Does Home For The Holidays feel too “been there done that?” Or does Carson simply not have a sense of humor? Read on to find out!
Amateur Friday Submission Process: To submit your script for an Amateur Review, send in a PDF of your script, a PDF of the first ten pages of your script, your title, genre, logline, and finally, why I should read your script. Use my submission address please: Carsonreeves3@gmail.com. Your script and “first ten” will be posted. If you’re nervous about the effects of a bad review, feel free to use an alias name and/or title. It’s a good idea to resubmit every couple of weeks so your submission stays near the top.
Genre: Comedy
Premise: A conservative family man looking to move up in his law firm struggles to balance his daughter’s pregnancy, his son’s bullying, and comes to terms with college son’s surprise boyfriend over the Christmas holiday.
About: This script won the Amateur Friday Submissions Post last weekend. It beat out a clunky grab bag of comedies, but as we all know, comedy is hard. So don’t get too down on yourselves folks. Just keep writing and keep getting better. I know Tom and Christopher well. I reviewed a previous script of theirs (Charming) a couple of years ago and it ended up getting the two a lot of recognition, despite me having some issues with it.
Writers: Christopher Jones & Tom Albanese
Details: 111 pages
Racking my brain on who would play Bob Packer. Tim Allen maybe??
Another script from a former Amateur Friday writer(s) is reviewed! I don’t know what to tell you guys. You gotta write better scripts if you’re going to beat out the top players on Amateur Offerings Weekend. Lots of the people submitting these scripts to Scriptshadow (and everywhere else) have been at this for a long time. They’ve written 6,7, 8 scripts, or more. More scripts means more practice. They learn what they’re doing wrong and they improve the next time around. So don’t bring your Bush League stuff here. Bring your A-Game. And make sure you’ve written the best possible screenplay you can write.
As I picked up Home For The Holidays, I realized something immediately – I’D ALREADY READ IT. Over a year ago. I’d given notes to Tom and Chris on it. It had a different title (Fudge Packers). So I went back to check my notes and after admiring how amazing they were, I plucked open “Holidays,” excited to see if any of my suggestions were incorporated.
So what WAS my big problem with the script? I had two. First, the idea felt too “been there, done that.” There was a familiarity to it, but not that good familiarity. Rather the one where you’re like, “I’ve seen too many movies like this before.” I wanted the concept to feel fresher. I wanted there to be something that separated it and gave it that “difference” that’s required in the “same but different” equation Hollywood craves.
A big reason for this was Calvin, the boyfriend our main character’s son brings home. He was way way waaaay over-the-top. Again, I feel like that kind of flamboyant gay character became played out in the “Will and Grace” era. These days, homosexual characters are being portrayed in all sorts of different ways. This was a huge HUGE concern of mine, and I knew it if it wasn’t addressed, I’d have a hard time changing my mind about “Holidays.” So I was curious to see if that would be fixed.
54 year-old Bob Packer is the all-American father with the all-American family. He’s got two sons and a daughter, as well as a wacky Grandfather who’s obsessed with The Notebook and lives in the basement. Okay, maybe that’s not completely All-American, but it’s close enough.
Bob’s pride and joy, his college son Drew, is coming home for the holidays, and he’s bringing his new girlfriend with him. Bob is pumped because he was beginning to get concerned. He hasn’t seen his son with a girl in years. Of course, Bob hasn’t been able to keep up with family lately as a lot of his time is being taken up by the law firm he works at. Luckily, all that work is paying off. He’s a shoe-in for president of the law firm, succeeding his doucebag close-minded boss, Harlen Taylor.
So Bob heads to the airport to pick up Drew but surprise surprise, Drew hasn’t brought home his girlfriend, but rather a BOYFRIEND. Drew is gay! This is a shock to the system for Bob, who goes into a fit of denial. That shock will only get worse as Calvin, Drew’s beau, is reallllly touchy-feely. He can’t keep his hands off Drew. Or his lips. He’s loud. He’s obnoxious. He’s the most flamboyant gay man on the planet (so much for hope of a change!).
Besides the fact that Bob is so not prepared for this, he must hide his son’s sexuality from his boss, who’s one of the most intolerant people ever. This won’t be easy as Harlen sets up a bunch of get-togethers with the fams on the eve of Bob taking over. Bob must work every angle possible to avoid Harlen discovering the truth, that Drew’s friend is not a friend at all, but his lover. Eventually, though, Harlen figures it out, and he gives Bob a made-for-the-movies ultimatum: Get rid of the boyfriend or you don’t get the job. Bob will now have to decide what’s important to him, his family or his career.
So, I asked the question. And it seems to have been answered. While I noticed a lot of my smaller notes addressed (Bob’s job promotion storyline is a lot clearer), my big issues were left untouched. Home For The Holidays still feels like a movie I’ve seen too many times before. And Calvin is still way over the top. For those reasons, I just can’t get onboard with this script.
I think I understand Chris and Tom’s choice with Calvin though. They wanted to make Calvin the absolute WORST person that could possibly show up for Bob. He isn’t just gay. He’s the GAYEST PERSON EVER. This would allow the most amount of conflict between Drew and Bob, and the most outrageous comedy situations (i.e. Calvin constantly trying to mount Drew wherever they go).
That’s the thing about screenwriting. It’s never an easy choice. Technically, you want to create the most difficulty for your protagonist. But when that choice includes creating a cliché character, you have to weigh the pros and cons of each, go with what you think is best, and hope the audience likes it. I didn’t agree with this choice, but that doesn’t mean someone else won’t.
I just hope that this decision wasn’t made out of laziness. This happens a lot when I give notes. I’ll highlight a couple of big problems and a lot of little ones. The writers look at the big notes, realize how much work they’re going to take, and decide to fix all the little issues instead. I receive the script a second time, and while the writers may have spent upwards of 40 hours making all those little changes and feel like they’ve done a ton, I read it and it’s basically the exact same script with a little extra make-up on it. I mean, about 80 pages in here, I had this horrifying thought. I was reading the old draft by accident! That turned out not to be the case, but the fact that I was even thinking it was was a bad thing.
That is, of course, assuming that my observations that the concept is too familiar (and old) and Calvin was too cliché were correct observations. I mean, I may be way off base here. What did you guys think?
If Chris and Tom are going to stand by their guns with these choices, I would address one more issue. Bob’s character arc isn’t there yet. It has to be set up better that Bob is spending too much time at work, that he’s neglecting his family, that the family is suffering because of it, something Bob is too busy to be aware of. We need to have that “big issue” problem here. His son being gay should appear to be the main problem, when in reality there’s a much bigger issue at play – him neglecting his family. That way, when the final ultimatum comes down from his boss, it has a lot more weight to it. Bob breaks up his son’s relationship (work over family) or tells his boss to fuck off (family over work). I didn’t get that feeling here, and in a comedy like this, that moment is essential for the story to feel complete.
It sucks I didn’t love Home but I continue to believe in Tom and Chris as writers! I wish them luck on their next project! ☺
Script link: Home For The Holidays
[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: It took me awhile to realize this (first while sending my own stuff out there, and now being on the other end where I’m receiving scripts), but if you’re just making cosmetic changes to your script (changing some locations, adding a character, making one character a little nicer or another a little meaner), someone who didn’t like your script the first time isn’t going to like it the second time. If someone doesn’t like your script, you’re going to have to do a page 1 rewrite to turn them around. I remember re-sending a script out to a good contact, making this mistake, and hearing the disappointment after they finished the draft. I’d put lots of hours into the changes, but I realized much later that the basic underpinnings of the story were the same ones he had issues with the first time.
So you’re currently preparing to write your next script. And it’s a drama.
I have some advice for you. Don’t do it. Stay away. Avoid the drama spec at all costs.
Why? There are tons of reasons. But let me break down some of the big ones for you. Drama specs don’t sell. Or, at least, they don’t sell nearly as much as comedy, thriller, horror, action, or sci-fi. Most of the dramas being made are on the indie circuit, where they don’t pay you for your script. They politely ask you for your script for free and offer you back-end profits. And those aren’t ever going to come. Because dramas don’t make money unless they’re funded by the studios, who give the films huge budgets, which allow for amazing production value and giant box-office promising stars. Oh sure, a little “Engine that could” drama comes along every few years or so and makes a good showing, but those are the rarest of the rare.
Most of the dramas being written in Hollywood are by the big name A-list screenwriters, the guys with a proven track record, and almost all of these are assignment work. That means the studio owns the rights to a project and interview a bunch of potential writers before hiring one. Rarely will you find a writer who actually wrote a drama on spec (all on his own – without studio money) and that script went on to sell. And under the rare circumstances where that does happen, it’s someone who’s already established himself in Hollywood. For an unknown writer to write a drama and sell it (a legitimate sale, meaning at least six figures), is practically unheard of. The last one I can think of is maybe Brad Inglesby, who sold “The Low Dweller” like 5 years ago? And of course he had to snag Leonardo DiCaprio as an attachment to secure that sale.
To get a better sense of the drama landscape in Hollywood, let’s look at the box office take for the top 5 dramas last year.
1) Lincoln – 182 million
2) Argo – 135 million
3) The Vow – 125 million
4) Life of Pi – 123 million
5) Zero Dark 30 – 95 million
Lincoln came in at the number 13 slot. It was adapted from a book. Argo finished at 22 and was adapted from a book and article (which was based on real life). The Vow was 26 and based on a book. Life of Pi was 27 and based on a book. And Zero Dark 30 was 32 and based on real life events, with the writer already hired to work with the director.
The first true drama spec-script-turned-film of last year (it sold for around a million bucks) was the John Gatins scripted “Flight.” The film did pretty well, considering its downbeat subject matter, grossing 93 million dollars. Unfortunately, scribe Gatins was not an unknown. He had written Hardball, Coach Carter, and Real Steel. He’d even directed the film “Dreamer.” Again, a reminder of how tough it is to sell a spec. You need 3 freaking credits to get people to trust your written word.
Let’s get to the point here. There are a ton of you who love dramas and are going to ignore my advice. You’re going to be that once-every-five-years exception who sells their drama spec for big money. Which is fine. You gotta be a little crazy to make it in this town. But if you’re going to be insane, it’s my duty to at least help you swing the odds in your favor. And Flight is actually a great script to analyze as far as drama spec writing. It does a few key things right, but is actually a horribly written screenplay. Therefore there’s a ton to learn from it.
Gatins makes three key decisions that allowed his script to be saleable and ultimately produceable.
1) Include something you can market your drama around, that you can put in a trailer – This is where most amateur drama writers fail. They write about a group of people droning on about their miserable lives and the terrible circumstances that brought them together and blah blah blah. There’s no hook. Just depression. Instead of that, include a hook or flashy story element that can be placed in a trailer and get people excited. I guarantee Flight sold most of its tickets due to the image of that upside-down airplane flying towards earth about to make a crash landing.
2) Include a tough part an actor will want to play – The one big advantage with drama is that you can create a dynamic interesting hero that big actors will want to play. So that’s what you gotta do. Make the character compelling, rich, complex, unique, filled with conflict, someone you can truly see an A-list actor (an actor who’s given ALL THE BEST MATERIAL IN TOWN remember – so they have a lot to choose from) fighting to play. A hardcore alcoholic was just the part Denzel was looking for to stretch his acting muscles.
3) A larger than life character – This isn’t a requirement like the other two. But it’ll help a lot. Actors may love to show off their acting chops, but they’re still actors. They have big egos. Therefore they want to play larger-than-life characters. If Whip Whitaker (the main character in Flight) is the exact same character but the movie takes place in all the bars of New York as opposed to in a plane that Whip saves with a daring heroic move, Denzel doesn’t sign on to this movie. He wants to play the drunk AND the larger than life character. We see the same thing in another successful drama, Good Will Hunting. Will’s not just some average kid off the street. He’s a genius.
In my opinion, this is why Flight sold and attracted the talent that it did. And Gatins is lucky that he got those three things right, because this was a horribly written screenplay outside of the plane crash sequence. It’s essentially a vehicle for Denzel Washington to try to win an Oscar with and nothing more. Unfortunately, nobody checked to see if this drama was actually DRAMATIC. Because it wasn’t. It was one of the least dramatic movies I saw all year.
That’s where you won’t get the same leeway Gatins did. Gatins was trusted because of his credits. You, as a struggling amateur, have nothing, which means that getting the above three things right isn’t enough. You must also write a COMPELLING STORY. And that’s done by creating a series of DRAMATIC situations. Situations that pull your reader in, that make him excited, fearful, curious, angry. Situations that milk tension, that bleed suspense. If your drama isn’t dramatic, you don’t have a shot in hell of selling it.
Let’s use Flight’s execution as an example of how NOT to write drama. The script and movie open up on the morning after a long night of drinking between Whip and a mystery woman in his hotel room. There’s little-to-no interaction between the two, implying that neither really gives a shit about the other. They just needed a warm body on a lonely night.
However, when Whip shows up for his flight in the next scene, we see that, oh my, the woman from the room is actually one of his stewardesses! When Whip makes his miracle landing, saving 90-some passengers, six people from the plane are killed, one of them being that stewardess. This ranks as probably the least dramatic choice you could’ve made with this character. Sex-Friend Girl turning out to be a stewardess has zero impact on the story. It’s a gimmick. It works for .2 seconds as that’s how long it lasts for the audience to go “Oooh” when her stewardess status is revealed. It’s clear the writer didn’t know how to handle this situation because later in the hospital, when Whip wakes up and learns she died, he starts crying. Wait a minute. What??? Whip doesn’t care about this chick. She’s a nobody to him. They fucked then ignored each other all morning.
Let me offer an alternative scenario that adds WAY MORE DRAMA to this situation. Start with the same scene. He sleeps with this chick. But in this version, the two don’t know each other. They met last night at some FAA banquet thing, got drunk, and ended up here. Now Whip doesn’t want her here so he does everything short of saying, “Get the fuck out” until she leaves. Pissed, upset, hurt, she leaves with a grudge. Then later, when the NTSB starts inspecting the crash and Whip is led back to the crash site, the lead investigator emerges out of a group of people and guess who it is? The woman he slept with. NOW you have a dramatic situation. He has to win over the person he fucked over earlier in order to come out of this okay. Not easy since she knows he was drinking that night. Now that may take the story in a direction you didn’t want to go. But Jesus Christ, give me something! Give me anything that creates drama. Not some random chick dying who our main character didn’t even like.
There’s another scene in Flight that I believe epitomizes what bad writers BELIEVE is drama but is actually the OPPOSITE of drama (or what I call “anti-drama”). It’s a freaking 10 minute scene where Whip, a female druggie (who overdosed and is therefore at the same hospital Whip is), and some random cancer patient meet up in the stairway of the hospital to sneak a smoke. Each character starts talking about life, particularly Cancer Guy, who dispenses a bunch of “wisdom” about how God decides our fate. This goes on for TEN MINUTES.
Bad writers think this is drama because characters are being deep and talking about the complexities of life. That’s not drama! Drama is creating DRAMATIC SITUATIONS! Where’s the dramatic situation here??? What aspect of the scene makes us want to keep watching? For almost any scene to have a dramatic situation, at least one of the characters in the scene should have a goal, an objective. You then place obstacles in front of that objective and that’s what creates the drama. Nobody in this scene wants anything! It’s clear Gatins just wanted a scene where Random Cancer Guy could dish out his philosophies on life so he forced his characters into a stairway to do it, even if that didn’t make sense and there was nothing interesting or dramatic about the scene that we would actually enjoy.
What if, instead, Whip finds out that his toxicology report (which hasn’t been tested yet) is somewhere in the hospital? The one that proves he was high and drinking during the flight? He finds an excuse to sneak out of his room and locates the blood lab. He gets there, gets in, but finds a doctor in the room. Maybe it’s the doctor of the druggie, who’s also there (if you still wanted her to be in this scene). Whip pretends he’s lost but the doctor ends up recognizing him as the hero pilot and becomes a bit of a fanboy. We have another three-way conversation, but this one includes a goal. Whip has to find a way to get his lab results without this guy noticing. I guarantee you this scene is going to be more exciting than talking-to-boring-druggie-and-Random-Cancer-Dude-in-the-stairway scene. And it’s not through any bit of magic. We’re just DRAMATIZING the damn scene!
I could literally list dozens of other bad choices this script made, but we’d be here all night. Let’s end this on a positive note and remind ourselves what gives us the best chance of selling a drama spec. First, write something that contains SOME ASPECT that’s marketable. The entire movie doesn’t have to be marketable, just a portion. Next, write a character an A-list actor will want to play. A drama is nearly IMPOSSIBLE to sell without an A-list attachment so this is big. And make that role larger than life in some way. Play to the actor’s ego. Finally, make sure you’ve DRAMATIZED YOUR STORY as much as possible. Dramas aren’t people depressed about their wives dying joining up with other depressed people and talking about how difficult life is. They’re about finding a series of compelling dramatic situations that cover every inch of the screenplay. If you’ve chosen the drama to break in with, you have a long journey ahead of you. Hopefully these words of wisdom will make that journey a little shorter.
Genre: Sci-fi
Premise: (from IMDB) A veteran assigned to extract Earth’s remaining resources begins to question what he knows about his mission and himself.
About: While this draft was written by “The Departed” screenwriter William Monahan, Monahan didn’t seem to make the final cut when the credits were given out. The writer doing the revisions here, Karl Gajdusek, gets credit, along with Joseph Kosinski (the director) and Michael Arndt (significant since this is the only sci-fi script we have from Arndt, who is of course writing Star Wars VII). Gajdusek is probably best known for writing the 2011 thriller “Trespass” which starred past-their-prime actors Nicholas Cage and Nicole Kidman. He also created the recent TV series, “Last Resort,” about a bunch of deceived American military men forced to take over an island to defend themselves against the very country that is supposed to be protecting them. Oblivion stars Tom Cruise and Morgan Freeman, and is directed by ultra-slick Tron: Legacy director, Joseph Kosinski.
Writer: William Monahan (current revisions by Karl Gajdusek) (Based on the story by Joseph Kosinski)
Details: 109 pages (March 27, 2011 draft)
I heard good things about this script over the past year or so. But one criticism kept coming back at me – The first half was really good. The second half, not so much.
Didn’t matter. I was still interested. William Monahan isn’t known for sci-fi, so his involvement was intriguing. The guy excels at period pieces, which are great springboards for sci-fi writers, since period pieces are all about research and world-building and detail. Those same tools are what’s needed to create great sci-fi.
I also love the trailer for this. I’ve been a fan of Kosinski since Tron: Legacy. I know the plot in that film wasn’t the greatest, but boy was the direction slick. Directing-wise, Kosinski reminds me of a young Gore Verbinski, someone who understood how to make a commercial film, yet has just enough of a unique eye and temperament to make his stuff feel different. I have a feeling that this guy will be directing some of the biggest summer blockbusters in Hollywood within the next couple of years.
Oblivion begins with the mono-named Jack explaining to us (via voice-over) that aliens tried to out-war us humans and lost. The bad news is, because we had to use our nukes to beat’em, it left our planet a shit-hole. Jack is a clean-up guy of sorts. You see, there are still rogue aliens skittering across the planet, and we’ve built these droids to fly around and kill them. But sometimes the aliens shoot our droids down. Jack goes around and fixes them.
When he’s not fixing droids, Jack hangs out at his sky-home with his girlfriend and droid-repair partner, Victoria. She helps monitor the downed droids so Jack knows where to go. The two couldn’t be more different, however. Jack loves Earth, even if it’s fallen apart. Victoria can’t wait to leave so she can be one of the first humans to colonize Mars. In the meantime, the “TET,” a space station orbiting earth that houses the million or so humans remaining, keeps her abreast of their mission goals, and makes sure everything’s running smoothly between her and Jack.
But everything’s not running smoothly with Jack. He keeps having these dreams of another mysterious woman, a woman he was intimate with. That recurring dream eventually comes crashing down, literally, when an old shuttle, launched into orbit before the war, crash-lands, with the woman he’s been seeing in his dreams in one of the sleep chambers. Yikes! Even stranger, when she wakes up, she knows his name!
(MAJOR SPOILERS AHEAD) Things unravel from there. When inspecting a downed droid, Jack’s attacked by a group of aliens. He’s shot down, and when he wakes up, he’s in some kind of underground cave. It turns out, the aliens? Not aliens. They’re humans dressed all funky to disguise themselves from the droids. Droids that aren’t hunting down aliens at all. But HUMANS. Why would human-controlled droids be hunting down humans? Because it’s all a lie. The humans didn’t win the war. The aliens did. The TET isn’t an American base. It’s an alien ship. Jack and Victoria have been tricked into helping the aliens exterminate the last of the humans.
But these humans have one last plan in the hopper. They’ve got their hands on a bomb. If they can somehow get someone to deliver it up to the TET, they can destroy the aliens once and for all. Jack would totally be down for this if he wasn’t having a mental breakdown. It’s not easy to learn you’ve been working for the man. Especially when “the man” is a mass murderer of your people! But eventually Jack comes around. He wants to do the right thing and kill some alien ass. But with the TET onto his plan, it very well may be too late.
I gotta say, I really liked this script. The structure was especially strong. Structure is all about setting up pillars and dangling carrots to get you from one pillar to the next. Anything you can do so that we want to make it to the next pillar is fair game. Here, it’s all the mysteries. First, who is the woman in the dreams? Then when he finds her, how does she know his name? Then, what’s on the voice recorder box from the crashed shuttle? Then, what’s in the “forbidden” areas? Monahan keeps us guessing, and therefore keeps us wanting to get to that next pillar.
This then leads us to our eventual goal (back to spoilers) – kill the aliens. But what’s so cool about “Oblivion” is that it layers these story engines. We’re trying to figure things out (what’s in the forbidden zone?) at the same time as we’re gearing up to achieve our goal – kill the aliens.
People often ask me what’s the biggest difference between an amateur and a pro script. There’s no universal answer, but something from Oblivion reminded me of the question: The complexity of the relationships. (major spoilers) Look at the relationship between the three major parties here, Jack, Victoria, and Julia (the girl from the downed shuttle). Jack turns out to be a clone of the man Julia loved. And with Victoria also being a clone, Jack’s relationship with her turns out to be nothing but a fabrication of the alien’s programming. So he’s stuck in a really weird place. He loves both of these women, despite the fact that his love for them isn’t technically “real.” This leads to a lot of gray area whenever the relationships are explored, areas that felt fresh because we’d never seen them before. Do you know how hard it is to create unique male-female relationships in a medium that’s been going on for 100 years? Monahan figured out a way to do it. And that to me is the sign of a professional.
As you know, I’m always talking about conflict. I like how Monahan injected not one element of conflict, but TWO into his main relationship (Jack and Victoria). Jack is carefree while Victoria’s by the book. Jack wants to stay on earth while Victoria’s desperate to leave. For a movie whose first half rests solely on this relationship, adding two elements of conflict instead of one becomes essential. The plot didn’t have enough going on to only house a single lane of conflict between its two main characters. Decisions like this really impressed me.
If I had to log a complaint about Oblivion, it might be how little we see of the human rebels. We basically get a couple of scenes with them and that’s it. I liked the way the script ended, but maybe these guys could’ve logged more minutes prepping Jack and getting things ready for the bomb transfer. My gut tells me that’s probably something they changed in the subsequent drafts. But we’ll see.
I don’t know what readers were talking about when they said the second half of this script wasn’t good. I thought it kept getting better all the way til the end, which is what a good script should do. I’ll be checking this out on opening weekend as I’m curious to see what they’ve changed. I’m guessing it wasn’t much. It would be foolish to mess with this script.
[ ] what the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius
What I learned: I learned a lot of things from this script. But I think the big one is that if I were writing a sci-fi script, I’d keep a handful of mysteries in my story until the very end. One of the problems with a lot of these generic sci-fi movies today is that they show all their cards early, and the second half of the script amounts to a business-like execution of the goal. Oblivion has questions going all the way up until the end. The story then becomes more about getting these answers than it does executing the big traditional climax. So dangle those carrots all the way until the end of your story, people. Don’t let us eat’em too early.
Forrest Gump may be one of the biggest anomalies in the history of moviemaking. There’s nothing here to indicate it should’ve worked besides, maybe, Tom Hanks. As a story, it goes against pretty much every rule out there. There is no goal. There are no obstacles. There’s no urgency. No real stakes to speak of. Yet it was the highest grossing movie the year it came out. It won the Oscar for best picture, best director, best screenplay. It was widely successful on just about every level. Eric Roth (who adapted the novel) is a fascinating writer. In his 30 year career, he’s never once written a spec script (until last year, ironically, when he penned a mysterious sci-fi project). He doesn’t seem to have read or studied screenwriting on any level. His approach is very much intuitive. If you look at his body of work (Benjamin Button, Extremely Loud and Incredibly Close, The Insider) he appears to eschew structure. His style is more flowy, almost like he’s following the story wherever it takes him, as long as that avenue is interesting. It’s an approach that many screenwriters attempt and fail at, but for some reason it works for him. Of course, some may argue it doesn’t. Forrest Gump is one of the most polarizing movies out there. I think it’s great, but many people absolutely despise it. Either way, it’s such a unique movie that I thought I’d break it down and see if I couldn’t find some cool screenwriting tips from it. Let’s give it a shot…
1) Say it with me: UN-DER-DOG – Forrest Gump reminds us how damn likable the underdog character is. Think about it. Who doesn’t like an underdog? And Forrest is the king of the underdogs. He’s a simpleton. He’s got leg braces. Everyone makes fun of him. He wants a girl he can never have. It’s impossible not to root for this guy. And if you have an audience rooting for your character, you’ve done the majority of your work. Rootforability accounts for probably 80% of Forrest Gump’s success. We just love this character.
2) Take some risks in your screenplay – One of the constants in Forrest Gump is that it takes tons of chances, and risky ones at that. Forrest’s great grandfather started the Ku Klux Klan. His mother prostitutes herself to the principal to keep Forrest in school. These aren’t things you’d typically associate with a “feel good” movie. Therefore it’s one of the reasons Forrest Gump feels different from every other movie out there.
3) But only if you have a great character – I’m all for taking chances. Forrest Gump proves how good a movie can be when you take risks. But if you’re going to take risks, make sure you have one hell of a main character, as he’ll act as a safety net for risks gone wrong. Forrest Gump, love him or hate him, is an unforgettable character. He alone is the reason this script can buck traditional structure and still get away with it. Taking huge story risks with average characters (or even “good” characters) is probably a death wish.
4) CONFLICT ALERT – Remember that if your script lacks structure, there better be some major forms of conflict to drive the drama. Preferably, you’d like one big EXTERIOR conflict and one big INTERIOR conflict. The exterior conflict here is that Forrest loves Jenny, but she doesn’t love him back. The interior conflict is Forrest’s desire to be smart when he’s dumb. These two conflicts drive the majority of the story’s emotional component.
5) If you don’t have a goal driving your movie, make use of “The Dramatic Question” – You all know how much I like character goals. Yet there aren’t any in Forrest Gump. We’re just experiencing Forrest’s crazy life along with him. So, if you find yourself writing that kind of movie, make sure you AT LEAST have a “Dramatic Question.” That’s a question whose answer has large ramifications for your central characters. In other words, it must be DRAMATIC. Here, the question is, “Will Forrest get Jenny?” That’s the only consistent dramatic aspect driving Forrest Gump, and because we care so much about Forrest and Jenny as characters, it’s a powerful one.
6) Look to add a visual element that symbolizes your story – Forrest starts with a feather floating along in the breeze. This feather symbolizes Forrest’s journey, which floats along unpredictably as well, Ferris never knowing where he’s going to end up next. That feather became one of the bigger talking points after the film was released.
7) We despise people who complain about their shitty lot in life and do nothing to change it – We already talked about how likable the underdog character is. Yet another reason why Forrest is so likable is that he has all these disadvantages, yet never uses them as an excuse. He always pushes forward and tries to make the best out of his situation. I can’t stress how likable these people are in both real life and in the movies. If you can write this type of character into your movie, do it. We’ll instantly fall in love with them. (note – while this is true for main characters, it isn’t for secondary characters, like Lt. Dan. Just make sure those characters change by the end of the movie)
8) The “Relationship Save The Cat” Moment – Lots of us focus on the ‘save the cat’ moment for our main character. But in a love story, I think you need a ‘save the cat’ moment for your couple as well. We need that moment that’s going to make us love them together, that’s going to make us want them to be together. To me, that moment comes when Jenny and Forrest hide from her drunken abusive father in the fields. It’s a “them against the world” moment that makes us sympathize and care for them.
9) IRONY ALERT – Irony is one of the most powerful tools in writing. Audiences LOVE IT. And it’s one of the reasons Forrest Gump is so popular. Forrest is the dumbest character in the movie, yet he’s the most successful character by far. This movie doesn’t work without that irony. For example, if Forrest was smart and he achieved all this, we’d be bored because, duh, why wouldn’t he be successful? He’s super-smart.
10) Comedy is your main weapon to combat melodrama – Forrest Gump could’ve been SUPER melodramatic. It has Forrest’s best friend dying on the battlefield, his mother dying of cancer, and the love of his life dying of AIDS. But the film places comedy at such a high premium, that it balances those moments out. Without all the comedy here, those melodramatic moments would’ve sunk this script.
Can an Evil Dead update turn what was only a cult hit into a bona fide box office success?
Genre: Horror
Premise: (from imdb) Five friends head to a remote cabin, where the discovery of a Book of the Dead leads them to unwittingly summon up demons living in the nearby woods. The evil presence possesses them until only one is left to fight for survival.
About: The original “The Evil Dead” was shot for $90,000 and ended up grossing 2.4 million dollars worldwide. Not a breakout hit by any means, but any film that grosses 25x its original investment is considered a success. It ended up putting director Sam Raimi on the map, and he subsequently made two sequels to the film. Many years later, Raimi would trade horror for family entertainment by making the Spider-Man trilogy. The Evil Dead eventually became a cult classic, with the stories of its intense production being almost as entertaining as the movie itself. The cast and crew slept in the cabin they shot in, leading to tons of tension and arguments. Many people were injured during filming but they were in such a remote area that they couldn’t get medical help. Towards the end of production, the weather had gotten so cold that they started burning furniture to stay warm. The film gained acclaim when it was screened at Cannes, out of competition, and Stephen King went bonkers over it, telling everyone he knew that it was the best horror film he’d seen in years. King’s endorsement inspired many to check out the film who otherwise wouldn’t have. – Of course, when you have a classic anything, Hollywood requires you to remake it at some point. So that’s where we are today, with the new film coming out Friday. It’s said that Raimi helped write the new version, but this draft I read lists only director Fede Alvarez and Rodo Mendez as writers. Not sure if Raimi didn’t come on afterwards and clean things up, or just go uncredited. Strangely enough, Juno scribe Diablo Cody was also brought in late to give the script a punch-up.
Writers: Fede Alvarez & Rodo Mendez (based on the movie “The Evil Dead” by Sam Raimi).
Details: 102 pages – October, 2011 draft
I’m about to lose the little geek cred I still had left with this shocking announcement, but yes, it’s true: I’ve never seen The Evil Dead. I feel a little ashamed to say that. Mainly because I watched an episode of that ABC reality show “Splash” the other day, where washed-up celebrities make fools out of themselves by attempting to dive off a 3 story platform. Which means that I’ve seen SPLASH but not THE EVIL DEAD. Ouch. However, I just watched the trailer a second ago and it looks scary! Well, 70s scary at least.
As for this new one, I don’t know how I feel yet. I watched the trailer for it as well and outside of the chick who comes out of the floor and starts singing a creepy song, it looked like your standard horror film. From what I understand, the original Evil Dead was really innovative for its time. Raimi was using Dutch angles and dollying and steadicam, things you just hadn’t seen in a horror film before. And it was ultra-gory. Moreso than any horror film before it. The film actually received an X rating, which was unheard of for a horror film.
You just can’t innovate those things these days unfortunately. We’ve seen every gross horror image known to man by this point. Tilted angles are far from fresh. Many of the things that made the original such a good film aren’t available to filmmakers anymore, which means the script is dependent entirely on its story. And unfortunately, sending 5 people out to a cabin in the woods isn’t exactly a fresh story.
I was just discussing this with a friend the other day when we were trying to figure out what JJ was going to do to make Star Wars relevant again. The thing about the original Star Wars was how innovative its effects were. We’d never experienced space like that. We’d never experienced ships and aliens like that. That’s one of the many reasons the prequels were so lame. There was nothing about them that was inventive or new. Which meant their success depended entirely on their stories. And we all know how good those stories were. Ahem.
Anyway, I don’t know how Star Wars entered into this equation, so let’s jump into the plot for the new Evil Dead before I start comparing Wedge Antilles’ flying tactics to Luke’s. 30 year old David and 20-something Natalie have recently gotten engaged. However, not everything’s peachy in Happyland. David hasn’t set a date for the wedding yet, and that’s pissing Natalie off, who’s convinced that David is afraid of commitment.
The two are heading to a – yup, you guessed it – old cabin in the middle of nowhere, where they’ll meet up with David’s little sister, 26 year old Mia. Mia, it turns out, is rail thin due to a rather large heroin habit she can’t kick. Enter this get-together. A group of friends will join her out in the middle of nowhere and help her through the 3 day detox period.
Which leads us to our final duo, the scruffy Eric and his girlfriend Olivia. Dumb Eric will play a hefty role in this trip. He discovers an old book in the basement that has all sorts of warnings written on it like “Don’t read this book,” “Put this book down.” “This book will kill you.” Etc. Etc. So what does Eric do? He reads the book!
This unleashes some sort of demon gang onto the house that immediately takes possession of Mia. The problem is, when Mia starts acting all demon-like, they just assume she’s coming down from the heroin. But that changes when Mia starts trying to kill people. That’s when they figure, “Eh, maybe this doesn’t have anything to do with the heroin afterall.”
After Eric tells David about the book and how he might have accidentally unleashed demons on them, the two read up on the solution, which breaks down to them having to kill Mia with the most horrifying death imaginable, as that’s the only way the demon will exit Mia’s body or something. Horrifying death options include setting her on fire and burying her alive. You know, the usual horrifying death stuff. But will David be able to murder his own sister? And even if he can, will he be able to escape all the other demonic activities that are taking over not just the house, but the forest around them as well?
The new Evil Dead script was kinda good. I mean, like I said, how many ways can you tell a horror story where a bunch of friends head to a remote cabin. I HAY-TED the script for Cabin In The Woods, but I have to give Whedon credit for AT LEAST trying something different. No matter which way you carved the chicken, we were still dealing with a chicken here. With that said, the execution of its tired premise was solid. What I mean by that is that the story always kept moving. The characters, while not amazing, were better than for most of these movies. Mia, especially, felt fresh.
In fact, that’s one of the things I dug most about the plot. Usually for these flicks, writers stick their characters out in that cabin without really thinking about why they’re there. All they care about is getting them there and then having crazy shit happen to them. I liked that there was a goal at the beginning of all this: get Mia sober. Help her through this detox period. I also liked how that played into the possession aspect. When she did become possessed, the others didn’t pick up on it, assuming withdrawal was hitting her hard, which gave the demon some added time to take over the house. I have no idea if this is a recent addition or was in the original or not. But it worked well here.
Speaking of characters, I was disappointed there wasn’t more going on with our lead, David. There’s this sort of weak exploration of his flaw, being that he doesn’t “commit,” which is first brought up when he hasn’t set a date with Natalie, then later when he won’t kill his sister. Besides the fact that a “doesn’t commit” flaw probably shouldn’t apply when you’re tasked with killing your own sister, the flaw itself felt half-assed.
A half-assed character flaw (and the subsequent character arc that evolves from that flaw) is often worse than not giving your character a flaw at all. That’s because you’re putting your flaw out there clear as day. It’s said multiple times that David DOESN’T COMMIT. Except I don’t remember a moment in the script where David overcomes that flaw. Shit just ends up getting crazy and there’s no time for David to think about his flaw, gain the courage to overcome it, then change it. A flaw has to be executed consistently and through action if possible. Establish your character’s flaw (i.e. he’s a coward), then throughout the script, keep putting him in situations where he can either be cowardly or brave. Have him choose to be a coward each time, but become braver and braver with each new choice. Then at the end, when the big moment comes, have him become brave. Boom, he’s overcome his flaw.
There’s nothing special here. But there’s just enough to keep you entertained. Which is sad, because if you’re going to remake something – especially if you’re one of the people involved with the original – you’d like for there to be a reason that amounts to more than a cash-grab. You’d like for there to be something today that you couldn’t have done then, that would improve your vision of the original film. Does Sam Raimi, after those 3 Spiderman movies, really need more money? I don’t think so. Which makes this remake a peculiarity, if not a reasonably executed one.
[ ] what the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius
What I learned: If you’re not going to commit to a flaw 100%, don’t include one. Don’t just put a flaw in there to satisfy the screenwriting book rules, then mush your way through its execution for the second half of your screenplay. That kind of amateur move doesn’t slip past us. We notice. Make sure it’s seamless and natural. Make sure the flaw fits your character and your story so that it doesn’t feel forced. And commit to it. Never start something you can’t finish.