Something has been happening frequently enough in the amateur consultation scripts I’ve been reading lately that I need to bring it up. Because if it’s happening in five of the last seven scripts I read, it’s happening everywhere.

I’m talking about OFF-SCREEN STORY. Off-screen story is any story that occurs outside the pages of your screenplay. A traumatic moment that your adult main character experienced when he was seven – that’s off-screen story. Unless you flash back and show it to us, of course.

But off-screen story can also be something simple. If you show us your hero eating dinner with his family and then the next scene is him at work the following day, well, there’s a good 12 hours of off-screen story that occurred between those two scenes.

Your character STILL EXISTS in those moments. Stuff happened in his life. Maybe his youngest son got picked on at school and he had to give him a little speech to make him feel better. Maybe he needed to help his teenaged daughter with algebra homework. Maybe he got in a small fight with his wife about a friend’s wedding she wanted him to come to but he doesn’t want to go.

And by the way, there are additional off-screen stories going on with your secondary characters. Just because the hero’s wife only appears in four scenes, that doesn’t mean she didn’t have things to do and places to go while we were following your main character.

What I’ve found is that the more a writer knows about their off-screen story, the better the script is. This skill really does belong to a small percentage of writers – and they tend to be the advanced ones.

It makes sense when you think about it. Beginner and intermediate screenwriters are still learning the basics, like character arcs, and conflict, and how to create suspense, and how to pace their story out. Having to worry about things that don’t even happen on the page is the last of their concerns.

And yet, it is the thing that will take your screenwriting to the next level.

Here’s why.

The more you know about the world you’re writing in, the more confident your writing will be. It’s no different from real life. The more you know about a topic, the more confident you’ll be talking about it. Whenever you know more about your characters and the world they exist in, the more confidently you will write. And I’m going to prove it to you.

Write a 3-scene story about a guy who works at a telephone company. Doesn’t matter what the story is. Just write it. When you’re finished, write a 3-scene story with you as the main character that takes place at your own place of work.

I bet you the second scene is going to be a lot more specific, a lot more authentic, and populated with a lot more detail. Why? Well first of all, you know everything about yourself because you’re you. So you know what kind of mood you were in last night, all the obstacles you’ve experienced the past week. You know everyone at work to an annoying degree. You have such a specific understanding of what you do, that you’ll be able to come up with something that feels real.

With your telephone dude story, you won’t know anything about his life except for maybe his age and whether he’s married or not. You have no idea how a telephone company operates so good luck making that feel real.You won’t know anyone at his work so you’ll depend on cliches to build the characters (the “holier than thou” boss, for example).

It’s night and day when you write from a place of knowledge, and that’s all off-screen story is. It’s having all those details to draw from IF YOU WANT THEM. And that’s why most writers don’t bother with off-screen story. Because the truth is, you don’t use most of it.

Your hero might’ve gone through a goth phase when he was in high school. But your script never gives you an opportunity to mention that or even use it to inform how your character reacts to things. So the prevailing belief is that it’s a whole lot of work for not a lot of payoff. It’s easier to just focus on the stuff that’s on the page. Cause that stuff actually “matters.”

The key word in that last paragraph should stand out in big bright lights to you. It’s “easier.” If it’s easier, that usually means it’s not good.

So, in one of these amateur scripts I read, which was a sci-fi script, there was a really generic bad guy. I could tell that the writer didn’t have any idea what this villain’s childhood years were like. Or even the years where they became a bad guy. They didn’t know how it happened. They didn’t know what motivated him to become this person. Which amounted to a villain with no clear power-set (since they didn’t know how he gained his powers in the first place) who was just bad because he was bad.

It’s impossible to create memorable characters this way. You have to do the hard work. You gotta take a few weeks (if they’re a major character) and figure out everything that’s happened in that character’s life to lead them to this point.

I know it’s impossible to compare to the greatest characters in movie history. But there’s a reason Hannibal Lecter was so memorable. This movie wasn’t even his first appearance. Author Thomas Harris had written Hannibal into previous books before. Which means he had all sorts of off-screen story to utilize when writing Hannibal’s scenes or coming up with his dialogue.

When Dr. Frederik Chilton references to Clarice the fact that Hannibal once bit a chunk out of a nurse’s face and shows her the picture, that didn’t come out of thin air. Thomas Harris already knew that that happened, either because he’d written it into a previous novel or written it into backstory for his own knowledge. That’s the power of off-screen story, is you can draw from all of these things that you already know.

When you don’t know those things, you always go to the top of your brain for choices, and the top of your brain only contains cliches and stuff from previous movies you’ve watched. So the script is always generic and always boring. It’s why you write dialogue exchanges like, “Is that clear?” “Crystal.”

Now there’s two ways to do this. The first is to do a bunch of research and character bios and world bios and backstory before you even write the script. I know a lot of writers who do this. They’ll come up with a concept, then collect ideas for that concept over the course of a few years. Then, when they have enough notes, they flesh out all of those ideas in a document – we’re talking 15-20 pages here – and then write the script.

Another way to do it for the impatient crowd is to jump right into the script and start writing. However, these writers have to know that they’re going to write between 10-15 drafts of the script. The plan will be to find all the off-screen story in those subsequent drafts. That’s a perfectly viable plan as well. But you gotta do one or the other. You can wing it, of course. But a script is always going to be better if you’re starting from a place of knowledge.

I can spend years giving you examples of this. Quentin Tarantino writing an entire season of his fictional character’s (Rick Dalton) cowboy show for Once Upon a Time in Hollywood. J.R.R. Tolkien coming up with entire languages before he wrote Lord of the Rings.

I understand that there is a tipping point here, where the amount of time you spend creating the off-screen world becomes detrimental to writing the script. Cause, theoretically, there’s always another character in the script you could know more about. And knowing more about them would help the script, yes. But if it’s preventing from ever writing the script, that’s not good.

Still, my experience is that 99% writers are on the other end of the spectrum. Especially amateur writers. They don’t do enough off-screen story work and, as a result, their scripts have zero detail, zero specificity. So everything feels generic. And characters have no depth because you can tell the writer knows absolutely nothing about them when the camera’s not on them.

You’d be shocked at how many consults I’ve had where I’ve asked the writer, “What is this secondary character’s job?” “I don’t know.” How could you not know?? A job informs half of a person’s life. It possibly has the biggest influence on who they are. And you don’t know what your hero’s wife does for a living? If you don’t know that, you don’t know your main character. Because he’s living a completely different life if his wife is a high-level corporate lawyer compared to a secretary for a used car dealership.

I’m sure some of you are still pushing back but think about that for a second. Let’s say you now know the wife is a lawyer. Well, if you get to page 72 and there’s a legal snafu that occurs to your character, guess what? You know exactly who he’s going to go to for help because you knew, ahead of time, that his wife was a lawyer. If you don’t know that, you’re bringing in Rando Joe The Lawyer who you’re introducing on page 72.

This is the stuff that elevates your script to the next level because it’s the stuff that takes your script from a fun fictional experience to actual real life. It’s what makes us believe that the movie is happening. It’s where our disbelief is suspended.

I know it’s annoying. I know it takes a long time. But do you want to write average screenplays? Or do you want to write good screenplays?

I hope it’s the latter.

Hey!  Have you been sending a logline out and not getting any responses?  How bout your scripts?  Are readers not recognizing your genius?  I do consultations for every stage of the screenplay journey: logline ($25), outline ($99), first act ($149), full pilot ($399), full screenplay ($499).  I’ve read thousands of screenplays, including all the ones that get produced and all the ones that don’t.  There’s no one better at identifying why a script isn’t making the mark than me.  I can help you understand what needs work in your script and I can help you become a much better screenwriter.  If you’re serious about improving, e-mail me at carsonreeves1@gmail.com and let’s work together!