I’m taking a break today and bringing in Aaron Coffman to review a script that you couldn’t get me to read with an AK-47 pointed directly at my nose. 244 pages?? That means at page 120 you’re not even halfway finished! When James Cameron says your script is too long, that’s when you know your script is too long. But that’s why I’m bringing in AC, a Primer fan who wrote one of my favorite scripts of Amateur Week, The Translation. He’s read this thing not once, but twice, sacrificing his entire 2009 to do so. So I thought the least I could do is give him a platform to tell us about it. Here’s Aaron with his review of Shane Carruth’s “A Topiary.”

Genre: Sci-fi?
Premise: This may be the first script in Scriptshadow history that can’t be described in premise form.
About: Shane Carruth burst onto the scene with his low-budget sci-fi brain teaser “Primer,” which won the grand prize at Sundance in 2003. Strangely, Carruth doesn’t have a single credit to his name since that film (although he may have done some uncredited writing work). If I had to guess why this is, I’d say it’s because this film (which he’s trying to make himself) sounds like it would cost 150 million dollars, which may be a tad ambitious when the only other budget you’ve worked with is 10,000 bucks. As a side note (this is Carson here), I went to a question and answer session after a screening of Primer in 2004, and I remember Carruth being very nice and quite overwhelmed by the Hollywood Machine. He told us that he had no idea you were supposed to go into meetings with ideas for future movies ready to pitch. His thinking was, “I just spent the last 3 years making this movie and it’s finished. Why do you want me to talk about something I haven’t even written yet?” I always remember that and thinking afterwards, “You know what, he’s got a good point.”
Writer: Shane Carruth
Details: 244 pages


Let’s just get this out of the way, right here and now, and then we can get on with things… A Topiary is 244 pages long and there is a very good chance I’m not smart enough to understand what it’s really about. I’ve read it twice now, and I’m still not sure exactly what’s going on.

The script begins with a 68 page first act in which Acre Stowe, a city employee, has been tasked with finding the perfect spot for a first response facility. The idea is that they want to build this building close to where all the accidents happen to cut down on response time. By taking data from the past seven years he’s come up with a weighted average that pin-points the spot where the contractor should build.

Lobbyists aren’t happy with the location and give Acre data that they suspect will get a location more to their liking. And yet, when he breaks it down and plugs their data into his equation, he comes up with the same location.

An intersection.

This leads him out to this specific location, and it’s here where he sees a starburst glistening off a skyscraper. And it’s within this starburst that he sees a pattern. A pattern that he starts to see everywhere. He begins following the pattern to different locations around the city, marking each location on a map. And eventually, realizing that the locations on the map create a design that looks like the starburst.

The journey blossoms as the first act spans around eight years or so and Acre meets and joins a cult-like group of scientists who are investigating the same phenomenon. To go into more detail would be counter-productive as it’s not entirely clear what they’re looking for or what they find. In fact, the first act ends with Acre resigned to the fact that they’ve hit a dead end.

Acre’s story ends here, and we pick up with ten boys, aged 7-12, who discover something called a ‘Maker’ which ejects strange discs. Without much explanation the boys discover that the discs have strange abilities and eventually the boys can build rocket-like toys out of them and control their flight with small ‘controller’ discs. By holding or wearing these controller discs they merely have to yell, “launch” and the rockets take flight.

Then slowly, as they toil with their rockets they discover that they can in fact create creatures with these discs and control their actions. The controller disc now acts like a Wii remote…


…I think I’m going to stop here, because I don’t think I can clearly describe what comes next. Let’s just say that over the next 176 pages the boys learn to make more sophisticated creatures, they discover the discarded pieces from the creatures they created have bloomed into a fort, and then a war breaks out between them and what I think are the scientists from the opening act. And it’s during this war that the boys use their creatures like that giant war elephants in that last Lord of the Ring movie. Beyond that, I’m still confused as to what exactly happened.

Oh, except I do know that the boys eventually make a full-scale flying dragon. That part was pretty clear.

Now despite my confusion, and inability to properly describe what happens with much detail, I can say that I really hope Carruth gets to make this film. As a fan of Primer, there were a lot of things that I loved about that film that he brings back here.

First, Carruth has talked in the past about how All the President’s Men was a big influence on Primer. More specifically the idea that you don’t have to explain everything to the audience as long as the two characters who are talking onscreen seem to know exactly what they’re talking about. In A Topiary Carruth does the same thing both with Acre in the opening act and again with the boys. They clearly know what they’re after, but it’s not made entirely clear to the reader just what that is. While some might find this annoying, in this case I found it interesting and it helped keep the story moving at a clip and kept my confusion at bay.

While reading this script I couldn’t help but think of the pacing of Magnolia and how the sequences almost had an operatic quality to them. Each sequence would start out slow and then build and build and build and then move suddenly into the next sequence. I think this helps keep a long script feeling energized as it moves towards its conclusion. It really helped in this instance as the script was, well, long.


Something else Carruth does here that he did very well in Primer is to sound like he knows what he’s writing about. In Primer it felt like everything the characters were doing was based in real-world research and that is the case here as well. In the opening act I felt that Carruth had taken his time to do his research, not just in the fantastical details, but even the smallest details. For instance, when Acre interacted with the other municipal workers it sounded real. There was a short hand to the way the characters spoke to each other.

“Look, we’ve gotta get the –”
“Yeah, it’s on its way, has he called light and power –”
“This morning. Paperwork is on my desk. Just need your signature on the I-9 –”

Now, I personally felt there were some issues with the script, specifically there were a lot of names given to the strange objects the boys come in contact with and I had a difficult time keeping them all sorted out, especially as the story went along. Each time something was given a name, and then became a big part of the story I had to step back for a moment to take inventory of everything that had been introduced to make sure I still remembered what it all did. The ‘Maker’ did this, the ‘funnel’ did this, the ‘governor’ did this’ the ‘petals’ did this, the ‘flowers’ did this, etc, etc…

Lastly, I could probably discuss the formatting that Carruth used, since it did feel as if it had been written in MS Word, but ultimately because Carruth is directing this, the format isn’t really a major concern.

Let me just end this mess with restating that I hope Carruth finds the money to make this film. The script can be frustrating and it can feel long at times and it can lose you at others, but it also feels like it was written by someone who knows exactly what they want to do with it and have a clear vision on what it should look like in the end. It’s an original work and boy do we need more of those right now.

[ ] What the Hell Did I Just Read?
[ ] Wasn’t for Me
[x] Worth the Read
[ ] Impressive
[ ] Genius

What I Learned: If you’re writing a script that you plan on directing yourself, then you can pretty much do whatever you want. Sure, eventually someone will need to understand what you want to do so they can give you some money, but until then, write the script however you want. If you’re writing a spec, I don’t think this should be your blueprint. If you are trying to secure an agent or make a sale there are ways to write this story in a more traditional way. That’s not to say you can’t be original when writing a spec and it’s not to say you can’t try and do something different, but if you want that agent, handing them a 244 page script probably isn’t the best idea. I imagine if this script found its way onto the desk of a reader, that person would get maybe halfway down the first page before tossing it into the recycling bin — and I’m not even talking about the shred-only box that contains Amy Pascal’s receipts from her last trip to Vegas — I’m talking about the blue bin for bottles and plastic cups that sit next to the dumpster out back.

Genre: Thriller/Contained/Drama/Post-Apocalyptic
Premise: A married couple is vacationing on the island where they spent their honeymoon, when a man in military fatigues washes onshore, claiming the end of the world is coming.
About: I thought that this sold last week but it was actually sold much earlier in the year. Last week was the announcement that Jason Isaccs was being replaced by Inception alum Cillian Murphy in the lead role. Thandie Newton will also star, and co-writer Carl Tibbetts will make his directing debut. Many are calling the film “the next Dead Calm,” which is high praise, as Dead Calm is one of my favorite thrillers.
Writers: Carl Tibbetts and Janice Hallett
Details: 91 pages – March 17, 2010 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time of the film’s release. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).


I strolled into a rental store for the first time in four months last night listening to the audiobook of The Girl Who Played With Fire, the second novel in the now famous “Girl With The Dragon Tattoo” trilogy. I was on the chapter about math. I did everything in my power to escape math once out of college, yet there it was, being piped down my eardrums by Martin Wenner, the audiobook reader for the Dragon Tattoo series, who was explaining to me, in a thick English accent, the root of the square root. I was confused and discombobulated by the conflux of these events, which may explain how I walked out of the store with a copy of “The Losers,” a movie with the cinematic ambition of an eighth grader with a flip phone at the skate park.

As I watched this movie, I was surprised to realize that technically, it was well-written. Sure the dialogue was way corny and it tried uber-hard to be the kind of film you quote with your buddies on a roadtrip, but the thing was so structurally sound you could practically see a graph of Blake Snyder’s beat sheet behind it. It was a reminder that structure is only half the battle. Your choices still need to be original. Your dialogue still needs to be fresh. A dirty little secret is that workmanlike gets it done when you’re an established professional, but when you’re an amateur, more is required in order for others to take notice.

I bring this up not because The Losers and Retreat are similar in any way, but because Retreat is a contained thriller, and there are so many of these flooding the market, you need to figure out ways to elevate the material beyond the obvious (which The Losers wasn’t able to do). Now assuming you’re a competent screenwriter and know your 3-Act structure, the place this happens is in the choices you make for your story. Are they different? Are they new? Are you challenging both yourself and the audience? There’s hundreds of directions you can take a story about a vacationing couple who get word that the world is ending. So did Tibbetts and Hallett merely get to the finish line, or did they come up with an original exciting thriller with loads of surprising twists and turns? Let’s find out.

Martin and Kate are a well-off Irish married couple in their 30s. The two are heading to Dinish Island, a tiny private island off the Irish Coast where they spent their honeymoon together a decade ago.

But it’s evident early on that something is broken in this relationship. Kate seems more interested in talking to the tugboat owner, Doug, on the way over, than she does her own husband. In fact, the more we get to know these two, the more we notice how rare it is for Kate to even *look* at Martin.

And that’s because Martin, a hardcore workaholic, was too busy working to answer Kate’s distressed call 8 years ago when she had a miscarriage. Kate still hasn’t forgiven him for not being there, and hasn’t forgotten that Martin never wanted the child in the first place. This vacation is a last ditch effort on Martin’s part to save this marriage, a venture that’s looking less and less likely by the minute.

Retreat eases into its story slowly – maybe too slowly – as Martin and Kate perform a number of couple-related tasks under a thick cloud of tension. And just when you want to personally kick the story in the behind to move it along, an unconscious man washes ashore with military fatigues and a gun. The two hurry him into the house to nurse him back to health, only to learn, according to him, that a pandemic has swept across the globe like wildfire. Pandemic, if you don’t know, is the deadliest of the “demics” as it’s the kind that spreads through the air. And this one is a doozy. Catch it and you’ll be dead within 48 hours.

The man, Corporal Jack Corman, a member of the Royal Marines, dutifully starts boarding up windows and doors without consulting the couple, preparing for “when they come.” “They” is in reference to the survivors, who Jack predicts will be catching rides over to this island any minute now, in search of safety. And since they’ll probably be infected, it’s their job to make sure they don’t get in the cottage.


But Martin and Kate note an inconsistency in Jack’s comments and logic. There’s something off about the man, and it causes them to question whether he’s locking other people out, or locking them in. Unfortunately, with everything happening so fast, and no previous experience for “what to do when there’s a pandemic and a crazy man runs into your home and starts boarding everything up,” by the time Martin and Kate realize he might be dangerous, they’re already locked inside. With their only communication to the outside world an old CB radio that barely works, Jack becomes their only source to the outside world.

So when I’m determining whether something is elevating the material or just making the obvious choices, the first thing I look at is “Am I able to predict where this story is going?” I may not know exactly what’s going to happen, but if I generally know the twists and turns, that’s a bad sign. Obviously, you’re not being original if the reader can predict what’s going to happen.

Retreat, unfortunately, falls into this rut. For the first 50 pages or so, I knew every beat, every twist, every surprise, and while I wouldn’t say I was bored, I was disappointed that things were moving along so predictably. But I’ll tell you where the script saved itself. At a certain point, we think we know whether Jack’s lying or not. Then we’re not so sure. Then we’re sure again. Then we’re not so sure.

Retreat places that question front and center in the story: Is there a pandemic or not? And it keeps going back and forth on whether there is. After flipping back and forth so much, we really have no idea what to believe. And because we want to know the answer to this mystery, we’re compelled to read til the end. That alone makes this script worth the read.

But Retreat still suffers from the same thing a lot of these low-character contained thrillers suffer from. With only a single couple’s problems to explore during the second act, there’s a lot of extra time to fill, and so we’re given these scenes – particularly between Jack and Kate – that are intense and racy but lack a certain truth to them. Instead of servicing the story they feel like they’re trying to make up for the lack of it. I kept asking, “Why is Jack doing this? What’s his plan here?” And I could never come up with a satisfactory answer, which implied that it was just filler until we got back to the story again. I didn’t think these scenes were bad, but they definitely felt forced, and pulled me out of the script.

I also thought the writers missed a huge opportunity. This story is essentially about a woman who wanted children then lost a child, and how that event affected her marriage. That theme keeps coming up again and again. So why wouldn’t you have Kate pregnant again? How much more intense would this be if they were reliving the very thing that tore them apart in the first place? With her pregnant, possibly due soon, every problem here would be magnified times a thousand. It would also give the story more places to go.

I have to give it to the writers though. It’s so easy to wrap these stories up in a nice little bow. But Tibbetts and Hallett don’t screw around, leaving us with a finale that’s both shocking and disturbing. Retreat doesn’t rewrite the book on thrillers by any means, but the storyline keeps you guessing enough to make it worth the investment.

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: There’s a sizable percentage of writers who are resistant to any kind of screenwriting academia. I might say to someone, “Your main character needs a fatal flaw,” and they’ll reply with a scoff. “Don’t throw that screenwriting mumbo-jumbo at me,” their eyes say. I get that. Everybody has their own process. So let me take the technical side out of it and say it this way: every character should have a “thing” going on. Everybody’s got a “thing.” My friend Dan’s thing is that he’s obsessed with women, to the point where it’s ruined a marriage and a couple of other great relationships he’s had. My friend Claire’s thing is that she refuses to rely on other people for help. She has to do everything herself, even when at times it’s impossible. Kate’s thing here is that she can’t forgive her husband for putting his work before her. Think about all the friends in your life. You can probably break all of them down into having that one “thing” that identifies them. This “thing” is what you use your screenplay to explore. Sure this concept is about a deadly virus that could potentially end human existence. But really this script is about a woman trying to come to terms with what her husband did to her, forgive him, and move on. Once you identify what your main character’s “thing” is, you can use your screenplay to explore it. If you’re not doing that, I got news for you, you’re going to have a hard time writing a good screenplay.

This week has an interesting ring to it. I’ll be reviewing two scripts that deal with the same subject matter in very different ways, one with a well-known director attached and one that sold just last week. We also have a guest reviewer coming in to review Shane Carruth’s (Primer) long in-development project, Topiary, which I think is something like 200 pages long. I don’t know anything about it but you basically have to be a genius to write a 200 page script, or really bad at formatting, so we’ll see. Friday is still undecided but I’m sure I’ll find something to read. Right now, Roger reviews the recently sold, “Die In A Gunfight.”

Genre: Drama
Premise: A high society outlaw falls in love with the daughter of his father’s rival, endangering not only their reputations, but their lives.
About: In one of those stories that’s sure to bring out the jealousy and set the bar very high for this writing team, Andrew Barrer and Gabriel Ferrari sold this script straight out of NYU. “Die in a Gunfight” is next in line for Zac Efron. A project with a risky role, this may be Efron’s meal ticket to cinematic coolness.
Writers: Andrew Barrer & Gabriel Ferrari
Details: June 2010 draft – 109 pages (This is an early draft of the script. The situations, characters, and plot may change significantly by the time of the film’s release. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).


Zac Efron seems to be smartly cultivating his dapper Disney star image while cautiously stepping outside his bubblegum box to show the rest of us that he’s more than just a debonair pretty face. Do I think it’s a stretch to compare him to Johnny Depp? I don’t know, but I present you with the John Waters connection: Depp eschewed expectation and chose Water’s Cry-Baby over all the other pap passed his way, perhaps paving the way for someone like Efron, who starred in a more mainstream friendly rendition of Water’s Hairspray. While Depp didn’t seem to care what people thought of him, Efron appears to be considering the ramifications of career suicide.

And, why wouldn’t he?
Which brings us to “Die in a Gunfight”, an idiosyncratic script that has all the clever transitions and style of a Jean-Pierre Jeunet and Wes Anderson mash-up, but sadly, lacks the substance of something like Amelie or Rushmore.
Mike Fleming over at Deadline Hollywood described this as a high octane action script. I guess that sounds good in a logline, but it’s not exactly accurate. Sure, it’s a tale bookended with violence, and the opening sequence definitely sets the tone for bloodshed, but this is not an action movie.
In fact, when it comes to genre, I’m not sure what it wants to be.
What’s it about, Rog?
We open with a Godard line, “All you need for a movie is a gun and a girl.” I think he says this with the expectation that we already understand character, story and plot. If not, then this script is an example that we should.
The first time we meet Ben Gibbons we see his feet. They’re scuffling. The camera pulls back and he’s scuffling with a bunch of guys who are beating the shit out of him. There’s a narrator. The narrator is also Ben, and he’s telling us that Ben has been in 723 brawls, about 38.05 per year, and he’s lost every single one. I’m not sure what .05 of a brawl is. Perhaps it’s a scowl.
Anyways, Ben is going to the latest charity event at the behest of his parents with his best friend and bodyguard, Mukul, an Apache Indian. Of course, when they show up at the event entitled, “An Evening with Sanje Padma (in support of the Good World Foundation)”, they are both stoned and Ben is wearing the facial bruises of his latest fistfight.
Yes, his parents are embarrassed, especially his father, Henry Gibbon, a lawyer whom is in the midst of the most important case of his career. There’s a confrontation with Henry’s courtroom nemesis, William Rathcart and his wife Beatrice. Although Henry is able to insult Rathcart verbally, the winning point goes to Rathcart when he turns his attention to Ben, shrewdly mocking the ambition of Henry’s progeny.
What does Ben want out of life?
Although he’s not sure, his grandfather has left him a trust fund, and he’s thinking about maybe running a video store. Mostly he likes to be a high society outlaw and anarchist, which we see when him and Mukul steal all the expensive fur coats from the courtroom while a portly Indian with a sitar tries to entertain the crowd with an interesting cover of “Freebird”. The socialites are used to rolling their eyes at Ben’s behavior, but this act catches the attention of a gal named Mary.
Who is Mary?
Mary is the daughter of William and Beatrice Rathcart. As a young girl, she was kicked out of every private school in Manhattan for “flabbergasting precociousness, unabashed coquettishness, pathological contrariness and preternatural indecency.”
Okay.
The Rathcarts resort to a private tutor, a shadowy character known in the script only as The Tutor, and when she’s of age, she goes to Paris, where she graduates from the Sorbonne. And what does this contrary Eloise want other than Ben? I’m not sure, although she dislikes her mother’s philosophy that she’s “only as good as people think you are.”
But, more importantly, she’s the daughter of the man that is defending a murderer named Phillip Lowman.
Who is Phillip Lowman?
No, you should be asking, Who is Terrence Uberahl?
Uberahl is the man Ben’s father is attempting to sue, the founder of Global Network, a company whose motto is, “Opening doors all over the world. The guy has supposedly invented a technology that makes transteleportation possible,
Lowman is suing Uberahl and Global Network because he says the tech literally destroyed his soul and caused him to murder a man. Apparently the tech disassembles a person at one location and makes a copy of them at another location. His argument is that when he was reassembled, the tech neglected to correctly assemble his soul.
The kicker is that if Ben’s dad wins the court case, he will have effectively proven the legal existence of the human soul.
Cool. So, what happens?
In one of the coats Ben stole, he finds a note with an address. Yes, the coat belonged to Mary, and the note is actually an invitation to a weird party that’s part rave and part Japanese tearoom.
The party is supposed to be a reunion for Mary with some classmates from the Sorbonne, Croatian twins named Snjezena and Svjetlana who like to dress up like geishas.
Mary arrives to fall in love with Ben when he gets into a brawl with a weird cokehead who is dressed like a Texas oil baron, and thus we begin a frustrating tale of star-crossed lovers that is destined to end in violence.
There’s a lot of talk about the human soul, a subplot involving The Tutor and Mary, and a showdown at a Halloween Gala with an oddly moving ending.
But…it doesn’t really work. Not for me, anyways.
Why doesn’t it work?
At one point I thought I was in store for something brilliant, something that chopped up the act structure and plot devices and beats of Romeo & Juliet and was streaming it through a filter of the French New Wave, Brett Easton Ellis and Kurt Vonnegut. But, like any script that does not utilize the tried and true pillars of successful storytelling, i.e. well-defined characters with goals and flaws, it collapses upon itself in the second act.
While an ambitious style (backed up by a stellar command of language) may keep me distracted for about thirty pages, the game will be up once I discover that there’s not a compelling story underneath all the cool transitions, flashbacks, narration, slow-motion and freeze-frames. If I get bored by redundant Godard-inspired dialogue passages where I’m supposed to be excited by a supposedly heavy subtext that isn’t propped up by the story at hand, then I know I’m reading something by a highly talented amateur that hasn’t nailed down his or her craft yet.
“True Romance” this ain’t.
It’s more Godard than Elmore Leonard, more inscrutable tone poem than clever plot framing a satisfying story of forbidden love. In a way, it reminds me of Richard Kelly, another filmmaker who has a great talent for tone but tells stories crippled by ambition and incomprehension. “Die in a Gunfight” lies somewhere in the story phantom zone of “Southland Tales” and “Donnie Darko”.
Sometimes we understand the characters. They don’t find identity, acceptance or satisfaction in the worlds their parents live in, and thus they rebel. We can understand what they want, which is a different way of life without the burden of how their parents expect them to act. But why can’t they just leave? Hell, Ben was left a shit-ton of money by his grandfather. He flees college at one point to go on an adventure in the West. He doesn’t seem to have to meet any conditions to have access to this trust fund, either.
And, sometimes, we don’t understand the characters. Ben’s flaw is that he has a death wish. Okay. I guess it doesn’t matter why (or does it?). Sure, we see him getting into brawls, which serve to tell us about his flaw, but it doesn’t seem like he really has a death wish. He never tries to commit suicide. Doesn’t even Juno try to do that with licorice rope when she’s looking for a way out of her predicament? In Luc Besson’s “Angel A”, Andre attempts suicide only to be distracted by a mysterious woman. This is not a real flaw. Perhaps Ben’s real flaw is his constant cry for attention.
The key here is to find the story underneath all the gimmickry and define it. If this is a story about two disaffected youth trying to escape their parent’s socialite world, it needs to feel realistic, urgent and high-stakes. They need to feel truly trapped. Their goals should be defined into plans to run away together, and there should be forces at work trying to keep them from each other and their plans. What the characters want and what they will do to get what they want feels like a side-note tacked onto the whiplash transitions that attempt to provide us with back-story and character but feel more like inconsequential tangents.
You know, Baz Luhrmann already stylistically retold Romeo and Juliet, and resetting a tale of forbidden romance in the world of Manhattan socialites doesn’t strike me as appealing as Luhrmann’s violent Verona Beach, but that doesn’t mean it can’t work.
But first, it has to make sense.
What exists on the page may make sense in the writer’s heads, but it doesn’t make sense to us.
Not yet.
But when it does, I don’t see why this couldn’t be Zac Efron’s breakthrough role into arthouse coolness. If not, maybe he could just star in the new John Waters movie.
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: Stories can be either be about characters, or they can be about ideas. Now, novels and short fiction, especially within the genre of science fiction, have more leeway to be purely about ideas. But with screenplays, especially spec screenplays, you’re taking a huge risk if you want your ideas to do the heavy-lifting for your characters. There were some Charlie Kaufman-like flirtations with brilliance in this script. Ideas and scenes that made me wish this script worked as a whole for me. A high-profile court case about transteleportation and murder that is essentially about proving the existence of the human soul? I think that’s pretty fucking sweet. There was a one-two punch concerning an Animal Planet program about dominance and family dynamics with gibbon monkeys that paid-off in a fantasy sequence when Ben Gibbons imagines himself challenging his father, Henry Gibbons, by throwing plates and swinging off chandeliers. That was cool. These are scenes and ideas that may work by themselves within the framework of the larger story. But, for me, the whole has to be greater than the sum of its parts. The main story being told has to work, otherwise the cool ideas just feel like window dressing.

On the last Friday of every month, I choose an amateur script submitted by you, the readers of the site, to review. If you’re interested in submitting for Amateur Fridays, send the genre, the title, the premise, and the reason I should read your script to Carsonreeves3@gmail.com. Note that your script will be posted online and that you shouldn’t submit if you’re allergic to criticism. :) This month’s script is The Assassination Of George Lucas by Aaron Michael Thomas.

Genre: Comedy
Premise: When George Lucas announces a third trilogy, Mac and his group of ragtag friends hatch a plan to assassinate him in the name of preserving the purity of Star Wars.
About: This is the third amateur script in my monthly Amateur Script review series.
Writer: Aaron Michael Thomas
Details: 105 pages


So why did I choose The Assassination of George Lucas over all the other entries for Amateur Friday? Well duh, because the title is “The Assassination of George Lucas!”

But seriously, the title made me smile. And the premise made me laugh. Sometimes that’s all it takes. When you read a lot, there are periods when you want to get away from the serious stuff and just rattle the belly a little bit. I needed some belly-rattlin.

The Assassination Of George Lucas is about four friends: Mac, our conflicted hero, Sarge, the result of a one night stand with a nameless army Sargent, Casey, a home schooled Star Wars nut, and Joanna, who became a lesbian after seeing Princess Leia in Return Of The Jedi.

These childhood friends endure the same devastating disappointment all of us went through when we sat through the debacle known as the prequels. With cinematic perfection forever ruined, the group tries to come to terms with their favorite movies ever never being the same.

And then the unthinkable happens. At Comic-Con, George Lucas makes a surprise appearance to announce that he will be making a third trilogy – episodes 7, 8 and 9. Within minutes, Star Wars costumed geeks are staging a protest. But Mac is so sickened by the announcement, he’s thinking of something much more dire. If Lucas were to make a third trilogy, it would destroy the memory of Star Wars forever, and Mac can’t risk that. Hence, the only way to save Star Wars…is to KILL GEORGE LUCAS.

The only actor in the world who can turn the word “course” into two syllables.

So he and his buds draw up a flimsy plan to drive up to the Lucas Ranch and poison the goitered one. Along the way they run into a slew of people, including a real life bounty hunter, a frantic Mark Hamill, and a long in hiding Lawrence Kasden. In the meantime we see that Lucas has become so reclusive and paranoid that he can’t even go to the bathroom without body guards. This is a man who will be hard to kill.

There’s some funny stuff in this script. My favorite character was Casey, who’s the only person on the planet who loves the prequels (the guy incorporates Jar-Jar quotes into everyday conversation). In a world where hating on the prequels has become as ubiquitous as pictures of Zac Efron on Perez Hilton, it was funny to watch a character who unapologetically loved them. I also loved the Lawrence Kasdan stuff, as it’s well-known that Lucas didn’t exactly flip over Kasdan getting so much credit for Empire Strikes Back. Seeing him holed up so that Lucas can’t get to him was pretty funny.

The rest of the stuff is hit or miss. There’s a trivial recurring joke about gummy bears, a random scene dedicated to observations about Super Mario Brothers, and probably my least favorite bit, George Lucas being an alienated asshole.

When you write a comedy, you want the jokes to be fresh. And Lucas being a reclusive dickhead has been done to death. I think there’s even a South Park episode dedicated to it. I was hoping for a more complicated original take on the character, not unlike what’s done with Casey. For example, what if Lucas was actually the nicest guy ever? What if they got there and were all ready to kill him and he made coffee for them and sat them down and started telling them stories? How are you going to assassinate the nicest guy ever? That’s a butchered “off the top of my head” idea and I’m not saying it’s great, but the point is, we needed something fresh here.


But the real problem with The Assassination of George Lucas runs much deeper, and that’s the characters. None of these characters have any substance. They have no flaws, no problems, nothing they’re trying to overcome. Each character is exactly the same at the ending as they are at the beginning. And that’s not going to cut it in a comedy spec.

Take the characters in the recently reviewed “Crazy Stupid Love,” for example. Jacob (the womanizer) is emotionally incapable of opening up to women so he engages in an endless streak of one-night stands, not realizing that it’s making him miserable. Watching him resist conquering that flaw is what made his character so interesting. Or take Cal (Steve Carell’s characer), who’s trying to come to terms with his wife leaving him. He doesn’t know whether to embrace the singles scene or fight to get his wife back. In both cases, the characters are fighting an inner battle. None of the characters here are battling anything. In fact, three of the characters are built on a joke. Casey is home-schooled, Sarge is a one-night stand, and Joanna turned into a lesbian after seeing Princess Leia. That’s as deep into the characters as we get. And Mac, our protagonist? His big problem is that he wants to preserve Star Wars. I’m sorry but that’s just not deep enough to keep us engaged for 2 hours.

Instead, what if Mac had a choice tugging at him? What if he’s at a point, 26 or 27, where he has an opportunity to take a job, to start being an adult with responsibilities, or continue this arrested development lifestyle where he’s obsessed with a children’s movie. Now there’s something actually going on with Mac. He has a choice. He has depth. If you want to see this exact flaw in action (and done well), rent The 40 Year Old Virgin and pay attention to Steve Carell’s character.


Another problem I had was that the script didn’t take advantage of its premise. If you look at a movie like Fanboys, which covers similar terrain, there were all these moments where Star Wars serendipitously intruded upon their journey, leading to a lot of funny in-joke situations. The Assassination Of George Lucas is actually about a piece of Star Wars – the prequels – that hasn’t been explored in cinema extensively. There’s a TON of funny situations Thomas could’ve drawn from these movies but instead we keep focusing on the old stuff. For example, why are we bringing in Mark Hamill, who’s already been done to death? Instead, what if they run into Ahmed Best, the actor who played Jar-Jar? Let’s look at how that role ruined his life and how he hates Lucas as a result. What the hell is Jake Lloyd doing nowadays? Maybe he’s a drugged out misfit who actually thinks he’s Darth Vadar. There’s a moment here where our characters walk into a car dealer. Why not make the dealer like annoying nonsensical Watto? In other words, let’s make their journey to kill Lucas turn into their own Prequel Hell. The current comedic choices here are too obvious and deal with territory that we’ve already seen. Let’s explore something new.

The final issue here is that The Assassination of George Lucas probably couldn’t get made. It paints Star Wars and Lucas in a negative light and even though Lucas would whore out the Star Wars brand to flesh lights if it added to the bottom line, the one thing he does still care about is his personal image, which The Assassination of George Lucas…well…assassinates. That would mean you’d have to make this movie without any Star Wars paraphernalia whatsoever, which I don’t think is possible. That’s not to say all is lost, however. Pretty much all scripts are calling cards anyways, so if this made the right people laugh, it could open the door to a career.

The Assassination of George Lucas was a cute script. But if it’s going to compete in the ultra-competitive spec comedy market, it will need to dig deeper.

Script link: The Assassination Of George Lucas

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Your comedies, even the goofiest ones, should contain some sort of theme – some sort of statement you’re trying to get across with your story. When I finished The Assassination of George Lucas I felt…empty. Without a larger statement, the story experience dissolved as soon as it was over. One of the reasons Toy Story 3 was so great (and all of Pixar’s movies – which put a heavy emphasis on theme) was that it kept harping on the theme of “moving on.” That there are phases in your life where you have to move forward, even if you don’t want to. In Liar Liar the theme was obviously “truth” and the consequences of not telling it. Even in the seemingly depth-less Dumb and Dumber, the theme is “taking a chance.” Refusing to be held back by the rules and restrictions of society. There’s an opportunity in The Assassination of George Lucas to write a movie about people who are afraid to grow up. Had that been explored here, this script would’ve lingered in the reader’s mind, instead of disappearing into space like the opening crawl.

Genre: Sci-Fi
Premise: A group of time-travellers jump back to 12th Century China in search of a rare gene that will save mankind. Problems arise when they find themselves in the direct path of Genghis Khan’s army.
About: Details are scarce about this one, but it was acquired by Sony earlier in the year. David Gleeson is an Irish writer-director who wrote and directed a couple of small features in his home country.
Writer: David Gleeson
Details: 116 pages – Feb 10th 2010 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time of the film’s release. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).


When trying to find out more about this low-key project, I made a call out to my Facebook peeps for more information. A Scriptshadow reader chimed back, “This sold?!! I thought this was going to be the Amateur Week special on Friday. It is so f**kin’ bad!”

To you, Mike, I say….I couldn’t disagree more!

The End Of History starts out much like the sci-fi darling “Children Of Men.” It’s the near future and less than 5000 women in the world are pregnant. Something is preventing the human race from procreating, and if it continues, in about 90 years, earth will look like downtown Pyongyang.

Cool-headed Nathan Scott, however, is going to make sure that doesn’t happen. No place should look like Pyongyang dammit. The Colonel is leading a combination military/scientist team back to 12th Century China, where they’ve located a band of warriors that contain the extinct gene which can reverse the procreation problem.

Scott has a vested interest in the mission. His baby daughter is fighting the killer disease, and won’t live without a gene transplant.

The mission is supposed to be simple. The clan they’re targeting is militarily formidable for the 12th Century, but their weapons might as well be toothpicks compared to what the Americans are packing. Actually, there’s a specific reason the Americans chose this clan. In 100 years, Genghis Khan will wipe every single one of them out on his march through China, permanently erasing any historic influence their presence may have had.

Indeed, when they jump, the sailing is smooth. They infiltrate the fortress without much resistence and the sci-tech team quickly goes to work extracting the gene. But after sending up a quick satellite to get a lay of the land, a horrifying video plays back. An army of 100,000 soldiers is marching DIRECTLY TOWARDS THEM.

Genghis Khan’s army.

There was a malfunction in the jump. They jumped back 100 years LATER than they were supposed to. Which means they’re right in the path of that Ghegis Khan massacre that was the whole reason they chose this location in the first place. Ahh, the irony.

To make matters worse, the hastily scrapped together tech starts malfunctioning in bunches, and after a major explosion, their time travel apparatus is all but toast. The group realizes they can salvage a small piece of the flux-capacitor, but only enough to send a message into the future, not to jump. Their plan is to fix it as fast as possible and send out an SOS. But even under the most optimistic time frame, Genghis Khan is going to arrive before they finish. And that means the unthinkable. A group of rag-tag 21st Century American soldiers is going to have to hold off the most ruthless army in history.

Will they be able to do it?

I have to give it to Glesson. This script straddles the line between ridiculous and awesome so finely that at first I wasn’t sure which side it would land on. But after it got going, I decided on awesome. Usually, in these sci-fi/historic hybrids, either the sci-fi is shoddy and the history is exceptional, or the history looks like it was researched by an 8 year old and the sci-fi is brilliant. Rarely do you find a script where both are handled well, but that’s exactly what happens here, and why I liked the script so much.

And believe me, this isn’t easy to do. One only needs to “travel back” a few years to the abombination that was Timeline to see how to royally fuck up an idea like this. I don’t think I’ve ever heard, read, or seen a time travel story as bad as that monstrosity. There were two castles. People were running back and forth between them for no reason. The time travel had 16,814 rules you had to remember. It was embarrasingly bad.

What The End of History wisely does is it keeps the time-travel plot simple. There’s never a moment where you don’t know exactly what the portagonists’ goals are, and that’s important in a script like this.

I also loved the technology of the war. Oh, I’m not talking about the 21st century technology. I’m talking about all the wacky weapons Khan had in his arsenal. This guy had rudimentary Napalm at his disposal. He had early versions of dirty bombs. He even had an ancient version of the damn Predator (the pilot-less airplane). Watching him unleash these toys on a shell-shocked 21st century army was, in a word, sweet.

However, there were things that kept this from becoming the next Source Code. First, I’m getting tired of these serviceable but ultimately unimaginative motivations for main characters. Yes, Scott has a daughter affected by the killer disease, and that makes his mission personal, but it’s such a derivative motivation that it doesn’t resonate with us. We’ve seen it so many times before. Contrast that with Leo’s character in Inception. Sure there were some problems with the kids storyline, but I have to admit, I don’t remember seeing a character with that particular motivation before, which made it original and therefore powerful.

Also, to echo my sentiments on Layover, there needed to be more dissention inside the group! There’s a troublemaker here, Decker, who adds about as much conflict as an agitated Abe Vigoda. There was so much potential for his character to stir things up, but instead he observes Scott pull off a couple of neat military maneuvers and becomes his BFF. Dissention inside the group – conflict – always makes a mission/goal more interesting, because there’s more for the hero to overcome. If you want to see it how this can help a screenplay, read The Grey.

I also thought Gleeson missed a couple of opportunities. One thing he doesn’t adequately address is what happens if they destroy Khan’s army. Obviously, all of history would change. If they had to fight off this army, but only enough to keep from getting killed, and not enough to become a part of the history books – that’s the kind of unique obstacle that could’ve introduced some interesting challenges. There’s also a female character on Scott’s team who’s half-Asian. What if she were a direct descendent of someone in Genghis Khan’s army? What if killing them wiped her out of existence? Even better, what if she was the romantic lead (a surprisingly absent piece of this puzzle). That would create quite a dilemma as well.

But hey, that’s neither here nor there. Sure the script has some problems (like all time travel stories – there are some holes) but it’s a great spec premise. Contained area. Contained time frame. High concept. These are the kind of scripts that sell when written well, so I’m not surprised that it did.

Still needs to be developed, but overall, enjoyable.


[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: Whenever you write a time travel flick, you have to deal with one specific problem: “Why can’t they just go back and do it again?” The End of History, unfortunately, doesn’t deal with this question satisfactorily. But this is exactly why a franchise like The Terminator is dying. If they fail in killing Sarah Connor or her son, they can just send back another Terminator a few weeks later (or earlier). There’s no end to how many times they can try to assassinate our heroes.

The recommended solution to this isn’t as difficult as you might think. You simply have to make clear that this is a one-shot deal. Maybe the technology is unproven. Maybe the time machine is so expensive that if it breaks, that’s it. Maybe there’s something in your own time travel design that simply doesn’t allow them to jump more than once. If you do it this way, the mission actually means something. Because everyone knows that there are no second chances here. Ignore that rule, and you have a bunch of sophisticated fanboys (the core fanbase for this kind of film) in the audience thinking, “None of this matters cause they can just do it again.”