Genre: Drama
Premise: After the wife of a missionary is killed, we jump back and explore the couple’s life together.
About: Every Friday, I review a script from the readers of the site. If you’re interested in submitting your script for an Amateur Review, send it in PDF form, along with your title, genre, logline, and why I should read your script to Carsonreeves3@gmail.com. Keep in mind your script will be posted.
Writer: Karl D Larsson (“Karlosd” in the comments section).
Details: 113 pages (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).
I always get a little worried when I can’t come up with a logline for a script I just read. This is by no means a death sentence. Films like American Beauty have imperfect loglines. Amores Perros
, Heat
, Babel
and Pulp Fiction
have imperfect loglines. But my experience has been when you can’t summarize your story cohesively in a single sentence, the script itself probably lacks focus. The reason for this is that a logline doubles as a controlling idea. It’s the idea that controls your story. If that idea is unclear, the story itself is going to be unclear. And I think we have a little of that going on today’s script, Blood and Fire, a subdued chronicling of a couple’s life together.
Blood and Fire starts out strongly. We meet a family living in an unfamiliar country having breakfast. They’re slightly dysfunctional but no more so than the average family. The key players are the father, Shane, a 40 year old Salvation Army officer, Kara, his beautiful wife, and Chloe, his 17 year old goth-ish daughter. After they finish eating, Kara goes out for her morning jog, only to be shot and killed by the local thug tandem of Carnel and Faron.
Jump back to Afghanistan in 2002 where we discover how Shane and Kara met. He was a soldier and she was a nurse. After getting injured and brought in to her hospital, the two begin to bond, and Kara, who’s actively religious, introduces Shane to the power of faith, going so far as to bring him to a local Afghanistan church service, a dangerous endeavor in a country currently at war with his people.
The story then jumps back 3 days earlier to highlight an event that (I believe) got Shane sent to the hospital in the first place. He and another soldier were on patrol in the city and his dim-witted partner caused a panic that got some poor pedestrian trampled, causing all sorts of mayhem that resulted in the two barely getting out alive.
We then jump forward in time to Los Angeles, years later, where we learn that Shane has become a preacher, is now married to Kara, and has a couple of children. Shane is actively involved in helping the community, but also worried that his teenage daughter, Chloe, is heading down the wrong path by dating suspect guys. Eventually, the Salvation Army decides to make Shane a missionary, and he takes his family to Belize, which is, of course, where our story began.
It’s here that we meet the local crime lord Carnel, and his cronie, Faron. Carnel likes his community nice and dirty, as it’s easier to operate as a criminal that way, and therefore doesn’t like Shane and his family barging in, trying to clean things up. Things only get worse for Shane when his daughter Chloe starts dating Faron. But Faron is like a meek little bunny compared to Carnel, who’s constantly warning Shane to go back to America. When Shane ignores him, Carnel finally takes matters into his own hands, and kills Kara.
This is a tough one. With no hook, no discernable character goals and no real story structure, there isn’t a whole lot to grab onto with Blood and Fire, especially because we spend a lot of the story randomly bouncing around in time. In any story, you’d like for the reader to have an idea of where things are going by the end of the first act. I never pinpointed that direction, and thus had a hard time staying interested.
Part of the problem here is the lack of clarity in why we’re jumping around so much. Take the jump backwards to the Kabul incident for example. We watch as mayhem occurs and a girl is trampled. This is probably one of the more active moments in the script. But ultimately, it doesn’t have anything to do with the story. The person responsible for the pedestrian’s death isn’t even our main character. It’s another character altogether, one who we never see again. Which leads me to wonder, why include the scene at all? If it was our main character, Shane, that would have huge implications on the story and his character. But since it isn’t, it’s just a scene where something bad happens to someone we don’t know by someone else we don’t know.
The inclusion of the Los Angeles storyline also stumped me. To me, backstory is backstory for a reason. It’s not important enough or exciting enough to document in the main story. And I felt that a lot of this script, in particular the Los Angeles section, was background story on our main characters. I say that because there were very few things in the Los Angeles thread that influenced the central question of the story, which is, why did Carnel shoot Kara? Instead, it’s just a bunch of scenes showing a married couple trying to live together while raising a family. If there was a more immediate problem in Los Angeles, more interesting story threads, higher stakes, more conflict between the characters (there’s conflict between Shane and Chloe, but it’s too subtle to spend 40 pages on), these scenes could have been justified. But for me, at least, it all felt like backstory.
It’s only natural, then, that I feel that the bulk of this story needs to take place in Belize. The last 30 pages of this script are its best, and there’s a reason for that. That’s where all the conflict and drama is. We could feel the tension growing between Carnel and Shane’s family, Carnel and Shane’s work, which is why we’re so invested in this part of the story. You always want to ask yourself, “Why am I including this section? Is it worth including? Is there enough conflict here? Enough tension? Enough story? Enough shit going on? Does it pay off?” I would argue that the whole Los Angeles middle act does not. It just tells us about the characters. Belize is where all the drama is. All the conflict, stakes, and story progression. Let’s keep as much as the story there as possible.
This is where I’m going to put my producer hat on and pretend like this is a project in my vault. How can I move this out of passion project territory and into “worth the 20 million dollar investment I’m going to make” territory? How bout this? Instead of following Kara off on her jog, don’t show her beyond when she leaves the house. 30 minutes later, Shane gets a call. He goes out to find out his wife has been killed. But in this version, we don’t know who it was. We know they have people in custody (maybe even Carnel), but they’re denying they were involved.
Now we have a mystery. So when we jump back to 2 weeks ago, here on the island, we as an audience are more actively engaged in the story, cause we’re trying to figure out, which one of these characters killed Kara? This is exactly what they did in American Beauty. Had they spun that story so that you knew who killed Lester at the beginning of the movie, I’m not saying the film would’ve stunk, but it certainly would’ve been less interesting. A lot of what drove our interest in that film was, “How does Lester die?”
As for the stuff in Afghanistan and Los Angeles, I don’t think you need it. It really is backstory and most of what’s shown is monotonous. I understand you want to build up how the two fell in love to make Kara’s death more impactful, but by giving the couple a key unresolved issue here on Belize, you can delve into a lot of the same themes and issues, yet still keep the story moving along (and not stopping for 50 pages to learn how the two met and spent their day-to-day lives). And if you absolutely must jump back to when they first met, just show a couple of those scenes and keep them sparse. And make sure they reveal something new and interesting about their relationship that we didn’t know before. If they’re just average scenes about two people getting to know each other, that’s not worth stopping the story and going back in time to see. We’re imagining something similar to that anyway so to show it to us is just redundant. Instead, use those early meeting scenes to surprise us. Not that you’re writing Lost here (I understand this is a completely different genre), but sort of that same idea. We thought we knew those people. When we jumped back though, we realized we were dead wrong, and that made seeing them again, in this new light, interesting.
This sounds very much like the “passion project” problem I was describing yesterday. I can feel you exploring some really deep and meaningful themes and issues in the writing of this story. I can tell that it’s moving you. But now take a step back and put yourself in the reader’s shoes. We have a slow-moving, structurally confusing concept-less meditation on faith and family. That’s not an easy sell, nor is it an easy story to invest in in screenplay form (I could see this working more as a novel where you could get into these characters’ heads). So the trick is trying to find a stronger way into the story (a better concept/hook) which allows you to do the same things you’re doing here, yet make it more market-friendly. Maybe you cross-cut an investigation into Kara’s murder with the two weeks leading up to her murder. Or maybe something else entirely. But I do think there needs to be a more active story here, and not just a look back at a couple’s relatively predictable life.
I will say that the writing itself is strong, succinct, and professional though. While I didn’t respond to the story as strongly as I would’ve wished, I felt like you were telling the exact story you wanted to tell. You just need to bring the structural aspects and the conceptual aspects to the same level as your writing skills. Good luck. :)
Script link: Blood and Fire
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: You are no longer a struggling writer barely able to pay his rent. You are now a low to mid level producer who’s desperately trying to keep his job at a studio. These are the eyes you should be looking at your screenplay through. You’re a producer who needs to make money to live. To pay the rent. To support your family. To put your two daughters through college. — Now does that mean you have to write a zombie flick to impress this person? No. But it does mean you need to find a marketable hook to the story you’re telling. Black Swan could’ve easily been about a struggling ballerina who lived in an apartment with her overbearing mother. Instead, it was about the cutthroat pursuit of one of the most coveted roles in the world of ballet while fending off an evil adversary. Always look for that hook/angle that will appeal to the person tasked with buying your story. You’ll be surprised at just how easy it is to convert your passion project into that kind of story with a little imagination.
The thing that keeps every screenwriter up at night is the fear of boring the reader, the fear of writing a screenplay that isn’t any good. And here’s the terrifying reality. We’re all capable of writing horrible screenplays. From the guy who’s just starting out to the famous writer-director who pulls in 10 million a picture. Every single one of us, no matter how much we’ve studied the craft, no matter how many screenplays we’ve written…we’re all capable of writing a bad story.
But how can that be? You’d think that the more experienced you got at something, the better you’d get at it. Well, that’s true. The more time you put into screenwriting, the more likely it is that you’ll write something good. But it doesn’t guarantee you’ll write something good. In fact, I’ve received dozens of screenplays from writers who know way more about screenwriting than I do, and more than a third of them have been bad. So of course the first thing that pops into my head is, “Well if this guy, who’s an awesome writer, can write something shitty and not know it, where the hell does that leave my chances?” Is anyone safe? Is it that much of a crapshoot? Is there any way to minimize this horrible reality?
That’s why I’m writing today’s article. I’ve discovered some trends – or at least some red flags – that, if mitigated, can help avoid the deadly “bad script” pitfall. This is not the “end all be all” answer to this question. It’s more of a, “Be aware of these things whenever you write, as they often increase the likelihood that you’ll write something shitty.” We’ll start with one of the most common mistakes, “miscalculation.”
MISCALCULATION – Remember this: What is interesting to us may not be interesting to others. This is the number one reason a script from a good writer can fail. They’ve conceived of a story idea that they believe people will enjoy. But they were wrong. And really, everything that comes after that moment is doomed. Doesn’t matter how expertly they execute the idea. People just don’t care. Look at Spielberg with 1941 (I know he didn’t write it but he shepherded the writing of it). Look at Cameron Crowe with Elizabethtown
. Look at M. Night with…well, everything after The Village
. These stories were doomed from the outset because they weren’t interesting enough to be explored in the first place. The good news is, this one is correctable, and it goes back to what Blake Snyder preached
in his first book. You gotta go out and test your story idea on other people. See if they’re interested. Look for that excitement in their eyes when you pitch it. Be wary when you get the polite “That sounds good.” By simply testing your idea beforehand, you minimize spending the next year of your life on a bad screenplay.
PASSION PROJECT – (Incupatisa from the comments section defined a passion project perfectly, so I’ll repeat it here: “Broadly speaking, it’s a script one writes without a care in the world as to whether its sensibilities appeal to anyone but the writer.”) I’m not going to say that passion projects are bad. What I am going to say is that you’re playing with fire when you write them. You’re moving from the blackjack table to the dog races. As long as you realize you’re stacking the odds against yourself in a business where the odds are already stacked against you, then I’m okay with you writing a passion project. But here’s why I’d advise against it. Passion is good. It’s what keeps those page returns coming. But passion is also irrational. Passion blinds us from the truth. For that reason, whenever we’re working on our self-proclaimed “passion project,” we’re not seeing it the same way that the rest of the world is seeing it. We’re seeing this idealized perfectly constructed emotionally dazzling display of themes and symbolism and character flaws and introspection. They’re seeing a boring directionless story without a hook. The problem is (and I’m just as guilty of this as anybody), as writers get better, they’re more prone to believe they can overcome weak premises. This results in pretentious screenplays with no entertainment value. There are lottery winner examples of these scripts working (American Beauty) but more often than not, they’re never purchased or made, and even when they are, they’re both bad and lose a lot of money for people (Towelhead
, Away We Go
, The Pledge
). My suggestion with these scripts is to know what you’re getting into. Use them as character development practice or as a way to decompress in between sequences of that monster flick you’re working on. But please don’t depend on them. I know how satisfying they are to write, as they allow you to get into your own head and tackle some of those issues that have been bothering you. But 99% of the time, they’re boring to everyone else who reads them. If you ignore this advice and want to write one anyway, please please please add a hook (yesterday’s script, Maggie, is a good example – drop the zombie angle and that script never makes it past the first reader).
CHOICE – Regardless of whether you’re a structure nut or not, whether you follow Robert McKee’s teachings or avoid him like a fraternity bathroom, your script is going to require somewhere between 5000 and 10000 choices. From the characters to the subplots to the plot points to the scenes to the individual lines of dialogue, you’re constantly making choices when you write. And CHOICE is the one thing that comes from inside of you – that isn’t dictated by a screenwriting beat sheet. From what you find interesting, to the tone you’re trying to set, to the pace you’re trying to generate, to the level of complexity you’re trying to build. Every single choice you make affects your script. And this is where I think the good scripts get separated from the bad ones. A good script is a collection of good choices. And what I mean by “good choices” is choices that are unique, that are imaginative, that feel fresh, but most importantly, choices where you can tell the writer put some effort into them. I read so many scripts where on the very first page, the writer goes with the first choice that comes to mind. That to me signifies laziness. So I’m never surprised when the rest of the script is lazy as well. I mentioned a couple of months ago how Chinatown started with an investigation that turned out to be a lie. That’s an interesting choice. That’s what you should be aiming for. As a writer, you should be approaching your choices the same way you approach your concept. You wouldn’t write a so-so movie idea would you? So why write a so-so line of dialogue? A so-so character? A so-so story twist? I’ll tell you why you do. BECAUSE IT’S EASIER. The path of least resistance is always easiest. And sometimes we just want to take the easy way out. If you’d like to avoid writing a bad screenplay, put every choice you make to the test. Always ask yourself if you can come up with something better. Laziness, which extends from the bottom of the screenwriting totem pole to the top, is avoidable with effort.
ELEMENTS DON’T MESH – Now we’re getting into real trouble territory here. Of all the potential setbacks I’ve mentioned so far, this is the one you have the least amount of control over. Sometimes you have a good idea, and you write the screenplay, but for whatever reason, it just isn’t working. The problem is, when we work on anything for an extended period of time, we’re less likely to let it go. So we keep trying to force the elements together and make it work, unwilling to admit what we know in the back of our minds – that it’s never going to work. I’m not talking about problems in a script. Every script has problems. I’m talking about scripts where it’s clear the elements aren’t meshing the way you originally intended for them to. The 2006 movie, Reign Over Me, with Adam Sandler and Don Cheadle is a good example. It had good intentions, with a man grieving the loss of his family on 9/11 and reconnecting with an old friend. I still remember seeing the trailer and thinking, “That could be good.” But the video game stuff and the stilted reconnection scenes and the uncomfortable dramatization of the still raw 9/11 tragedy and the weird woman at the dentist subplot…. That combination of elements was never going to gel the way the writer imagined it would. So the lesson here is that you gotta be able to move on. Being honest with yourself is painful, but it’ll be less painful than the drubbing you’ll get when someone reads your script and thinks you’re a boring writer.
X-FACTOR – This one isn’t so much about what makes your script bad, as what makes your script average. If you don’t find that X-factor, no matter how hard you work on something, it’s never going to rise above “liked it didn’t love it” status. The X-factor is basically that indefinable “thing” that elevates a script into something special. In the above section, I talk about what happens when the elements don’t come together. The X-factor is the opposite. It’s what happens when the elements not only come together, but come together perfectly. Take a look at a movie like Zombieland. You have voice over, a set of rules for escaping zombies, four very distinct characters, flashbacks, a road trip, a unique and fresh sense of humor. All those elements lined up perfectly to make that script pop off the page. Star Wars
is probably the best example of this, as it contains a good 30 central unique elements and they all come together perfectly. Had that not happened, we could’ve easily gotten Dune
a decade early. The surest path to locking down that elusive X-Factor is to come up with a concept/hook that gets you excited (never write anything that doesn’t get you excited), give it a story you’re passionate about, and populate it with characters you love. In other words, you need to love the story you’re writing. If you don’t love it, people will always comment that there’s something missing, and that something is usually the “x-factor.”
Hey, it sucks that despite all these scripts we’re reading and how much we’re learning about this craft, we’re still capable of writing shit. But at least this way, you have an idea of what causes that shit. I’m sure I missed some things though, so if anyone has any theories on why the man who wrote arguably the best screenplay ever (Chinatown) can also write Ask The Dust, as well as similarly talented screenwriters stinking it up, drop some knowledge in the comment section below.
Genre: Drama/Zombie
Premise: A high school girl has been contaminated with the zombie virus. However, in this treatment of the zombie dilemma, the change takes months to complete.
About: Zombie spec script “Maggie” drummed up a lot of excitement a few weeks back when a bidding war erupted for the original screenplay and was eventually won by Wanted director, Timur Bekmambetov, for mid six figures. For whatever reason, something happened and the spec went back on the market, where I assume it will be picked up by someone else soon. A big reason for the interest seems to be that the genre project would be cheap to produce (with an under 5 million dollar price tag). Deadline.com reports that the writer, John Scott 3, works with the Chandra X-Ray Observatory for NASA, which takes photos of X-ray photons in deep space. Someone will have to confirm this for me, but I think the script also won the Page Screenwriting Contest.
Writer: John Scott 3
Details: 101 pages – undated (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).
Maggie’s been burning up the internet ever since it became a hotly sought after spec script a few weeks ago. Speaking to those who have read it, I can tell you that the reaction has been all over the map. Some liked it and some absolutely hated it. With Hollywood firmly committed to making zombies the next vampires, you can say that the zombie trend is here to stay. And right away, before even reading Maggie, I had a pretty good idea why this zombie flick sold.
Once again, a writer has taken a tired genre and found a fresh angle on it. I guarantee we’ve never seen a zombie flick about a six month incubation period before (or is it six weeks? – wasn’t clear on that). Nor have we seen one where the main characters are never in any danger of, well, being attacked by zombies. This, of course, is going to be why the opinions on this one run the gamut. People are going to expect certain things from this script that they’re never going to get. And that’s going to piss them off. The question is, will the ones who survive that knee-jerk reaction fall in love with what is essentially a slow-moving allegory for cancer?
The world’s been overrun by zombies. We’re talking hundreds of millions, maybe even billions of zombies. Luckily, the powers that be have finally gotten things under control and, at least for now, the zombie issue has been contained.
The strange thing about this zombie virus, however, is that you don’t turn into a zombie right away. Instead it’s a gradual change, about six months, and this allows those who are infected to go back to their homes and live with their families until the big switch arrives.
16 year old Maggie is one of those victims. She ran out into the world unprotected and got bit by one of them. Now, she’s living in her rural home with her overly emotional father Wade, and her stepmother, Caroline. She’s got a couple of siblings as well, but they’ve been moved out of the house until Maggie, you know, officially becomes a zombie.
The story centers mainly around Maggie’s relationship with her father. Naturally, he feels helpless that he can’t save his little girl, and therefore every single moment between them becomes precious.
One of the problems people have been having with this script is the lack of story density, and I can’t say I disagree with them. There simply isn’t a lot going on here. While there is a ticking time bomb (her switch), there’s no real goal for any of the characters, resulting in a cast of passive characters. As many professional writers will attest to in their work-up to becoming professionals, one of the most important lessons they learned was to stay away from passive main characters. If nobody’s doing anything, it’s just a bunch of characters sitting around talking to each other, complaining about things, trying to make it through the day. And it’s almost impossible to make that interesting over an extended period of time. Indeed, Maggie suffers from characters who don’t have much to do, and therefore each scene is either a repeat of an earlier one or a slightly different variation of it (i.e. Maggie vents her frustration about being sick half a dozen times).
That’s not to say none of it works. It’s a sad circumstance for sure and the theme of impending death – our fear of it, the world’s fear of it, the way people distance themselves from it, the way family is forced to deal with it – is powerful and heartbreaking stuff. Maggie essentially has cancer of the zombie, and her and her family’s unwillingness to accept this feels like one of millions of cases of the same scenario playing out around the world as we speak.
But I think my problem with Maggie was that it didn’t give us anything that we weren’t expecting. For an idea that’s so unique, you’d want the scenes and the twists and the characters to all carry that same uniqueness. For example, I was thinking, ‘I hope there’s not a bunch of overly dramatic scenes where the characters complain about God,’ and sure enough, there were a bunch of overly dramatic scenes where characters complained about God. We’ve seen that before. We know it’s coming. In the book for The Lovely Bones (the book, not the movie), the daughter is raped and killed. They could’ve easily gone down depression alley with the characters slumped in dark corners complaining about how life isn’t fair. Instead they bring in the drunk grandmother character who cheers everyone up. It’s not where we expected it to go, and therefore it was refreshing.
Also, I would’ve looked to have added waaaaaay more conflict to the story. For example, why make it so easy to keep Maggie at the house? What if, instead, at the beginning of the movie, the government, fearing a recent uptick of zombies, declares home incubation illegal, and demands that all the infected be brought in? Imagine the tension you could create from officials showing up at the house and asking where Maggie was. Imagine Wade hiding Maggie and the officials looking through the house.
Also, all the characters in Maggie treat the title character the same way. They’re worried for her and feel sorry for her. I’m sorry but that’s boring. You have a stepmother living in this house! Let’s utilize her. What if she doesn’t agree with Wade about Maggie staying here? What if she wants Maggie out? In conjunction with the change I just mentioned, what if the step-mom is considering selling Maggie out? Telling the officials she lives here? The point is, we needed some sort of conflict inside the house, and we weren’t getting it.
There were other things that concerned me as well. There were too many monologues. Too much clumsy exposition. There’s a point, for example, where Wade lays out his daughter’s entire history on the phone to a bank manager. It’s long and awkward and not a very inventive way of conveying information (although I did like how the bank’s impending repossession of the house upped the stakes and made things more difficult for the family).
I’d be interested in a rewrite here. There needs to be less repetition in the story, more conflict, not so much melodrama, more twists and turns, more variety in the emotions (everyone’s so bleak!), more story density, and probably more humor to relieve the tension. There’s a good message here, but the wrapping is too saccharine and monotonous.
There were some good things though. I thought the script became more interesting as it went on. In particular, when we start to see Maggie craving live meat and not able to control herself around the family. Watching her father’s denial was beyond heartbreaking, especially as she neared death – easily the script’s best moment. But like I mentioned, the journey to get to that point was too predictable and too maudlin. Will be interesting to see where the rewrites take this.
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: Someone just brought this up in the comments section of “Great Hope Springs.” And I think it’s a great note. Every script needs emotional peaks and valleys. We need to be brought way up then we need to be brought way down. You need to run the gamut of emotions on us. If it’s just one emotion all the way through, it’ll feel one-dimensional and stale. Bring your characters and your audience through emotional peaks and valleys!
Genre: Action
Premise: A man with an unusual job gets stuck trying to escape from a secret black ops prison.
About: Mixed rumors on this one. Bruce Willis is supposedly attached. But Arnold Schwarzeneggar is also said to have taken an interest in Exit Plan. Either way, it looks like Antoine Fuqua is going to direct. Summit bought up the spec from Miles Chapman back in 2008, whose previous credits include the straight-to-video “Road House 2.” They brought in a slightly hotter writer, Jason Keller, who wrote Tarsem Singh’s upcoming Snow White picture, “The Brothers Grimm: Snow White,” to do the rewrite, but then went back to original writer Chapman. What’s happened in the 2 years since is anyone’s guess.
Writer: Miles Chapman (with earlier revisions by Jason Keller)
Details: 102 pages – 1/06/09 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).
Sandwiched in between a couple of slooooowwww screenplays, we’ve got ourselves a good old fashioned high-concept escape spec today. The question, however, is the same as whenever I read a high concept screenplay. Does the execution live up to the idea? The inclusion of Bruce Willis did not instill confidence. The man seems to be on his way out, and not just because he’s an asshole to everyone he comes in contact with, but because he just doesn’t seem to give a shit about movies anymore. I’m not sure I’d be much different if I’d starred in a hundred films. I mean, who cares if my last one was any good? As long as I get my check baby! The point is, his attachment is usually a sign that 20 other actors have passed, and that’s never a ringing endorsement for the material.
(Spoilers follow) Exit Plan starts in a top level prison with a felon named Ray Breslin, a hard-ass with an attitude problem – hey, this is actually sounding like it’d be perfect for Willis! Anyway, Breslin appears to be a little brighter than the rest of the rats in this cage, and we soon figure out that he’s planning an escape. After getting himself thrown into isolation, he cleverly creates a fire raid which allows him to sneak out of the prison as one of the firefighters.
Cut to Breslin in an office – receiving a check. Ahhhh, now we get it. Breslin does this for a living. He gets hired to go into prisons under aliases and design an escape meant to expose security flaws. And Ray does the job every single time.
Suffice it to say, he wants a challenge. But his handlers remind him that he’s broken out of every major prison in the U.S. There aren’t any challenges left. What about internationally, he asks. And that’s where things get interesting. There’s a mysterious businessman who wants to purchase Breslin’s services for a secret prison, one that’s so far off the map and so top secret, that he won’t know of its location until he gets there. Breslin can’t sign on the dotted line fast enough.
Big mistake.
After being drugged and thrown into the jail, Breslin realizes that this is unlike any jail he’s ever seen. Cells are stacked on top of each other and see through, with a ring-shaped platform allowing guards to see everyone at all times. Escape demands privacy. Here, there is none. But it gets worse. The warden, a bloodless man named Roman Steffes, doesn’t seem to know who Breslin is. Which means Breslin’s failsafe, being able to tell the warden his real identity, is off the table. And the topper? Breslin finds building schematics based on his OWN STUDY OF PRISONS. This prison was built specifically to withstand every weakness Breslin has ever found in a prison. Uh oh.
Breslin’s only ally is a quick-witted man name Church, who rightfully thinks Breslin’s crazy for even mentioning escape. It’s impossible. Plus Church has his own set of problems. He seems to know one of the most notorious terrorists in the world, and therefore is being watched 24/7 by the guards. How will Breslin ever break out of here, much less with this attention-grabbing buddy of his? And where is “here” anyway?
Yesterday was all about the characters. The inner journey is what drove the story. Here, it’s the plot that’s the star. It’s the twists and turns and surprises and reversals that keep you reading, and boy are there a couple of doozys. I’ve read a lot of scripts, so it takes a lot to trick me or make me wonder what’s going to happen next. And while I definitely had some suspicions, I was genuinely surprised a few times. There’s a late 3rd act reveal in particular that I did not see coming, and it was a good one.
What’s cool about Exit Plan though is that it still cares about its characters. They might not be as well-rounded as, say, the characters in The Godfather, but Breslin is someone with a real past, believable motivation, and crippling flaws. Breslin’s parents were murdered when he was younger and the killers were able to escape prison. Breslin’s set on the bad guys never finding a way out again. And that’s why he does what he does. It’s a great reminder that you can come up with a cool idea for a movie, but you still have to make the hero interesting enough that some bankable star will want to play him.
There’s a lot of writing skill on display here for an action flick actually. I took note of this towards the end, as in every action thriller, you want to up the stakes to draw out the most amount of tension and excitement possible. If the stakes and the time frame are the same as what they were in the second act, then there’s no real difference between then and now, and the third act fizzles. This is kind of what happened yesterday in Great Hope Springs. So in the third act of Exit Plan, Roman meets with Breslin and gives him 24 hours to get the location of Church’s terrorist buddy, or he’s going to keep Breslin in this prison on 24 hour surveillance for the rest of his life. From that moment on, the story takes on a considerable amount of urgency. And it’s all because the writer knew he had to up the stakes in the third act.
Another great thing about the script is just how impossible it makes Breslin’s mission seem. Again, this is what writing action-thrillers is about. You want to make the hero’s goal seem as impossible as you can so it looks like there’s no way to succeed. You do that and we’ll be at the edge of our seats the whole time. In Exit Plan, there’s never any privacy for the prisoners. The warden doesn’t care about Breslin’s real identity. The prison was built specifically to hold him in. The location makes an escape impossible. I mean, we really have no idea how he’s going to pull this off, and that’s what makes each step he takes so dramatically compelling.
However, I did have a few issues. First of all – and I find this to be a problem in a lot of “escape” films/TV shows, not just this one – not everything Breslin does is as clever as it needs to be to sell his genius. For example, he uses a heat reflection pad to de-oxidize screws to escape through some floor panels. I have no idea if this is possible in real life or not, but I do know that to the average audience member, it sounds made up. This is why Shawshank is the best prison movie ever made. The escape was not only clever, but it was simple. We just “got it.” I’m not sure that de-iodizing screws is going to do anything but confuse an audience. And there were a few other less than stellar choices in the steps he took to escape as well. So I’m hoping they came up with better choices in the rewrites.
On top of that, Chapman may have dug himself into too deep of a hole. Like I said above, it’s important to make things as impossible as you can for your hero. But only if you can write yourself out of those impossibilities in a believable way. There were some things that I had a hard time buying. For example, they know Breslin’s dangerous. They know Church is dangerous. Why not just assign two guards to watch both of them the entire time? They seemed to have the manpower to do it, and it was definitely necessary with how dangerous they knew them to be, so the fact that they didn’t and Breslin was constantly sneaking around the prison was hard to buy.
But overall, there was a lot more good here than bad. I’ve always liked these “get paid to go in and find faults in a company” films and doing it for a prison seemed like a logical extension of the idea. The added hook of placing Breslin in an impossible-to-escape-from prison where his secret status no longer mattered, was likewise a nice twist. Plot-wise, this was perfectly paced. And I loved the unexpected twist at the end. Easily one of the better “escape” scripts I’ve read in a long time. Hey, what do you know? Two really good scripts in a row this week!
[ ] What the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius
What I learned: The easier your hero’s journey is, the more boring your movie will be. Your job, as a writer, is to make your main character achieving his goal as difficult as possible. Doesn’t matter if it’s an action movie or a romantic comedy. MTDD! Make things difficult dammit! (I promise this will be the last acronym I use for “What I Learned”).
Genre: Drama
Premise: A woman forces her husband into couples therapy to save their marriage.
About: This script originally made the 2008 Black List under the title, “Untitled Vanessa Taylor Project.” It more recently gained the “Great Hope Springs” title when it secured heavyweights Steve Carell and Meryl Streep in the cast. Actors rumored to be playing the husband are James Gandolfini and Tommy Lee Jones, both of whom I think are spot-on choices who would do a great job – Jones in particular would be awesome. The movie was originally a directing vehicle for Mike Nichols, but is now being headed up by David Frankel, who’s become hot after having two surprise hits in a row: “The Devil Wears Prada” and “Marley and Me.”
Writer: Vanessa Taylor
Details: 108 pages – June 20, 2008 Black List draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).
Okay, we have two slow-moving stories this week and I didn’t like one of them. So I want to preface this by explaining why I liked Great Hope Springs a lot more than that Wednesday review. Remember, the biggest influence on a reader liking a screenplay is subject matter. If they’re interested in the subject matter, they’re miles more likely to be interested in that film/script. And this subject matter is right up my alley.
I’m fascinated by marriage. I think we’re at a point in society (at least here in the U.S.) where the institution of marriage is on its way out. Not only are more people getting divorced. But the divorce rate is causing more people to fear marriage, to not get involved in the first place. And I think that’s the result of a lot of things. But the biggest thing is that people don’t persevere anymore. When something goes bad, they don’t try and fix it. They just walk away. And without trying to sound too corny, I believe that the people who stand up and fight for their marriage are some of the last heroes out there, because it’s so much easier to pack it up and move on. And that’s exactly what today’s script is about. It’s about a woman trying to save her marriage.
52 year old Maeve Soames (“sweet and sexless”) doesn’t exactly have a wonderful marriage. She’s got two grown kids, but they’ve both moved out, and that leaves just her and Arnold, her hard-nosed husband, the kind of man who ends every day telling you how pissed he is about some client at work. Not exactly a bright bowl of cherries. If you have any questions about where this marriage currently stands, the fact that the two sleep in different bedrooms might give you a clue.
That’s not to say they don’t like each other. They just don’t see each other as emotional sexual human beings anymore. Their relationship has turned into a second business, one you try to manage and maintain but are ultimately emotionally absent from. And Maeve is sick of it. So sick, in fact, that she lays down an ultimatum. Either they go to an intensive marriage therapy doctor in Wyoming or she’s leaving. Arnold thinks this is a classic “wife bluff,” something you endure, wait for them to calm down, then move on from. But he quickly realizes she’s very serious, and therefore has no choice but to join her on the trip.
Cut to a tiny town in the middle of nowhere that’s looking a lot more like a prison to Arnold than the picturesque headquarters of a famous marriage counselor. Dr. Bernie Feld plays the unique role of both hero and villain in the story – hero to Maeve and villain to Arnold. Arnold’s hatred for this man and his practice stems mostly from the ridiculous $4000 price tag he’s set on this week. As he says to Maeve, “That could’ve been a new roof.”
Almost immediately, we jump into therapy, and this is where the meat of Great Hope Springs is. In every movie idea you come up with, you’re looking for areas that are going to provide the most amount of conflict, where the main source of resistance is going to come from. Here, it’s these sessions, specifically the fact that Maeve desperately wants to be here and Arnold desperately doesn’t.
Not only is Arnold unable to open up, but he believes therapy to be a crock of shit, so the sessions are packed with tension both from the marriage stuff AND from him not wanting to be here. So intense are these early sessions, you get the feeling that at any moment, the room could explode. At the core of the problem is that Arnold believes the marriage is fine. That sleeping in different rooms, not talking about anything meaningful, never doing anything fun or romantic, is perfectly okay. As long as you put in the time (the marriage is over 30 years old), then you’re entitled to coast.
So he’s shocked and angered that Maeve doesn’t feel the same way, not realizing that this is the main issue – that they don’t talk enough for the other to even know that there’s something wrong. But with Maeve now making it clear that if he doesn’t change, she’s out the door, Arnold realizes that he better at least try and give Dr. Feld a chance, or the one mainstay in his life could be gone forever.
One of the cool things I noticed about Great Hope Springs is that while it has that “indie” character piece feel, the structure is textbook. We have a clear goal – save the marriage. We have a ticking time bomb – one week. And the stakes are sky high – a 30 year old marriage is on the line.
But like I said, what really makes Great Hope Springs fly is the conflict, or more appropriately, Arnold’s resistance to change. Remember that. If you don’t have at least one character in your screenplay who’s resistant to change, there’s a good chance you’re not getting the most emotional punch out of your story.
And the less likely it appears that that character will be willing to change? The more compelling it will be. That’s the case with Arnold here. He hates admitting he’s wrong, he hates therapy, he hates this therapist, he hates that Maeve’s making him do this, he hates this town. We’re thinking, “There’s no way in hell this guy is going to change his mind.”
Another thing I like about the structure is that Taylor uses the therapy sessions as pillars to keep the story moving. Each session is packed with conflict, so they’re always interesting. But then you also have Feld giving them a goal to try before the next session (i.e. go have sex). That way, once we leave the session, we’re interested in whether they can achieve this goal, and we’re also looking forward to what challenge will be presented in the next session.
Another thing to note about Great Hope Springs is the unique way that therapy allows you to do things with your characters that you wouldn’t normally be able to do. Most scripts, especially emotional character-driven scripts like this, thrive on subtext, the unspoken words that live between the words that the characters are actually saying. But when you put a character in therapy, there’s no more subtext. Essentially, you’re allowing the characters to do what you, as a screenwriter, are told never to let them do, which is to speak “on the nose,” – say exactly what’s on their mind. But the reason that it works is because it’s motivated. They HAVE to say how they feel. They have no other choice. So if you’re looking for that opportunity to have your characters get right to the point, throwing them into a therapy session might be a good idea.
I do have a few problems with Great Hope Springs though. First, the last 35 pages don’t live up to the rest of the script. What I liked about this story was that the therapy kept building, kept providing new challenges every time they came in. But towards the end, once we get to the sex-related stuff, the therapy kind of becomes redundant. We’re battling the same problem over and over again and after awhile it just became stale. This is followed by a lackluster unimaginative ending. In fact, it felt so tacked on that I wondered if it wasn’t a placeholder ending.
Finally, I wish there was more humor here. And with Steve Carell coming on, I’m guessing that’s a direction they took in subsequent drafts. Which is a good idea. Because while the conflict in this script is excellent, there aren’t enough laughs to release all that tension. If they fix these few issues, this could be a superb character study, and one of the better movies about marriage ever made.
[ ] What the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius
What I learned: Somebody has to change in your story. It may not be the hero. It may not even be the love interest. But change – or the attempt to change – is the key emotional component that drives an audience’s interest, so at least one character should experience it. And the more resistant they are to that change, the more compelling their journey tends to be.