Genre: Sci-Fi
Premise: A group of illegal time travelers must perform the, quite literally, heist of the century, in an attempt to steal a special time piece that, when operated, will change the course of history.
About: This script sold to Original Films and Paramount recently in a competitive situation. I didn’t realize it when I read “Relay,” but the writer, Macmillan Hedges, wrote a Black List script from a couple of years ago called Cosmic Sunday. So my entire review of this script was written before I went back and found that out. I only bring that up because, if I had known, I would’ve been better prepared for what I read today.
Writer: MacMillan Hedges
Details: 119 pages
Now today’s script is more my speed.
We’ve got time travel.
We’ve got heists.
We’ve got… well, do we need anything more than time travel and heists?
Let’s find out.
When we meet Jack Ledger, he’s stealing something from the past while being chased by his nemesis, Zoey Beckett, a time travel cop determined to take him down. This chase is special because, although they are in a foot race in the 100 year old Bismark Hotel in San Francisco, they are jumping through pockets of time. It’s 1910, it’s 1953, it’s 1969, it’s 1992. We have no idea what’s going on here and, unless you received a 1600 on your SATs, you’ll probably never find out.
Jack is able to escape to 2025 (our present) but his criminal boss, Whitechapel, betrays him, siding with Beckett and sending Jack to prison. Ten years later, Jack is released. And Jack knows why he’s released. It’s so that Whitechapel can track him to all his other time travel buddies so he can put them in the slammer as well!
Jack doesn’t care. He’s got other things on his mind. He wants to break into “the vault,” the basement of the time travel headquarters. It’s there where all the things that have been stolen from the past are being kept, including his “timepiece,” the special thing that allows you to travel through time (I think – more on that later).
To achieve this feat, Jack will need to construct a crew of people throughout time… and some from the present. Or maybe mostly from the present and a couple from throughout time. It’d be cool if they were all from throughout time but since this script was so confusing, I can’t definitively say where everyone was from. The point is, he needs to construct a “Mission Impossible” crew.
Oh, by the way, we’re told how time travel works here. During the 1906 San Francisco earthquake, a fault line was established that reconstructed time and space. Any structure along that fault line can be used to travel back through time. The older the building, the further back you can travel. Which is why really old buildings in San Francisco are so valuable to time travelers.
Anyway, for reasons that are still confusing to me, you can’t just go steal something and bring it back to the future. It’s better if you use the “relay” technique. This is where you set all your crew members in different years, and then have each heist member in the chain give it to a person who then puts it in a pouch, where it is then picked up many years later by someone else, who then puts it in another pouch and hides it for someone 30 years from then, and so on and so forth. We’re told this is done because it’s harder for the time police to catch you, if I’m to understand the rules correctly.
The ultimate goal seems to be retrieving Jack’s old timepiece. Unfortunately, we won’t know why he needs the time piece until the very end. So hold onto your shorts and get ready for one final wild twist!
Today’s script is a giant reminder that when you write time travel movies, they need to be simple. In a way, Back to the Future ruined time-travel movies because they made it look so effortless. In reality, getting these things right is nearly impossible, which is why you have to rewrite them to death. That’s what Gale and Zemeckis did. They rewrote Back to the Future so many times, their typewriters broke.
Nobody does that anymore. As a result, you get scripts like this, which have all these big ideas, but you need an industrial sized shovel to dig all those ideas up and assemble them into any sort of cohesive narrative.
The number one rule of time travel scripts is: DON’T OVERCOMPLICATE THE TIME TRAVEL PART. It’s clear, here, that the Relay rules only make sense to the writer and no one else. I don’t say that flippantly because it’s a mistake all screenwriters have made at one point or another. They write a script with incredibly complex rules and simply assume that because it makes sense to them, it’ll make sense to the reader as well.
Here’s the information we’re given about time travel in the first act. There’s something called a “timepiece” that you must have in order to time travel. I think. I’d say I’m 80% sure about that. But when you steal things in the past, instead of, you know, just taking them back with you, you for some reason have to put them in “time caches.” Little pouches. And then, in the future, you can conceivably retrieve your pouch and retrieve what’s in it.
Except you can’t just create a time pouch in 1910 and pick it up in 2025. You must have someone pick it up in 1930 and put it somewhere else. And then someone else pick it up in 1960 and move it. And then someone pick it up in 1980 and move it. And so on and so forth until we reach 2025.
Anyway, so our hero, Jack, rescues his buddy, Brigance, in 1910. They then jump to 1951. Keep in mind, I was told that you needed a timepiece to time travel and we were told that Jack got his revoked from the time travel police in the opening scene. So they don’t tell us how he is still able to jump back to 1910. They only tell us, in a side note, that “it will be explained later.” I’m serious. That’s an actual note in the script.
So I’m guessing that they jumped to 1951 because Brigance had a timepiece and he used it for both of them? Maybe. Who knows? But, for some reason, despite Brigance being able to jump them to 1951, he can’t jump them any further. For that, they need Jack’s timepiece, which is in a local church that is acting as the time travel police headquarters. I do not think the police have the timepiece in this year, though. I believe it’s still in 2025. Which is funny, cause we then jump to 2025. Except I thought we couldn’t jump to 2025……..
I think you get the idea of how confusing this is. But in case you don’t, here’s a standard line of exposition from the movie: “First we need to acquire equipment, map out each time period in The Upstart, place TimeCaches for each handoff through time and acclimatize to our designated time periods — find the specific moment for each change to the alt. timeline.” And another: “The VaultMaker never worked in The Upstart. But Whitechapel will keep a descendent nearby. As a security protocol. So we need to find that descendent. That’s how we can get access to the vault.”
Not that anyone who’s producing this will listen to me but I am making a promise to the producers of this movie that if they don’t massively – and I mean MASSIVELY – simplify the time travel in this script, this movie will fail. I know this because I have read every single time travel script of significance from the last 30 years. I know which ones succeed and I know which ones fail. And the ones that fail are the ones that have massively overly complicated rules such as this one.
I was so disappointed by this script, I can’t even tell you. I was thrilled when I saw it in my e-mail, particularly after yesterday’s yawner. Finally, we have a cool new script in a genre I like! But within the first ten pages, I knew the script was toast. Literally nothing made sense. All this crazy stuff was happening with no context for how it was happening. It was like watching a really intense dramatic dialogue scene in a foreign film without subtitles. You see that everyone in the scene is really emotional yet you can’t understand a single word they’re saying.
If I take a step back, I think I can understand the writer’s vision here: Let’s make a big time travel heist movie. In theory, I love that idea. And, if I’m making an argument for the script, the writer *is* doing what I tell everyone who writes high concepts to do. He’s creating a story that can only exist inside his movie and no other. The heist here is extremely unique.
But there are very few movies that can work which are swallowed up by exposition. And here’s something it’s pivotal to remember as a screenwriter: You decide how much exposition your script will need when you decide how many rules your script will have. The more rules you have, the more explaining you will have to do. That’s what doomed this script. There were so many darn rules that the characters spent the whole movie explaining them, and even when you’re doing your best as a writer to get all of the rules into the screenplay, it won’t matter if there’s too much to keep track of. I tell this to writers all the time: readers are not robots. We don’t simply download whatever you write. There is a limit to what we can process. And scripts like this stretch beyond our processing limits.
Everything needs to be massively simplified here for it to have a shot at being a good movie.
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: Since you will inevitably ask the question, well then how did this sell? It’s the perfect example of the value of coming up with a big exciting concept. If people love your concept enough and want to make your movie, they will overlook weaknesses in your script. And the more they like the concept, the more they’ll overlook. This combined with the fact that The Tomorrow War set off an industry-wide need for big sci-fi ideas, and that’s how we came to this sale.