Today’s writers take the most classic love story of all time and ask, “What if Romeo art tho The Huntsman?”
Genre: Period/War/Romance
Premise: A new take on Romeo and Juliet that expands the famous Capulet and Montague feud into a full-scale war.
About: This script was picked up last year by Sony and Joe Roth, who is looking to expand his Huntsman franchise with a take on Romeo and Juliet that’s in the same spiritual universe. While The Huntsman sequel did not do well, Romeo and Juliet is its own property and, therefore, still has a chance of being made. If Neil Widener and Gavin James, the writers of today’s script, sound familiar, it’s because they’re blowing up big time. The two are writing San Andreas 2 and Now You See Me 3. But unlike the high profile overnight success stories you read about on some screenwriters, Widener and James’s success is more tied to reality and what the majority of screenwriters experience. Widener has been at the game for 15 years and James nearly a decade.
Writers: Neil Widener and Gavin James
Details: 113 pages
I want to ask an honest question.
Is there any purpose to Valentine’s Day other than to guilt men into buying something for their significant other?
I’ve never met a man who was like: “YES! VALENTINE’S DAY! WOO!” In every case, the man goes out to buy something or sets up a dinner so that their girlfriend or wife doesn’t make their evening a living hell.
Unless, of course, it’s less than 3 months into the relationship. Then, of course, guys are all about Valentine’s. I’m all for other points of view. But this has been my experience.
And with that, let’s review a script about Romeo and Juliet!
It’s 1945. I mean 1495. Northern Italy. France is on a tear, taking over every country it can get its grubby croissant-smeared hands on. And it’s got all of Italy except for one section. Verona!
That’s where the regal Capulets are warring, once again, with the crude and dirty Montagues. But these are not the Capulets and Montagues you are familiar with. These families encompass entire armies. And their war has been going on for generations.
When the Montagues find out that the Capulets are planning to marry off their princess, Juliet, to France’s Prince, which will allow them to crush the Montagues for good, Prince Romeo, a young Braveheart-like figure, comes up with a plan. Go to the Ball announcing the marriage and assassinate Juliet.
Everything’s going swell until one of those dances where everyone wears masks. Juliet and Romeo unknowingly get paired up, and it takes less than a couple of minutes and one kiss for the two to fall in love.
When Romeo realizes moments later who his new love is, he’s torn. But not torn enough to kidnap Juliet back to the Montague fort, where Romeo is chastised for not keeping it real. He and Juliet escape into the forest then secretly get married in the hopes of uniting the Capulets and Montagues so they can fight off the French.
But since this is Romeo and Juliet, you can guess how well that turns out, and where our famous young couple ends up. Or can you!?
While there are some compelling topics of discussion when it comes to Verona, I want to ask what I believe to be a far more pressing question for screenwriters.
What is it about Romeo and Juliet that allows it to be so popular generation after generation?
This is a question screenwriters should be asking for every story that’s still told after a century. There is something in the DNA of these stories that appeal to audiences no matter how much the world around us changes.
The easy answer with Romeo and Juliet is love. Love is universal. It’s always been around and always will be. But let’s be honest. Watching two people in love is fucking boring.
When it comes to drama, it isn’t the love that entertains. It’s what stands in the way of that love. If you can create a strong obstacle that keeps two lovers apart, you can tell a good story.
But I’m going to take that one step further. A strong obstacle is nice. But an IMPOSSIBLE obstacle is better. Because it creates a situation that the audience is genuinely compelled by. How the hell is our copule going to end up together when this impossible obstacle is in their way?
And Romeo and Juliet has one of the greatest impossible obstacles of all time – two families who hate one another. It is clear from the beginning that this relationship is doomed. And that’s exactly why we watch. Because we hope, against hope, that they’ll somehow find a way.
Contrast that with, say, one of these dopey modern day romantic comedies where the obstacle is, I don’t know, money. One lover is rich while the other is poor. Sure, that creates some doubt. But it’s far from feeling impossible. And that’s what you’re shooting for when you’re writing one of these: THE IMPOSSIBLE OBSTACLE.
What’s interesting about Verona is it proves that even a great setup such as Romeo and Juliet is not impervious to the trials and tribulations of screenwriting. While Verona sticks with our general conceit, even amping it up from a feud to a war, it makes a mistake I see often when you expand a smaller story.
It gets lost in its plotting.
There is so much plot here, I couldn’t stay engaged. We have the Montagues taking on the Capulets. We have France coming in. We have France trying to align with the Capulets via marriage. We have a Ball announcing the marriage where Romeo while try to assassinate Juliet. We have the two escaping into the forest. We have them being shunned by the Montagues. We have them secretly getting married so the families can unite against the French. We have them having to go back and tell the Capulets they’re married. And it keeps going from there.
Plot is fine. But when every other scene exists only to explain a new direction that the story is taking, it feels less like entertainment and more like work. I’m sitting there going, “Okay, where are they at now and what do they have to do again? Is it tell their dads they’re married?”
In order to understand how to avoid this, you need to understand the two components of plot.
The first is logistics. Plot is there to tell us where we’re going and why we’re going there. On its own, it guides us, but it doesn’t entertain us. That’s where the second part of plot comes in: entertainment. Each moment when we’re told where we’re going and why we’re going there should be FUN. The reveal should excite us, entertain us. If all plot is doing is saying, “Characters must go from A to B,” we’re gettttttinnnnngggg sleeeeepppppyyyyy.
So Verona’s over-plotting could’ve worked if the plot beats weren’t so technical. They needed more entertainment value to keep us excited about the story. Or at least me excited. I tend to bet bored easily.
So that was my main gripe here. Verona was well structured and I loved that they found a new take on an old story. But the plot bogged us down without giving me enough moments to say, “Ooh, that was cool!”
[ ] she loves me not
[x] she gave me her number but didn’t respond to my text
[ ] we’re going on a date
[ ] we kissed
[ ] she loves me
What I learned: Let me give you an example of plotting that uses only logistics, and plotting that uses logistics and entertainment. What movies am I going to use? Star Wars movies, of course! An example of plotting that is only logistics is the Tax Federation stuff in The Phantom Menace (for those who’ve forgotten, and I don’t blame you, the Intergalactic Tax Federation is blocking trades out of Planet Naboo). Tax blockage is information we have to log in order to understand what’s going on. But beyond that, it contains no entertainment value. On the flip side, when Luke, Obi-Wan, and Han Solo get to Alderran to deliver their message, only to find out it’s been blown to bits and that a strange space station is there in its place, that’s plot that’s doing two things. It’s moving the story along AND it’s an exciting plot point that entertains us. So always make sure your plot beats are doing both.