Quick note: I’m moving today’s Amateur Friday script review to next Friday. So if you haven’t read it already, then get to it. Also, let me know which movie release you want me to review for Monday.
For those who may have forgotten, I did an interview with Jim a little over a year ago and found the attention to detail he puts into his analysis to be quite awe-inspiring. I mean this guy will dig into a scene at the molecular level to figure out what’s wrong with it. I think of myself as more of a macro guy, looking at the big picture, which is why we tend to have some fun conversations whenever we chat. I’m kinda like, “Do you really need to look at it that closely?” And he’s like, “Yeah, you do!” Having said that, my most recent obsession has been scene writing, which is more of a micro thing. Jim is actually working on a scene writing book and he told me he spends 2-3 hours on just scene writing in his new DVD set (Complete Screenwriting: From A to Z to A-List) that comes out next month. Since I want to learn more about what makes a scene great, I thought I’d bring him in and have a discussion/debate.
For those who don’t know Jim well, he worked in development for Allison Anders’ producers, produced Hard Scrambled, which includes Black List writer Eyal Podell. He works as a story analyst for A-List filmmakers and recently directed a feature film The Last Girl, which he discovered in a contest he ran. Next month he’s coming out with the most comprehensive DVD screenwriting teaching set on the market. I’ve been bothering him for a copy as soon as it’s ready and am currently getting an express shipment from New Yawk as we speak!
SS: Okay Jim, good to talk to you again.
JM: Good to talk to you Carson. I thought our last interview rocked. We were able to introduce two terms into the screenwriting lexicon. Story density and…
SS: …faux masterpiece, of course. I even give you credit for those sometimes.
JM. You’re a giver. So I see you’ve shaken things up a bit at Scriptshadow.
SS: Maybe more they’ve been shaken for me. Now let’s cut to the chase. Here’s why I brought you in today. I need to better understand scene writing.
JM: As you know, I am currently finishing up the first screenwriting book that focuses solely on scene-writing for Linden Publishing and I can tell you that two years of being immersed in just scenes has been a great learning experience for me.
SS: Oh, I know all about living inside a book. I have a million questions about scene writing but let’s start with this one. Lots of screenwriters will tell you that each scene is like a movie. They’ll have a setup, a conflict, and a resolution. Which sounds nice and pretty but when I watch movies, I definitely don’t see that all the time.
JM: At the beginning of movies, scenes are more likely to be structured like this but later, after setups are in place, scenes tend to get shorter. Think about the two lobster scenes in Annie Hall. In the later one, Alvie runs around as the completely non-neurotic woman has no reaction. The scene has a middle and an end and, on its own, gets by. However, the earlier scene where he and Annie are having fun doing the same thing is actually essential setup for that later scene to work. With the earlier scene as setup, the later scene is funnier, contains more thematic ideas about how we carry baggage from old relationships into new ones and reveals insight into Alvie’s unconscious desire.
SS: Okay, maybe I’m jumping into this too quickly. I didn’t know you were going to bring up lobsters and I’m afraid of lobsters. So let’s start with a more straightforward question – What makes a great scene?
JM: Ironically, structure. There needs to be an organic build up to a great reversal or surprise. For me, all surprise comes from setup, which means a lot of effort and craft goes into making a reversal or surprise work. Instead of using the word “goal,” which I know you like, let me borrow a phrase that actors use: “What am I fighting for?” It’s essential to have a character who is fighting for something, and then you have to find obstacles to place in front of that fight that are meaningful and fun for the audience, if not for the character.
SS: Interesting. Okay. So here’s a bigger question then – because it’s the thing that really separates the pros from the amateurs in my eyes. How do you do this for 60 scenes in a row? How do you make sure all of your scenes are good and not just have two or three good scenes scattered about?
JM: Without buying my 300-page book or ten-hour DVD set?
SS: Come on. Give us some love.
JM: There is a simple answer and a complex answer and they are the same.
SS: Is there ever a straightforward answer with you, Jim?
JM: No, and I will come back to that. The challenge is to always use the information in the scene in the most effective way. Here’s a simple example…
A girlfriend walks into a room and sees her boyfriend with incriminating, I don’t know, photos. What happens next?
SS: Well if it were me I would run.
JM: I’m talking more from the girl’s perspective.
SS: God, I feel like I’m back in school. I don’t know. There’d be an argument?
JM: Exactly. It’s a dead end. But let’s take a step back and ask what else could happen. Here’s how we can use the same information differently to create a way more dynamic scene…
She walks in and sees that he’s hiding or concealing these potentially incriminating photos. Now she has a goal, something to fight for. She wants to learn what he’s hiding or verify that they are what she worries they are. You have mystery, intrigue, blocking (as she tries to get past him to the items), secrets and conflict that can get at the nature of the relationship (blame, suspicion, mistrust, etc.). Let’s say he’s hiding invitations to her surprise birthday party instead. Depending on what the audience knows, you have either dramatic irony or a surprise twist that acts as a comeuppance to the girlfriend for being mistrustful.
SS: Okay, I’m digging that. Dare I ask what the complex answer is?
JM: Again, the challenge is to use the information in the most effective way. But now we expand the definition of information to include character orchestration, character flaws, backstories, personalities, thematic motifs, meaning built-in to locations and everything else. We’ve sort of backed into a definition of drama: Arrange any and all creative resources you have – character, story, the world – for the maximum emotional impact. If you can’t do it at the scene level, you can’t do it at the structural level.
SS: So every screenwriting book ever written has been wrong for focusing on the big picture? Including the genius Scriptshadow Secrets?
JM: That book was sooo too macro for me.
SS: Nice.
JM: I never bash other books or story paradigms. My attitude is that my detailed focus can complement everything else. How does learning forty new scene-level craft elements hurt you as a screenwriter? For instance, on the DVD set, I talk about avoiding exposition and a list of 12 ways to do it.
SS: There are exactly 12 ways to avoid exposition?
JM: No, of course not. But, remember your joke above about me not giving straightforward answers. I rarely do because I am blessed or cursed with an ability to see all things from multiple perspectives. Here’s how it manifests itself in teaching. Twelve is an arbitrary number but each one is a different take on how to avoid exposition. My hope is that viewers grasp on to one of the angles and it resonates… leading them to their own solution and understanding. But, essentially, every item on that list is a variation of the overriding principle in action: Look for a way to organize the elements for maximum emotional impact. Approaching scenes with this in mind will essentially take care of the supposed “exposition scenes”.
SS: Whoa, that’s deep. I’m gonna need an example here, compadre.
JM: Sure. This example will show how ordering “the information” can eliminate boring exposition and how scenes won’t always need a self-contained setup, conflict, and resolution.
In My Best Friend’s Wedding, Julianne (Julia Roberts) wants to break up Michael (Dermott Mulroney) and Kimmy (Cameron Diaz). Julianne’s best friend George (Rupert Everett) gives her solid advice by simply saying, “Tell Michael the truth, that you love him.”
In the next scene, Julianne talks to Michael but here is an example of a scene where the set up comes from the previous scene. We expect her to tell him the truth, and she gets close to it, a contrast that creates a nice reversal when she tells Michael the lie that she and George are engaged! However, instead of us hearing this, an ellipsis (intentional omission) and shift in point-of-view make us watch it from afar from George’s perspective as he tries to decipher Michael and Julianne’s confusing body language (mystery, suspense).
Now (surprise) Michael darts straight toward George to congratulate him. The “telling” is less interesting than the consequences. The filmmakers decided that the way to get maximum impact from this “information” would be to watch George squirm as he processes and adjusts to the lie.
We have a reversal that comes from setup: TRUTH to LIE.
SS: Okay, I like that. A reversal. We set up a scene to make it seem like we’re going in one direction, then reverse it so it goes in a different direction. Kind of keeps the audience on their toes since it didn’t happen the way they thought it would.
JM: Yeah, this sort of “change” is at the root all of my discussion about story. However, there is one more thing we have to do before the sequence is over. And it involves a burrito with a lot of carbs.
SS: Please tell me this means your DVD set comes with a gift card to Taco Bell.
JM: Come on, Carson. You know I like the finer things in life. It’s called the Chipotle Method. And it describes how sequences work.
SS: Yes! Chipotle. I love Chipotle. Are you going to buy me Chipotle?
JM: I’m going to do you one better and show you how Chipotle can be applied to screenwriting. Just like when you’re ordering from the Chipotle menu, you never go backwards. When you’re done with the rice section, you advance to the meat section. When you’re done with the meat section, you advance to the salsa section.
It’s the same with sequences. In a moment, My Best Friend’s Wedding will advance to a new sequence that will be driven by the assumption and the consequences of the lie. Once we make that crisp (y nachos) turn, we can’t go back. However, the filmmakers decided that Michael and the audience wasn’t convinced yet, so we weren’t ready for the twist.
In the cab on the way to meet everyone, he challenges Julianne and George to get clarity. This isn’t just a Q&A. Michael’s confusion has dramatic resonance and importance. He is fighting for something. He’s thinking, why didn’t I know about this? He may even be suppressing a tinge of jealousy. Once Michael accepts the reality of the lie, so does the audience and we move on to the next sequence.
The next scene is at a church where Kimmy and her family are prepping for the wedding. Julianne, George, and Michael enter. Same question: What’s the best way through this moment? Where is the heart of the drama? Who is the most agitated right now? George. Because he has to live the stupid lie. There is a nice little craft touch (surprise and joke). Julianne whispers “underplay” to George who, of course, does the opposite and acts completely-over-the-top as a way to punish her.
Michael darts out of the frame. We know that the others must learn this information to complicate the story. However, I hope everyone knows the exposition rule about never having a character explain in full something the audience already knows.
SS: Ah yes, kill me now when I see that.
JM: Exactly. So can we believe that Michael “downloaded” the facts to her? Yes. Do we have to see it? No? Another craft choice: let it happen offscreen and play it out in the reactions, which are way more fun. A SCREAM interrupts George abusing Julianne and prepares us for a surprise: Kimmy excitedly runs toward them, with her justifiably extreme perspective (Julianne is eliminated as a threat) to congratulate them.
Whew.
SS: Sheesh. Remind me to never get married when my best friend is secretly in love with me.
JM: Yeah, and we’re talking about five minutes of screen time and there are dozens of micro-craft elements that service the principle: ellipses, off-screen action, a discovery or epiphany instead of preplanning, turning exposition into conflict, exploring the not-so-obvious heart of a moment, allowing setups in previous scenes to affect the pacing of subsequent scenes and shifting the point-of-view in a scene. And I haven’t even mentioned a dozen or so dialogue elements worth looking at.
SS: So by your reasoning, there’s no such thing as an “Exposition” scene. There’s just information and the challenge to make it dramatic?
JM: Sort of. It’s almost like a self-fulfilling prophecy to admit there is such a thing as an “exposition scene.”
SS: Okay, what about another type of scene I see a lot of writers struggle with. The set-piece scene. Everyone thinks you just make all this big craziness happen and we’ll be wowed.
JM: I do think that set-pieces are important.
SS: Can you explain what they are?
JM: You’re referring to the classical definition of it being a big spectacle-oriented moment, with a wide scope, challenging logistics from a production standpoint and includes as many of the resource of the story as possible. A big dance number in a musical or the train chase at the end of Mission Impossible. And those are set-pieces. I define them a bit differently to help writers figure out the set-piece for their story.
A set-piece scene is where you go for it. Ask yourself, given your premise, concept and genre, what is the best scene I can write? For instance, in The Nutty Professor, part of the concept is that one actor plays several roles. The famous “I’ll show you healthy” dinner scene where Eddie Murphy plays all but one of the characters is an organic set-piece.
This is one of the reasons the DVD spends almost an hour on exploitation of concept. Writing a set piece is like distilling your concept into its essence or finding the perfect manifestation for it. By thoroughly understanding and assessing their concept, writers can nail their scripts’ unique set-pieces,
SS: And what about the opposite? The quieter scenes. For example, Good Will Hunting has a bunch of what I’d call ‘anti-set-piece’ scenes.
JM: Actually, that’s where I disagree 100%. In fact, almost as much as a Tarantino film, Good Will Hunting relies on set pieces. For its concept, there are several set piece scenes: the first therapy scene with Will and Sean, the Harvard bar scene, maybe even the long joke/storytelling moments and the session when Sean and Will bond over both having been beaten as kids. Without those great scenes, Good Will Hunting is an after-school special: a damaged kid goes to therapy and learns to love himself.
SS: I guess what I mean is, what about the not-so-set-piece-y scenes – where you basically just have characters talking?
JM: Earlier, I mentioned that I co-opted the phrase “what am I fighting for?” from the language of actors. The reason is because sometimes the idea of “goal” doesn’t help us tell the entire story.
SS: I love goals.
JM: I know you do but let’s take a look at the Good Will Hunting scene where Chuckie tells Will that he wants to see him get out of town. If Chuckie were his career counselor and just giving him some solid advice, the scene would suck. And a goal like “to convince him to leave” is nowhere near as strong as what I sense Chuckie’s fighting for. For his friend’s soul.
Think about it like an actor and director. If the actor said, “I am having a hard time finding the importance here. What’s the big deal about me telling him this stuff?” If you have a good answer for yourself or the character, then the scene probably works. Here, you could say this to the actor: “You and he are best friends and have been doing the exact same things together for the last ten years. But you realize now that you are keeping him back. These things that have brought you comfort and have felt good are killing your best friend, making him throw his life away. He’s not going to change anything, so you have to even if it means you will never see him again.”
SS: “What is the character fighting for in the scene?” That’s an interesting way to think about it. And speaking of these “talky scenes,” how does dialogue factor into your scene building?
JM: Typically, I’ll talk about dialogue last. Writers need to be reminded about the visuals first. I start with structure of a scene (beats and reversals) and then blocking, locations, props, motifs and strategies to help externalize the internal. Then, finally, dialogue.
On the DVD set, I discuss several advanced topics in dialogue that help writers break the rules: long scenes, talky scenes, monologues, rhetoric (storytelling within the scene itself), subconscious and extended beats. I use examples from Frost/Nixon, The Edge, Good Will Hunting, Inglorious Basterds and, of course, True Romance.
SS: I typically tell amateur writers to avoid long dialogue scenes because the longer they are, the more unfocused and wandering they tend to be. But there are writers, like Tarantino and Sorkin, who do it well. How do those guys make their endless dialogue scenes work?
JM: A lot of it is the same principles that are used in short scenes. A longer scene might need a bigger twist. It comes down to the offspring of our last interview… story density. If you have a long, talky scene, you gotta make sure there’s enough to keep it going. Is the dialogue actually action like in the opening scene of The Social Network? Are the characters casually shooting the crap or are they verbally sparring? Whether you deal with structure before or after the first draft of a scene, you can look at the finished product and determine if there is enough going on. Let’s say you think you only have half as much “stuff”. Then it’s simple. Double the amount of stuff or cut out half the fluff.
That said, there is no denying that making a long and talky scene work is easier for a great writer. Tarantino, Mamet and Tony Gilroy have all of the skills that a burgeoning professional writer has but they also have more. I discuss dozens of craft elements from the True Romance interrogation scene. Part of the reason that scene works is because Walken and Hopper are such good storytellers. Some of it comes from the writing and directing, but the actors add to the dozens of subtle touches.
Hopper will say something intriguing that raises a question and then take a long pause to puff a cigarette before he finishes the thought. He is milking the moment for suspense but it comes from character. The beat is that he is trying to lure the Walken character in to listening to the story so that he might save himself from a lot of pain and his son from death. I could talk about that scene forever.
And you got me thinking, Carson… there isnt’ room to do it here, especially with a beast like the opening of the Social Network, but I will cover the topic of long scenes and spend some time on that scene in one of my upcoming Craft & Career newsletters. It’s free and people can sign up at the site.
SS: By the way, you need to tell me which newsletter service you use later. I’m lucky if mine gets to half the people on my list. But we need to start wrapping things up. Is there anything else about scene-writing you think we should know?
You know the attention we put on the reversal twist in the sequence from My Best Friend’s Wedding? Dirty little secret, that skill… to turn a dramatic situation sharply so the audience and characters (when applicable), FEEL 100% that there is a new and opposite situation, is the underlying craft to all of screenwriting. Most books look at it only at a story structure level – acts and sequences – but my book and DVD take a micro approach and look at it at the level of scenes (beats), dialogue and even action description. If you can absorb and embrace the craft in making a line of dialogue or piece of action description turn, you will see the growth ripple through all of your screenwriting.
SS: Whoa. That’s a pretty powerful statement. Okay, I just want to know a little more about your DVD set before we go. What sets this apart from all of the other screenwriting teaching materials out there?
Remember, I directed the first 40 DVDS in the old Screenwriting Expo Series. I know what’s out there. I cover topics in theme, exploitation of concept and scene writing that no one else is doing.
And, from a production values standpoint, we weren’t trying to do anything but a talking-heads presentation on those Expo DVDs. My new set contains more than an hour of motion graphics. They add a ton of clarity to the viewing experience. There are some cool animated script excerpts that accompany scene analysis as well. And there are graphs and images that illustrate difficult concepts like character orchestration in ways that have never been done before.
And the great thing is that if your readers want to order it on my site, they can get 40 dollars off! Just use the code “SHADOW” when you order. It’ll be good through the end of the month.
SS: It sounds like you’re pretty passionate about it.
JM: This has been a two-year project and, yes, the DVD set is measurably exhaustive: I have poured everything I know about screenwriting into it. But on a personal note, I am risk-taker at heart. I always look to Go Big or Go Home. I feel that this is my legacy as a teacher. I am really proud of it and I believe it will positively impact and inspire writers of all skill levels.
SS: All right, Jim. Thanks as always for stopping by.
JM: Carson, I live for stopping by Scriptshadow.
SS: That is such a lie but I don’t care because it makes me feel all gooey inside.
JM: I know. The gooeyiness was set up in the first act.
SS: Take care and good luck with the DVD set!
JM: Thanks. This was fun.
To learn more about Jim Mercurio, you can head to his site. If you want to take advantage of the DVD set discount, head over to this page and use the code “SHADOW” when you purchase. If you have any questions, you can send Jim an email. Also if you enjoyed this scene writing discussion, check out a sample of his $19.99 online scene writing class which includes excerpts from the first two lessons and an outtake from our interview.
I normally don’t talk about directors on this site. Or post news for that matter. But this is just too juicy to ignore. The franchise I love more than anything, which was ruined by 3 of the worst-written scripts in the history of large scale filmmaking, is back on track. It has Michael Arndt writing Episode 7 (or at least I think it does. The way that news was released always confused me) and now JJ Abrams at the helm. What’s interesting about this is that Abrams vehemently denied that he was going to direct Star Wars. Which, in retrospect, was kind of strange, because he LOVES Star Wars. He made Star Trek only because he loved Star Wars and it was his only chance to direct a “Star Wars-like” movie. So you’d think that, when asked, he’d be like, “Oh my God! I’d DIE to direct that movie. Tell Disney to call me.” The fact that he pushed it off like he’d never touch it in a million years was suspicious.
Anyway, after all this news that none of the big directors who were being approached wanted a piece of Star Wars, I started to get worried. Kind of like how an aging superstar basketball player hits the free market and one-by-one, teams say they’re not interested in him. It’s that horrifying reality that your time is up, that nobody thinks you’re good enough anymore. Did people think Star Wars wasn’t good enough anymore? Well, that’s a question for another time. But when you think about it, what other franchise out there could’ve survived 3 horrible movies? There’s Star Wars and….and well I guess Transformers and Twilight. Maybe it’s not that uncommon. But what I’m excited about is that JJ Abrams is going to inject some life back into these films. That’s his thing. That’s what he does best. He finds new ways into old ideas. I, for one, am ecstatic about this choice. What about you?
A re-posted old review of the screenplay that recently played at 2013 Sundance with Natalie Portman and Shia LeBoeuf in the leads.
Genre: Comedy/Crime
Premise: After his mother dies of cancer, Charlie takes a trip to Budapest. On the flight, he meets a man and promises to deliver a gift to his daughter, who, when he meets her, he promptly falls in love with.
About: Matt Drake has been writing a long time for someone who’s just now breaking through. He wrote the 2000 independent film, “Tully,” as well as an episode of “Spin City” in 2002. But for the next five years, Drake disappeared off the radar. Then, in 2007, all that persistence paid off when he landed on the Black List with this script, which received 14 votes (Top 15). Another 3 years went by where Drake presumably did a lot of assignment work, then a week ago made noise by writing Todd Phillips’ mysterious new super-comedy known only as “Project X.” I’m reviewing today’s script in hopes of getting someone to send me that script. So if you’ve got it, dammit, send it!
Writer: Matt Drake
Details: 119 pages – June 2007 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time of the film’s release. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).
It isn’t often you open up a script and meet your main character dangling upside down off a bridge in Eastern Europe to the sounds of a Zsa Zsa Gabor voice over, who’s pontificating about love, specifically the woman this man has fallen in love with, who’s standing in between two gangsters, pointing a gun at our hero’s heart, which she then proceeds to pull the trigger on in order to kill said hero. Then again, there’s nothing quite like reading “The Necessary Death Of Charlie Countryman,” a script as unique and unpredictable as a 3 a.m. visit to Jack In The Box. Whether you’re into this kind of thing or not, “Necessary Death” is a script you’ll be compelled to finish, and that’s, at the very least, a big achievement in this distraction-plagued world.
Charlie Countryman is a confused young man to begin with. But when he and his stepfather are forced to pull the plug on his brain dead mother, his grip on reality slips into the ether. And if that soap opera hasn’t fried enough circuits, Charlie’s better half hightails it out of Relationshipville, citing Not-interested-itus (I hate when girls come down with this btw). And so, lost, the last traces of normalcy and home sucked away by that cruel darling called Life, Charlie makes the perfectly valid decision to fly off to Bucharest, a country he knows nothing about, in hopes that the foreign-ness of it all will make his memories disappear.
However, on the plane to Budapest (the first leg of the trip to Bucharest), Charlie meets a jolly old man whose combination of broken English and unbridled enthusiasm make him adorable on eight levels. The man just spent a week in Chicago courtesy of his daughter – a gift which allowed him to fulfill a lifelong dream, to see the Cubs play at Wrigley field. Despite Charlie’s attempts to ignore him, the man continues to tell Charlie about his beautiful daughter, and shows him the gift he’s purchased in return, one of those silly batting helmets with beer cup holders attached. Finally the man shuts up, clearly petered out by his nonstop chattering, and falls asleep on Charlie’s shoulder. And doesn’t wake up. Ever. Yes, the old man dies napping on Charlie. When Charlie informs a stewardess about this little snafu, he’s told they’re in the middle of the Atlantic and there’s not much they can do. And since the flight is full, Charlie will have to remain this dead man’s pillow for the next five hours.
As if the trip weren’t weird already, just before they land, the old man turns to Charlie and asks him if he can deliver that wacky beer hat to his daughter. Oh, I didn’t mention? Charlie can occasionally speak to the dead.
Now in Budapest (he didn’t make it to Bucharest), Charlie goes searching for this young lady. And when he meets her, well, she’s so gorgeous he can barely form words into coherent sentences. The two are drawn together by their recent tragedies, and somewhere within the first ten minutes of the conversation, Charlie falls in love.
Unfortunately, Gabi turns out to be a little more than Charlie bargained for. When she was 17, she fell in love with a man named Nigel who operated a business which, although unspecified, seems to involve killing people. The relationship didn’t last, but Nigel never technically accepted the resignation papers. Besides all the killing he engages in, he also makes it a priority to ensure that no men get to enjoy the company of his quasi-wife. So obviously, when Nigel sees Charlie following her all over the city with his tongue lapping up street debris, he pops in to warn Charlie to go find some other avenue of entertainment. But what Nigel doesn’t realize is that it’s already too late. Charlie is in love, and he’ll go to the ends of the world – or, in this case, Budapest – to be with her. And that includes enduring the ongoing Zsa Zsa Gabor voice over chronicling his misfit adventures. But wait, how the hell did this love affair end up in Gabi killing Charlie? That is the reason, my friends, to read the screenplay for yourselves.
“Necessary Death” was tailor made for the Black List. It’s odd. It has a strong voice. You’re never sure what’s around the corner. And it’s well-written. But at a certain point the script struggles to decide if it wants to embrace its oddness, or salvage some kind of traditional storyline. I love scripts that are different. I love scripts that are weird. But I’ve said it before and I’ll say it again. The weirder your script is, the harder it is to finish. Because the whole point of structure, is that it sets the story up for a proper climax. Without said structure, it’s all just a lot of crazy wacky sequences. This almost always results in the writer trying to be even crazier and wackier in the final 30 pages, and the third act subsequently comes off as desperate as a result. “Necessary Death’s” saving grace is that it eventually commits to the love story, which gives the screenplay a purpose, but it still feels like it has one foot squarely in each of the two worlds (traditional and crazy) and that lack of commitment had a neutering effect.
I really went back and forth on this, trying to decide how much this bothered me. Then I remembered – I’m a story guy, first and foremost. I like a good well-crafted tale. And only having that single thread – Why does Gabi kill Charlie – to look forward to, wasn’t enough meat for me. I wanted the two tacos, the chili fries, IN ADDITION to the Jumbo Jack, you know? But for those writers out there who want to see how to stand out, how someone emerges with a unique voice, they may want to check “Necessary Death” out. It’s definitely interesting. It just wasn’t for me.
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: One of the more heavily debated mechanical details in the screenwriting world is the use of the word “We” in your description paragraphs. Such as “We turn around to see…” or “We slide forward where it’s revealed…” There are writers out there whose heads will explode at the mere mention of another writer using this style. Some will want to murder you. They will argue with you in screenwriting messageboards until you hit triple-digit thread replies. Trust me, I’ve seen it happen. And the thing is, I don’t have the slightest idea what the big stink is. I suppose it’s because it puts the reader in the position of the camera (“we” implies the “camera”) and that’s technically a no-no. But I’m here to tell you, I see this style in professional screenplays ALL THE TIME, including in this one. So rest assured, if you like to do it, keep doing it, and ignore anyone who tells you your script has no chance of selling if it’s included.
Today’s script was written by one of the best directors of all time and was supposed to be his next movie before his death. I don’t know how the movie would’ve turned out, but I certainly have my opinions on the screenplay.
Genre: Period Drama
Premise: When a group of men find silver in a Spanish mine, they begin excavating it, only to realize that the local government wants a controlling interest in the spoils.
About: This was written by famous director David Lean (The Bridge On The River Kwai, Lawrence Of Arabia, Doctor Zhivago) and Robert Bolt (who was a co-writer on a lot of Lean’s films). The script is an adaptation of Joseph Conrad’s novel. This was going to be Lean’s next film after PASSAGE TO INDIA but he died before it could start production. It’s one of several films Steven Spielberg was trying to produce for Lean. Martin Scorsese has expressed interest in making it. In 1998, the Modern Library ranked Nostromo 47th on its list of the 100 best English-language novels of the 20th century. F. Scott Fitzgerald said, “I’d rather have written Nostromo than any other novel.”
Writers: David Lean and Robert Bolt (based on the novel by Joseph Conrad)
Details: 92 pages (but feels like 192). January 1991 draft
Okay, I want you to imagine a movie where you have a hero WHO DOESN’T DO ANYTHING. Okay okay. I guess you could argue that that’s The Big Lebowski (and it did okay for that film). But now imagine you’re talking about a drama. And imagine, not only does the hero not do anything, but he isn’t in the movie for the first 25 minutes. And when he does show up, he just walks around and people stare at him. While he does nothing. But walk. Around.
Welcome to Nostromo, the most baffling screenplay I’ve read by professional screenwriters in a long time. Now here’s the thing. I didn’t grow up during the Lean era so I’m not as in awe of him as some people. But I do understand that this was a different time in movie-making. It was a lot harder to create spectacle – to create these big ambitious canvases. So if you were one of the few directors who could pull it off, like Lean, you were in high demand.
I also know that there weren’t screenwriting books back then. Storytelling had a lot more freedom. Some people argue this was a good thing. Some people argue it wasn’t. But as I’m looking back at this script…I’m sorry but this could’ve used some hardcore development help. I don’t know if these guys were writing in a vacuum or what but this story is just a mess. It never finds its footing. It never knows where it’s going. It doesn’t know who its main character is, even though his name is on the title page of the script.
I mean this feels like 60 different writers worked on it and someone took a scene from each of their scripts, threw them in a blender, and this came out. And the thing is, it could’ve been good! It has this big treasure at the heart of it. Who can’t make a treasure story good?? Ahhhh! This was so frustrating.
We’re in the Golfo Placido, which I’m guessing is in South America maybe but I’m not positive because it’s never stated. The year is “I don’t know when” because that’s not given either. A man named Charles Gould has come here because he believes there’s a stash of silver in one of the forest mines. He hires a local foreman named Nostromo to guide him to the location, and low and behold, he’s right! There’s lots of silver!
Gould hires a local crew of natives to start excavating the silver while Nostromo, the man we think is the hero because he’s on the title page, disappears. Not like, as a story choice. He just isn’t mentioned for the rest of the first act. In the meantime, Gould gets the third degree from the local authorities, who of course want their slice of the pie.
Now the plan is to excavate all of this silver and ship it back to the homeland. Unfortunately, there’s a government coup, and the new president doesn’t just want a piece of the spoils. He wants the whole damn thing, including the horse we rode in on. Naturally, Gould has put a ton of money into this endeavor so he doesn’t want to just give it away. So he hires Nostromo (this is around the midpoint – before that, we barely see Nostromo at all. And when we do, he’s basically standing around while people admire him. For what reason he’s so admired is never made clear) and a French guy who shows up after Act 1, to transport all the silver on a small boat and get it out of the reach of the government.
So that’s what Nostromo and Decoud (the French guy) do. You’d think they’d go on a lot of adventures along the way and that’s where the story would be. No. Instead, we’re stuck with these two guys who we know absolutely nothing about (except that people like to stare at Nostromo) wading down the river on a boat.
Remember the tip I gave you yesterday which The Big Lebowski pulled off so perfectly? Throw a lot of shit at your characters? Lean and Bolt didn’t get that memo. These characters just stroll down the river without so much as having to swat a mosquito. That is until a random steamboat passes them, tipping their boat over and sinking them. Yes, this is the big “obstacle” that challenges our characters. A wave.
But that wasn’t even the tip of this script’s problems. Who was the main character here? Was it Gould? Was it Decoud? Was it Nostromo? I have no idea. I do know that if they were trying to create three protagonists, it didn’t work. If you’re going to try the impossible and write a tri-protagonist movie, each character must be clear, with clear goals and clear motivations. Outside of maybe Gould, I had no idea what anybody was doing, especially Nostromo.
I mean this guy shows up at his village and he’s some hero there. Like he walks down the streets and people chant his name. WHY??? He’s a glorified assistant. Helping foreigners find their way around a forest. Why would that make you a king in your village? It’s just bizarre. And this isn’t some first draft either. We have numbered scenes and deleted scenes, even references to the score.
And the plot. This plot! What was happening??? Focus on one thing. Focus on the guys trying to get silver out of the country. Focus on the government trying to raid the mine and our heroes defending it. But we’re just all freaking over the place here. At one point we watch the bad guy travel across the Andes mountains. It was like a random game of hot potato. Whichever character caught the potato, that’s who they’d focus the next scene on.
I know this is going to sound like blasphemy to suggest Lean and Bolt take a screenwriting lesson from James Cameron, but this script could’ve been great with a Titanic structure. The ending of the script, as it stands, (spoiler) has Nostromo burying the treasure in a secret hiding spot, then dying. So no one ever finds out where it was stashed.
What if you started on a modern day treasure-hunting team looking for the Nostromo treasure, then cut back to the past in pieces as we get closer and closer to finding out what happened to the treasure? It would give this script some desperately needed structure and we’d actually have a reason (a point!) to keep watching.
And then focus on freaking Nostromo in this new draft! Follow him! Not these other losers. And explain to us why he’s a damn hero instead of cryptically showing everybody infatuated with him. And please, make him active! Have him doing stuff and going after stuff as opposed to taking baths in villages.
I wish I could say something nicer about this script but it really was a mess. I think it could be reworked into something worth making, but it would definitely need a page 1 rewrite.
[x] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: I continue to notice that one of the best ways to describe a character is to describe their eyes via an adjective. Notice how wildly the impressions of these characters vary in your imagination as I use different adjectives: “Innocent eyes,” “Wild green eyes,” “Cautious grey eyes,” “Dark dead eyes.” Doesn’t that tell us so much more than had you just written, “Green eyes?”
Believe it or not, I didn’t like this movie for a long time. I’m not really into the whole stoner culture and this film was basically a promotional tool for the Toke and Tug crowd. But I watched it again recently (sans the close-mindedness) and I was kind of blown away. The character work here is amazing (not that I should be surprised. It’s written by the Coens) and the dialogue is top-notch. And that’s the main reason I wanted to give it the Tuesday treatment. I wanted to see if I could snag a few dialogue tips. You know, the more I study dialogue, the more I realize it’s less about the actual writing of the dialogue, and more about all the things you do before the dialogue. In other words, the characters, the relationships, the situation. If you get all those things right, the dialogue writes itself. That observation is on full display here.
1) Introduce your hero in a way that tells us EXACTLY who he is – I know I put this tip in my book, but I couldn’t dissect this script without bringing up how perfectly it’s executed here. We meet “The Dude” (Jeff Bridges) at the grocery store, shopping in the middle of the night, wearing a bathrobe. I mean, how do you NOT know who this character is after this scene? And yet I continue to see writers introducing their characters in unimaginative situations that tell us little to nothing about them. Come on guys! This is a fairly simple tip to execute!
2) CONFLICT ALERT – You’ll notice that in pretty much the entire script for The Big Lebowski (almost every scene) people are in disagreement. Walter and The Dude have two completely different philosophies on life. Walter thinks Donny (Steve Buschemi) is a total moron and is always yelling at him. Walter pulls guns on bowlers who cheat. The Dude and Mr. Lebowski never agree. The Dude and the Nihilists don’t agree. The Dude and the thugs don’t agree. Since there’s zero agreement in every scene, there’s always conflict. And guess what conflict leads to? That’s right, good dialogue.
3) Use passionate characters to distract us from exposition-heavy locations/scenes – The bowling alley where our characters always meet up has NOTHING to do with the story. It’s merely there for expositional purposes. Technically, our characters could be discussing this stuff anywhere (a coffee shop, a workplace, a restaurant). Here’s why the Coens are clever though. They know if the location is random, the exposition will stick out like a sore thumb. So they create this bowling alley setting and have one of their characters be the most DIE HARD BOWLER EVER (Walter). This is no longer a random setting. It’s an institution. Discussions here matter because this place matters to our trio (particularly Walter). I see too many scripts where writers lazily place their characters at coffee shops to dish out exposition. These scenes ALWAYS smell like exposition. This tip is a great way to avoid this issue.
4) Give someone in a position of power a handicap – The irony behind this make-up always works. The extremely rich Mr. Lebowski is in a wheelchair.
5) (DIALOGUE) Conversation Diversion – An easy way to write some good dialogue is to create a diversion for one of the characters in the conversation, so that he’s dealing with someone else at the same time he’s dealing with the primary character. So in “Lebowski,” we’re at the bowling alley and the The Dude is asking Walter what the fuck they’re going to do about losing the money. At the same time, Donny informs Walter that the semifinals of the tournament are on the Sabbath. Walter freaks out because he’s not allowed to bowl on that day. So he’s yelling at Donny to change the day at the same time that he’s explaining to The Dude that they have nothing to worry about. A conversation diversion is a great way to spice up dialogue.
6) Always try and escalate the stakes around the midpoint – Readers get bored quickly. The key to preventing their boredom is to keep them on edge. A great way to do this is to make the second half of your story BIGGER than the first half. You do this by raising the stakes in the middle of the script. Here the stakes are raised when Mr. Lebowski tells The Dude that because The Dude took his money, he told the kidnappers to do whatever they wanted to to get it back from him. He then shows Dude a severed toe the kidnappers sent. This isn’t a game anymore. The stakes have been raised.
7) Give your character a plan then find a way to fuck it up. – Really, you should approach every story you tell this way. Give a character a plan (he has to achieve something) then fuck it up for him. The result is entertainment. This tool should not only be used for the macro, but for individual sequences as well. For example, The Dude plans to do a money drop with the guys who kidnapped Mr. Lebowski’s wife, Bonnie. Before you write that sequence, ask yourself, “How can I fuck this up?” Well, Walter asks The Dude if he can come along. He does, and halfway there, Walter says he’s got his own plan. He’s going to give them a fake suitcase of his dirty underwear and keep the ransom money for themselves. Adding Walter fucked things up.
8) (DIALOGUE) The One-Sided Conversation – This is another dialogue scene that always works. Create a “conversation” where only one person is talking the entire time. The audience is so used to a back and forth, that the lack of one is somewhat jarring and ignites the scene. Here we have the famous scene where Walter and The Dude go to the house of the guy they THINK stole their money. It turns out to be a 16 year old kid. Walter proceeds to grill the kid for the entire scene. The kid just looks back at him the whole time and does nothing (this is followed by the classic moment where Walter destroys his car).
9) Keep throwing shit at your protag – Just keep throwing terrible things at your protag. That’s all this movie is. Someone steals The Dude’s rug. Walter botches the drop, putting The Dude in danger. The Nihilists come after him. Mr. Lebowski comes after him. His car is taken. The suitcase is stolen. Hurl the worst things imaginable at your protag and watch him react. It’s always interesting.
10) Do everything in your power to avoid writing two slow scenes in a row. ALWAYS KEEP THE STORY MOVING – The cool thing about this movie is that after every “slow” scene (which are usually the bowling scenes), something YANKS The Dude back into the story. In other words, there’s never two slow scenes in a row. All of these things happen after a slow scene: Mr. Lebowski wants to meet. Jackie Treehorn (the porn king) wants to meet. The Nihilists show up when he’s taking a bath. Maude Lebowski (Julianne Moore) needs him to come over right away. They walk out of the bowling alley and their car is on fire. Lots of young writers think they need three or four scenes of detox before throwing the reader back into the story. This script proves that you only need one.
Bonus tip – For good dialogue, create an opposite dynamic between your two main characters – Whichever two characters talk to each other the most in your script, create the most exaggerated dynamic between them possible. Because at their very core, they will be the opposite, their conversations will be filled with conflict. And conflict = good dialogue. Walter is a war vet. The Dude is a Pacifist. I mean, how can these two NOT have great dialogue together?
These are 10 tips from the movie “The Big Lebowski.” To get 500 more tips from movies as varied as “Star Wars,” “When Harry Met Sally,” and “The Hangover,” check out my book, Scriptshadow Secrets, on Amazon!