
I’m currently consulting for a writer-director on his latest script. He’s made several movies, but this time, he’s determined to get the script right before he starts shooting early next year. He wants it as sharp as it can possibly be.
It’s led to some fascinating discussions between us. After each consultation, we hop on a Zoom call to unpack the notes. A typical exchange goes like this: I’ll say, “This scene doesn’t work because of A and B.” And he’ll reply, “Yeah, but you have to understand, with the way I’m going to shoot it, it will work.” Then he walks me through his plan, and with a few minor exceptions, he convinces me that he’s got it covered.
These conversations have reminded me of an under-discussed aspect of screenwriting: sometimes, writing what’s best for the movie isn’t what’s best for the screenplay. That distinction matters because ninety-nine percent of screenwriters are not directors. Unlike the writer I’m working with, they don’t have the luxury of fixing their “screenplay mistakes” on set.
So as a writer, you often face a troubling dilemma. Do you write what makes the best screenplay? Or do you write what will ultimately make the best movie?
Let me give you a recent example. The opening of a script I just consulted on introduces the protagonist talking to a family member over the phone. Every quarter of a page, the writer cuts to a factory where toys are being manufactured. We see the intricacies of the process, the molds, the machinery, the assembly lines, while hearing the voice-over of the phone conversation discussing something entirely unrelated. We don’t yet know how this toy factory plays into things. At this moment in time, it’s just a series of images without context. The script keeps cutting back and forth between the phone call and this factory multiple times until the scene ends.
On screen, this would work brilliantly. Intercutting is one of cinema’s superpowers. It can compress information, build mystery, create tension, and generate emotion, especially when paired with music. It’s one of the most expressive tools in a filmmaker’s arsenal.
But on the page? It’s nearly the opposite.
A lot of writers don’t realize how much of a mess it is because they haven’t read enough screenplays. When you’re reading a script, especially early on, you’re already juggling a lot. You’re trying to get your bearings in the story, track new characters, understand their relationships, and grasp the setup. A good reader knows that missing key information in the first act can derail the entire experience, which is why clarity is everything.
Intercutting disrupts that clarity. It prevents flow. Every cut is like being in a car with a student driver when they indiscriminately SLAM ON THE BREAKS.
The same goes for montages. Montages work wonderfully in movies, but they’re torture on the page. When I see one in a script, I instinctively roll my eyes, shift out of “enjoyment mode,” and put on my “analysis hat.” I’m no longer immersed. I’m instead parsing information. Most montages are simply lists of six to ten shots providing updates on what’s happening with the characters. Rarely are they written with dramatic weight or emotional build.
The point is simple: not everything that plays well on screen reads well on the page. And since your screenplay will be read long before it’s ever shot, your job is to write what works on the page. Which means: avoid things that make the read clunky, or boring, or a chore, even if they lead to a great movie moment.
How committed to this ideology am I? I wouldn’t put Luke looking up at the two suns at sunset in the Star Wars script. One of the most iconic shots in movie history! Now, to be clear, I’d put it in the movie. But I would not put it in the script (and if memory serves me correctly, it wasn’t in the script). In the script it would be nothing. It would be a moment that barely registered with the reader, if at all. That’s how different it is on the page compared to on screen.

I’d take it a step further. When you’re choosing what screenplay to write, choose a concept that works well as a read, not as a film. What kinds of scripts read best? Simple plots. Low character counts. Clear goals. Stories with long, uninterrupted stretches of narrative flow. Think Novocaine, Send Help, Drop, Sinners, Alien, Wolfs, The Beekeeper, Ballerina.
I’m not saying I love all those movies. I’m saying that if I were an unknown screenwriter and someone told me I’d be killed in six months if I didn’t sell a script, that’s the kind of script I’d write WITHOUT HESITATION. That’s right. I’m betting MY LIFE on this advice. A clear, high-stakes, high-concept story with a small cast and a clean, propulsive narrative.
The opposite of that? Something like House of Dynamite. It doesn’t have a main character, which immediately disorients the reader. It constantly jumps between storylines and locations, making it difficult to follow. There’s heavy technical jargon. But the constant jumping is the killer. Every time you move to a new time or place, the reader has to reset. Where are we now, what’s happening, how does this connect?

Movies can handle that because the audience doesn’t have to work. They see an image, and it registers instantly. But on the page, words require effort. The reader has to visualize and process every new setting and situation on their own. Too much of that and fatigue sets in.
So what if you don’t like writing those clean, linear stories? What if you gravitate toward the sprawling ensemble pieces, scripts like My Darling California or One Battle After Another or Independence Day? Stories that cut between dozens of characters and constantly evolving events?
There’s nothing wrong with that. But you have to approach these screenplays with caution and strategy. One rule I live by is this: the more complex the script, the more you need to hold the reader’s hand. If your story has 25 characters, 10 locations, multiple time periods, and flashbacks (something like Cloud Atlas) then you need to guide the reader carefully. Slow down during complicated sequences. Orient them clearly. Make sure they never feel lost.
And when you’re tempted to intercut between two scenes happening simultaneously, consider writing them one after the other instead. It might not be as cinematic on paper, but it’ll be infinitely more readable.
I can already hear some of you grumbling. You’ll cite movies that break these rules. You’ll say this advice stifles creativity. Look, you can write however you want. But from a reader’s point of view, and from years of monitoring what sells in Hollywood, your best chance of getting noticed is with a script that’s simple, clear, and effortless to read. It may not be the most cinematic script. That doesn’t matter yet. What matters is that you get noticed. And that happens by writing what works on the page.
Of course, there’s a best-of-both-worlds scenario. That’s what I loved about Osculum Infame. It was that rare script that worked beautifully on the page but was going to work even better on screen. That’s the sweet spot you want to hit. But if you can’t, err on the side of readability. I’d rather see a story that’s a killer read, something that gets you attention, than a would-be Godfather 2 meets Citizen Kane masterpiece that never gets made because no one could get through it.
I’ll finish with a quote from one of the great bands of the ’90s. Let’s see if you can name them: “Holllllllllld myyyyyyy hand. Want you to hold my haaaand!”

