Search Results for: scriptshadow 250

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Okay so it can be a little hard to get these posts up while reading Scriptshadow 250 scripts, hence the delays in posting and the no official post today. With that said, I did get a chance to see ROOM last night and wanted to share my thoughts with you. In short, holy shit, this might be the best film of the year.

Usually when you have a film that only deals in emotions, and specifically one that deals in negative emotions, the movie can feel like a melodramatic mess. But ROOM avoids this due to some amazing acting and some crafty screenwriting.

For those who know nothing about the film but plan to see it, I’d suggest not reading this review, as I do go into spoilers. But, to be honest, this movie isn’t about spoilers at all. It’s about relationships, particularly the relationship between a mother and her son.

It follows Joy, a young women who was kidnapped by a man pretending to have a sick dog seven years ago. She’s since been stuck in this small secure room that’s impossible to get out of. Her captor has raped her every day, and five years ago, she had a little boy, Jack. The unique thing about the story is that we experience a lot of the world through Jack’s eyes. And this room is all he knows. He has no idea what the real world is really like.

This leads to one of the most harrowing dramatic scenes you’ll see all year. Joy’s had enough and is ready to escape. But to do so, she has to sacrifice her son. After setting up an extended fake illness to make her captor believe Jack is dying, she teaches Jack to pretend to be dead, then rolls him up in a rug and, the next time her captor comes, convinces him that Jack is dead and needs to be buried.

Of course, Jack is really alive, and he’s been taught to jump out of the flat bed of Captor’s pick-up truck and run for help when the truck stops. What makes the scene so amazing is that Jack HAS NEVER EXPERIENCED THE REAL WORLD BEFORE. Imagine that all you know is a 10 foot by 10 foot room and then having ONE SHOT to save yourself and your mother’s life, and you have to do it an endless world you’ve never seen before.

I don’t think my heart has ever beaten so fast.

But Room is captivating for so many other reasons, one of which is the screenplay itself. The script is divided into two halves. The first half occurs in “Room” and the second half in the real world as they try and adjust to this new completely different life. You have Joy, who thought once she escaped she’d be happy, but is instead traumatized by the event and therefore miserable. And then you have Jack, who’s trying to learn to live in a strange world with an infinite set of new rules.

One of the most heartbreaking moments is when Jack asks his mom if they can go back to Room. That’s all he knows. And because Joy protected him so well while they were in that room (pretended that all was okay), he actually liked it there.

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Here’s where things get interesting though. As a screenwriter, all I kept thinking was, “This movie is going to die once they get out of Room.” Because think about it. When they’re in Room, the goal is clear – get out of Room. Escape. But once you’re out, where is the narrative engine? What are the characters trying to get to now?

Indeed, the second of the script is not as structured, but by God somehow they make it work. We’re obviously going to go along with the characters for a few scenes once they get into the real world. We’re curious to see Joy reconnect with her parents and Jack make sense of this alien universe.

But what then? How do you keep the audience engaged?

They pull this off by doing something really clever. Joy has a mental breakdown and has to go get extended treatment. This leaves Jack alone at the house with his grandparents. The narrative thrust, then, comes from something really odd. We want Jack and Joy to be together again. We spent 60 minutes with these two inside a small room together where the two were each other’s world. Something feels unfinished if they’re apart. So there really is no “goal” per se from this point on. We just need to see the two back together again.

And when Joy finally does come back and we get that satisfaction, they add one last piece of narrative thrust. Jack needs to see Room again. And it totally makes sense. This was this kid’s entire life. He has an incredibly strong attachment to it. So he needs to go back. And so does Joy, in a way. They need that closure. And man is it intense when they do go.

This is a small movie that doesn’t have anything other than acting and writing driving it. But it does such an amazing job on those two fronts that I would recommend all of you go see it. It’s top-notch stuff.

[ ] what the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[xx] impressive
[ ] genius

What I learned: I’m all about character goals driving the narrative, as you know. The second half of Room has made me reconsider some things. Maybe it’s okay just to have something unfinished driving the story. Two characters seeing each other again. If we love those characters enough, then we don’t need goals. We just need that closure of seeing the two with each other once more.

amateur offerings weekend

Halloween is fast approaching which means this week’s batch includes some spooooooky horror scripts. Oh, who are we kidding. We get four zombie scripts a week. Speaking of horror, has anyone seen Crimson Peak? Any good? Should I review that, Goosebumps or Bridge of Lies for Monday? Okay, I have no idea if any of this weekend’s scripts will be good. But I liked a lot of the “Why You Should Reads.” Everyone here seems serious about the craft. Vote for your favorite script in the comments section!

Title: Made in China
Genre: Dramedy
Logline: Two estranged sisters from New York travel to rural China to receive an inheritance from the father they never knew. Once there, they find themselves on a wild journey of self discovery as they race the clock to pass physical and psychological tests set forth in their father’s will that will earn them his mysterious legacy.
Why You Should Read: I’ve been an avid reader of SS since its inception, and in fact had two of my first [very shitty] scripts privately reviewed by Carson around the same time he moved to LA. The good news is I managed to get both those scripts to a point where they received 7s on the Blacklist and made finalist in a handful of competitions, the bad news is that the concepts were inherently flawed and would never move beyond this, or get me any read requests. — 4 years and 6 scripts later, I finally feel like the new scripts I’m currently tackling could be ‘the ones’. — Made in China is not one of those scripts. ;) But it is the only script I’ve ever pitched to prodcos and actually got read requests from (no callbacks). So, as ready as I am to throw this script in a draw and move on, I feel like I owe it one last chance to find out why the logline appeals (over 2:1 pitch-/request ratio) and where I’m failing to deliver what I promise in the premise. I’m hoping the generous SS community could tear this apart. I like brutal honesty, it’s the only way to grow. :) Thanks!
Writer: Billie Bates
Details: 95 pages

Title: Wet and Wild
Genre: Comedy
Logline: The lives of several young people intersect during the course of one blistering afternoon in July 1991 at a Wet ‘N Wild water park. (Stand by Me meets Dazed and Confused meets Hot Moves)
Why You Should Read: Hi. I’m Derek Williams. Amateur Friday alum. My script Goodbye Gene was reviewed a couple of years ago. Well…here I am again. — My goal with this script was to make an epic Summer movie. I love trashy teen sex comedies from the 80’s. USA UP All Night type of stuff. Yeah they’re bad films, but they have this undeniable spirit. 80’s filmmakers high on the cocaine making T&A flicks. Lol. I also love what Tarantino is doing lately. Playing with genre. — So I thought, “what the hell?” I’ll try and apply that 80’s teen sex genre feel to my next script. — I didn’t enter the Scriptshadow 250 because I was out of the country and off the grid all Summer. By the time I heard about it, the (extended) deadline was two days away. Nope. This script was only at 95% at that point. Had to miss it.

Title: Team Halloween
Genre: Adventure/Sci-Fi/Comedy
Logline: A group of Halloween-obsessed friends stumble across an otherworldly device and turn everyone in town into their Halloween costumes! They team up with a wacky scientist to fight through the chaos, get the device back, and make sure the world doesn’t turn into Halloween for real–forever!
Why You Should Read: Because it’s the perfect time of year for it! And because, in no uncertain terms, I wanted to create a go-to, all-ages Halloween ‘staple’ movie (the kind of movie that you have to watch whenever the season rolls around, like ‘It’s A Wonderful Life’ is for Christmas, ‘Jaws’ is for the Fourth of July and ‘Groundhog Day’ is for Arbor Day), and I wanted to see what the world’s biggest group of smart script-readers think about it! Hardly anyone agrees on what movie they HAVE to watch every Halloween, and almost none of them are appropriate for parents to watch with their kids. I genuinely want a movie that groups of people will get together to watch for decades to come. I want parties dedicated to it. I want the title to become a verb. I want a movie that kids, teenagers, adults–literally everyone–will want to see because it’s funny, smart, thrilling, and touching. It’s a heartfelt return to the glory days of blockbuster movies that know how to have fun. It’s Back To The Future meets The Monster Squad (which was, of course, The Goonies meets Halloween); it’s big, it’s exciting, it’s all-ages (read: FOUR QUADRANT, baby) and it doesn’t overstay its welcome. Plus the title is catchy as hell, isn’t it?

Title: Caina
Genre: Crime Drama (with a splash of comedy)
Logline: In order to escape a debt owed to Irish gangsters, a man disguises himself as his dead twin brother, only to suddenly find himself involved with the Italian mob and DEA.
Why You Should Read: Oh how I long to be a professional screenwriter. To be at a post-Oscars party with a martini in one hand and an actress in the other, slow dancing while the band plays “Midnight Serenade.” Yes, I’m delusional. Anyway, most people who have read this have told me they like it. It recently advanced to the 2nd round (15%) at Austin and I got very nice compliments on it from them. But I have exhausted all rewrites from my brain and compliments don’t help me any. So it’d be nice if you and the Scriptshadow community could tear me to shreds which will be more helpful. At worst, your readers will know what a 2nd round script looks like and compare theirs accordingly.

Title: LRKRZ
Genre: Horror/Slasher
Logline: Deep in the twisted and lawless labyrinth of San Francisco’s Golden Gate Park, a hip sociologist named Vega and her dirty gutterpunk friends are viciously hunted by the Lurkers, a pack of deranged, homicidal hobos — or maybe something even worse.
Why You Should Read: It’s always a lucky day when an idea picks you. Here, I had no desire to draft a horror screenplay, but frequent walks through San Francisco’s parks got me obsessed with what goes on there after dark. I mean, if the City streets are this sketchy during the day, then the nighttime park must be a fucking murder zone. And so the Lurkers were born, and now I’m half convinced they’re real. Definitely dirty business. — I’m more than a little over the current state of horror movies, so this is my effort to take it old school, with a focus on characters and a slow build. But for the shots of San Francisco it would cost little to make, so I hope I can convince an edgy director to take a chance. — Thanks again for all your hard work, Carson, it’s a real inspiration.

Today I get a momentary respite from the Scriptshadow 250 to review a real-live spec sale. How does a 500 thousand dollar script hold up against your contest entries?

Genre: Fantasy
Premise: A cancer-stricken teenager gains cartoon powers when he finds a magical doorway that leads to a cartoon universe inside his missing father’s old office.
About: This script just sold a couple of weeks ago to Warner Brothers for half a million bucks! The writer, Mike Van Waes, used to be an assistant at the Jim Henson Co. and, not surprisingly, has his own web comic (called Vexed Wisecracker – write what you know!). The script sold without an attachment. Nice!
Writer: Mike Van Waes
Details: 118 pages – July 2015 draft

Looney-Tunes-Acme

It’s happening quietly. But it is happening.

Specs are selling, my friend.

A sci-fi spec called Ascension just sold yesterday and Matthew Vaughn(!) is going to direct it. Matthew Vaughn tends to direct IP property that he finds himself. So him attaching himself to an original spec is a big deal. With the recent sale of The Virginian, and now Hammerspace, the spec market has quietly come alive.

I want to ask why but I also don’t want to ask why. This is one of those waves you just ride.

Mason Mulligan is 16 years old and doesn’t have a lot of time to live. He’s been diagnosed with an aggressive form of cancer, and sometimes simply getting out of the house is difficult for him. Not that Mason is feeling sorry for himself. He hates that his mom babies him. And that his younger brother, Wyatt, has been tasked by said mom to follow him around and make sure he’s okay.

One day, in a fit of rebellious angst, Mason heads over to the decrepit roller rink his father used to use as an office. Mason’s father, Henry, is the creator of Hammerspace, a popular “Spongebob Squarepants” like character who a comic book company bought off him early and turned into a smash hit on every platform imaginable. Unfortunately, because of a bad deal, Henry never saw any of that money. That might have contributed to Henry disappearing. That’s right, nobody’s seen Mason’s father in two years.

Anyway, while reminiscing at the old rink, Mason finds a magical key that allows him to open up a magical locker that takes him into a Narnia-esque animated universe where he meets Punchy, the 3 foot-tall squattish overly-happy main character his father created. Punchy is so excited to meet another human being besides Henry that he follows an annoyed Mason back into the real world.

Meanwhile, Mason starts to gain animated powers, like the ability to walk on air, get slammed by a frying pan with no repercussions, and defy human physics. As fun as that is, Mason learns through Punchy that his father might still be alive in the animated universe, which means he must find and confront him about why he left the family.

As most of you know, I’m reading through 250 amateur screenplays for the Scriptshadow 250 contest. It’s nice to mix in a professional script that just sold, as I can ask myself, What is it that this guy’s doing that the contest entrants aren’t doing? Why did his script sell?

Well, for starters, you gotta be professional. I know that’s a vague term so let me elaborate. I was reading a contest script yesterday. I was five pages in and I liked what I’d read so far. Then I saw a misspelled word. It was a minor mistake, but it was a mistake nonetheless. To the outside observer, this might seem like an overreaction. Who cares, right! But to someone who’s read thousands of amateur screenplays, this was a red flag. I’d seen it so many times. A red flag in the first five pages ALWAYS leads to more red flags.

Sure enough, on the very next page, the paragraphs started to get longer. They went from 3-4 lines to 5-6 lines. A writer who isn’t putting in the effort to keep his paragraphs short and to the point? Who’d rather be sloppy and redundant, making the read more of a chore? Red flag.

In the coming pages, more spelling mistakes. And now misused words were showing up. And the dialogue, which was crackling before, was becoming sloppy, as if the writer was no longer proofreading what he read. He was just flying by the seat of his pants and refusing to do any rewrites.

Naturally, the story continued to get sloppier, to the point where I didn’t even know what was going on. And it was only page 25. That’s why when I see that early red flag, I always cringe. It’s like seeing an ant in your apartment. THERE’S NEVER JUST ONE ANT. There are more lurking. It’s only a matter of time before you find them.

Hammerspace was tight and professional. No red flags. You could tell this script had been combed over, outlined, rewritten, double-checked, triple-checked, quadruple-checked. Doesn’t matter if you hated the script. You could tell that the writer made a professional effort. And while I shouldn’t be praising a script for that (professionalism should be a given), I see it so rarely on the amateur level, that I do appreciate it whenever I encounter it.

Now, what about the story? That I’m less sure of. Hammerspace takes a familiar concept and explores it through a new medium. We’ve seen the normal guy who gets super powers, of course. Hammerspace asks, “What would happen if you got cartoon powers?” My question is: Is that a compelling question?

Because while I liked the idea of a kid whose cartoonist father disappears and he goes looking for him only to end up in the cartoon space he created, this is less about that storyline than it is about Mason being able to walk on air and survive zany moments like being hit with a frying pan. The gimmick gets old quickly and never really gets used in an interesting way.

I actually thought Hammerspace was going to be darker. It starts off with this terminally ill kid dealing with the end of his life and his father who went missing two year ago. But as the script went on and it focused more on the aforementioned powers and the silly character of Punchy, it felt more like the cousin of the Goosebumps movie opening this weekend.

And that may be exactly why franchise-starved Warner Brothers bought it. But I guess with the script teasing something darker, I felt let down.

I also don’t think the script had a strong enough narrative engine. Once Punchy E.T.’s himself into Mason’s life, it isn’t clear where the script wants to go. The dad stuff is still always looming, but never quite thrust into the spotlight, leaving for a lot of characters wandering around and getting into random hijinx (here comes the bully!).

Contrast this with the similarly-conceived Ready Player One, about a kid going on a quest inside a popular video game universe, where the goal is clear. Solve the riddles that the creator placed in his game. If you solve them all, you get the creator’s entire trillion dollar fortune, as well as the game itself. Talk about clarity and high stakes. We never had that here. Or, to put it in Scriptshadow terms, the GSU was muddled at best.

I don’t want to sound like a bummer. I’m just not sure where they’re going with this. They could either Charlie Kaufman this motherfucker or turn it into the next Zathura. Right now it’s riding somewhere in between, and that’s probably why I didn’t respond to it as much as I wanted to.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Sophistication of Presentation. Sophistication of Presentation is the minimum level of skill you’re required to display on the page in order for the reader to judge you solely on your story (and not on your writing ability). Sophistication of Presentation isn’t just about avoiding spelling and grammar mistakes (although that’s part of it). It’s about having a strong understanding of sentence structure, of vocabulary, of how people speak to one another. Here’s an early line of dialogue from an uptight female friend of Mason’s in Hammerspace: “But maturity is more a state of mind. Don’t you think? Like, a search for greater meaning. Intellectual curiosity. Finding the poetry within what others find trivial.” This is a writer who clearly paid attention in their English and writing classes, someone who passes the “Sophistication of Presentation” bar. What I usually encounter is something more like this: “You’re not a mature person, Joe. You should stop being an a-hole and learn more to be a person of intelligence.” Do you see what I mean? There’s a lack of sophistication to that sentence. When I see that lack of sophistication displayed throughout the script, it’s a quick sign that the writer isn’t ready for the big leagues yet.

amateur offerings weekend

I know you’re all wondering about the Scriptshadow 250. I’ve already started e-mailing the top 250. I’m going to be doing that ALL DAY. Since I’m also going to the movies, I may be e-mailing some people deep DEEP into the night. But if you haven’t received an e-mail by midnight Sunday (Pacific Time), it sadly means you didn’t make the cut. Make sure to check your spam and promotions folders just in case. And to help you pass the time so you don’t go insane, here are 5 amateur screenplays to check out. Vote for your favorite in the comments. To make it easier on me, place your vote (My Vote = Script Title) at the top of your comment. Thanks. This should be a fun day!!

Title: By Forces Unseen
Genre: Thriller
Logline: A drifter with a secret past finds friendship and love in Portland’s animal liberation underground, but the longer she stays, the more she puts everyone at risk.
Why you should read: Our relationships with animals are complicated, if not morally schizophrenic – pet this one, eat that one. Is the Animal Liberation Front made up of heroes willing to risk their freedom to save animals, or are they violent terrorists? Or something else? Regardless, I think these people lead interesting double-lives.

Title: Pinchers
Genre: Comedy, Horror, Sci Fi
Logline: The 100th annual Crab Fest is right around the corner and a small town starts to experience a series of grisly murders that could be the work of a serial killer… or giant crabs.
Why you should read: As a fan of Scriptshadow, I wanted to submit something that was a little more “fun”. There’s a lot of great scripts that come through the site, but I feel like there aren’t a lot that fit into that “Tremors” or “Pirahna” mold. I wanted to submit Pinchers because I wanted to submit something that’s meant to be watched on late night cable with beer and pizza. I’m excited to get feedback from a community of writers who may not read these types of scripts that often. After reading your review of “See Something” I thought it would be interesting to get your thoughts on a script like “Pinchers”.

Title: La Guerra! (Spanish for War!)
Genre: Action, Comedy
Logline: A couple, who together runs a powerful drug cartel, files for divorce and ignite a turf war when neither party can reach an agreement as to who gets what share of the massive empire they’ve built.
Why you should read: I’m all about the big idea. The big concept. This script is proof of that. Not too long ago, you had a post asking everyone to talk about the kind of movies that they want to see made. Well, I only write the kind of movies that I want to see. This being one of them. I believe this has the potential to be one of those fun, summer tentpole movies. But is it any good? I’ll let you decide…

Title: Born to Die
Genre: Horror-Thriller
Logline: A career con-man with a terminal illness gets a last chance at survival and redemption when the CIA tap him to help locate an old associate thought to be the source of a zombie pandemic.
Why you should read: As for me, I’m a Chicago-based amateur screenwriter focused on features and pilots and like everybody, looking for representation. I’m also looking to learn and improve as much as I can with each script. “Born to Die,” is a horror crime-thriller in the vein of “28 Days Later” meets “Zero Dark Thirty.” (i.e. Zero Dark Zombie) The zombie genre is well-trodden territory but what my story aims to do is focus on character, spine-tingling thrills, and thoughtful twists to create a unique take on why audiences find these films terrifying and compelling. It blends the horror and crime-thriller genre with the goal of creating an intelligent, thrilling, and terrifying script with a unique voice.

Title: The Only Lemon Tree on Mars
Genre: Science Fiction
Logline: When recent, inter-global events threaten to disrupt the idyllic life on the first Mars Colony, a woman with a secret to hide must do all that she can to prevent neighbors in her small town from taking up arms against each other.
Why you should read: I believe that audiences want to be challenged. Why? Because I go to the movies a lot and I like to be challenged. So, it stands to reason that when writing I choose topics that are challenging with characters who are flawed but relatable. This is what led me to write “The Only Lemon Tree on Mars.” Like all good sci-fi there’s an allegory about today buried in there; specifically the modern political process. And although there are a few action beats, it’s really a drama about a woman struggling to make the world better despite the machinations of men. Most importantly, she does this by being a woman, and not acting like a man. In this day and age, that’s an important distinction.

Get Your Script Reviewed On Scriptshadow!: To submit your script for an Amateur Review, send in a PDF of your script, along with the title, genre, logline, and finally, something interesting about yourself and/or your script that you’d like us to post along with the script if reviewed. Use my submission address please: Carsonreeves3@gmail.com. Remember that your script will be posted. If you’re nervous about the effects of a bad review, feel free to use an alias name and/or title. It’s a good idea to resubmit every couple of weeks so your submission stays near the top.

Genre: Sci-fi
Premise (from writer): In a future where robots run grisly human-fighting rings for sport, any human who survives 72 matches is given 72 minutes to win their freedom–or die.
Why You Should Read (from writer): I moved to Los Angeles to specifically pursue a career in waiting tables. I was originally gonna write a biopic about Nikola Tesla’s chef, but figured this would be more interesting. This script has such a big fat concept, that when it took a selfie, Instagram crashed. Do not read it if you hate: space, hyper loops, nihilism, invisible architecture, and futuristic theories. FULL DISCLOSURE: I’m an alien that’s trying to blend in with everyone.
Writer: Robotic Super Cluster
Details: 85 pages

Nicholas Hoult in Cannes.

Hoult for president! And for this movie.

I suppose Game of 72 was the perfect script for today. As I struggle to decide on my last few slots for the Scriptshadow 250, my mind is on the verge of madness. And let me tell you, there isn’t a better script to read when you’re on the cusp of insanity than this one. I want you to imagine Steven Spielberg making A.I., but with Rob Zombie’s brain downloaded into his cerebral cortex. The word “trippy” doesn’t even begin to describe this bizarro eye-assault.

But before I get to that, I want to know which movie I should see and review for Monday. This is the best movie weekend of the year so far, with Sicario (great script), The Martian (great writer success story) and The Walk (amazing special effects) all coming out at the same time! I’m considering doing my first triple-feature in ten years, but I don’t think I’ll have the time. So which one do you want me to review? There’s no wrong answer!

Okay, on to Game of 72, which was my favorite logline of the bunch so I’m glad it won. Well, I should say I WAS glad that it won. Now? I’m not so sure.

The year is 2820. Earth is run by robots, aliens, and genetically modified monsters. The only thing these beings seem to care about is entertainment – specifically human-on-human fighting. They take the humans, chain them up like dogs, torture them, strip them of their names (replacing them with numbers), and force them to fight each other to the death.

Sounds fun, right?

The only way for humans to escape this misery is to win 72 fights (nearly impossible), after which they’re entered into something called “The Game.” In “The Game,” you have 72 minutes to catch a wandering orb. If you succeed, you gain your freedom, are upgraded into a human-robot hybrid, and get the choice to live forever.

So the stakes are high.

Our hero, 28 year old Finn, is one of the few fighters who’s managed to accumulate 72 wins. He joins two others who have managed this impossible feat – Nala and #9560 – and before the trio even knows what’s going on, they’re thrown onto an interplanetary train that shoots them off to Mars.

When they get to Mars, none of the monsters or aliens have ever heard of The Game. They don’t even know who these humans are. In fact, there’s no one to tell them how this game works. Complicating matters is that there’s a disembodied voice living inside of Finn who keeps telling him to do the opposite of what everyone tells him to do.

No more than five pages after we arrive on Mars, our players are told they’re going back to Earth, so they jump on another flight, and arrive into some kind of mind disco. Yes, a “mind disco.” As it’s explained to us, the music isn’t actually being played. It’s “transmitted through everyone’s bodies and souls, emanating from within.” Huh?

I could go on here, but I think you get the gist: THIS SCRIPT IS FUCKING NUTS.

Look, I’m all for imagination. Just yesterday I was complaining about writers who DIDN’T use imagination when writing their queries. But there’s adding jam to your sandwich and there’s dumping the entire jar on it. Game of 72 throws you into an information ocean, never letting you above water to catch your breath. Here’s a typical page from the script:

Screen Shot 2015-10-01 at 11.27.41 PM

Let’s see what we’ve got here:

1) Italics-based writing.
2) Bolded writing.
3) Underlined writing.
4) TONS of information.
5) TONS of imagery.
6) Manic writing style.
7) Characters with number names.

The whole script reads like this. Here’s another line, picked at random: “He FALLS, an accordion of 100-copies of him are frozen mid- AIR. Thousands of MAGNOID thoughts enter his head. DEAFENING. The sensation of sinking into LAUGHING GAS, nitrous oxide.”

Huh?

I’m not even sure what to say. I mean, our writer is clearly talented. He had one of the best “Why You Should Reads” of the year. It showed that he’s clever, he’s imaginative, he can write. But it feels like for this script, he ingested an entire Starbucks store and wrote everything freehand, gripping the pencil like a knife, and stabbing 20,000 words onto the page without ever going back to see if he’d murdered anyone. Particularly the English language.

This is a cut and dry case of information overload. Too much style, too much imagination, too much action, too much information. As screenwriters, we do want our scenes packed with action and plot. But there’s a difference between drinking a beer and buying the brewery.

Truth be told there were a couple of red flags before my exhaustion kicked in. People use bitcoin in the year 2820? Space-X (created by Elon Musk) is the main form of transportation? I might buy into this if the year were 2075. The year, however is TWENTY-EIGHT HUNDRED! There wouldn’t be any recognizable brands still around, especially if the world had been taken over by robots and aliens.

The official moment I gave up on the story was when we went to Mars, and after five pages, came right back to Earth. To me, that indecision embodied the script’s biggest issue – its lack of focus. Our writer couldn’t find something interesting to do on an ENTIRELY SEPARATE PLANET, to the point where he had to bring our characters right back to the place they left just minutes ago.

And if you took the time to look deeper, it didn’t seem like anything had been thought out. Why didn’t anyone on Mars know about The Game? And if nobody knows about The Game, then aren’t you telling the reader that it’s not a big deal? And if it’s not a big deal, why should we care if these characters succeed or not?

In the flawed but fun Arnold Swarzenneger movie, The Running Man, the whole world watched that show. The writers made sure you knew everyone on the planet was obsessed with it. So the objective seemed important. With these characters, they’re not even sure if they want the prize (to live forever). Protagonists who aren’t even excited about achieving their goal? That’s a recipe for screenwriting disaster.

I like this writer here. I just think he tried to be too cute and stuff too much into every page. Dial the imagery back. Dial the world-building back. Get rid of the unnecessary details (the 9th version of the monster subset).

I say this over and over and over again, and nobody listens. The best screenplays are simple easy-to-understand stories with complex characters. Once you switch that emphasis around (to a complex story with simple characters), I won’t say you’ve hung yourself, but you’ve definitely tightened the noose.

This script was such an assault on my senses that I almost gave it a “What the hell did I just read?” Seriously, it got to the point where it hurt my head to keep reading. You’re a talented writer and better than this. Let’s nail the next one.

Script link: Game of 72

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Information overload is a script-killer. Nobody wants to be inundated with description-porn on every single page. Dial it back. If it’s not easy to ingest what’s on the page, we’re going to give up on you fairly quickly.