Search Results for: F word

One thing I never forget is that this site is for you guys. I created it to help you and I will continue to use it to help you whenever you can. That’s why I held the free logline contest. And that’s why I’m doing what I’m doing today. May is going to be Amateur Month. And the idea is to give a few of you a chance to get your scripts reviewed on the site. Now I know that this is going to suck for those who visit the site more as spectators than screenwriters, but I don’t care. I’ve wanted to do this for awhile.

The month will be divided into three sections. The first week is going to be Amateur Week. Anybody can send me a script to be reviewed. Anyone. The week will start off with Roger and I reviewing two completely random scripts from the sampling. We’re going to close our eyes, reach in, and review whatever we pluck out. These will definitely be the most interesting days of the month, as I’m expecting to review scripts in major need of realignment. I don’t want to jinx anybody, but a double “What the Hell did I just read” is not out of the question.

The rest of the week, I’ll pick three scripts based on loglines. So, at the very least, the concepts should be good.

Now let me warn you here. Neither Roger or I will be cruel in our reviews, but we will be HONEST. This goes for all of the reviews throughout the month. If you’ve only written a couple of screenplays, I’m warning you right now, there’s a very good chance your script will receive a low rating. If you’re not prepared for that criticism, don’t send your script in. So why am I doing this? Why subject someone to such a harsh critique? A couple of reasons. We’re doing this to learn. We feature PROFESSIONAL scripts on the site all the time, and a lot of times those scripts get bashed to pieces and called “amateur.” Which makes me laugh. Because if you think those scripts are amateur, you haven’t read any amateur scripts. We are going to review and post REAL amateur scripts, and you’re going see just how difficult crafting a story really is. But more importantly, it will give you the writer of these scripts, a chance to see where your screenplay is, where it needs to be improved, and how.

Now does that mean I’m not hoping to be proven wrong? Of course not. I am praying that somehow you, the guy or girl sitting on your couch right now reading these words, the one who has more talent in your middle toe than Aaron Sorkin has in his whole body, gets your script to me, I give it a genius rating, it sells for a million bucks, and it’s the happiest day in Scriptshadow history. So if you’re out there, please send your script in and make sure I pick it somehow. :)

WEEK 2 is going to be the return of Repped Week. If you remember, last year, I featured a week of writers who had representation from agencies and/or managers, but who hadn’t yet made the big spec sale. The idea was for you to see what it took to get an agent, which is obviously not as difficult as getting your script sold. So Repped Week is back baby. Send your scripts in (details below), and just like Amateur Week, only send your scripts in if it’s okay for me to post them.

But the big reason I’m doing this is for WEEK 3 and some of WEEK 4. Over the past couple of years, I’ve read a lot of amateur scripts, some through my notes service, some through contests, and some through referrals, and I’ve found a handful of unpurchased scripts that are really good. None of the scripts are perfect, but all of them are “worth the reads” or higher, and there are a couple I just know will be made into movies. If you’re a producer, a director, a financier, an agent, or a manager, you will want to be paying attention on that 3rd week of May. Because these scripts are going to be up for grabs.

Interested? Okay, here are the instructions. Follow them EXACTLY!

IMPORTANT: CHECK THE E-MAIL ADDRESSES BELOW – do not submit to Carsonreeves1@gmail.com

WEEK ONE – AMATEUR WEEK – ANYONE CAN SUBMIT
e-mail address: Carsonreeves3@gmail.com
Instructions: First off, write your logline INTO THE SUBJECT LINE. If it doesn’t fit, write as much as you can. The full logline will also be posted in the body of the message. Attach a PDF of your script with the e-mail. Here is a sample of how the body of the e-mail should look:

Name: Joe Screenwriter
Title: Blanket Man
Genre: Horror
Logline: When the people of Sleepville begin losing their blankets one by one, they realize that a horrifying entity known as “Blanket Man” has been stealing them, in hopes of making everyone really chilly at night.

WEEK TWO – REPPED WEEK – ONLY SUBMIT IF YOU’RE REPPED BY AN AGENT OR MANAGER
e-mail address: Carsonreeves2@gmail.com
Instructions: In order to qualify for Repped week, you must have an agent or a manager, and not yet have sold a screenplay. In regards to your e-mail, please write your logline INTO THE SUBJECT LINE. If it doesn’t fit, write as much as you can. The full logline will also be posted in the body of the message. Attach a PDF of your script with the e-mail. This is exactly how the body of the e-mail should look:

Name: Jane Screenwriter
Agency/Management: IDK
Agent/Manager: Temper Sent
Title: Tickle Dome
Genre: Drama/Sci-Fi
Logline: 700 years in the future, man has only one weakness: tickling. In a remote town off the Atlanta Wastelands, the best ticklers in the world battle each other til they’re really tired and can’t laugh anymore. It is known…as The Tickle Dome.

You can start submitting right now! GOOD LUCK EVERYONE!

LAST YEAR’S REPPED WEEK REVIEWS
http://scriptshadow.blogspot.com/2009/08/void-repped-week-5-of-5.html
http://scriptshadow.blogspot.com/2009/08/emergency-contact-repped-week-4-of-5.html
http://scriptshadow.blogspot.com/2009/08/fixer.html
http://scriptshadow.blogspot.com/2009/08/malcom-mccree-and-money-tree.html
http://scriptshadow.blogspot.com/2009/08/conquered-repped-week-1-of-5.html

Hmm, this week is going to be a little crazy. I’ll be contrasting today’s huge fanboy review with something tomorrow that’s so independent, I’m not even sure I know about it. And I read it! The good news is, the script was great. As for the rest of the week’s reviews, it’s still up in the air, so anything goes. But to ease the pressure of Uncle Sam’s ridiculous monetary demands this Thursday, I’ll be making a big announcement that should get all of you amateur screenwriters in a frenzy. So stay tuned because that opportunity will be coming before the end of the week. Right now, buckle yourselves up for another Roger review…

Genre: Crime, Prophetic Horror, Action
Premise: A former Pinkerton detective is resurrected as a Sifter, a bounty hunter tasked with going after people who have skipped out on destined meetings in Hades. When he’s ordered to hunt down a young artist, his past literally comes back to haunt him. He’s forced to team up with his deceased wife, now one of heaven’s operatives, to stop an impending apocalyptic event known as The Awakening.
About: “I Died a Thousand Times” is Aaron Drane’s sophomore screenplay. Drane went to film school at UCLA, where this script won the UCLA Samuel Goldwyn Award. In 1997, the script yielded a million dollar payday when it sold to Arnold Kopelson. He sold a couple more scripts to 20th Century Fox and most recently wrote and produced the FEARnet web series, “Fear Clinic”, which stars iconic horror movie actors, Robert Englund and Kane Hodder.
Writer: Aaron Drane

Ironically, I never heard of this script until my friend let me wander around in his mystical script vault, which turned out to be kind of like the warehouse from Raiders of the Lost Ark, except the relics on these shelves were unproduced and forgotten screenplays. I got lost among the shelves of scripts, overwhelmed and paralyzed by the paradox of choice. Four hours later, I finally escaped the labyrinth with brass brads in my hair and paper cuts on my fingers, armed with a copy of Aaron Drane’s “I Died a Thousand Times” (not to be confused with the 1955 remake of High Sierra), a spec that purportedly sold for a million bucks back in 1997.

If you think this logline sounds a lot like that short-lived Fox television show, Brimstone, you’d be correct. If it also reminds you of the short-lived CW show, Reaper, or the long running Vertigo comics series, Hellblazer, you’d be correct as well. This script melds two of my favorite things, noir and horror, and if it didn’t skimp on the fantasy aspect, we’d have the kind of mash-up trifecta Roger Balfour loves to endorse.
Isn’t this about a Pinkerton?
Yep, and that’s a detail that separates it from the rest of the pack and plants it firmly in a Ross Macdonald-esque detective sphere.
We meet our man in a seedy hotel room, where old Untouchables re-runs are playing on the television. A body lying still on a bed suddenly arches into the air, as if it’s being jolted by electricity. He starts to breathe, whispering, “Back in flesh.”
He stumbles to the bathroom and pukes, taking note of the bloody syringe on the floor. He studies himself in the mirror. He’s a junky. To make matters worse someone is banging on the door to his room. It’s the police.
He exits the bathroom and looks to the wall, where he sees a dead woman, nylon stockings wrapped around her throat.
Thus begins the voiceover, “The name: Sal Lorredo. In 1926 I was a detective employed by the Pinkerton Detective Agency –- hunting down wanted criminals. When I died my soul went to hell. And when I got there…they gave me my old job back.”
For most of the last century, Sal has been resurrecting in freshly dead host bodies to hunt down people for The Company, AKA Hell. Apparently, Sal’s new host body recently strangled a woman and possibly OD’d, so he exits via fire escape and is pursued on foot through the city until he dives into a cab.
He’s dropped off at Elmo’s Videos, housed in a former liquor store. It’s here he meets his handler, Doghead. He’s a bald man with a deformed face covered in burn scars, and he sits behind a barrier of chicken wire.
They bicker.
We learn a few things about the rules of this world. Sal has to hunt down John Seymor Hamby, a deathrow inmate who failed to die on his prescribed expiration date. Instead, he was paroled on a technicality and his talents have become a burden to The Company.
Doghead warns Sal, “Better not fuck this one up, Lorredo –- you haven’t been utilized for a while. And that host body doesn’t make you immortal.”
Sal discovers that Hamby has taken up his family’s profession as a butcher, and we’re treated to a Se7en-esque romp as Sal discovers that Hamby is a nasty serial killer with a penchant for human flesh. There’s a horrific fight to the death as Sal has to get Hamby to sign a contract before sending him on his way to Company HQ.
So basically, the way Sal recruits for The Company is by murder. We learn, “There’s only one rule in my profession: Above everything. At all costs…stay alive. Dying on the job isn’t allowed. Expire before the job is completed and you’ll burn. The Company doesn’t give second chances.”
Sounds like a cool and atmospheric setup sequence. So what’s the main plot?
It is. I really enjoyed the first fifteen pages. It was grim, mysterious, darkly humorous, and I liked the never-say-die attitude. It reminded me of both Dark City and Se7en.
Sal takes a quiet moment to visit his wife’s grave at Parkview Cemetery. Her name was Helen Marie Lorredo. Via flashback, we learn that she was a nurse who got infected while caretaking the ill during the Tuberculosis Outbreak of 1926.
Their story: On the day Sal finally gets his Pinkerton promotion, Helen, on her deathbed, sadly tells Sal it’s time for him to fulfill the agreement they made. It’s never something that’s entirely spelled out, but for reasons I didn’t really understand, Helen would rather die by bullet than tuberculosis.
Sal helps Helen lift a .45 to her head, but apparently she releases her grip on the gun right as Sal pulls the trigger. Her final words: “Forget about me.”
But eight or nine decades later, Sal can’t. He feels like he’s lost without her.
Back at Elmo’s, his handler informs him he’s been reassigned. It’s a big one. Doghead tells him, “The Company has decided to offer you a full pardon. A chance to reclaim the life that you lost.”
It’s time sensitive.
Within the next seventy-two hours, Sal must locate and expire Emily Wharton, a young restoration artist who has missed her incept date.
What else is happening in the world?
Dovetailing with Emily’s disappearance, is a growing situation involving a charismatic leader named Robert Skinner and his cult known as The Devil’s Brigade. Whatever they’re up to, it seems to be ground zero for what is going to become an apocalyptic event.
A dark ceremony in a warehouse shows us Skinner’s Disciples. They’re being branded with a symbol called a Kern, which represents The Eye of Awakening.
To compound the plot, there’s stirrings in the Sifter community that a heaven-sent operative has arrived on Earth. They’re pejoratively called Joy Boys, because supposedly they always die with a smile on their faces, “Joys existed as nothing more than superstition. Fairy-tale angels created by Sifters hoping for a happy ending…but never got one.”
So what’s up with Emily?
Sal follows the trail to Dr. Neumeyer, where we learn that Emily had an abortion. Not only that, but she has developed a rapidly spreading cancer caused by unremoved fetal tissue in the uterus. The last time Neumeyer saw Emily he was prescribing her painkillers, and he believes that she died from the cancer.
OK. So if Emily’s supposed to be dead, how can she be alive when Sal finds her?
Sal arrives at a winter carnival on the pier, where there is a dance he found a flyer for in Emily’s apartment.
Yes, he discovers Emily alive.
He also discovers that Helen has resurrected in Emily’s body, part of the heaven-sent operative to stop The Devil’s Brigade from completing The Awakening.
The magical winter dance is intercut with flashbacks to Sal and Helen dancing together in the past, when Sal proposed to her. It’s a sad and lyrical sequence, saturated in regret and melancholy.
I liked it, but for reasons I’ll get into in a moment, I was confused by Sal and Helen’s sentiments.
Does Skinner need Emily for The Awakening ceremony?
Maybe. Perhaps that’s why an operative from Heaven has been sent to occupy her body, to stop Skinner’s plans.
When Sal discovers a lost chapter from the Judeo-Christian Bible (something also not in the apocrypha or other scriptures), he has a linguist decipher the tome:
“The Book of Revelations in the Bible mentions Four Horseman: Death. Disease. Famine. War…this Book also includes a Fifth Horseman –- a Dark Messiah. Who will open an Eighth Seal and herald in some kind of Dark Resurrection called the Awakening.”
All bets are off when Sal decides to help Helen and heaven’s operatives to stop The Devil’s Brigade. Of course, The Company isn’t too happy with Sal’s decisions and they put a bounty on his head, releasing the other Sifters on him. Not only that, but Skinner’s Disciples also put Sal in their sights, along with some detectives who follow Sal’s trail of violence.
Sounds like an intriguing actioner spec. Did you like it?
You know, I did. But not as much as I wanted to. It was certainly better than End of Days, if anyone remembers that Schwarzenegger vehicle. I enjoyed the supernatural crime world, and I liked how it set out to be original, consciously trying to avoid the same ground as something like Rosemary’s Baby, which is what most prophetic horror movies mine from.
The detective trappings of the plot are very Ross Macdonald, which is a quest to solve a mystery, with an A to B to C find and interrogate character itinerary, but then of course it turns into an actioner we-gotta-save-the-world third act.
The hardboiled prose falls somewhere between Chandler and James Ellroy, but for some reason begins to feel overwrought once we pass the mid-point. This probably has more to do with my frustration over some of the choices the writer was making. I wasn’t emotionally involved with the story because I was confused by Sal and Helen’s relationship, which is revealed mostly through flashbacks and cryptic dialogue and melodrama in the present.
I thought Sal longed for his lost wife Helen, but then when he’s reunited with her, he kind of wants nothing to do with her. Why? I didn’t understand the emotions here. Also, here’s a dude that euthanized his wife. That decision felt like a mistake. It didn’t so much feel as a mercy killing, or ‘good death’, than as a “Huh? Why the fuck did he shoot her?” moment.
When there’s already so much darkness, it’s a little too much. I feel that it not only muddles the tone, but it alienates the audience and keeps us from empathizing with Sal. My heart wanted to be involved, but instead I was just confused.
It’s a lot of doom and gloom for one man to endure.
But you know, I think it’s something that could be fixed. I think people would eat this up if it was ever made into a movie, particularly fans of dark fantasy and crime stories.
Hell, it could even be a supernatural Chinatown.

[ ] What the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius

What I learned: You know, I’m in a position where I get to help my screenwriter friends with their pitches. If they’re pitching to me, and I get confused following all the character connections, then chances are the plot and backstories might be a little too complicated for a screenplay. This isn’t always the case, but as I was trying to explain the plot of “I Died a Thousand Times” out loud to one of my friends, they got confused. I thought, do I suck at describing things? Or are the plot and character connections too Byzantine? I decided that the connections in the script were complicated, perhaps to a fault. More specifically, I didn’t understand the emotions between Sal and Helen. Sal longs for the wife he helped euthanize, but when he finally gets a second chance with her, he sort of wants nothing to do with her. I didn’t get that. If I said at my euthanized wife’s grave, “I’m lost without you,” and I suddenly got a second chance with her, I wouldn’t spend a lot of time running away from her. It didn’t feel consistent. For clarity’s sake, make sure that your character’s emotions are consistent, and logical in a narrative sense.

Josh Baizer and Marshall Johnson made big waves last year with their script, “Dead Loss,” about a crew of crab fisherman who pick up a drifting castaway with a mysterious cargo. It was one of my favorite scripts of the year, as well as one of Hollywood’s. Dead Loss landed on the Black List with 7 votes. It also became one of your favorites when you voted it your 24th favorite unproduced script. I wanted to thank Josh and Marshall again for doing this interview because they’ve been working extremely long hours on an assignment and were nice enough to take some time and answer my questions. There’s a ton of good advice in here so I hope you enjoy the interview.

SS: I know a lot of people want to know where to meet writing partners. How did you two get started writing together?

J: It’s definitely tough to find someone who’s willing to put up with you over the course of many long/stressful workdays. We actually met as assistants in development at Paramount (long hours/stressful conditions). We worked right next door to each other. When I realized I wasn’t going the exec route, I started writing on the sly, between phone calls. Marshall would give me notes…and it all kind of went from there.

SS: What were you doing before Dead Loss? Where were you in your writing careers?

J: We were doing whatever job we could find. Small rewrites. Even a little bit of TV. We’d actually gotten some traction after doing a rewrite on a script for a studio – but then the strike hit and it kind of put us back to square one.

MJ: Before DEAD LOSS, we had written a couple feature rewrites. One was within the studio system, and the other was for an independent producer. But we also had worked on a short-lived TV show and wrote some webisodes for ESPN.

SS: What inspired you to write Dead Loss?

J: Contrary to popular belief, it actually wasn’t a spec. It was a pitch on an open writing assignment. We’d had a general meeting with Jesse Johnston at Thousand Words right before the strike and he’d been a fan of the first script we’d written. During the meeting we discussed our mutual love for a certain cable television show. Months later, he called and asked if we’d be interested in coming up with a take for a movie set in the world of Alaskan crab fishing. It was pretty wide open – they were open to see anything from sci-fi, to horror, etc etc. At the end of the day, our take won out and they hired us to write it.

MJ: A year before we started working on DEAD LOSS, we had met with Jesse Johnston, an executive at Thousand Words, so we already had a good relationship with him, and he was a fan of our writing. Like us, Jesse, Jonah (Smith), and Palmer (West) were all big fans of THE DEADLIEST CATCH and they wanted to do something in that world. We came up with our DEAD LOSS story, pitched them, and they bought it.

SS: I liked how you built in conflict and mystery between your characters (particularly between the brothers). What is your approach to writing characters? What’s the key to writing a good one?

MJ: Good characterization can vary based on a lot of factors – genre, tone, story, etc. Obviously, the ultimate goal is for the characters to resonate with the audience, whether that’s a larger than life buffoon in an absurd comedy, or capturing the nuances and mannerism of a real life person in a biopic.

For DEAD LOSS, it was important for us to ground the crew in realism, so we did a lot of research on crab fishermen and their lives on and off the boat. A lot of the inspiration for the characters followed organically from that research. For instance, a lot of these boats are family owned and operated, and the the business is passed down from generation to generation. So it made sense to have the brother dynamic at the center of things. And even apart from the brothers’ blood relation, the entire crew on these boats becomes like a surrogate family. It’s a very difficult and dangerous job, so they have to trust each other when they’re out on the water or someone is going to get hurt or killed. Understanding those dynamics, it became much easier to look at what kinds of circumstances and conflicts would push these tough guys who live life on the edge to their breaking point.

SS: What’s your writing method in general? How much do you outline? What do you emphasize? Do you write a lot of drafts? How long do you write each day?

J: We’ve always treated it like a job, even when we were just starting out. We meet everyday for at least eight or nine hours. When there’s a deadline, the days definitely get longer – but even when we’re not actively writing on anything, it’s good for the sanity to have a strict structure. Though, when actively writing, we don’t necessarily emphasize time, but page count. Outlines are probably the most important part of our process. We try to get as detailed as possible before starting the draft, otherwise, we could find ourselves in trouble if the plot is particularly complex.

We definitely try to emphasize the tone and the world. Tone can be tough on some projects, but that oftentimes takes many drafts of tweaks in dialogue and character choices…so we tend to tinker with that for as long as we can. The world comes out of the research phase. It’s probably the stuff we love most. Our second script took place on an aircraft carrier and the navy allowed us to fly onto the USS Reagan and explore everything we needed for two days. That research helped a lot and allowed us to make the world believable.

MJ: Most of our projects generally start with a lot of research. We really enjoy exploring new subcultures and environments. In fact, I think in many ways screenwriting can be like journalism. From there you find your characters and storylines, etc, and things usually start to crystallize in an organic way – like I was saying before about DEAD LOSS.

And yeah, when we’re getting ready to write or pitch, we usually do a lot of outlining. Josh and I both are very logic-oriented, so we try hard to make sure everyone’s motivations make sense and that there aren’t any plot holes ahead of time. It’s time-consuming to be so thorough up front, but it usually pays off in the long run. As far as schedule goes, we’re pretty diligent about writing and treat it like a day job, working regular hours together most every day.

SS: I’m assuming you guys are fielding offers in the assignment market now. Could you tell us a little bit about that world? How does a writer get into a room to pitch his/her take on, say, “Clash of the Titans?” Would you guys be able to get into a room for that? Or is that a whole nother level?

J: For those who don’t know how it works, most times your last good script becomes your resume for open writing assignments available in that genre. Your reps will know what assignments are around and put you up for those jobs. Of course, the timing isn’t always so perfect – jobs may not be in abundance. So you’ll end up going on a lot of ‘general’ meetings with production company execs around town who have read your work and hopefully liked it. A lot of jobs come out of these generals, directly and indirectly. Good relationships help so much. We got DEAD LOSS from a general meeting the year before. We were able to get another rewrite job when a pitch on another project didn’t sell…but the studio exec liked us and liked our writing (and we were the right price at the time). With something like CLASH, I’ve seen how it works from the studio side as well as from the writers’ – execs will try and go with big name writers, but there’s always room for a young up and comer with an amazing sample to blow them out of the water and get the job. Again, relationships are huge. You never know what big producer will read your sample and champion you. A big job like CLASH is in the realm of possibility for guys like us, but we’d still be up against heavy hitters…so we’d need plenty of luck.

MJ: The assignment market is pretty tough right now. It seems like there are fewer jobs each year at all levels. But there are still opportunities, from high-profile gigs like CLASH to smaller budgeted projects at companies who are independently financed. Still, in every case it starts with someone liking your writing.

From there, it’s hard to generalize. Studios obviously have conservative reputations, so unless you’ve sold something or had a movie go into production, it’s more difficult to get a job there but still not impossible. Starting as an unknown quantity, it generally just takes time to build your fan base and for everyone in town to get to know you and your writing. So hopefully, when a big project like CLASH comes along, you already have a relationship with either the producer or the studio exec supervising the project, and they will remember how much they liked your script, or maybe they had already met with you and recall how you had mentioned being obsessed with Greek mythology or whatever. Then they’ll consider you for the project and give you a shot at coming up with a take for the movie. That scenario has happened to us many times, even with DEAD LOSS. But once you’re in consideration, it’s up to you to make the most of the opportunity and come up with a fantastic take that is in line with their vision of the movie.

SS: Do you have any particular screenwriting books or scriptwriters who inspired/helped you? Who do you suggest Scriptshadow readers read to learn about the craft?

J: I’ve never read a screenwriting book. But I’ve read many, many scripts. We’ve actually got a loose writers’ circle made up of a bunch of friends at various stages in their writing careers and it’s very helpful.

MJ: I took screenwriting in college, so that’s where I learned the basics, like formatting and act structure. But there are lots of books that can teach you that stuff too (Syd Field, Robert McKee, etc). And ultimately it is very important you have that understanding – not only for writing and crafting a script, but also for pitching and discussing projects. It’s the jargon of the industry, so you have to be able to talk about act breaks, structure, etc. But honestly I found that the absolute best education came from reading scripts. While working at Paramount, I must’ve read thousands of scripts – and there’s just as much to learn from the bad ones as the good. And of course now there are so many online resources, so you can go watch a movie, then download the script and see how it read on the page. It can be very helpful to see how certain things are communicated and get a taste of different writing styles.

SS: Writers deal with a lot of rejection, and are oftentimes unsure of where they are in the journey. Are they close to that magical sale? Do they have a ways to go? When did you guys know you were legitimately able to compete with professional writers in one of the hardest markets in the world? Is there a way for a writer to know when he/she’s made that step?

J: Probably getting our first paycheck. It made it seem real for the first time.

MJ: I think there are probably certain milestones that are important to people for different reasons. Getting a key producer or talent to read your material, or landing an agent or manager is obviously important. But for me, it was getting my first paycheck. It wasn’t a big one, but that was the when I felt legitimized as a professional writer. And the idea of the “magical sale” is tantalizing, but honestly the odds of a first spec selling are very low. Obviously it happens, and when it does, it’s great and those Cinderella stories often make news, but speaking practically, it truly is a marathon and not a race. So I think as long as you’re continuing to progress in your career, enjoying it, and paying your bills (however that may be), then persistence is key. Just try to keep perspective on the bigger picture and ask yourself some basic questions about the big picture. Are your scripts getting better each time? Does your feeback get more positive? Are you getting more access with each script? And once you start getting paid, are your quotes getting higher? etc.

SS: What’s the best advice you’ve ever received in regards to screenwriting? If you could speak directly to that writer out there who’s just about to start his new spec – what would you tell him to give him the best chance to sell his/her screenplay?

J: Just finish it. You can always fix things in the next draft. Or the one after that. As for selling a spec, I have yet to do so, so I can’t speak from experience. But I would say to take a look at what’s recently sold to get a feel of the market. Passion projects rarely match what the town is buying. (I know from experience)

MJ: In regards to advice, there’s no single useful pearl of wisdom that comes to mind (omitting a few cynical ones, that is). Instead most of the wisdom I found useful came from working in the industry for several years before I started writing full time. It’s proven invaluable to have an overall understand of the process and how screenwriters fit into the bigger picture.

So maybe working in the industry is something to consider for yourself. But obviously, not everyone is able to do that. So let’s assume that you’re already writing something you like, and writing about settings, characters, and stories you feel competent portraying, then I would advise taking a step back and think about the commercial side of things.

Of course there’s artistry and craft involved with writing, but having worked in the studio system and seen that side of things, one thing becomes crystal clear: screenwriting is storytelling, but ultimately it really is just a for-profit business.

So keep in mind that the agent reading your script will be wondering how they can sell it, and the producer reading it will be thinking who will buy it. And if you’ve already got the access, then if a buyer reads and likes it, then they will also be thinking about the economics of saying yes, risk and recouping, etc.

So take some time and ask yourself some key questions like… is your movie meant for all audiences, just guys, just kids? There’s not a right and wrong answer here, but don’t forget that narrow demographics means lower box office which means lower budget, etc.

How much does your movie cost? It might be hard to estimate if you haven’t worked in Hollywood, but do some online research and find budgets of comparable movies.

Even if you write with an actor in mind, are there lots of other actors who could play the part? Because if your space epic costs $300M, there are only so many stars like Will Smith who will ultimately guarantee financing.

What does the marketing look like? Thinking about the poster and taglines is not only something that companies will have to do down the road anyway if your script gets produced, but it can also help you during the writing process to focus your story.

Obviously, in the end you still have to write a script that is going to resonate on the page and that people will like, just don’t lose sight of the business side of things so you aren’t wasting your time, or at least so that you have reasonable expectations about the response.

SS: Where is Dead Loss in the process, and what are you guys writing next?

J: Thousand Words has Chris Gorak attached to direct, and beyond that we don’t really know what their plans are. Right now, we’re in the middle of adapting a novel, LONG LOST by Harlan Coben for Gaumont, a French studio. Nick Wechsler and David Gerson are producing. Massy Tadjedin will direct and Hugh Jackman is attached to star.

Hello everyone. Welcome to another week of Scriptshadow! This week we’ll be tackling some sci-fi, one of the greatest comedic screenwriters of all time, and…pirates?? Oh yeah, you bet. But right now, Roger’s going to review another Black List script. So let’s get on with it!

Genre: Historical Adventure, Heist, War
Premise: A spy and twenty Union soldiers in disguise board a train in Georgia to execute a scheme that could bring a quick end to the U.S. Civil War.
About: In 2005, Chase Palmer was profiled in Filmmaker Magazine’s article, “25 New Faces of Independent Film”. Palmer has several projects set up around town. Among them are Evolution’s Captain, a film about Charles Darwin for Academy Award-winning producer Cathy Schulman (Crash) and Dune for director Pierre Morel.
This is a script off the 2009 Black List and is being produced by Kevin Misher (Public Enemies, The Interpretor, Dune) for Paramount.
Writer: Chase Palmer

“No Blood, No Guts, No Glory” is based upon the real life Civil War commando mission that inspired Buster Keaton’s The General. It’s a fictionalized account about America’s first special forces operation and the gallantry of the men who were awarded the first Congressional Medal of Honor. I knew none of these things until after I had finished the script.
Nor did I know that the writer, Chase Palmer, is the man working on the adaptation for Frank Herbert’s Dune for director Pierre Morel.
I opened the script based purely on the logline. A few pages in and I couldn’t stop reading. Apparently, I was in the mood for a gritty heist story set against the backdrop of the American Civil War.
Oh yeah, when this script becomes a movie, there’s a chance that the finished film will have the most ambitious and epic train chase yet to be captured on celluloid.
What caught your attention to keep you reading in the first ten pages, Rog?
The first sentence is, “A bridge burns with lusty violence.”
Prose fiction instructors always talk about first sentences, but you never hear screenwriting instructors talk about first sentences.
Isn’t that odd?
The first sentence is a promise.
Not only is this a tale full of lust and violence, but the story delivers on the promise of the first line, striking the thematic bell in every scene, all the way up to the bloody finale, which takes place on a burning bridge called The Devil’s Tightrope.
The bellum atmosphere invited me in, but I particularly appreciated the character introductions. It was like walking through an open door to find a room full of people I wanted to know more about.
Whom do we meet first?
Well, a mother and her two daughters. They’re in the middle of stitching a torn jacket for their absent saboteur pater familias when the villains kick open the door of their East Tennessee cabin.
The first words out of Lieutenant Vickers mouth are, “Don’t move, cunt.”
His superior, Colonel Danville Leadbetter, “steps across the threshold like the devil on an Easter stroll”. When the mother refuses to dish out the whereabouts of her husband, Vickers loops his belt around her head and chin while Leadbetter sews her mouth shut.
The husband eventually returns to find his daughters locked inside cages that have been built into the Strawberry Plains Bridge. Not long after, he and his bridge-burning unit are perfunctorily impaled on ten foot stakes.
In front of their caged children.
As I read the sign with the words, “Welcome to Chatta-Fucking-Nooga”, I couldn’t help but wonder: Was I immersed in The Brigands of Rattleborge all over again?
OK. So who is our hero?
You mean anti-hero.
We’re told, “If John Wilkes Booth had Sinatra’s panache, he’d be this man and we wouldn’t give a shit if Lincoln were shot twenty fucking times. Meet JAMES ANDREWS.”
That just won a contest in my head as the most daring character description I’ve seen in a screenplay. If that doesn’t tell you enough, picture a handsome scoundrel in a black, ankle length duster.
A smuggler who’s working both ends of the Civil War forces for personal gain, we meet James at a Confederate hospital where he gets into a dispute over quinine he’s just delivered. He pisses off Captain Whitsitt and his quartermaster when he refuses to accept bluebacks (Confederate dollars) as payment.
He wants gold or Union dollars.
Whitsitt accuses him of being a Union spy, and the next thing we know, a saber is batted away and everyone finds themselves in a Mexican stand-off in the middle of the hospital.
The stand-off is interrupted by the stately and stunning Miriam Leadbetter, the Colonel’s wife. A true lady of the South, she strolls into the hospital to visit the wounded but soon finds herself flirting with the charming rogue while everyone has guns pointed at each other.
In exchange for holstering his weapons, Miriam invites him over to the Colonel’s house for dinner where they can talk about the gold he’s owed.
And if she’s full of shit?
“Well, then you’ll be in my home and in a position to take whatever you want.”
And he does.
But first he’s threatened by Leadbetter and listens to the Colonel talk about the importance of Chattanooga to the Confederacy. It’s a major railway hub that controls the flow of munitions, troops and supplies all across the South.
If Chattanooga falls, so does the Confederacy.
And Leadbetter is the guy tasked without protecting the city from Union forces. He’s convinced that the South possesses a quality that the North doesn’t.
Guts.
The North may have more men, money and industry, but every act of daring in this struggle has been by a Southerner. It’s a detail Leadbetter seems obsessed with.
When Leadbetter has to step away from the table to check on a suspicious stable fire, James grabs Miriam by the hair, and “without a kiss, or a word, he begins to finger her against the desk.” You know where this is going. (James violently fucks Miriam while “she clutches gold coins between her white knuckles” in her husband’s office.)
Holy Lusty Violence, Roger! So isn’t this about a heist?
Pay attention. Leadbetter shares James’ aversion to Confederate dollars. While the other loyal Southern gentlemen were turning in their gold for war bonds and bluebacks to ensure that the Confederacy has the warchest it needs overseas, Leadbetter has been hoarding gold.
Eight hundred thousand dollars, to be exact.
“What if I told you I got a line on eight hundred thousand in gold that if it went missing, the cocksucker it goes missing from couldn’t alert the authorities without exposing himself as a hypocrite, possibly a traitor and definitely an asshole.” That’s what James tells Cole, an old friend he recruits as partner.
But, how are they gonna move that much gold fast and far when the Colonel has an entire army at his disposal?
By stealing a train, of course.
James strolls into General Mitchel’s Union camp. Yep, it’s “Old Stars” Ormsby Mitchel, a general nicknamed for his fondness of gazing at the stars through a telescope.
James convinces Mitchel to attack Chattanooga, telling him that his forces will outnumber Leadbetter’s three-to-one. But what about the Confederate forces that will come in from Atlanta?
No worries, James is going to steal a train in Marietta and torch bridges, tear up track and cut telegraph wire all the way to Chattanooga, “Your troops will be dug in with one hundred miles of fucked-up rail between them and the nearest Confederate cocksucker who can do one Goddamn thing about it.”
It’s quite the suicide mission, but if it works, it will put an end to the war.
Doesn’t James need about twenty raiders?
Yep, and he gets ’em. But they are the dregs of the bunch. Mitchel gives him all the fuck-ups and headcases.
Among them are Private Shadrach, a soldier we meet while he’s luring a duck to come eat out of his hand. I know, it’s cute. But you’re wrong. Shadrach seizes the duck by its neck, douses it in hair tonic, and says, “Now this boys is what I like to call a Kentucky sparkler.”
He it ablaze and hurls it into the air while laughing hysterically, appalling the soldiers around him.
There’s a civilian named Campbell, a brute caught hiding out with an enlisted friend. His story? He killed a Sheriff’s deputy in Louisville. With one punch. Accidentally.
The only capable man seems to be Corporal Pittinger, an English teacher from Ohio who has been serving as a wartime correspondent for his local paper. Not only is he being tasked with chronicling the secret operation for posterity, but he’s to assassinate James should the smuggler choose to jeopardize the mission.
So the rest of the script is pretty much a train chase?
Yeah. Once James and Cole rob the bank in Marietta and walk away with Leadebetter’s fortune, the script becomes a hundred mile train chase.
James and the raiders steal The General, “a melody cast in wrought iron metal”. It belongs to the conductor, William Fuller, and it’s heartbreaking when his beloved fireman, Cain (a slave who has bought his freedom), is lynched during the theft.
The Confederates accuse Cain of being a Union spy after he’s tossed out of The General by the raiders, and everything goes to shit.
Fuller is going to get his train back no matter what the cost, and in a way, the story is as much about him as it is about James.
There’s a lot of stomach-churning deaths in this script, but there’s a lot of blood-pumping action as well.
There are bridge battles, a Gatling gun massacre against all odds straight out of Peckinpah’s The Wild Bunch, and a spectacular swashbuckling sequence involving the infamous Confederate marauder, Nathan Bedford Forrest.
Forrest, the first Grand Wizard of the Ku Klux Klan, sees a bridge explode and says, “Mount the fuck up, lads. Someone’s throwin’ a party and we just got invited.”
It’s satisfying for a Civil War geek to see James engage in a fight with the The Wizard of the Saddle armed with nothing but his bare hands while the psychopath is trying to decapitate him with a sword.
Just saying.
What’s the verdict, Rog?
You know, James has a helluva goal with impossible odds. He’s playing two sides in a war against each other so he can steal a man’s fortune. Even the men who are supposed to be helping him are a question mark at best. Who will try to backstab James? Will anyone rise up to become a true hero?
It’s not very heroic, it’s a mission borne of greed.
And it gets very chaotic, and we feel culpable for all the casualties of James’ greed. But somewhere along the way, the motivation changes. It’s not about the money anymore. It’s about completing the mission.
It becomes about glory.
In a way, this is kind of the twisted moral sibling to Edward Zick’s Glory. That movie is about sacrifice and true heroism. It’s lofty. For the most part, we empathize with all the characters and there’s true transformation. “No Blood, No Guts, No Glory” is more about charming men who do bad things, characters that we may not like (though we like to watch them), yet we can appreciate their courage in the face of certain death.
In the end, I was moved.
[ ] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius
What I learned: Heist movies are interesting because they usually aren’t really about the goal or prize, they’re about the obstacles and the impossible odds the characters have to overcome to pull the heist off. The more impossible, and the higher the stakes, the more involved we become as an audience. The audience will stick around to see what’s going to happen at the end. In that way, heist flicks do what we’re all trying to accomplish in our screenplays, regardless of genre: They keep the audience around long enough to see what happens.
This script also reinforced the power of effective character introductions. From the introduction of Leadbetter and James Andrews to the individual introductions of the raiders, I automatically wanted to know more about these men. The introductions were dramatic. They were intriguing. They were entertaining. All the men were doing something that told me about who they were as people. There was so much good grace I stuck around for more, even when the casualties of the men’s greed was taking an emotional toll on my sympathy.

Come back for script on Saturday.

Genre: Fantasy/Adventure
Premise: (from IMDB) The mortal son of the god Zeus embarks on a perilous journey to stop the underworld and its minions from spreading their evil to Earth as well as the heavens.
About: After discussing the original Empire Strikes Back draft before Kasdan came along and turned it into a classic, I decided it would be nice to look at something Kasdan wrote today. And it turns out he wrote a couple of drafts of Clash Of The Titans, the long rumored remake which is finally making its debut in theaters this Friday. The writer who worked on Titans before Kasdan and who is said to have really taken it to the next level, is none other than Travis Beachem, who broke onto the scene with his much beloved “Killing on Carnival Row” (which you’ll be seeing on tomorrow’s Top 25 list).
Writer: John Glenn & Travis Wright – Revisions by Travis Beachem – Current Revisions by Lawrence Kasdan
Details: 120 pages (May 28, 2008 Draft) – This is not meant to be a review of the movie. We are critiquing an early draft of Clash Of Titans, and that is all we’re critiquing, just the script.


There are a lot of shitty ideas as far as remakes going around these days. They’re remaking “My Fair Lady,” for Christ’s sakes. I’ve never actually seen My Fair Lady. But even as someone who’s never seen it, I know it shouldn’t be remade! Clash Of The Titans is not one of those ideas. It’s actually the perfect film to remake. The effects in that 1981 film were so brutal as to be unwatchable. And what better film to remake than one whose hopes and ambitions were so much bigger than what the budget and special effects could afford at the time?

But man, I did not expect to actually be wowed by the trailer. And that’s what happened. My lips parted and went “wow.” No sound was actually emitted. It was a silent “wow.” A “wow” without sound. And as everyone knows, those are always the most powerful wows.

So good it was that I decided it should have been an official summer release instead of a wimpily served up pre-summer appetizer. But eight years ago when the studios staked their 2010 summer movie plots, the biggest thing Sam Worthington had done was a “Beware Of Dingos” PSA, and thus left the studios unaware that they’d be promoting a film with the hottest movie star on the planet. All this is not to say Clash is a slam dunk. There aren’t many things I remember about the original, but one scene that’s stuck with me over the years is the Medusa scene. Not sure how it would play today but that shit terrified me as a kid. The remake must not only top that scene, but tap into the charm and heart the original, even with all its deficiencies, somehow managed to muster. Does Kasdan’s draft of “Clash Of The Titans” succeed?


Rape. That’s how Clash of The Titans starts out. With the god Zeus raping a mortal Queen. There’s a plan to all of this, of course, but this is not the Zeus I know. If he isn’t careful, he’s going to end up in a bad bad place, or worse – Celebrity Rehab.

Flash to 25 years later and we’re hanging out with the Olympians, a.k.a. the gods, who are distraught over this endless war between them and the mortals. Too many people have died and Zeus wants to put an end to it, a truce. So he calls upon his half-son, the village fisherman, Perseus (who, if you’re keeping score, is the result of the aforementioned rape) to marry Princess Andromeda, thus ensuring a bond between the land dwellers and cloud surfers that will solidify peace.

Only problem is, the snotty Princess would rather go bungie jumping without the chords than marry this half-God stick-flinger. Perseus isn’t so high on the Princess either. He’s too busy trying to figure out when he became a half-God responsible for the biggest truce of all time. A few days ago his biggest duty was deciding between worms and bait.


Complications ensue when the Bitch God Of The Ocean, Tiamut, hears the Queen tell her people that her daughter, the Princess, is hotter than Tiamut. In what may be the most jealous overreaction of all time, Tiamut charges through the gates and lets everyone in the kingdom know that unless they sacrifice the princess to the ocean, she will unleash the Kraken on the city in 30 days. Yikes. Talk about self-worth issues. Did they have shrinks in 805?

Naturally nobody wants to sacrifice the Princess, even though it’s been well-documented that she’s worthless, so they entrust Perseus to go off and find an elusive but “300-worthy” army to protect the city against the Kraken. Perseus and his Fellowship head off into the desert, navigating strange lands and strange creatures to find these modern-day marines and get them back to Jobba before the 30 days are up! Perseus isn’t keen on the journey and is way out of his league, but it’s not exactly like he has a choice.

Along the way the crew encounters beasts, elephant-sized scorpions, eye-less witches, and of course, Medusa. And with each new obstacle, the reluctant Perseus is expected to more aggressively find the leader within himself. Will he? What will the team do when the army they came for can’t fight? Will the city, and more shockingly, the king himself, buckle before the Kracken shows, offering his daughter up to save the city? Aggghhhh! You’ll have to wait until Friday to find out.


Clash of The Titans takes its cues from…well from the very times its set in since that’s when the whole “Hero Journey” thing was born. This well-tread approach, which you might recognize from movies like “Star Wars” and “The Matrix” has a “chosen one” character plucked out of obscurity and thrust into a leadership role before he is ready. He must find the strength within himself before the final battle arrives or risk losing everything…for everyone!

What was strange about Clash Of The Titans, and something I bet they addressed in rewrites, was just how uninvolved Perseus was in the story. I mean full-out blocks of script would go by without him so much as saying a word. Everyone else is dictating the journey, occasionally looking back at Perseus and going, “This okay with you?” I understand he’s not ready yet, but for the first three-quarters of this script, the guy could’ve been a painting and exuded more presence. Of course once we get to Medusa and the finale, that changes. But is it too little too late? Not sure.

The script itself was fairly straightforward, but made two interesting choices. The first was the dilemma the writers put the king in. We routinely cut back to the city during the journey, and each day they get closer, the king has to make the impossible choice of whether to save his daughter or save the city. Remember what I always say. Your script is most interesting when your characters have to make tough choices. And when I say “tough choices,” I mean choices where the consequences are extreme. What’s more extreme than the death of a city vs. the death of a daughter? So that was a nice surprise.

The other interesting choice, and one I’m not as on board with, was telling us how Medusa became Medusa. She was a pretty girl who was also raped by a God (man, those Gods are not nice – I tell ya), and it led to her becoming this hideous cursed ugly thing. And when Peseus goes in to kill her, it puts a whole new spin on the battle, since we have some sympathy for how Medusa ended up in this predicament. It was just a strange unexpected touch that added some complexity to a situation I wasn’t thinking would be complex.


So there’s definitely some good stuff in here, enough to distract us from Perseus being a fairly passive protagonist at least. Nobody nailed the story, but the hammer and the wood are within arm’s length. And really their job was to just not fuck this up. Gods and warriors and beasts and krakens inside a vessel that actually makes sense is pretty hard to fuck up. And they didn’t.

What’s great about Clash, is that it feels different from everything else being released right now. And that’s such a big advantage in this superhero-obsessed market. This could be a massive hit, sneaking (if it’s lucky) into a coveted Top 3 spot for the summer. That’s a big prediction but outside of Iron Man 2, what’s coming out this year? “Cheech and Chong’s ‘Hey, Watch This.” ???

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: What do you want your audience to feel at a given moment? This is a question you have to ask yourself if you want to convey the right emotion at the right time. Leading up to the big Medusa fight, the writers had a choice. They could tell you Medusa’s horrific backstory, in which case you’d sympathize with her. Or they could tell you nothing, allowing Medusa to symbolize pure evil, in which case you wouldn’t sympathize with her at all. In the last decade, writers have been pushed to exercise the former choice. Give your villains a backstory. Make them real and complex. And in most cases, that’s good advice. But know that it is not a blanket rule, and sometimes you don’t want your audience feeling sympathy for the bad guy. Sometimes it’s okay for the bad guy to just…be bad. I bring this up because I’m not sure I would’ve wanted my audience feeling bad for Medusa in this scenario. I want her to be terrifying, cruel, evil, and mysterious. Giving up that backstory erases some of those intended reactions. Always consider the emotional ramifications of your choices, as it’s up to you to decide what you want your audience to feel.