talking about yesterday with garden variety suspect questioning scenes in procedurals, stuck in space movies always have these “been here already” plot points that are called upon again and again.

On top of that, I didn’t understand the flight capabilities of this pod. From what I could gather, it’s barely bigger than the person inside of it. But it has the power to travel around the solar system within a matter of minutes. I suppose this is an unknown future where, conceivably, major technological breakthroughs could have created something like this. But to travel from Jupiter to Mars in minutes? That was a tough buy.

There are two kinds of sci-fi out there. There’s broad sci-fi which is basically fantasy. And then there’s hard sci-fi, where the writers are careful about making everything seem plausible. Star Wars is broad sci-fi. Ad Astra is hard sci-fi. Where you’re going to confuse your reader is when you stuff both of these types of sci-fi into a single script. And that’s what’s happened here. This pod the size of my couch can travel from the sun to Jupiter in minutes?

With that said, I give Chowdhary props for creating a fresh contained thriller in the hardest genre to create reasonably budgeted stories in. He essentially asks, “What if you made Buried in space… and then added a killer black hole?” – And Chowdhary has come a long way with his writing. This script felt a lot more confident. As opposed to his first script, which had a “making things up as I go along” feel to it. This was a better script overall, but didn’t quite reach “worth the read” territory due to the problems I mentioned above.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: There are some tropes that are so popular, you assume they need to be a part of your story. So if someone’s up in a space ship and something goes wrong, one of the first ideas that’s going to come into your head is that oxygen should be running low. I’m not claiming you should never use this plot development. But do you really want to use something that audiences have seen in 200 plus movies and TV shows? Obstacles are just like any creation in a script. The more unique they are, the more they’re going to help your script stand out.