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I was just going to make this a White Lotus post but I can’t ignore a record-setting weekend at the box office when we don’t get many of those anymore. Minecraft made 160 million dollars over the weekend, making it the biggest video game adaptation opening ever. That’s impressive. So why did it happen? Here’s […]
I’ve been thinking a lot about Scene Showdown and why it didn’t yield better results. I’ve gone on record here saying that you can’t write a good script if you can’t write a good scene. A scene is a mini-screenplay. So you need to be able to make at least those 5 pages entertaining if […]
Enter the Slaughterhouse Welcome to the new Slaughterhouse Review feature on Scriptshadow. I don’t know if this will become a recurring thing or not. I can’t imagine many screenwriters would want to be a part of it. The idea is that I give a review where I don’t hold back in the hopes that the […]
Longtime commenter, Grendl, takes home an easy win on the third screenwriting showdown of the year! I was initially quite down about Scene Showdown because I was reading 20, sometimes 30, entries in a row and not finding even a single respectable scene. To that end, I’m very thankful that Grendl entered the competition because […]
The April newsletter should be hitting your inbox any second now. I talk about the biggest scene of the year. I talk about the Avengers lineup. I talk about how AI is bunk and that you actually want to head in the OPPOSITE direction to be successful. I talk about the key to writing a […]