Genre: TV Pilot – Period
Premise: At the beginning of the 17th century, an English sailor washes up on the shores of Japan, which is on the verge of civil war.
About: Shogun was written in 1970 and was turned into a mini-series in 1980. A new version of the show has been off and on in development since 2010. More recently, after the success of Game of Thrones, FX has decided to take a crack at it. Today’s screenwriter, Ronan Bennett, has a bit of a controversial past. He’s endured two stints in prison for participating in a Republican Army bank robbery, although it was ultimately decided that he was wrongly convicted.
Writer: Ronan Bennett (based on the novel by James Clavell)
Details: 60 pages, April 26, 2017 draft
I’ve tried to read this book several times as it’s one of the highest rated books ever on Amazon. All in all, I’ve foraged through about 200 pages. It’s hard to give those pages a rating. The book’s biggest strength is also its biggest weakness: its obsession with detail.
A good story makes you believe you’re in that time and place, and the level of detail here achieves that, providing a richness and authenticity that even the best historical fiction writers would struggle to match. But the more detail you add, the slower your plot moves, and that was why I could never finish the book. I needed more to happen.
With that said, it’s fertile ground for a TV adaptation. The focus on detail as opposed to plot gives any writer wanting to tackle the material an endless trove of information to build a story around.
And while the lack of fantasy elements may prevent FX from creating what they really want out of Shogun, which is their own Game of Thrones, there are still some cool toys to play with. I mean, who doesn’t like samurais?
So I’m hopeful that a show can be cobbled together out of this. Let’s see if I’m right.
The year is 1600. Englishman John Blackthorne, the pilot of a trade ship, has just washed up on a mysterious foreign shore. Clinging to life, he’s rescued by the locals, who nurse him back to health at a nearby village. When he wakes up, he learns where he is: The Japans.
Blackthorne is shocked. You see, the 1600s were some really rudimentary times in the seafaring trade. Deep sea navigation was near impossible unless you were traveling popular routes like England to France. The Japans were like Atlantis to European sailors. Only a few had ever found it. And even those who had were unconvinced they could find it again.
As soon as Blackthorne can get up, he sets out to find his crew, but learns that this strange land has a set of customs unlike any in Europe. The psychotic leader of the village, Omi, beheads one of his own men right in front of Blackthorne for not bowing low enough. Hmmm, maybe Blackthorne should play it cool until he figures this place out.
Meanwhile, we jump inland where the emperor of Japan, or “The Taiko,” is dying. There are 5 main provinces in Japan at the time, all led by different men. It’s well-known that the Taiko’s death will provoke a war between these provinces to become the next Taiko, so the Taiko invites all these leaders together in the hopes of finding a leader before that happens.
Back at the village, Blackthorne demands to see his crew, who he learns are being held captive in a pit. When he rejoins them, he’s told by the locals that one of them will be killed tonight, and that the group must decide who that’s going to be. There seems to be a complicated past between Blackthorne and his crew built upon this most recent mission. So that conversation is far from a happy one.
While at first we’re rooting for Blackthorne and his crew to escape these strange savage people, we begin to sense that they’re not exactly angels themselves. This leaves us wondering who we should align ourselves with. And where, exactly, all of this is headed.
For bigger pilots, the Shogun formula is a good one. Part of the pilot should focus on the smaller picture and part of it the big picture. There are two main storylines here. The first is Blackthorne and his crew. He’s got to get his crew and get the hell out of this place. The second is the impending death of the Taiko. This entire country is on the verge of war.
Without the bigger picture (the Taiko), you don’t feel like the smaller picture matters as much. Not only that, but the big picture lets us know there’s tons of ground to cover, that this is an actual SHOW. I read too many pilots so small in scope that you wonder how they’re going to get past episode 5. I mean, we meet the leaders of all five provinces in Shogun. The places we can potentially go and people we can potentially meet in those provinces is endless.
Shogun also institutes another popular format for shows like these. A leader is about to die. Who’s going to take his place? This is the perfect starting point for a TV show for a number of reasons, the most obvious of which is that we know “shit is about to get ugly.” And since human beings can’t look away from ugly, you’re probably going to get lots of people tuning back in to see the ugly. And this isn’t limited to period pieces. This is what they did with Fox’s Empire.
So what about the nuts and bolts? What’s good here?
I liked the uncertainty of how dangerous this culture was. It added an extra level of tension to every scene. Once Blackthorne sees that you can be killed on the spot for something as trivial as an improper bow, he knows that every interaction going forward will be a tightrope walk. And that’s a dream scenario for a screenwriter. You’re always looking to infuse scenes with tension and conflict beyond the obvious. And that’s exactly what this does.
I also liked the mystery behind Blackthorne’s crew. I don’t remember how they handled this in the book. But here they set it up that Blackthorne presents himself as a trader, but the truth is he may be a pirate. We get these quick flashbacks where his crew is pillaging a wedding. This makes us wonder who these guys really are. And you need a few big questions like that leaving the pilot. If we feel like we’ve already got all our answers, why do we need to tune in for more?
This is the big difference between feature and TV writing. You need to leave threads open and those threads need to be wrapped in mysteries that are actually intriguing.
What Shogun will have to fight against is its incredibly complex mythology. I didn’t count, but I think there were something like 40 people introduced in this pilot. That’s a little less than 1 character per page. Ouch. And while I did my best to summarize the Taiko situation above, the truth is it was so complicated that I could only bastardize the summary. Will audiences be patient enough to sit through all that? Or will they find it to be too specific?
As producer-ish as this note sounds, I’d focus more on samurais and violence, at least early on. Pull people in AND THEN hit them with the intricacies of your mythology. Bore then early and often and they may not stick around for the good stuff.
I liked this pilot. It’s slow. But you can tell there’s many avenues to explore. With that said, I’m wondering if it has the WOW-factor. There are plenty of shows that succeed without the WOW-factor. But it sure makes things easier when you’ve got it. And I’m not convinced Shogun does. We’ll have to see.
[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius
What I learned: The “choose who dies” scene. This scene ALWAYS WORKS. Always. Every time. You put your characters in a situation where they have to choose between themselves which of them must die and it’s always interesting. In this case, the crew must choose someone to be handed to the Japanese for sacrifice.