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First of all, I want to thank everyone who sent a submission in for Halloween Amateur Showdown. I got a lot more submssions than I thought I would.

BUT!!!

I have to take a moment to plug my logline service (e-mail me at Carsonreeves1@gmail.com with the subject line “logline” for a consult). So many of these submissions shot themselves in the foot due to terrible loglines with fixable issues. If you’ve never received instruction on how to properly write a logline, you should seriously consider a consult. The basic option is just $25 and the deluxe is $40. And, trust me, you’ll have a much better feel for how to properly write a logline after you get one.

Moving on. I tried to vary the TYPES of horror scripts as much as possible. That way we didn’t get 5 contained horror movies. So that may have been why your script didn’t get chosen. Other reasons your script didn’t get picked: There were a lot of loglines that weren’t clear. Some that were too outlandish. Some that sounded so simplistic I thought they were a joke (“A man believes he’s living in a haunted house and recruits his family to help him”). Some that were embarrassingly general (“A group of friends head out to a remote setting and, fearing an unspeakable evil, prepare to face it while also battling demons within.”). Some that sounded too similar to recent entries. And some that may have appealed to others but simply weren’t my jam.

What follows are the pitches that rose to the top.

Amateur Showdown is a single weekend tournament where the scripts have been vetted from a pile of hundreds to be featured here, for your entertainment. It’s up to you to read as much of each script as you can, then vote for your favorite in the comments section. Whoever receives the most votes by Sunday 11:59pm Pacific Time gets a review next Friday.

Got a great script that you believe can pummel four fellow amateurs? Send a PDF to carsonreeves3@gmail.com with the title, genre, logline, and why you think your script should get a shot.

Title: Genesis
Genre: Creature Horror
Logline: Trapped in a mountain resort by a parasitic fungus that transforms its victims into deadly hosts, a timid CDC epidemiologist must learn to lead the group of mismatched survivors to escape this primordial terror.
Why You Should Read: After my last entry on the site, “The Crooked Tree,” was selected for a previous Amateur Showdown, I received invaluable feedback from the readers that I applied to my latest effort, “Genesis,” which explores the consequences of genetically-altering Mother Nature. Drawing inspiration from a slew of 80s classics, my career as a Registered Nurse, and a few real-life scientific oddities, I crafted a unique creature-feature that serves as my love letter to this subgenre. I hope my entry impresses you enough to select it for a coveted spot in this year’s Halloween Showdown!

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Title: Street View
Genre: Horror/Found Footage
Logline: When a Google Street View driver unknowingly captures footage of a murder on a desolate highway, she must figure out what she has and who wants it before she becomes the next victim.
Why You Should Read: Why you should read it: Causeway Films in my native Australia (The Babadook, The Nightingale) recently broke their rule about not accepting unsolicited scripts after my pitch to them but provided only brief feedback about why they ultimately opted against adding it to their upcoming slate, so I believe I’m close enough that the Carson words of wisdom can hone it into something that I can get made. I feel it has the commercial appeal of the found footage/horror genre but also delves into deeper themes regarding the increasing privacy intrusions of big tech in our lives and the increasing divisions between people (particularly city and rural) that stem largely from Big Tech-facilitated ideological echo chambers. The Street View car driving through forgotten towns strikes me as the perfect embodiment of these themes. I’ve also had the awkward conversation of requesting the use of a rural property belonging to a friend of mine to film a home invasion scene where my friend had previously been a victim of a home invasion at that property! I think that chutzpah alone deserves a read. Also, this is the real camera used to take street view photos. The horror practically writes itself!

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Title: POSSESSIONS
Genre: Supernatural Horror
Logline: An estranged daughter returns to her childhood home to help with her mother’s extreme hoarding only to discover her mother cursed by one of her many, many possessions.
Why You Should Read: Way back in December (Re: The Interventionist) you asked if anyone had done a hoarder horror movie. And then your review of 10/31 had a hoarder house in it and I was like, damn, I better finish my horror feature already! So after months of it sitting there waiting for it to be rewritten (again), I dug down and got to it. Gone is the Dead Kid Backstory in favor of a story more focused on a woman learning to take care of her aging mother… who happens to be possessed. Yay! I welcome any Marie Kondo / KonMari method jokes. Enjoy!

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Title: Catharsis (note to writer: you need to retitle this, “Rage Room”)
Genre: Social Horror
Logline: Following a traumatic incident in a rage room, a spineless office worker develops strength and self-confidence — and an insatiable, murderous aggression that threatens to take over.
Why You Should Read: Rage rooms are simple: pay a small fee to occupy a room for 10-20 minutes and SMASH THE FUCKING SHIT out of mundane, breakable objects. With methods of choice ranging from baseball bats with home run dreams to sledgehammers that have never met something they couldn’t pulverize, you can customize your destruction of plates, printers, and other office or domestic fodder to your heart’s blood-pumping delight. All in the name of “self-care.”

In our current socio-economic and political climate, our globe is warming up to rage rooms in nearly 30 countries, with the US of A boasting 250+ locations that have increased exponentially in the last five years. The real kicker? The pursuit of catharsis often recycles its initial stimulants of stress and aggression. Meaning… this trend ain’t going anywhere soon. And just like escape rooms, you are trying to solve a puzzle: “What do I have to destroy to create a little peace and quiet?”

With this “Catharsis,” great power comes with great responsibility to gain more power, even if the objects in the way are made of flesh and bone. A good horror story should tackle relevant subject matter or universal fears or the dark symptoms of the human condition. Or, hey — crack open this PDF and try to find all three!

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Title: INFANT
Genre: Horror
Logline: A sadistic rapist/murderer is captured by a quartet of women and infantized (shaved, crippled so he’s forced to crawl, diaper, etc) in order to re-educate him on how to treat women and act in society but the women instead use him for their own dark psychological needs until one decides they’ve gone too far and plots to free him.
Why You Should Read: INFANT is a proton torpedo into the Death Star of current society that was influenced by Frederick Friedel, Canucksploitation movies like CANNIBAL GIRLS and DEATH WEEKEND and LAST HOUSE ON THE LEFT.

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It’s Horror Month here at Scriptshadow. Sometimes the horror is in a finely crafted scary script. Sometimes it’s in my harsh analysis. And sometimes it’s in how badly a script is written. Whichever way you twist it, we’re getting our horror fix.

I wanted to focus today’s article on what writing tool gives you the most bang for you buck in the horror genre. Does anyone know? Does anyone want to venture a guess? Are there any brave souls who want to give their answer in the comment section before they read on then NOT EDIT their answer? Go ahead. We’ll only kind of make fun of you.

Before we get to this most important of horror screenwriting tools, let’s talk about a few of the other big ones. First, you want to put your hero in a situation that’s hard to get out of. The harder it is to get out of, the better. Take one of my favorite horror films, The Others. Our characters are stuck inside a haunted house but unfortunately they can’t leave because the two children suffer from a rare disease whereby they can’t be exposed to the sun.

Or, if you want to go with a more straight-forward example – someone’s stuck on an island, like spec screenplays, Beast, and Don’t Go in the Water, both of which sold.

This issue was my big beef with IT 2 compared to IT 1. In IT 1, they were kids. They were stuck in this town whether they liked it or not. In IT 2, they could drive away whenever they wanted with only the vague threat of “something bad happening” if they did. The more impossible the situation is to get out of, the more fear we’ll have for your characters. So make sure you have that plot point squared away.

Next, the more effort you put into your characters, the more you get out of them. Horror is a genre where if you come up with a clever premise (It Follows) or execute a basic premise strongly (The Conjuring), you don’t need to create great characters. As long as audiences are scared, they’ll feel like they got their money’s worth. But if you want to write a horror script that has a way better chance of getting noticed, put more effort into your characters.

Let me explain why this is. Say you read a news article about a crazy killer who captured and tortured people on some remote hiking path in Washington. You might find that story disturbing but, ultimately, forget about it next week. Now let’s say you personally knew one of the victims of this man. That story becomes a whole different ball of wax. It’s much more intense. It’s much more real. The thoughts of what happened to your friend won’t ever go away.

That’s what you’re trying to do as a writer. You’re trying to create characters who people empathize and sympathize with to such an extreme that it feels like someone they know. That means making us like them in an early scene. It means giving them flaws and fears and insecurities that people can relate to. It means creating unresolved conflict between them and the other characters which we can also relate to. It means giving us tons of insight into what makes this person unique so as to create a persona that’s original and therefore REAL.

Think of your characters as a meter. The more you fill the meter up, the more we care about them. Full meters pay huge dividends later on when that character is in trouble because now we want them to live just as much as we’d want a friend to live. One of the reasons I only kind of liked yesterday’s script was that I never felt connected to any of the characters, particularly because they were such downers. They were all negative. There was nothing about them to like. And as much crap as screenwriting teachers get for harping on character likability? It pays major dividends when you do it well.

Moving on, let’s talk about the second most important screenwriting tool in the horror shed, and that would be BUILDING A SENSE OF DREAD – both in the movie, and in individual scenes. Most beginner horror writers think that the best scares are jump scares. But jump scares are empty. The more important tool you should be implementing is the BUILD UP. You want to put your character in a perilous situation and then build towards the climax of that situation.

A basic example of this would be to put a child at the end of a long hallway in a scary house. At the end of that hallway are the stairs down to the front door, his escape. But should even a single deranged killer/ghost/monster/zombie hear him, they could pop out of one of the hallway doors and R.I.P. this poor little nitwit who should’ve known better than to enter a scary house in the first place. You could build an entire five minute scene around this scenario, him tie-toeing down the hallway slowly, trying not to make any noise.

Or, for a real movie example, check out Midsommar. An entire 10 minute scene revolves around everyone gathering together, waiting for two older characters to slowwwwwly make their way up to the cliff to speak, only for them to finally jump to their deaths. This scene doesn’t work nearly as well without the build. The build is the fun. It’s what creates anticipation in the audience making them curious for the scene’s conclusion.

And that finally brings us to the most important tool in horror. Has anybody figured it out yet? It’s… drumroll please…………. Duhduhduhduhduhduhduhduhduhduhduhduhduhduh………. DRAMATIC IRONY! Dramatic irony is when we, the audience, know something the protagonist does not. And while you should be using dramatic irony in every genre, the reason it works so well in horror is because the best dramatic irony is the kind where we know our heroes are in danger but they do not.

Dramatic Irony was used extensively in yesterday’s script, River. We start the movie off seeing this man kill a fisherman. However, the children who then come up to grieve their father’s death don’t know he was killed. They were told it was an accident. So the second they show up, we see a POV of someone watching them from the woods. And now we know they’re screwed. I believe the writer waited an entire 20 pages before he revealed to the characters that someone was after them. But that 20 pages is still entertaining because we the audience were worried the whole time that they were being hunted and didn’t know it.

You can use dramatic irony at ANY point in the screenplay. It doesn’t just have to be in the setup. Silence of the Lambs famously uses it in its final scene where Clarice enters Buffalo Bill’s house but has no idea he’s Buffalo Bill. WE DO. But she doesn’t. And that’s what makes the scene so riveting.

So if you’re ever at a loss for a good horror scene, throw one of these in your script. They’re almost guaranteed to work. Not only is it an extremely simple way to draw the audience in, but it allows you to cover lots of pages since these scenarios are most effective when they’re drawn out.

Bonus Horror Month Question: What’s the scariest scene you’ve seen in the last couple of years and what was it specifically about the writing that made it so effective?

Genre: Horror/Thriller
Premise: Three adult siblings pay respects to their deceased fisherman father by visiting the remote river he died on, only to find themselves stalked by a masked killer.
About: This script was purchased for the writer, Joshua Giuliano, to also direct. Giuliano knew that to rise above the sea of writers trying to break in, that directing his own stuff was the way to go. So he wrote and directed the short film, In Sound We Live Forever, which served as a business card for River. The plan obviously worked. Giuliano wrote River while working as a Postmates delivery driver in Los Angeles.
Writer: Joshua Giuliano
Details: 96 pages

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Thea Sofie Loch Naess for Lucy?

We’re back in Halloween mode with a spoooooky masked killer spec. And I’ll be honest. I tried to read this once before and gave up on page 2. Why? Because of this note on the first page:

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I read this three times and still didn’t understand it. So how did the script survive such a confusing prologue? I’m guessing because it’s a writer-director project and this is obviously a directing note for himself more than the reader. Normally, I’d say the last thing you want to do is give your reader confusing homework right before the script starts. But here, the writer gets a pass as a director.

Despite returning to the script with skeptical eyes, I was surprised by how much I liked it. River works because it’s not afraid to go to the dark places a concept like this requires.

We start our teaser with a 58 year old fisherman taking his old boat out on a remote river. After settling in, he decides to take a swim. Not long after, he hears someone in his boat. He jolts up to see that a giant man is pulling up the anchor. Then, in the boat version of North by Northwest, he starts zig-zagging around the river trying to slam into the fisherman. The fisherman runs out of energy and gets rammed, dying immediately.

Cut to a few weeks later where we meet the athletically obsessed Lucy, 29, her man-child 26 year old brother, Drew, and her super-serious older sister, Carla. The group have driven down to the same river to take that same boat out. That’s right, the fisherman was their dad. Unfortunately, they don’t know he was murdered. The local police labeled it a boating accident.

So they go out on the river, park the boat, and each say their piece about their deceased father, only to realize the engine won’t restart. Carla decides to swim to shore, go back to the car, and get help. But when she does, a masked man steps outside of the woods. Carla knows danger when she sees it, turns back to the boat, and the man jumps in and swims after her. She gets back to her siblings, and the masked man swims back to shore.

Terrified of this psycho, they figure they should take their chances on the other side of the river. But then a second masked person, a woman, appears on that side! They’re surrounded by a crazy married serial killer couple. Wonderful. They wait til night but that’s when they hear something approaching their boat. Lucy is being pulled off. Carla jumps in the water to help her. There’s a scuffle, and Drew gets Lucy back on the boat. But where’s Carla? That question is answered an hour later when they hear her screaming in pain. And then a fire lights up on the shore. It’s Carla, being burned alive.

The remaining siblings now know that waiting is not the answer. So they swim to the other side, taking their chances with the lady serial killer. They kill her by the skin of their teeth, but hear the husband close by. They must run through an unfamiliar forest in the middle of nowhere to escape this guy, a task they soon realize may be impossible. Will either of them make it out of the night alive? River does a great job making sure you don’t know the answer til the final scene.

I love simple premises like this one. You set up a clear scenario where the heroes are in danger. Make it slightly different from stuff we’ve seen before. And you’ve got yourself a movie.

Where writers run into trouble with these scripts is making safe choices. While simplicity is your ally with a concept, it becomes your enemy in the execution. Because if you don’t take the script to unexpected places, then all you’re giving your reader is a simple story with a mildly entertaining plot.

The moment I knew this script was serious was when Carla got burned alive. I’m not saying that’s a choice I would’ve made. It may not even be the best choice the writer could’ve come up with. But it is a choice where I say, “This writer is not scared. They’re going to take me to places that are uncomfortable.” That’s a different psychological reading mindset than the one where I know the writer is so safe that he’s never going to give me something that surprises me.

You don’t want to be Jimmy Fallon. You want to be Dave Chappelle.

I also liked the wife reveal. Again, you’re looking for ways to make your contained horror movie feel different. The wife brandishing this lethal cross-bow from the other side severely limits our heroes’ options. And that’s what you’re trying to do with horror. You’re trying to tip the scales so heavily in the bad guys’ favor that the reader doesn’t think there’s any chance that our heroes will survive.

Indeed, I was on page 94 here and thinking to myself, “No way. Is he really going to kill this entire family off?” I didn’t know! And that’s a really good thing for a screenplay. The worst is when you’re 50 pages ahead of the writer and already know the ending. You have to create that doubt that your hero will succeed if you really want your script to resonate.

There are some things that can be improved here, however.

I wasn’t as emotionally invested in these characters as I wanted to be and I think it comes down to the simplest of reasons. The writer didn’t put enough emphasis on making us like the siblings in their introductory scenes. I didn’t dislike anyone. But you had Lucy, who was really hard and cold. You had Carla, who was even colder. And you had Drew who was this sort of empty idiot. Remember that if we don’t connect to the characters in a horror film, we don’t feel as much for them when they’re in danger. That’s why you have to get that component right. Lucy becomes more interesting later on when we learn about her close relationship with her father. But this script could’ve been an easy “impressive” had more work been put into making these characters easy to root for.

The other problem is that their father just died. A horrible boating accident (or, at least, that’s what they think). But Carla and Lucy have this whole unresolved thread about their mother, who died years back.

It seems odd that you’re having characters getting emotional and focusing on the death of a parent from five years ago when their father just died a few weeks ago. That should be the focus right now. Bringing the mom into the equation steps on the dad’s death. And you can’t do that here. Especially since the death was so unique. It would be all they were talking about. It’s not that important of an issue. It doesn’t hurt the script. But if you would’ve taken the mom conflict and switched it over to the dad, your story would’ve felt more cohesive.

Despite that, this was a good script and should make a good movie.

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: With simple horror movies, you have to go dark at some point. You have to burn the sister alive. You have to have the inbreds sexually assault Bobby. What this does is it creates a psychological shift in the viewer where they no longer feel safe. And that’s an important component to have in a horror film. You want to create that dangerous choice in the first half of your horror script that says, “I mean business.”

What I learned 2: In a three-person dynamic, you want at least one positive presence. All three siblings here were written as negative personalities. One was serious. One was angry. The third was weak. A positive presence allows for more interesting dialogue since the characters are going to be more opposed to each other during conversations. That conflict is where good dialogue comes from.

Genre: Time Loop
Premise: A retired U.S. Army Special Forces veteran finds himself stuck inside the same day where a group of assassins hunt him down and kill him.
About: This script was originally written by Chris and Eddie Borey, who have a knack for high-concept ideas. Their last film, Open Grave, was about a man who “wakes up in the wilderness, in a pit full of dead bodies, with no memory and must determine if the murderer is one of the strangers who rescued him, or if he himself is the killer.” Writer-director Joe Carnahan got his paws on the script and decided to make it. But as one of the best writing directors our there, he gave it the Carnahan rewrite special. The film will star Mel Gibson, Ken Jeong, Frank Grillo, and Naomi Watts.
Writer: Joe Carnahan (original script by Chris and Eddie Borey)
Details: 118 pages

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It’s official. Time Loop is a genre.

I still don’t know how this happened but I’m not mad. So far, the format has withstood all the excess use. The most recent time-loop project, Netflix’s Russian Doll, was nominated for an Emmy.

The rules for getting these movies right are the same as they are with any genre. You must answer the question, “What new are you bringing to the table?”

Former Special Forces soldier Roy calmly explains to us in voice over why it’s so easy to kill this trained assassin who’s woken him and his one-night stand up by trying to stab Roy in his face. Ya see, Roy explains, he keeps waking up on the same day – today – with this man trying to kill him. And when he kills this man and the Matrix-like helicopter with the Gatling gun that follows, he runs outside where a woman named Pam starts shooting at him from a car.

He must carjack a car from a man who always screams, “He’s carjacking me!” and if he’s able to outrun Pam, he runs into a sword-smith, Guan-Yin. If he can somehow defeat her, he goes to a local bar and drinks. That’s because no matter what Roy does or where he goes, assassins never stop coming after him until he’s dead. He’s never even reached noon. This is the one place where he has about an hour before they find and kill him. Then his day starts all over again.

How did we get here? We get some insight into that when we jump to yesterday and meet Jia, Roy’s ex-wife and the mother of his son. Jia is a scientist who works at an experimental company called Dynow. Jia is working on a doomsday device for her scary boss, Colonel Clive Ventor. Ventor is getting angry that he’s poured all this money into this project and the device STILL isn’t working. He tells Jia that if she doesn’t figure it out fast, there will be consequences.

Roy knows nothing about all that. In fact, Jia is killed by Ventor before loop day so he can’t call her and ask what’s going on. One morning he decides to look into an old theory – that they’ve hidden a tracking device on him. But he’s never been able to find it. So he goes to a friend who knows about this stuff and asks him where he’d put a tracking device if he wanted to track someone. The guy says, “in your teeth.” Roy says, “Can you check my teeth for me?” “No,” his friend says. “I’d need to see each tooth separately.” So Roy grabs a pair of pliers and proceeds to rip each of his teeth out one by one until they finally find out that, yes, one of his teeth has a tracking device in it.

Armed with this info, Roy can get rid of the tracking device every morning, and now has the drop on all his assassins. He can simply plant the tooth, wait for them to show up, and kill them from behind. But Roy needs to do more than that if he’s ever going to escape this time loop. So he infiltrates Dynow, convinced they’re somehow responsible, where he discovers the doomsday device. Armed only with a secret message Jia told him “yesterday,” he must destroy the device and restore time to its rightful state.

I love me some Joe Carnahan. His scripts almost make me uncomfortable with how confidently they’re written. The guy is the screenwriting equivalent of an alpha gorilla. He plows through the page and all we can do is hold onto the edge and hope we don’t fall off.

Boss Level is a natural fit for him. This is a guy who loves tough colorful characters who shoot big, fight bigger, and talk biggest. He gets to do all of that here but inside a time loop scenario. This adds a level of sophistication to the story that Carnahan sometimes seems uninterested in. Boss Level keeps you thinking while you’re enjoying all the action making the script work like one of those dual level bridges.

Like every writer should, Carnahan deviates from the time-loop formula to add a new layer to the story. Right after the first act, Carnahan cuts to “yesterday.” This allows us to meet Roy and Jia before all of this went down, as well as get some context on what Jia did and how her company is connected to all this.

Without this foray, the script would’ve gotten repetitive, one of the biggest pitfalls in the time-loop genre. Once we jump back into Roy’s loop, we’re now seeing it through a different set of eyes. We know some things he doesn’t, which means we’re more invested in him fighting off these bad guys so he can find that information and use it to get out of this.

There’s one scene in particular I want to highlight because it’s one of the most memorable scenes in the script. That would be the scene where Roy proceeds to take pliers and pull each and every one of his teeth out so that his friend can inspect them for bugs.

Why do I like this scene? BECAUSE I’VE NEVER SEEN IT BEFORE. In fact, I’ve never seen anything like it at all. And I have tons of admiration for any writer who comes up with an original scene. Seeing as you’re competing against millions of movies to find something different, doing so is almost impossible. And most writers give up. Which is why most movies blow. Writers don’t want to put the effort in to find original scenes.

So how do you find these chupacabra scenes? Is it impossible? No. Not if you use something called “conceptual sequencing.” Conceptual sequencing is an A++ advanced screenwriting technique that only a few people know about. But I’m going to share it with you today.

I’m just kidding. I made that name up. It sounded cool though, right? But the technique is real. To find original scenes, you must IDENTIFY WHAT IT IS ABOUT YOUR CONCEPT THAT IS UNIQUE. Why? Because when you’re trying to find ideas that haven’t been in any other of the 10 million movies, you’ll always fail. But if you only try to find ideas that are original to THE TIME LOOP CONCEPT, it all of a sudden gets easier. They’ve only made 30 of these. You can come up with a scene that hasn’t been in 30 movies.

The trick is to then go into every scene and ask, “How can I use time looping to make this scene different?” Often, you won’t be able to come up with anything. And that’s fine. Not every scene needs to be unique. Just one every once in a while. In the tooth pull out scene, we had a character who suspected that the bad guys had planted a tracker in his tooth. Now the obvious scene here would’ve been to go to a dentist and have the dentist inspect his teeth for the tracker. Only problem with that? IT SOUNDS BORING!!!

So you ask the question, “How can I use time looping to make this scene different?” Well, Roy is going to die in an hour anyway. He doesn’t need his teeth. Especially because he gets them back when he wakes up tomorrow anyway. So he wouldn’t waste any time. He would just start yanking his teeth out right there. And that’s how you find your original scene.

To summarize: If you’re writing a script properly, there should be something about your concept that’s unique. Use that unique quality to find original scenes. If you write enough of these original scenes, your script isn’t going to feel like anything else out there, which means it will STAND OUT.

Another thing that’s cool about this script is that it has a good ending (spoilers follow). This is important because when you’re playing with high concepts, especially concepts that play with time, you’re expected to write a clever ending. It would be weird if you didn’t. So late in the movie, Roy figures out that Ventor didn’t kill his wife last night, like he’d always assumed. He killed her this morning. Exactly 14 minutes after Roy woke up. But Roy never knew that because for the first 14 minutes of his day, he was always running from crazed assassins.

Once he realizes that his ex-wife was killed 14 minutes after he woke up, he has a goal. He must somehow get to Dynow, infiltrate the company and all its security, then get to and kill Ventor, ALL WITHIN 14 MINUTES. It creates the perfect impossible ticking time bomb ending for a movie.

I really liked Boss Level. I probably would’ve given it a higher rating if this was one of the first time loop scripts. But I have to dock it a few points for being in a genre that’s grown ubiquitous.

[ ] What the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius

What I learned: When writing character descriptions, use words that have a dual-purpose. They’re both visual AND tell us who the person is. Carnahan is great with character descriptions. Here’s one for Ventor’s co-worker. “Ventor reaches toward BRETT, an overly tan, tribal-barb tatted, squared-jawed juicehead and his second-in-command.” Notice how these words achieve two things. “overly tan.” We can visualize that and imagine the kind of person who chooses to be overly tan. “tribal-barb tatted.” Again, a good visual and there’s a certain kind of person who likes tribal-barb tattooes. Even “juicehead,” while not directly visual, gives us a visual and tells us who we’re dealing with. So make sure you’re using two-in-one adjectives to elevate your character descriptions.

One of the biggest movies in recent years where nobody had any idea what would happen. A power that only Netflix can bring to the table. So how was it???”

Genre: Drama/Thriller
Premise: Jesse Pinkman, the deceased Walter White’s partner-in-crime, must escape New Mexico despite having the entire Albuquerque police force after him.
About: This is the sequel movie to the hit TV show, Breaking Bad. I’ve seen a lot of online comments that sounded like this: “They made a Breaking Bad movie?? Where did this come from? Why aren’t they promoting this??” The answer to that question is, are you kidding me? This is the most I’ve ever seen Netflix promote something outside of Stranger Things. They actually sent Gilligan and Aaron Paul out on the interview circuit. That’s rare territory for Netflix, which prefers dumping content on their service, seeing if it clicks with viewers, and only then advertising the show. This goes to show you that even Netflix’s best doesn’t compare to a Disney campaign where they’re promoting stuff two months out. That takes a lot of money and a lot of coordination. Netflix has the money, but they choose to spend it on 500 million dollar creator deals. So I guess the answer to, “Why aren’t they promoting this more,” is “The Politician.”
Writer: Vince Gilligan
Details: 2 hours long

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In El Camino, Walter White’s old meth-producing partner, Jesse Pinkman, has fled the drug compound he was being kept at and must escape Albuquerque before the police catch him. But before Jesse can leave, he must find the hidden stash of dough his frenemy, Todd, left at his place. The problem is, Todd is now dead. So there’s no way to ask him where it is.

In typical Breaking Bad fashion, El Camino spends a lot of time cutting to flashbacks of Jesse being held prisoner by Todd at the old compound. We follow this backstory as Todd asks Jesse to help him bury his cleaning lady (who he killed after she found his drugs). It’s during this backstory where we learn Todd has the money Jesse will later need. Eventually, Jesse finds the hidden money, but now must figure out a way to not only leave, but disappear. He’s going to have to figure it out quick because the whole freaking town is after him.

Let’s get the obvious out of the way first. This is a one of the most unique screenwriting situations you’re ever going to encounter. It’s a sequel movie to a TV show being made six years after the show’s finale. This means you’re taking a format (television) that’s based on a lack of resolution and converting it to the opposite, a feature format that’s all about resolution. In simple terms, this is a screenwriting nightmare.

So why did Vince Gilligan write it? Because Breaking Bad is a once-in-a-career achievement. Gilligan has tried to do TV outside of Breaking Bad (a CBS show called Battle Creek) and no one cared. That’s how temperamental this medium is. One second you’ve got the greatest show on television, the next you’ve got a show that couldn’t even make it out of the first season. So it’s understandable why Gilligan would want to go back to his Mona Lisa. The question is, is there a story to tell about that smile?

This question is complicated by the fact that El Camino is impossible to understand unless you’ve seen Breaking Bad. And since it’s been six years, even fans like myself who watched every episode, don’t remember everything. For example, I kind of remember Todd (Jesse Plemons). He was the nice bad guy, I think. He had something to do with Jesse being kept prisoner. But I don’t remember their dynamic the way I remember, say, Walter White and Gus Fring’s dynamic. So while watching this movie, which focuses heavily on Jesse and Todd working together, I kept feeling like I was missing important nuances essential to appreciating the plot.

To be honest, I was fairly bored 40 minutes in. The movie appeared to be everything I was afraid of – a forced additional narrative on a story that had already been concluded.

But then something funny happened.

The exposition stopped and El Camino became a movie. Not a Breaking Bad movie. But a movie. Jesse Pinkman needed to escape the city but couldn’t disappear until he got the money. Watching him pursue that money is where all the fun is.

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In fact, El Camino was a wonderful reminder of why Vince Gilligan is so good. Breaking Bad is at its best when it creates long tension-filled scenes that build and build and build until they POP. We get two of those scenes in the movie. The first occurs when Present Jesse is at Todd’s place looking for the money and two police officers show up just as he’s found it. Jesse hides, gets the drop on one of the cops, then there’s a standoff – Jesse and his hostage versus the other cop. After each makes their case, Jesse concedes that he has the weaker hand, and releases the cop. At this point, we believe Jesse is screwed. I mean, how do you escape two cops about to call you in? But when they shove Jesse on the ground, they don’t put handcuffs on him. They tie his hands with an extension cord. That’s when Jesse realizes these aren’t cops. They’re criminals, here for the exact same reason Jesse is.

The scene is so good that it took me from, “I don’t care about this movie,” to sitting on the edge of my couch for the rest of the film. But that isn’t the only great scene in El Camino. Later, when Jesse realizes he doesn’t have enough money to disappear from existence, he infiltrates the very criminals he battled with in the above scene. All he wants from them is a couple grand. That gets him the help of Disappearing Man (the same guy who helped Walter White vanish). He walks into a room full of six men and calmly asks for the two grand. Just like the above scene, we build and build and build, until one of the guys challenges Jesse to a duel for all the money. “Like in Westerns?” Jesse asks. “Yes, like in Westerns.” So we have a freaking Old West duel in a Breaking Bad movie! It was awesome.

At this point, I was on a high. This movie had gone from a 4 to 9. And I was eager for the big conclusion. But that’s when Gilligan made a choice for the fans instead of the movie. I won’t spoil it here but let’s just say, we get another long scene, but it doesn’t have anything to do with the present narrative. And then the next thing I know, Jesse’s driving down the highway and the movie is over!!

I was angry! Things were just getting good. After thinking about it, I realized the culprit was the wonky structure. The first 40 minutes of this movie is focused on connecting the story to the tv show. That pushed all the relevant plot to the final 80 minutes, which meant the movie doesn’t get started until a third of the way through. It messed with the second act length which is why the ending crept up on us so quickly.

With that said, this turned out a lot better than I thought it would. And I’m all for a Breaking Bad movie anthology series. Gilligan loves this world. He understands this world. It’s his creative utopia. I’d rather see him here than making new stuff. And I think most people would agree.

[ ] What the hell did I just watch?
[ ] wasn’t for me
[xx] worth the stream
[ ] impressive
[ ] genius

What I Learned 1: Two character team-ups, when done properly, are actually three character team-ups. When you have a team-up like Walter White and Jesse Pinkman, you’d think you have two characters. But you’d be wrong. You have one character, Walter White. A second character, Jesse Pinkman, and a third character, Walter White and Jesse Pinkman. That’s right. A great two-hander will create a third exciting dynamic that the individual characters cannot create on their own. This was one of the great things about Breaking Bad. You could watch storylines with Walt. You could watch storylines with Jesse. But nothing popped with quite the force as scenes with both Walt and Jesse. So if you’re doing a two-hander, make sure the chemistry between your two leads is great. Because it will create a mythical third character who elevates your story to the next level.

What I learned 2: The long build up scene with a reversal is my new favorite scene-type. Long scenes that build and build and build are often the most powerful scenes in your movie. And a lot of writers struggle with them because they don’t have enough confidence to sit inside that tension. They get antsy, think the reader is bored, then hurry up and finish the scene. Gilligan shows you what a scene can be when you trust yourself to sit inside the suspense. He does it twice here with the Cops in the Apartment scene and the Duel scene. But Gilligan goes a step further with his setup and takes the scene to a reversal, which adds a huge punch to the sequence. Reversals don’t work as well in short scenes because not enough time has passed to justify a twist. But a long scene that’s good on its own, but then surprises you with a reversal at the last second – it’s like opening all your presents on Christmas, realizing you got everything you wanted, then your parents say, “Oh, we forgot one,” and pull a Play Station 4 out from behind their back. If I were writing a screenplay right now, this is the first type of scene I’d be planning.