Search Results for: F word

Genre: Drama
Premise: An alcoholic pilot becomes a reluctant hero when he saves a crippled plane from certain catastrophe.
About: If this is based on anything (a novel?), I wasn’t able to find out what. Which means we have the rare exception to the rule that is a drama spec sale. The writer, Gatins, has jumped back and forth between small roles in films and being a feature writer. He wrote the Dakota Fanning film, Dreamer, as well as Coach Carter and Keanu Reeves’ Hardball. Robert Zemeckis is said to be interested in directing. And Denzel Washington is currently attached to star.
Writer: John Gatins
Details: 134 pages – undated (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

Robert Zemeckis used to be my favorite director. What I loved about him was that he always put the story first. And the bigger he got, the more effects-driven his movies became, it was fascinating to watch him stick to that philosophy. I still remember going through the Forrest Gump DVD extras and realizing just how many special effects were invisible.

So when Zemeckis gave up live-action movies to become this 3-D motion capture pioneer, I was left not only confused, but baffled that he was no longer embracing the principals he’d built his career on. This motion capture stuff seemed to be ONLY about the special effects, with the story being an afterthought. It’s no coincidence that every one of those movies was absent of any soul. What’d happened to the Robert Zemeckis that I loved?

Well, I’ll say this. I have no idea what it’s like to direct a dozen movies in Hollywood. But I’d imagine that, as hard as this is for someone like you or I to believe, you probably get bored after awhile and look for new challenges. Pioneering a new technology then, would be alluring. Still, I’ve been impatiently waiting for Zemeckis to return to the live-action well, and finally it’s starting to look like that will happen, with Flight being one of his first steps back.

40-something Whip Whitaker is waking up from a long night of drinking and fucking. In order to kickstart the old ticker and put an end to his post-wasted sluggishness, he snorts up a few lines of cocaine. Nice! Breakfast of Champions baby.

It is to our horror, then, that we realize Whip is piloting a commercial airliner that morning. His co-pilot, a ball of nervous energy to begin with, is staring at Whip suspiciously. He wants to believe that he doesn’t smell booze. But man does he smell booze. Does he say something? Does he do something? If he’s wrong, his career could be over before it begins.

Despite Whip’s questionable shape, he seems amazingly calm during a rough take-off. And later in the flight, after a huge BANG and a collapse of the plane’s hydraulics which results in the plane flipping upside-down, it’s the co-pilot who freaks out and Whip who’s as calm as a cucumber. I won’t ruin what happens next, but let’s just say that, if executed well, it will be one of the more harrowing scenes ever put on film. In the end, Whip crash-lands the plane, saving all of the passengers except a few. It is seen as the single most amazing maneuver in commercial piloting history.

Whip’s injuries put him in the hospital where he misses the majority of the media coverage and it is there that he meets Nicole, a 30 year old drug addict who’s resorted to giving hand-jobs during massages to secure money for her next high. She overdoses on heroin which is what led her here. Her and Whip then form an unlikely friendship, that slowly turns into something more.

What Whip doesn’t know is that when he was unconscious, they took blood and skin samples from him, and know he was drunk and high during the flight. This becomes the central focus of the story – an inside look at the politics of a crash investigation, as each of the parties (the union, pilots, airlines, plane manufacturers) all fight against one another for who’s to blame so that THEY aren’t responsible for footing the bill. It’s the uniquest of unique situations. There’s no doubt that Whip saved all of these people. Yet he still might get tabbed as the cause of the crash.

There are so many ideas in Flight, and the structure of the story is so unpredictable, I’m not sure how to break it down. I guess that ultimately it didn’t work for me, and the reason is, that for all the interesting stuff going on with the crash and post-crash politics, this is really just a hard-core look at alcoholism (and addiction in general). It’s kind of like Leaving Las Vegas in that sense. A good movie, but not something you pop in after a long week for entertainment.

I’ll give Gatins credit though. He went against the grain a lot, and made choices you didn’t expect him to make. For example, the hero aspect of the story is never explored. Whip is a hero, yet is never seen by the media, never recognized by the public.

My question is, is that realistic? I think every person in America knew exactly who Captain Sulley was after he landed that plane in the Hudson (granted, he was kind of a funky looking dude). My issue with Whip never experiencing his celebrity firsthand, was that it made the event seem less significant. We’re told this was the greatest commercial airplane maneuver in history, yet if we’re going by what Whip experiences in the aftermath, it’s like it never happened.

It actually had me wondering why Gatlins didn’t go in the opposite direction. Why not have it so Whip becomes this huge celebrity with all these opportunities stemming from his heroics? He’s hugging babies, he’s the spokesperson for the airlines. For the first time, he’s got real control over his life. And THEN the union comes to him and tells him about his toxicology report.

The reason I think this works better is because now Whip actually has something to lose. He has this perfect life that hangs in the balance of these reports getting out. This would in turn make the backroom politicking more interesting. They have a national hero on their hands who’s changing the industry for the better. Do they really want to lose that? In other words, the stakes would be higher on both ends.

This led to the biggest bout of turbulence during Flight: Whip Whitaker doesn’t really give a shit about his goal – keeping his job. Protagonists not caring about their goals is a huge problem, because if they don’t care, we the audience don’t care. Look at some of Zemeckis’ other films. Marty McFly is desperately trying to get back to the future. Tom Hanks is desperately trying to get off that island. Jodie Foster is desperately trying to make contact with aliens. Whip Whitaker is barely interested in keeping his job as a pilot. And this lack of interest just kills any significant stakes in the story. I will say this all day long. If there’s nothing to lose for your hero, you don’t have a movie.

Despite all this, I didn’t dislike Flight. I thought it was an interesting script with some great moments (the crash landing sequence was truly awesome) and should be an awesome role for Denzel. But in the end, it’s a huge downer, and because of that, not the kind of reading experience I’d recommend.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: I think there are two kinds of passive characters. The worst kind is the one without a goal. Without a goal, your hero will be directionless, and the movie will be directionless as well. The second kind of passive character, which isn’t as bad but still not good, is the character who DOESN’T CARE ABOUT HIS GOAL. So Whip Whitaker has a goal here – to save his career. But he just doesn’t seem that interested in it. We get the sense the whole way through that if he fails, then he fails. He doesn’t really lose anything. This lowers the stakes and makes us less interested in his journey.

Genre: Comedy
Premise: When a controlling fiance-to-be loses her boyfriend and descends into bitterness, her friends send her to “Man Camp” to learn how to date again.
About: Every Friday, I review a script from the readers of the site. If you’re interested in submitting your script for an Amateur Review, send it in PDF form, along with your title, genre, logline, and why I should read your script to Carsonreeves3@gmail.com. Keep in mind your script will be posted (feel free, however, to use an alias and a fake title).
Writers: Amie Kelbing & Eva Taylor (story by Ami, Eva, and Danielle Morrow)
Details: 90 pages

It’s probably unfair to put Man Camp under the spotlight a day after reviewing the best movie about bridesmaids ever put to paper. However, it’s a great opportunity to compare a professionally sculpted screenplay shepherded by a dozen industry pros to one written by a couple of amateur scribes still figuring things out. Actually, I wouldn’t be surprised at all if Wiig and Mumolo’s first draft looked similar to this one, more of an unfocused collection of thoughts than a fully fleshed out story.

That’s the big problem with Man Camp. It’s majorly unfocused. The narrative feels like it’s been strapped to an overanxious rabbit set loose in the jungle. You think you’re going one way, but oh wait, let’s go over here, but oh no, how about checking this out, wait, let’s go back to where we started, no, changed my mind, let’s go this way again. Structure is so important for a screenplay. And there isn’t a lick of it here.

Man Camp has a surprisingly similar setup to Bridesmaids. Annie (same name!) is in a relationship with Ryan, the key difference being she expects to be marrying Ryan soon. The problem is, Annie can’t shut up. She makes all the decisions, she takes all of the control, she doesn’t let her boyfriend get a word in edgewise – about anything. As a result, Ryan dumps her, and there Annie is, back to square one.

Even worse, Annie’s friends all start finding husbands and having babies, leaving Annie further and further out of the loop. She begins to feel sorry for herself, gives up on dating, and becomes a hermit. Worried she’ll become a cat lady, her friends set up an intervention and send her to “The Center” – a place that teaches destitute women how to get back out there and start dating again.

Except The Center is run like an insane asylum, which is appropriate because Annie’s rambunctious roommate, Nina, is about as crazy as they get. While everyone else conforms to the “warden’s” strict rules, Nina’s running around wreaking havoc, trying to get the girls, and in particular, Annie, to live a little. Eventually Annie learns enough from the camp to land another man, Eric.

In a kind of unclear development, the very friends that cared so much about getting Annie help, have now completely forgotten about her, instead wrapped up in their own married pregnant lives. Eric is Annie’s ticket back into that selective group, and she carefully grooms him for reinsertion. But just before they get to the party, Annie can’t help but be too demanding, and loses Eric right before going in. In a lucky coincidence she convinces the bartender, a flamboyant weirdo named Javier who she met while at The Center, to pretend he’s Eric so that her friends won’t know she’s alone again.

And if that doesn’t test the boundaries of believability, Annie then convinces Javier to marry her, and the next thing you know the wedding is set! But at the last second, Annie’s old friend from The Center, Crazy Nina, shows up, drugs Javier, and dresses up like a man so she can scold Annie for marrying just to get married. The moment causes outrage from the wedding party, and Annie is forced to come clean about the whole ordeal.

Okay, first of all, Amie and Eva? I want you guys to know that I love you. But it does neither of us any good if I sugarcoat my notes here, so this is going to get a little bumpy. It’s important for readers of this script to remember, before you go crazy in the comments, that this is likely a first or second effort from the writers, and as anyone who writes knows, the first and second efforts are usually best left as learning experiences. So, let’s get into what’s wrong with Man Camp.

The problem here is a maddening lack of structure. First, we have a main character, Annie, who’s given up on dating. So her friends send her to a “Man Camp,” to learn how to date men again. The script then switches gears and becomes sort of a broad comedy version of Girl Interrupted. And even though we just met an entire cast of Annie’s friends, we’re asked to meet and remember a whole new cast of friends.

But what’s strange about Man Camp is that the actual Man Camp ends halfway through the script. We then cut to THREE MONTHS LATER with Annie now in a relationship with Eric. It’s a little jarring that we’ve now left a second set of characters in the dust, but we try and go with it. But in an ongoing trend of “this is the story, oh wait no it isn’t,” Nick disappears from the script three scenes later! Another seemingly key character left in the dust!

This leads to the impossible-to-believe development of Annie spotting a bartender she barely knows and paying him to pretend that he’s her boyfriend (and subsequently marry her). This is the fourth time now that the focus of the script has changed. First it was about a woman losing her boyfriend. Then it was about a Man Camp. Then it was about the relationship that stemmed from Man Camp being a success. Now it’s about a woman paying a man to pretend that he’s her boyfriend. In other words, you’ve officially said to your audience, “We have no idea what this movie is about anymore.”

So first and foremost, this script needs focus. If it’s about Man Camp, then Annie needs to be in Man Camp for 80% of the movie. If it’s about paying a man to pretend he’s your boyfriend so you can hang out with your married friends, then that needs to be explored for 80% of the movie. The fact that Man Camp keeps switching around on us is what makes it so damn frustrating.

Man Camp also cares little about making sense. I get that this is a comedy, but that doesn’t mean characters can just do things because the writers want them to. Actions need to be rooted in some sort of reality for the audience to go along with them. Annie’s friends love her enough to have an intervention for her. Yet we’re to believe they won’t hang out with her unless she has a boyfriend? Nina hates Man Camp. Why doesn’t she just leave? Random bartender Javier agrees to marry Annie on a lark for a few extra dollars? This is nonsensical even by broad comedy terms. Every character here acts like they’re in a cartoon, like there are no consequences to their actions, and because there are no consequences, we stop caring.

Also of note is how Annie’s character is constructed. In Bridesmaids, (the other) Annie is getting screwed over by an asshole, creating instant sympathy for her. In Man Camp, it’s Annie who’s doing the screwing over (of her boyfriend), leaving us sympathizing with the boyfriend as opposed to her. I’m not saying you can’t make your protagonist unlikable or be the one with the unflattering problem. But it’s important to note how this seemingly minor approach dramatically changed how we perceived these two protagonists.

Also, like I was talking about yesterday in the Bridesmaids breakdown, you gotta spend time on your secondary characters. I couldn’t remember any of the characters in this movie besides Annie, Javier, and Nina. There was nothing distinct about any of the original group of friends. There were no memorable characters inside The Center besides Nina. You need to sit down and create big full backstories for these people if you expect them to come alive. Then and only then will you discover the unique characteristic that will help them stick out.

But these problems are minor when compared to the structural issues of Man Camp. The lack of focus and a clear plan is what really hurts the script. Figure out what this movie is about, make sure the entire movie follows that plan (not just parts of it), and you should be okay. Remember, you’re making one movie, not 5-6 mini-movies. Good luck on the next draft! :)

Script link: Man Camp Project

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Unless you’ve set up a comedy that logically progresses over a long period of time (Knocked Up, Juno), you don’t want to throw a random huge time jump into the middle of your story. The 3 month jump in the middle of Man Camp is so awkward, so random, that it deflates everything that came before it. Good comedies usually have some kind of immediacy to them, a ticking time bomb, a feeling that things need to happen RIGHT NOW. Hangover. Liar Liar. Meet The Parents. Even Knocked Up, which takes place over 9 months, has that feeling of, “Oh boy, we’re running out of time!” If you can just randomly fast-forward your story to 3 months later? That tells me you were missing urgency in your story. I mean imagine in Bridesmaids if, in the middle of the movie, we just cut to 3 months later. How awkward would that have been? Condense your storyline into a more stable time frame and make everything happen inside that timeframe. Random large time jumps in the middle of your movie are momentum killers.

Genre: Comedy
Premise: When his sister joins him at the New York Stock Exchange as an intern, Drew thinks it’s going to be the best summer ever – until he realizes that every single guy at the company wants to _____ his sister.
About: I Want To ____ Your Sister made huge waves back in 2007 and rode those waves to a top spot on that year’s Black List. While Stack still doesn’t have a produced credit, she’s got a Jennifer Aniston project called “Pumas” in development (about a pair of women who experience some misadventures on a French skiing trip) and has been making a lot of money doing uncredited dialogue polishes around town (due to the impressive dialogue in “Sister.”)
Writer: Melissa Stack
Details: 110 pages – undated (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

At the very beginning of Scriptshadow, Sister was at the bottom of my Top 25. But I’ve never reviewed it on the site. Also, I’ve read a thousand scripts since then, so I was interested to see how the script held up after all those pages in between. Was it really Top 25 worthy? Or was that awesome title (it really was “Title Of The Year”) a distracting smokescreen for an average screenplay? Let’s find out.

21 year old Mandy, beautiful and blossoming, is heading to New York City for her first big internship. Her overprotective parents are terrified of course, maybe not so much by the city as they are of Mandy living with her successful trader brother, Drew. Drew may be making millions of bucks at the Stock Exchange, but he’s not exactly Mr. Dependable.

Despite Drew’s overt selfishness and self-destructive behavior (which revolves mainly around banging chicks), these two are inseparable, that disgusting brother-sister duo that love each other to death no matter what. Kind of like the Kardashian siblings. Not that I watch any of those stupid shows of course. The fact that a glitch resulted in me following Kim’s Twitter feed just so I could hear her say “I just finished working out” and “Don’t forget to watch Khloe and Lamar tonight” 47 times a week was not something that happened by choice, I assure you.

Totally an accident.

Anyway, Drew is more than excited to introduce Mandy to her new intern job at the stock exchange. This is like a dream come true. He gets to do what he loves every day AND hang out with his baby sister while he does it. That unbridled optimism dissolves, however, about 5 minutes into Mandy’s first day, when a horrifying truth begins to dawn on Drew. Every single guy at the Exchange is looking at Mandy. Every single guy at the Exchange wants to fuck his sister. Err…uh oh.

Drew instantly transforms into warrior mode, using every free second to push guys away from his sister. But when Drew is tasked with landing the new big fish for the company, super-rich Lothario Jameson Winters, he can only dedicate so much of his time to saving his sister’s innocence.

The pressure of handling these two extremes begins to wear on Drew, and soon he’s acting like an overprotective parent, setting rules and talking down to his sis like she’s 14 again. Mandy starts resenting him for this of course, and starts dating the guy Drew hates more than anyone, deli owner Aarjev, to teach him a lesson. But it’s when she starts hanging out with Jameson Winters, the “big fish” he’s supposed to land, that things really spin out of control.

“Sister” starts out strong. Really strong. One thing I’ve begun to realize and something that “Sister” reminded me of, is that you can use your title to enhance your story – specifically to create dramatic irony. Remember, dramatic irony is when the audience knows something bad that’s going to happen to the characters before the characters do, causing anticipation. So here, we know from the title that people are going to want to fuck Drew’s sister. So the entire first act is thick with anticipation as we’re waiting for and expecting that to happen. We can’t wait to see the look on Drew’s face when the reality hits him.

This works especially well due to the irony of Drew’s character. Here’s a guy who wants to fuck everything that walks, who’s had sex with EVERY SINGLE INTERN in the company, who flaunts it, who encourages it. Yet now, his sister is one of those interns, so in an unthinkable turn of events, he has to prevent everyone else from fucking her.

Stack also does a nice job making us like Drew, even though he’s kind of a doucebag. An easy way to make us like “bad” people is to show them loving someone else. The love here is so strong between Drew and his sister, that we forgive him for being the unsavory guy that he is. In fact, Stack doubles up and gives Drew a little “save the cat” “show don’t tell” moment when Mandy can’t afford a dress early on and Drew buys it for her. Awwwwww.

You also have to give credit to Stack for her dialogue. From the people I’ve talked to, the title is the reason they opened the script, but the dialogue is the reason they stayed. Stack joins Headland (Bachelorette) and Diablo Cody as yet one more razor-sharp dialogue feminista. But for me, it wasn’t the sharpness of her dialogue. It was the realness of it. I read so many scripts where people talk to one another like robots. This person’s turn then that person’s turn then this person’s turn then that person’s turn. It’s predictable and boring. When Drew punctuates one of his points with “KARATE CHOP THAT!” and then does a karate chop move, it’s silly and stupid but it reminds me of the kind of shit my own friends do when they’re hanging with each other. It wasn’t about ‘taking turns.’ It was about what people really say, no matter how nonsensical or non-sequitur those things might be.

My problem with “Sister” is that it has a great first act, but an average second and third acts. There’s nothing bad here. The writing is solid all the way through. But it’s almost like Stack was struggling to figure out reasons for the story to keep going. We do have a goal here (land Winters), but I’m not sure how important that goal is. And the fact that we endure an endless barrage of meaningless gatherings before we get to it didn’t help. My feeling is that Stack needed something to surround the main question driving the story with – will someone fuck Drew’s sister? – and came up with just enough to do the job, but nothing more.

I also thought the Aarjev storyline rang false. In any romantic comedy, you make the choice of basing the comedy in reality or basing it in “movie reality.” An example of movie reality is when a man bets a woman he can make her fall in love with him in ten days. It’s obviously something that would never happen in real life. I’m not saying that kind of humor can’t work. It obviously has fans. But where you run into trouble is when you start mixing the two worlds up. So in “Sister,” the tone here, while slightly exaggerated, clearly strives to exist in the real world. For Mandy and her buddy to conceive of this little plan to start dating disgusting deli owner Aarjev just because Drew hates him…I don’t know. It wasn’t realistic and therefore didn’t match up with the tone in the rest of the script.

It’s too bad, because this is a really good idea for a comedy. And if there were a way to breathe some life into the storyline, as opposed to having a storyline that punches the clock, this script could be a classic. Right now it’s just a solid comedy, which is still something to celebrate, since we don’t see many of those anymore.

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: I want to bring up “unfilmables” because they’ve been such a hot topic lately. “Unfilmables” is the buzz word for written description in a screenplay that can’t be filmed. So if I write, “Joe walks to the car,” that’s okay cause it can be filmed. But if I write, “Joe loves this car,” that’s “unfilmable,” cause you can’t “film” Joe’s love for the car. Therefore, certain people argue, you should never ever write “Joe loves this car” (or any other unfilmable) into your screenplay. Okay, I’d agree with this line of thinking…IF THE YEAR WERE STILL 1953. However, things have changed. A lot. It started with Shane Black and it continued with the spec market boom. No longer were scripts meant PURELY AS BLUEPRINTS. They now had to read well in order to have a chance at selling. This is why scripts have become less technical over the years – to make them easier reads. What that means is you have a little more leeway in the “unfilmable” department. I’m not saying that you can now write 18 page internal monologues for your characters, but if you want to throw in a “cheat” every now and then to make the reading experience easier, go for it. I’ve literally read hundreds of professional writers who write unfilmables. So Melissa Stack writes of Mandy’s parents, “They’re batshit crazy, but she loves them.” Yeah, that’s an unfilmable. But it helps tell the story. As long as you use your unfilmables judiciously, and don’t litter your scripts with them, you should be fine.

Genre: Drama/Sports
Premise: A teenage boy hoping to escape the poverty of his West African village finds the opportunity when a professional futebol scout comes to town.
About: Every Friday, I review a script from the readers of the site. If you’re interested in submitting your script for an Amateur Review, send it in PDF form, along with your title, genre, logline, and why I should read your script to Carsonreeves3@gmail.com. Keep in mind your script will be posted (feel free, however, to use an alias and a fake title).
Writer: Andrew Bumstead
Details: 106 pages

After reading dozens of contained thrillers, goofy comedies, zombie flicks, and white male 20-something coming of age stories, I often need a giant helping of “different” to get the juices flowing again. “Real Men Play Futebol” fit the bill. Usually these scripts get passed over by the Hollywood elite (I’ll get into why later) but on this particular day, when I was rooting for the underdog, I decided to give this potentially uplifting tale a shot.

14 year old Ze lives in a small West African town where the average family consists of single mothers who’ve been left high and dry by the men who fathered their children. Why take care of others when you can go out and continue to nail other women and get them pregnant too! To cope with this reality, Ze finds solace in his favorite sport, Futebol, of which he’s become quite good at. His hope is to one day play for a professional team and leave this dark depressing town behind.

So imagine his excitement when a professional futebol scout announces he’ll be flying in to find the town’s best player. The “winner” will receive 50,000 dollars and head back with him to the national team. It’s that once-in-a-lifetime lottery opportunity. And Ze is going to do anything to win it.

His training is interrupted, however, when his mother’s ex-boyfriend (the father of Ze’s little sister), Carlos, comes back into town. Despite leaving them high and dry for years, Carlos waltzes back in like he’s just come back from a Sunday stroll.

Ze is furious. Not only does he hate this man for taking advantage of his mother. But he hates his mother for how easily she gives in to him. However, Ze senses an opportunity to kill two birds with one stone. He knows that Carlos is a good futeboler, and so offers him an opportunity to train him. If he wins the national team spot, he’ll give Carlos half of the 50 grand. The only catch is that Carlos can never talk to his mother again. Seeing dollar signs, Carlos agrees.

Over the course of the next couple of weeks, Carlos teaches Ze everything he knows, and despite Ze’s rival being favored to win the spot, it’s looking like Ze can pull off the upset. In the end, however, he will have to decide whether to leave this crumbling world behind, just like every other man from this town, or stay with his family and make it a better place.

Okay first the good stuff. Dramatically, this is very well-structured. We have a clear goal for our protagonist (Win the futebol contest), a solid ticking time bomb (only 2 weeks to prepare), some nice conflict (the push and pull relationship between him and Carlos) and a strong theme (selfishness vs. selflessness – does he stay and help others or leave and help himself?). The writing speeds along and has plenty of plot points to keep the story fresh (I particularly liked Ze’s attempt to leave early, ultimately getting conned), so just as a pure reading experience, it was solid.

But I’d be remiss if I didn’t point out that this script had a lot of hills to climb before even a word was written. Dramas are hard sells. I don’t state that in a mean “Don’t ever write a drama” way.  More in a “Know what you’re getting into” way.  The fact is dramas don’t make as much money and are therefore harder to get off the ground. For that reason, many producers avoid them. Jewerl Ross, a manager who sold Father Daughter Time to Warner Brothers a couple of weeks ago, had this to say about the subject: “Please know that 90% of new writers are writing dramas. That is ok if that is all you can and want to write. However, your chances of breaking into the screenwriting biz writing dramas are so very, very slim. Most people break into the business writing genre material: comedies, horror, thrillers, etc. If you expect to break into Hollywood writing a period piece about Abraham Lincoln and his obsession with calligraphy, that script is not going to be read by a lot of people. Also, so few of the jobs that I can get for writers are dramas. Most drama jobs go to super A-list writers. Temper your passion with the wisdom of what people are actually reading and buying.” (you can read more from his interview here)

On top of this, “Futebol” is a FICTIONAL sports movie. It doesn’t take much research to find that, these days, the only sports movies studios make are comedies or “based on real life” stories. I don’t know why. I loved Field Of Dreams. I loved Rocky. But they just don’t seem to be interested in these kinds of movies anymore.

My point is that as an unproven screenwriter, you’re stacking the deck against yourself. These dramas (or sports dramas) can still sell. But the margin for error in the writing becomes considerably slimmer. They don’t just have to be good. They have to be GREAT. And it’s hard for even seasoned professionals to write great scripts. But hey! Every once in awhile someone breaks through and writes that great script that proves the world wrong. So was “Futebol” that exception?

While “Futebol” had some great things going for it, I had a lot of problems with the screenplay. Usually in sports movies, the hero has some defining clearly labeled problem preventing him from becoming great. So in The Karate Kid, it was discipline. Daniel Son thought you could learn a couple of cool punches and kicks and be able to effortlessly take down the bullies. Mr. Miagi had to teach him discipline by making him paint the fence and wax the cars. I never got a sense of what Ze was missing in his game, and for that reason, all of his practice sections with Carlos felt empty.

Carlos was a huge problem for me as well. First of all, making it so that Carlos wasn’t Ze’s real father was an odd choice. To me, if your father left you then came back a dozen years later, I’d imagine that would be an emotionally confusing experience, particularly if you weren’t sure he was there because of you, or there because he wanted the money you could make him. So making Carlos unrelated to Ze was a huge missed opportunity. Now he’s just some guy who dated Ze’s mom, lessening the conflict between the characters a hundred fold.

The reward money was also an issue. My favorite aspect of the story was these two characters (Ze and Carlos) developing a friendship, while we wondered whether Carlos was in it for Ze or in it for the money. As long as that question hung over the story’s head, every scene between Ze and Carlos would be dripping with conflict. By having Ze offer Carlos half the money right off the bat and Carlos accepting, we now know for sure that Carlos is in it for the money. So where’s the tension? Where’s the conflict? Where’s the mystery? Not only that, but the choice didn’t add anything to the story. It’s supposed to raise the stakes by getting Carlos away from Ze’s mom. But Carlos ignores this agreement right away anyway (continuing to hang out with the mother), leaving me to wonder what the point of the agreement was.

Another issue I had was the confusing nature of the climax. The great thing about sports movies is that the finale usually comes down to a clearly identifiable “win or lose” scenario. Hoosiers, Karate Kid, Rocky. We understand exactly what’s going on at the end. Here, the vague-ness of this tryout and the randomness of the drills and activities led to an anti-climactic resolution. I guess you could make the argument that a final game would be too cliché, but this is a movie about futebol so a pure game scenario might be a better option.

On a more nit-picky front, people tend not to like scenes where characters brutally murder animals. Even if it comes from your villain. The scene where Bruno puts a cat in a bag and violently bashes it against the wall until the bag is bloody and the cat is dead is just going to disgust a lot of people (even if it comes straight from real life). There are a lot of more creative ways to get us to hate your villain, and I’ve just found that the majority of people don’t react kindly to animal violence unless it’s absolutely essential to the plot.

Real Men Play Futebol is an example of strong writing with some missed opportunities. In particular, I think reconfiguring the “father-son” relationship here (so that Carlos is his real father) would help a lot.

Script Link: Real Men Play Futbol

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: As is evidenced here and in a lot of scripts that I read (but not all! I’m not making a declarative statement!), 1-2 weeks seems to be the perfect time frame for most stories told in movie format. It’s short enough so that the story’s forced to move quickly, yet long enough to give the impression of passing time. For most scripts, particularly genre material, I would suggest keeping your storyline within this 1-2 week timeline.

Aliens is, quite simply, awesome. It’s one of those movies that works if you’re 15 or you’re 35. It’s got action. It’s got mystery. It’s got emotion. And it’s in the running for best sequel ever. When I give notes, there’s no movie I reference more than this one. I’ve been known to bring up Aliens while consulting on a romantic comedy.  That’s how rich it is in screenwriting advice.  Now I could sit here and whine that “Studios just don’t make summer movies like this anymore.” But the truth is, they’ve never made these kinds of summer movies consistently – movies with depth, movies with thought, movies where the story takes precedence over the effects. But when they do, it’s probably the best moviegoing experience you can have. So, keeping that in mind, here are ten screenwriting lessons you can learn from one of the best summer movies of all time.

KILL YOUR BABIES

Listening in on the director’s commentary of Aliens, you find out that Aliens was originally 30 minutes longer, as it included an extra early sequence of the LV-426 colonists being attacked by the aliens. Under the gun to deliver a 2 hour and 10 minute film, Cameron reluctantly cut the sequence at the last second, and wow did it make a difference. Without it, there was more build-up to the aliens, more suspense, more anticipation. We were practically bursting with every peek around a corner, every blip of the radar. Now Cameron only figured this out AFTER he shot the unnecessary footage, but let this be a lesson to all of us screenwriters. Sometimes you gotta get rid of the things you love in order to make the story better. Always ask yourself, “Is this scene/sequence really necessary to tell the story?” You might be surprised by the answer.

NOT EVERY FILM NEEDS A LOVE STORY

There’s a temptation to insert a love story into every movie you write, especially big popcorn movies, since the studios are trying to draw from every “quadrant” possible and therefore need a female love interest to bring in the female demographic. But there are certain stories where no matter what you do, it won’t fit. And if you’ve written one of those stories, don’t try to force it, because we’ll be able to tell. I thought Cameron handled this issue perfectly in Aliens. He knew a love story in this setting wasn’t going to fly, so instead he created “love story light,” between Ripley and Hicks, where we see them flirting, where we can tell that in another situation, they might have worked. But it never goes any further than that because tonally, and story-wise, he knew we wouldn’t have accepted it.

ALWAYS MAKE THINGS WORSE FOR YOUR CHARACTERS

As I’ve stated here many times before, one of the most potent tools a screenwriter possesses is the ability to make things worse for their characters. In action movies, that usually means escalating danger whenever possible. Aliens has one of the most memorable examples of this, when our characters are moving towards the central hub of the station, looking for the colonists, and Ripley realizes that, because they’re sitting on a nuclear reactor, they can’t fire their guns. The Captain informs his Lieutenant that he needs to collect all of the soldiers’ ammo (followed by one of the greatest movie lines ever “What are we supposed to use? Harsh language?”), and now, with our marines moving towards the nest of one of the most dangerous species in the universe, they must take them on WITHOUT FIREPOWER. Always make things worse for your characters!

USE YOUR MID-POINT TO CHANGE THE GAME

Something needs to happen at your midpoint that shifts the dynamic of the story, preferably making things worse for your characters. If you don’t do this, you run the risk of your second half feeling a lot like your first half, and that’s going to lead to boredom for the reader. In Aliens, their objective, once they realize what they’re up against, is to get up to the main ship and nuke the base. The mid-point, then, is when their pick-up ship crashes, leaving them stranded on the planet. Note how this forces them to reevaluate their plan, creating a second half that’s structurally different from the first one (the first half is about going in and kicking ass, the second half is about getting out and staying alive).

GET YOUR HERO OUT THERE DOING SHIT – KEEP THEM ACTIVE

Cameron had a tough task ahead of him when he wrote this script. Ripley, his hero, is on the bottom of the ranking totem pole. How, then, do you believably prop her up to become the de facto Captain of the mission? The answer lies inside one of the most important rules in screenwriting: You need to look for any opportunity to keep your hero active. Remember, THIS IS YOUR HERO. They need to be driving the story whenever possible. Cameron does this in subtle ways at first. While watching the marines secure the base, Ripley grabs a headset and makes them check out an acid hole. She then voices her frustration when she doesn’t believe the base to be secured. Then, of course, comes the key moment, when the Captain has a meltdown and she takes control of the tank-car and saves the soldiers herself. The important thing to remember is: Always look for ways to keep your hero active. If they’re in the backseat for too long, we’ll forget about them.

MOVE YOUR STORY ALONG

Beginning writers make this mistake constantly. They add numerous scenes between key plot points that don’t move the story forward. Bad move. You have to move from plot point to plot point quickly. Take a look at the first act here. We get the early boardroom scene where Ripley is informed that colonists have moved onto LV-426. In the very next scene, Burke and the Captain come to Ripley’s quarters to inform her that they’ve lost contact with LV-426. You don’t need 3 scenes of fluff between those two scenes. Just keep the story moving. Get your character(s) to where they need to be (in this case – to LV-426).

THE MORE UNLIKELY THE ACTION, THE MORE CONVINCING THE MOTIVATION MUST BE

You always have to have a reason – a motivation – for your character’s actions. If a character is super happy and loves life, it’s not going to make sense to an audience if they step in front of a bus and kill themselves. You need to motivate their actions. In addition to this, the more unlikely the action, the more convincing the motivation needs to be. So here, Burke wants Ripley to come with them to LV-426 as an advisor. Answer me this. Why the hell would Ripley put herself in jeopardy AGAIN after everything that just happened to her – what with the death of her entire crew, her almost biting it, and barely escaping a concentrated acid filled monster? The motivation here has to be pretty strong. Well, because the military holds Ripley responsible for their destroyed ship, she’s basically been relegated to peasant status for the rest of her life. Burke promises to get her job back as officer if she comes and helps them. That’s a motivation we can buy.

STRONG FATAL FLAW – RARE FOR A SUMMER MOVIE

What I loved about Aliens was that Cameron gave Ripley a fatal flaw. Usually, you don’t see this in a big summer action movie. Producers see it as too much effort for not enough payoff. But giving the main character of your action film an arc – and I’m not talking a cheap arc like alcoholism – is exactly what’s made movies like Aliens stand the test of time while all those other summer movies have faded away. So what is Ripley’s flaw? Trust. Or lack of it. Ripley doesn’t trust Burke. She doesn’t trust this mission. She doesn’t trust the marines. And she especially doesn’t trust Bishop, which is where the key sequences in this character arc play out. In the end, Ripley overcomes her flaw by trusting Bishop to come back and get them. This is why the moment when she and Newt make it to the top of the base is so powerful. For a moment, she was right. Bishop left them there. She never should’ve trusted him. Of course the ship appears at the last second and her arc is complete. She was, indeed, right to leave her trust in someone.

SEQUENCE DOMINATED MOVIE

One way to keep your movie moving is to break it down into sequences. Each sequence should act as a mini-movie. That means there should be a goal for each specific sequence. In the end, the characters either achieve their goal or fail at it, and we then move on to the next sequence. Let’s look at how Aliens does this. Once they’re on LV-426, the goal is to go in and figure out what the fuck is going on (new sequence). Once they find the colony empty, their goal shifts to finding out where the colonists are (new sequence). After that ends with them getting attacked by aliens, their goal becomes get off this rock and nuke the colony (new sequence). Once that fails, their goal becomes secure all passageways so the aliens can’t get to them (new sequence). Once that’s taken care of, the goal is to find a way back up to the ship (new sequence). Because there’s always a goal in place, the story is always moving. Our characters are always DOING SOMETHING (staying ACTIVE). The sequence approach is by no means a requirement, but I’ve found it to be pretty invaluable for action movies.

ACTIONS SPEAK LOUDER THAN WORDS (SHOW DON’T TELL!)

Aliens has one of the best climax fights in the history of cinema (“Get away from her you BITCH.”) And the reason it works so well? Because it was set up earlier, when Ripley shows the marines she’s capable of operating a loader (“Where do you want it?” she asks). Ahh, but I have a little surprise for you. Go pop Aliens in and fast-forward it to the early scene where Burke first comes to recruit Ripley. THIS is actually the first moment where the final fight is set up. “I heard you’re working the cargo docks,” Burke offers, smugly. “Running forklifts and loaders and that sort of thing?” It’s a quick line and I bring it up for an important reason. I bet none of you caught that line. Even if you’ve watched the film five or six times. That line probably slipped right by you. And the significance of it slipping by you is the point of this tip. You should always SHOW instead of TELL. When we SEE Ripley on that loader, it resonates. When we hear it in a line, it “slips right by us.” Had we never physically seen Riply on that loader, and Cameron had depended instead on Burke’s quick line of dialogue? There’s no way that final battle plays as well as it does. Always show. Never tell.

AND THERE YOU HAVE IT

I actually had 15 more tips, but contrary to popular belief, I do have a life, so those will have to wait for another day. I do have a question for all Aliens nerds out there though. How do they pull off the Loader special effects? I know in some cases it’s stop motion. And in other cases, Cameron says there’s a really strong person behind the loader, moving it. But there are certain shots when you can see the loader from the side that aren’t stop motion and nobody’s behind it. So how the hell does it still look so real? I mean, these are 1986 special effects we’re talking about here! Tune in next week where I give you 10 tips on what NOT to do via the disaster that was Alien 3.

These are 10 tips from the movie “Aliens.” To get 490 more tips from movies as varied as “Star Wars,” “When Harry Met Sally,” and “The Hangover,” check out my book, Scriptshadow Secrets, on Amazon!