Will Smith experiences some less-than-stellar box office returns. Was it the script’s fault, the director’s fault, or a certain casting choice?

Genre: Sci-fi
Premise: (from IMDB) A crash landing leaves Kitai Raige and his father Cypher stranded on Earth, 1,000 years after events forced humanity’s escape. With Cypher injured, Kitai must embark on a perilous journey to signal for help.
About: After Earth has a story created by Will Smith in order to work with his son, Jaden. The script was penned by Gary Whitta, who five years ago broke in with his hot spec, “Book Of Eli.” Smith hired M. Night to direct the film, who did enough script work to garner a co-credit on the writing. The film underperformed at the box office this weekend, and critics gave it some of the worst reviews of any Smith film (it is currently at 12% on Rotten Tomatoes). This isn’t the first time Smith has worked with his son, who he teamed up with five years ago for The Pursuit of Happyness.
Writer: Gary Whitta and M. Night (story by Will Smith)
Details: 100 minutes

after-earth-movie-2013

After Earth has had an interesting journey leading up to its release. It started out with a surprisingly cool trailer that everyone was abuzz over, but then, over the subsequent weeks, those same people began to rebel against it.  I’m guessing this has something to do with the nepotism involved here.  I understand why Smith wants to work with his son in his movies. If I were a giant movie star, I would want to work with my son too! But I’m not sure he considered how the pairing might be perceived. In America, we like and respect people who earn their way. In fact, that’s why we supported Smith’s ascent into the biggest movie star in the world. He embodied the American dream, coming from nothing, working his butt off, and becoming something.

So for him to just hand out film roles to his son, it looks bad. And I know Karate Kid did well and they did Pursuit of Happyness together, but Jayden Smith is not yet seen as someone who can do it on his own. He didn’t have to fight his way up the ladder like every other actor in Hollywood. It was handed to him. And there is something about him now being anointed as an action star just because his dad decided he could be one that’s annoying – and it probably had something to do with the movie underperforming this weekend.

When you then throw M. Night into the mix, it takes the bizarreness to a new level. What a strange choice, to pick a director who’s so vigorously alienated his audience. Personally, I think Night is a good director (just a bad writer). But to bring him in on a project like this, where you’re already gambling, feels like – I don’t know – almost like you want to prove you can do anything. You can make your son an action star and save a flailing director’s career all in one swoop.

All of this factors into the finished product in a fascinating way. If you strip away all these variables and just judge the script by itself, it’s actually pretty good. It has a clear goal, urgency, high stakes, character development. But it becomes very hard to see all of this when you’re so focused on the fact that Will Smith and his son are on the screen (as opposed to Cypher and Kitai, the characters the father-son duo are playing).

It’s 1000 years in the future. Humans have moved off the dying Earth to a much fresher planet. But on this planet are a lot of large, nasty alien creatures who are always giving them shit. These creatures can physically smell fear, which is how they take down their human prey. Cypher (Will Smith) is one of the few soldiers who have no fear (known as “ghosting” in this universe) and can therefore fight these creatures without them even knowing he’s there.

Teenager Kitai, Cypher’s son, is the opposite of his father. He’s racked with fear. He can’t fear enough. So (and this is where the story got a little confusing so bear with me) I think Cypher decides to take a ship and his son to another planet, along with one of these super-creatures, to train him on how to ghost. Why they don’t just do this on the planet they’re on is anyone’s guess. Along the way, the ship encounters a meteor shower and they crash-land on the planet humanity left 1000 years ago, Earth.

Everyone dies in the crash except for Cypher and Kitai, but Cypher is hurt badly, with a broken leg. If they don’t send a beacon back home for help, Cypher will most certainly die. So Kitai has to send the beacon. Here’s the rub. The beacon is in the tail section, which has crashed a hundred kilometers away. Kitai will have to travel there to get it. The problem, as Cypher points out, is that everything on Earth since they left has evolved into killing machines. So it looks like poor Kitai is going to have to have a crash-course in facing his fears.

The story consists, then, of Kitai traversing through the jungle to get to the tail section, all while Cypher guides him via a video and audio link. Throwing a huge wrench into this plan, finally, is the fact that that damn creature has survived the crash too, and humans are its favorite meal. So if Kitai is going to get past it and save his father, he’s going to have to learn how to ghost, a talent that will require him to overcome his flaw.

Okay, so like I said, the screenplay here was pretty well-plotted. We have a clear goal: Get to the tail section. We also have tons of urgency: Cypher is getting worse by the minute, and needs help immediately. And Whitta cleverly adds oxygen packets to the mix – little packets Kitai must take to be able to breathe on earth, where the atmosphere has worsened since we left. When two of these packets break, Kitai doesn’t have enough to get to the tail, adding even more urgency to his journey. And of course, the stakes are their lives. Dad’s dead if he doesn’t do this, and Kitai’s probably dead too. So the structure to this story is in place.

We also have some character development in the mix. Kitai’s flaw is clearly his fear, something he must overcome by the end of this journey if he’s to succeed. And we also have a somewhat broken relationship with his father that needs fixing. Along with Cypher’s lack of fear comes lack of emotion. He treats his son like a fellow soldier as opposed to a son, something that clearly affects Kitai, and something that will also need to be resolved before the journey is over. I don’t think Whitta and Night nailed either of these, but they did a pretty decent job with them.

In my opinion, the script has two major problems and a few minor ones. The opening was confusing. I didn’t understand why they were transporting this monster or where they were going exactly (I just kinda guessed). Part of that confusion stemmed from a choppy flash-forward flash-back opening that made following the story more difficult than it needed to be. You can’t have confusing openings because openings are what set up everything that comes after them. If there are confused questions there, those questions will linger in the back of the audience’s mind for the rest of the film.

I also thought it was strange that Cypher kept saying “Everything on Earth has evolved to kill humans” when the only thing that was truly dangerous was the thing that they brought there. But neither of those were script killers. The major issues boiled down to flashbacks and too simple of a story. It’s why I remind you guys whenever possible not to mess with flashbacks. They’re so hard to get right and even when they’re used correctly, the chances of them hurting your script are far greater than them helping it. Here we get endless repetitive flashback scenes where we see Kitai, as a young kid, watching his sister being mauled by the creature. I understood its intent (it established Kitai’s flaw – his fear – it built more of a rift between him and his father, who’s resentful that Kitai didn’t do more to stop the creature, and it made his final battle with the creature more personal), but it took a story that couldn’t afford to slow down and stopped it cold every ten minutes.

The reason the story couldn’t afford to slow down was because the story itself was too simple. It wasn’t complex enough with enough threads going on to earn the right to slow down.  I liked the goal, the urgency, and the stakes, but GSU or no GSU, the story has to keep you guessing or else you get bored. And we were way ahead of the story here the entire time. There were no surprises, no twists, and I think that’s ultimately (story-wise) what critics and audiences are responding so negatively to: there just wasn’t enough happening in After Earth.

When you combine that with Smith anointing his son an action hero and us not feeling like he’s earned it, you get Smith’s poorest reception ever. Personally, I don’t think this movie is nearly as bad as people are saying it is. I think a couple of script mistakes and one casting choice hurt it. But it’s certainly better than some of the other, more heralded, summer movies I saw this year.

Script Review

[ ] what the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

Movie Review

[ ] what the hell did I just watch?
[x] wasn’t for me
[ ] worth the price of admission
[ ] impressive
[ ] genius

What I learned: Flashbacks are tough. There are certain things they can add – like giving us key backstory on a character, but what you lose through using them is often more than what you gain. The biggest downside to their use is that they slow your story to a crawl. The reason this is an issue is that the vast majority of scripts out there move too slow. To STOP the story so you can GO BACKWARDS is basically like saying to your audience, “You can go to sleep now.” I’m not saying you should never use flashbacks. What I’m saying is that because they usually do more bad than good, you should seriously weigh your options before including them and make sure you believe that there’s no other way to tell your story.

amateur offerings weekend

This week is a bit special: below are FOUR of the ‘almost’ picks for Amateur Friday from the last several weeks, the ones that got a lot of buzz but didn’t quite get to the review stage. I’m reposting them to see which of these can beat out the rest in an “Almost Amateur Friday Deathmatch.” The last script is a wildcard.

This is your chance to discuss the week’s amateur scripts, offered originally in the Scriptshadow newsletter. The primary goal for this discussion is to find out which script(s) is the best candidate for a future Amateur Friday review. The secondary goal is to keep things positive in the comments with constructive criticism.

Below are the scripts up for review, along with the download links. Want to receive the scripts early? Head over to the Contact page, e-mail us, and “Opt In” to the newsletter.

Happy reading!

TITLE: Pâtisserie
GENRE: Drama
LOGLINE: A young Jewish woman in occupied France escapes the Nazis by changing places with a shop owner. But as her love grows for the other woman’s husband and child, so does her guilt.
WHY YOU SHOULD READ (from writer): My screenplay finished in the top 6% of last year’s Nicholls, perhaps you can tell me why it didn’t crack the top 5. It was also the Screenplay of the Month on both Zoetrope and TriggerStreet.

TITLE: Ship Of The Dead
GENRE: Vampire/Thriller
LOGLINE: After their medical rescue aircraft crash lands above the Arctic Circle, a terminally ill flight navigator must lead the crew to survival in the face of plunging temperatures, the impending arrival of 6 months of permanent darkness – and a horde of vampires taking refuge in a nearby shipwreck.
WHY YOU SHOULD READ: Finalist in the Peachtree Village International Film Festival.

TITLE: Observation Car
GENRE: Sci-Fi / Suspense-Thriller
LOGLINE: After witnessing UFOs and other strange phenomena, an insomniac on a cross country train trip suspects an alien invasion is underway, beginning with his fellow passengers, but when no one believes him, he must team with a fugitive stowaway to unravel the sinister agenda.
WHY YOU SHOULD READ: In an unfortunate newsletter mixup, this one didn’t get its official Amateur Friday ‘win.’ It got a lot of attention in the comments a few weeks ago and even “Rose in the Darkness” writer Joe Marino was impressed: “Just a fun, fast read with lots of professionalism and class. Great genre piece. Brefni is a very talented, ambitious writer and this script really shows off his strengths.”

TITLE: Fortune Cookie
GENRE: Contained-Dark Comedy/Suspense
LOGLINE: A young woman opens a fortune cookie with the prophecy that she will die if anyone leaves the restaurant. When the fortunes of her dinner companions come true, she takes the restaurant hostage.

TITLE: In Lieu of Flowers
GENRE: Dark Comedy
LOGLINE: A man sets out to to plan himself an epic funeral, only to find himself falling for the woman he hires to plan it.
WHY YOU SHOULD READ (from writer): It received a couple of favorable reviews from Blacklist readers (two 8’s), and was referred by the Blacklist folks to the Sundance Institute for possible consideration in the January Screenwriter Lab. Also? There are jokes, and I’ve been told they don’t altogether suck. So that’s nice.

 

movies-die-hard-still
Whenever I’m not totally 100% sure about something, I write an article about it. It forces me to do what I’m scared to do – explore the subject and find an answer, despite the possibility that that answer might not be found. So it’s scary writing these articles. I mean, what if I can’t figure it out? What if this aspect of writing will always elude me? I can’t have that. I must know everything!

Clichés, in particular, have always baffled me. You’d think it’d be as simple as, “Don’t use cliches,” but it isn’t. I’ve fallen in love with plenty of great movies that others have insisted were riddled with clichés. Many times I have to admit they’re correct, and yet I still love the movie. This implies that there are actually plenty of instances where you want to use clichés. But where, why, and how are never as clear as you’d like them to be. So it’s frustrating.

I guess the first thing we should do is define cliché. The wonderful bastion of knowledge known as “Wikipedia” defines them as, “an expression, idea, or element of an artistic work which has become overused to the point of losing its original meaning, or effect, and even, to the point of being trite or irritating.” Okay, sounds simple enough. But it doesn’t explain how something that’s “overused” to the point of being “irritating” can still work.

I pointed this out in an article awhile back. The ending of Die Hard has Bruce Willis limping up to the bad guy with a gun, who’s holding his wife hostage. It’s the most cliché of cliché situations. And yet I’m riveted. I am riveted by a classic cliché. And I can go back to that scene again and again and still be riveted. I asked the Scriptshadow faithful about this, and while I received a lot of interesting feedback, nobody could definitively tell me why it worked, despite its cliché nature. I’m not sure I’m ever going to find that out. But I can tell you what I do know about clichés and maybe that will get us a little closer to the answer.

1) Cliches are more evident when they’re surrounded by bad writing – This may seem obvious, but it’s something I don’t hear very often. When a plot is cleverly constructed, when characters are deep and compelling, when a strong theme is incorporated and the dialogue is sharp and witty, audiences give you the benefit of the doubt and allow you the occasional cliché. In fact, they probably won’t even notice it because it’s buried inside an otherwise riveting story. But when your plot feels slapped together, your characters are thin, and you seem to be making things up as you go along, clichés pop out like weeds in a rose garden. Construct a meaningful well-thought-out story and clichés feel more like honest choices than clichés.

2) The good and the bad cliche – Cliches have two sub-sets, one negative and one positive. The first subset consists of lazy predictable choices. The second is a commonly used story choice brought back again and again because it’s been found to work. Understanding the fine line between these two sub-sets is often what separates the good writers from the bad. Bad writers use clichés because they’re lazy and don’t want to spend the time coming up with a more original choice. Good writers recognize that they’re about to use a cliché and weigh the options of that versus something more original. They know that if they do choose the cliché, it’s because it works best for that particular moment in the story. Batman and the Joker hanging off a building at the end of The Dark Knight is a pretty cliché choice, but it fit the story, it fit the characters, it felt right for that particular moment, so Nolan went with it. As long as you weigh your options and legitimately feel like the cliché choice is your best way to go, you should be okay.

3) If you explore something honestly, it’s less likely to feel like a cliché – Building on that, clichés feel more like clichés when they’re surface level. If all you’re giving us is a quick and dirty examination of the choice, it will scream “cliché.” On the flip side, they feel less like clichés if you dig into and explore them. Take a common cliché story situation – a son who lives in the shadow of his father, or a son who’s always pining for his father’s approval. We’ve seen this hundreds of times before. However, it’s still a relatable situation to a lot of people, and therefore has the potential to be quite powerful. But you have to explore it honestly. You have to go back and write an entire backstory (to yourself, not in your script) of what happened between these two characters to get them to this point. The more specific you can make it, the more real it will feel on the page, and if something feels real, cliché or not, it will probably work.

4) Archetypes – Character clichés are one of the most abused types of clichés out there. Boy, do I see a lot of cliché characters when I read scripts. And yet, these clichés are practically promoted. Character archetypes (the Jester, the Sage, the Rebel, the Romantic Interest) are taught fairly early on in writing classes. And you see them everywhere (Obi-Wan Kenobi is the Sage. Han Solo is the Rebel). So with these cliché character types being so ubiquitous (and promoted), how are we supposed we make them original? The answer is to always add a twist. It’s okay to write “The Rebel” into your story, but give him a twist that doesn’t exactly fall in line with the cliché. So Rocky Balboa would probably be considered “The Rebel,” but he’s got a little bit of “The Jester” in him. He likes to make jokes. He’s got a sense of humor, something you don’t usually see in other Rebel characters. So always look to add that twist.

5) The more familiar the premise, the more likely the clichés – Remember that the premise is what builds up, holds to together, and ultimately defines your story. So if it’s too familiar, so likely will be the variables within it. In other words, a cliché premise is going to result in a lot of clichés. To that end, you really really really want to come up with an original premise. Look at romantic comedies, for example, one of the most cliché-ridden genres out there. A couple of writers decided to turn that formula on its head and wrote “500 Days Of Summer.” Because we weren’t going down that traditional path, the story choices that presented themselves weren’t traditional. When agents and producers talk about wanting something “fresh,” what they don’t realize they’re asking for is a script devoid of all the clichés they’re used to. And this can be achieved simply by coming up with something unique at the concept stage.

I think, in the end, if you can pull us into your story, if you can make us care for your characters and their predicament, the clichés in your script will fade into the background. They won’t feel like clichés so much as pieces of a story. Having said that, I think that you should always be asking, “Have I seen this in a movie before?” If the answer is “Yes,” or worse, “Yes, I’ve seen it a lot,” then you owe it to yourself to come up with some other options. You might not end up using those options, but you should at least consider them.

Also, whatever cliché you use, whether it be in a premise, a character, a scene, a twist, a line – try to add a new angle to it, even if it’s subtle. That twist is what’s going to obliterate the cliché. So if you have a pirate, don’t make him a big fat cliché jerk, make him funny and goofy and bumbling, like Jack Sparrow.

And finally, recognize that “cliché” is not always a bad word. Familiar story beats and characters keep showing up in movies because they’ve been proven to work. As long as those cliches are the best options available, you should be fine. Now whether this answers the question of why that scene with Bruce Willis at the end of Die Hard works, I don’t know, but I think it’s a good start to figuring it out. What about you guys? What’s your take on clichés? Why do you think they work sometimes and don’t work other times?

Refn and Gosling’s new flick got booed at Cannes. Let’s see how the screenplay fared.

Genre: Drama
Premise: A British man living in Bangkok goes after the man responsible for killing his brother.
About: This is the reteaming effort of Nicolas Winding Refn and Ryan Gosling, who of course worked together on Drive. The big difference here is that Refn also wrote the script. The film just debuted at Cannes, where the crowd heavily booed it during the credits. Refn responded by saying that good films divide and challenge audiences, so he was okay with the booing. Either way, I wanted to read this screenplay.
Writer: Nicolas Winding Refn
Details: 97 pages – 2nd draft

Only-God-Forgives1

I’m not totally sure what to make of Nicolas Winding Refn yet. I loved the original Drive script, but he totally gutted it. Yet somehow the gutted version was just as good if not better than the original version. When I listen to his interviews, he sounds equal parts humble and full of himself. There are records of him breaking down and crying in cars in order to find the truth to his movies. Speaking to some people in the industry who have worked with him, he’s been described as an egomaniac crazy person on par with Amanda Bynes.

I guess none of that really matters though. What matters is the end product. And according to the French, the end product was pretty bad. And 999,999 times out of a million, you can trace back what’s wrong with a movie to the script. So I busted open Only God Forgives and started reading. I don’t know if I’d call this story boo-worthy so much as bore-worthy. It’s just not a very interesting narrative. I get the feeling Refn wanted to explore the depravity and dark alleys of Bangkok, and maybe focused more on that then actually writing a good script. Let’s take a look.

Only God Forgives follows 30-something Julian, a Brit (I’m assuming) living in Bangkok as (I think) a bookie for underground fights. The gist is, he lives a shady life. But not as shady as his brother Billy, who’s pretty much doing the same thing without the work ethic. After a fight, Billy goes out into the city, finds an underage hooker, has sex with her, then beats her and kills her. Oh yeah, this movie is not for the faint of heart.

In comes lead detective Chang, who carries with him an almost otherworldly presence. Chang finds the dead hooker’s father, yells at him for allowing this to happen, then tells him to go kill Billy. So the father walks in and beats Billy to a pulp, killing him. Yes, lots of killing in this movie. The detective then chops off the father’s arm for being a bad father.

Julian eventually finds out his brother was killed and goes after the killer, in this case the father, but when he finds him, he can’t seem to kill him. Eventually, Julian’s mother shows up, who throws the word “cunt” around like you and I do “screenplay.” She wants revenge on this father, so she puts a hit out on him.

Eventually, they learn that the father wasn’t really the bad guy here – it was Chang, who’s rumored in these parts to be the “Angel of Vengeance,” the man responsible for instituting karma (or something like that). For whatever reason, this title seems to affect Julian, who wants to fight Chang, as both of them were former fighters. Julian’s mother asks, as do we, “What the fuck do you think that will accomplish?” and Julian answers something to the effect of, “you wouldn’t understand,” which we, of course, do not either.

This eventually results in more violence, as at one point Julian blows Chang’s wife’s head off at point-blank range. I’m beginning to understand why this movie was booed. It’s violence on top of violence on top of depravity on top of depravity for no apparent reason. I mean, if the story dictates that violence and depravity need to happen, it works. But when there’s no story, it seems like you’re just exploiting it and that’s the quickest way to have an audience turn on you.

I always come back to the story. What’s the goal here? What are the stakes? Where’s the urgency? Only God Forgives has a goal, but it’s a flawed one. It’s for Julian to find out who killed his brother and get revenge. Here’s the problem though. The brother had sex with an underage hooker then beat her to death. Ummmm, why would we want to see a person like that avenged? We, of course, do not. So the story is flawed from the get-go.

Then the story shifts to this weird undefined showdown between Julian and Chang. I never quite understood it, but Chang is apparently this Angel of Vengeance, which is supposed to mean something, but I’m not really sure what. And I didn’t understand what Julian received by fighting him. At a certain point, even Julian realizes his brother is a low-life, so I don’t get why he’s even trying to avenge him anymore.

To make things even more bizarre, a quarter of the movie is dedicated to Chang singing Johnny Cash at a karaoke bar. It’s just all so strange. Here is this ruthless Angel of Vengenace who chops people’s limbs off, and he’s obsessed with karaoke. Sometimes that contrast can be cool, but here it just felt random, probably because the rest of the script felt random as well.

On top of all this violence and revenge, there are just a lot of bad people in this movie. The mother, in particular, is a really nasty person. When Julian tries to introduce his new girlfriend, she continually calls her a cunt and a prostitute. It’s just this constant barrage of humanity at its worst, and I’m not sure people want to watch that.

I remember writing a script a long time ago, and something about it wasn’t clicking and I couldn’t figure out what it was. I eventually realized that there was no hope in the script. Every character was evil. And if you don’t have some sense of hope, it’s hard to get on board. I mean, does an audience or reader want to be beat over the head with the message, “Everyone is terrible. Life is a meaningless exercise of human beings at their worst”? I don’t think so.  Julian is our best shot at a “likable” character, but even he’s banging young hookers and blowing wives’ heads off. I’m all for the anti-hero, but at some point, you’ve gone too far.

If I were giving Refn notes, which I’m sure he’s glad I’m not – but if I were, I would’ve changed Billy from a brother who beats the hell out of underage hookers to a sister or a girlfriend. Now we have an innocent sister killed instead of a deadbeat brother. Already we’re waaaaaay more interested in Julian getting revenge. Sure, it’s more traditional, but I’ll take a traditional storyline that works over an non-traditional one that doesn’t any day.

Refn seems to want to settle this score in the ring, and as it stands, I didn’t even know Julian used to be a former fighter or that Chang had been as well, so when they decided to settle things with a fight, I was confused. So change Chang from a cop into a fighter. He’s an underground kingpin with several layers of security, and therefore Julian knows the only chance he’s got at killing this guy is in the ring. So he’s got to fight his way up the ladder to get a shot at him. I know, I know. This is starting to sound like a Bloodsport sequel, so maybe you tweak a few things here and there to keep the story fresh. But if Refn wants these guys to fight in a ring, that scenario makes a lot more sense than a guy we don’t even know is a fighter fighting a cop in the ring one night. Plot points kinda need to make sense.

In the end, this is just a really ugly look at a bunch of ugly people. And maybe that’s what Refn wanted. He is where he is because he takes chances and he does things differently. But he may have gone too far in this case. Drive was a good story with a set of clear goals and motivations for everyone involved. I didn’t see that here. This was a mess from the get-go.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: When you’re writing about a revenge or a kidnapping, pay close attention to who’s being killed or kidnapped. If this person is unlikable, cruel, a blowhard, a murderer, we won’t want to see them avenged. But if they’re helpless, innocent, and good, we most certainly will. Hence why it’s almost always a better choice to go with a woman/girl/child getting killed than a man. And why it’s a nice idea to make them a good person. Only God Forgives really could have used that.

The worst comedy I’ve seen in years.

Genre: Comedy
Premise: While bringing Alan to a treatment center, the Wolf Pack is bombarded by a Vegas heavyweight, who tells them that they must bring him their nemesis, Chow, or Doug will be killed.
About: Director Todd Phillips shared writing duties on this one with Hangover 2 scribe, Craig Mazin. Mazin was scraping the bottom of the comedy barrel for awhile, writing a couple of “Scary Movie” sequels, before getting a huge break to work on Hangover 2. He parlayed that into the hit film, “Identify Thief,” and now Hangover 3.
Writers: Todd Phillips and Craig Mazin (original characters by Jon Lucas and Scott Moore)
Details: 100 minutes

HO3-06558-jpg_203033

Oh my.

There’s this song by the Lumineers that’s out right now where the chorus goes: “Ho!… Hey!”

I would officially like to change those lyrics to: “No!… Way!” in response to this movie.

I don’t want to go overboard here but people need to be held responsible for this atrocity. I’m not going to ask for the equivalent of the Nuremberg Trials but I kind of want to ask for the equivalent to the Nuremberg trials. Craig Mazin was in full “Scary Movie” mode here. Todd Phillips decided to make a movie that didn’t have a single laugh in it.

This was bad, folks. Really really really really bad.

Like, those guys owe me my money back, bad. This wasn’t even a movie. I understand the concept behind cash grabs. But these humor rapists went a step further and laughed in our faces as they stole our money. So I take what I said earlier back. There was one joke that worked. The one that was on us.

The plot? Okay, um, sheesh. It went something like this. Alan (Zach G.) is acting weird so everyone stages an intervention so he’ll go get help at a treatment facility. Um – WHAT?? That’s not how interventions work. Interventions are for when you drink too much or do too many drugs. When you’re, like, addicted to something. So not five minutes in and already the plot doesn’t make sense.

So the “Wolf Pack” (Alan, Doug, Stew, and Phil) is on its way to this facility when John Goodman runs them off the road and tells them, inexplicably, that Chow stole money from him a long time ago and since they kind of know Chow, he’s taking Doug and giving them 72 hours (because “why not” 72 hours!) to find Chow and bring him to him.

They eventually meet up with Chow in Tijuana (because “why not” Tijuana!) who quickly figures out what they’re up to and decides to help them. So they go to Chow’s ex-house where he was storing the gold he stole from John Goodman, break in, and steal it. But just as they’re all about to leave, Chow locks them in and takes off with the gold! Oh no!

What’s worse, they’re snagged the very next day by John Goodman, again, who informs them that they just broke into HIS HOUSE and stole HIS GOLD. That wily Chow tricked them good! So now they have to get Chow again, who’s driven off to…. VEGAS. Oh rats! It’s going to end where it all began. Or something. Kill me now. It cannot get any worse than this. I’m done with this summary. It pains me too much to relive this atrocity.

Okay, probably the most bizarre thing about this script is that either Phillips or Maizen seems to hate animals. As you’ve probably seen in the commercials, Alan is driving a giraffe he just bought down the highway. This is the first scene of the movie. Well, what you don’t see is the giraffe’s head gets decapitated by the overpass – WHICH WE SEE – and it goes flying up and landing in the windshield of the car behind them.

What. The. Fuck.

You just gruesomely killed a giraffe – one of the most beloved animals on earth – in your very first freaking scene? Are you that stupid? No, seriously. Are you that stupid? One of the first things they teach you in screenwriting is not to kill animals onscreen. So Phillips and Mazin take a giraffe and decapitate it? And think it’s funny? Right at that moment, Miss Scriptshadow turned to me and said, “I want to leave.”

But that’s not it. After that wonderful scene to start the comedy, in the very next scene we watch as Alan’s dad has a heart attack and dies! So we just watched a giraffe get killed, which is then followed by a character dying of a heart attack. This is a comedy, right? No, seriously. This is a comedy, right? I’m just checking because I thought comedies were supposed to be funny. Not have a bunch of killing and dying.

Oh, but there’s more! Chow kills a chicken later, smothering it with a pillow until it stops moving. Then snaps a couple of dogs’ necks, which was thankfully off-screen, although I’m sure Mazin originally had it onscreen and someone with some sense finally came to these morons and said, “We can’t have this much animal-killing in a comedy.” Phillips and Mazin were likely pissed but allowed it in a compromise.

But that’s just the beginning of the problems here. The beauty about the original Hangover’s premise was that all the exposition was taken care of in 30 seconds. Doug’s missing. We need to find him to get him back to his wedding in time, but we were so wasted last night that we don’t remember anything. That was it! That’s all we needed to know, which allowed the writers to just have fun with the premise.

Of the first 60 minutes of Hangover 3, I’d say about 30 minutes of it is dedicated to exposition. We have Alan needing an intervention, then finding a place for him to go to, then needing a reason for the Wolf Pack to have to take him, then Chow breaking out of jail, then John Goodman talking forever about how Chow stole money from him, then why we need to go down to Tijuana, then why we need to break into this house, then why we need to go back to Vegas. There was rarely a scene where exposition wasn’t needed. Which was why the movie was so incredibly effing boring. Exposition = boring.

And the thing about exposition is that you use it so the audience understands what’s going on. The irony here, then, is that the more they used it, the more confusing things got, because audiences hate exposition. They hate constant explaining. So they tune out if there’s too much of it, and you’re actually accomplishing the opposite of what you set out to do.

Then there was Alan and Chow. It’s important to understand how to use characters in screenwriting, something Mazin apparently forgot. There are certain characters who are good at certain things, and therefore should only be used for those certain things, and characters who are good in small doses, which is why they should only be used in small doses.

Alan is the kind of character who should never be driving a movie. He’s the kind of character who’s best when reacting to situations. He needs to be off to the side, saying funny things here and there. That’s when he’s at his best. The second you try to make him the main character, you’re done. Because he was never meant to be a main character. Quirky super-weird characters just don’t have the meat necessary to drive a story. And therefore, Mazin and Phillips take one of the funnier comedy characters of the last decade and make him annoying. Cause there’s so damn much of him.

Speaking of “so damn much,” the same can be said of Chow. Chow is a classic “small doses” character. He needs to be popping out of trunks naked, not sitting in apartments giving long monologues. Chow sounds weird when he talks a lot. His accent isn’t as funny. His dialogue feels forced. Because he was NEVER MEANT TO TALK THAT MUCH. This is the case of the writers misreading what made Hangover good. Yes, Chow and Alan were hilarious in the initial movie. But they were hilarious for the specific reason that they were fitting their roles. Take them out of those roles and they don’t work anymore.

Many people have said that the actors didn’t even look like they wanted to be in the movie – that they all knew this was a cash grab and therefore phoned it in. I agree that they look bored, but I don’t think it’s because it was a cash grab. I think it’s because the writing sucked. How do you get into your character when what your character is doing doesn’t even make sense? Or when you can’t justify the existence of your character in a scene? Or in the movie! You can’t make something out of nothing. You can’t make something feel real and honest when nothing about them is real or honest.

I suppose I could go on here, but what would be the point? This was a misfire on every level. I actually liked The Hangover 2. Sure, they ripped off the plot of the first film, but at least it was a plot that worked. This was a never-ending mess of bad plot points. So much so that I’m bringing back an old rating that’s been dead on this site for awhile. I’m sorry, this was that bad. Mazin and Phillips owe me and everyone else who saw this movie our money back.

[x] trash
[ ] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Beware of over-plotting, which you’ll know is happening if you’re constantly having to use exposition throughout your screenplay. Usually, the best comedy premises are set up quickly. If you’re still having to explain where your characters are going and why halfway into your story, you’re probably over-plotting your script.