Does Damon Lindelof’s infatuation with mystery boxes doom Tomorrowland?

Genre: Sci-fi/Adventure

Premise: A teenage girl finds a pin that allows her to visit a secret world of tomorrow.

About: Tomorrowland, directed by Brad Bird (The Incredibles), came out this weekend and finished the Memorial Holiday weekend with 40 million bucks, considered very low for what is, usually, one of the biggest movie-going weekends of the summer. Remember when 2015 was shaping up to be the biggest summer in movie history? Star Wars 7. Batman vs. Superman. Now we have films like Spy and Tomorrowland. What happened???

Writer: Damon Lindelof
Details: 130 minutes.

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Pssst.

Hey.

Hey you.

Do me favor.

Come a little closer.

I have a secret I need to tell you. But you have to keep it between us.

Promise?

Pardon my paranoia. I just don’t want anybody to hear.

Are you ready?

I’ve never been a fan of Brad Bird.

I actually thought The Iron Giant was extremely overrated.

And The Incredibles?

I felt that every choice in that movie could be seen from a mile away.

I’ve always been kind of confused as to the geek love he’s been given. He made two movies that were amazing if you were ten. But other than that? He felt about as exciting as a wooden roller coaster.

Then I read that book about Pixar, “Imagination Inc.”, and the author went on and on about how in awe all of the biggest minds at Pixar were about Bird. And I thought, maybe I need to give this guy another chance.

On the other end of the spectrum, while the world seems to have given up on Damon Lindelof, I remain firmly in his corner. The guy literally came out of nowhere to write an entirely new third act and save the shit out of World War Z, preventing it from becoming one of very zombies it was depicting.

But regardless of who wrote this and who directed it, one thing was for certain: I was desperate for it to be good. I don’t know if you knew this, but Tomorrowland is one of only three major Hollywood releases this summer that are original ideas. A failure with this film was one more reason for studios to never choose original scripts again.

So when I sat down, I sat down hoping for a movie miracle. Did I get it?

Not exactly.

The story follows teenager Casey, a genius who uses her unique skills to take down power plants that are harming the environment or something.

After going to jail for said plant attackage, Casey receives a strange pin that, when touched, transports her to a futuristic city.

The problem is that the pin has a battery life worse than an Apple laptop and eventually runs out of juice, forcing her to run to the internet to find out how to power it up again. This leads her on a strange adventure cross-country where she eventually crosses paths with Athena, a 12 year-old girl who’s actually a robot FROM this futuristic city (which we’ve now dubbed Tomorrowland).

Athena takes Casey to Frank, a cranky old former inventor who, like Casey, visited Tomorrowland when he was young, and actually fell in love with Athena. The three of them have been assembled to save humanity, which, according to calculations, is going the way of the dodo birdy in 60 days. Only through the secrets of Tomorrowland will they be able to stop the apocalypse.

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Oh man.

Where do I begin here?

I don’t know if I’d call Tomorrowland “bad.” But holy shit is it flawed.

I’ll start off with the strange decision to make this a tri-protagonist story. If you come to the site often, you know how I feel about this. Any scenario where it’s unclear who your protagonist is, is a “playing with fire” scenario. I’m not saying you’ll for sure get burned, but it’s a bit like heading to Egypt without sunscreen. You’re probably going to regret it.

Lindelof makes things really hard on himself as he creates a storyline that’s way more complicated than it needs to be, as Frank, Casey, and Athena take a good 70 minutes just to get to the point where they’re on their mission.

This essentially makes the 70-page mark the end of the first act (the beginning of the second act is well known as the moment our main character heads out on their journey).

Now Lindelof would probably argue that Casey goes off on HER mission around the traditional 25-minute First Act marker. But since that mission is really just the beginning of setting up two more characters (completing our tri-protagonist trio), we don’t get to the TRUE beginning of the journey until we meet Frank and he prepares the trip to Tomorrowland.

If you’re doubting my page 70 First Act turn assessment, I’d ask you how you were feeling 45 minutes into the movie. Bored right? Like we were spinning our wheels? Like we were moving from scene to scene, but nothing was really happening.

THIS IS BECAUSE we were still in the first act. We hadn’t officially gone on our journey yet.

Now this is where Lindelof is going to get some heat and he probably should. One of the big knocks on Lindelof is his and JJ’s “mystery box.” Critics say that he and Abrams are more interested in posing questions than offering answers, creating a sort of cinematic blue-ball effect.

This has caused some online to announce the death of the mystery box, which is the most absurd thing I’ve ever heard in my screenwriting life. It’s not mystery boxes that people don’t like. It’s badly executed mystery boxes.

It’s like that old screenwriting rule: never write a dialogue scene on the phone. Always have your characters talk in person instead. Well, yeah, that’s sort of true. But what audiences are really rebelling against are BADLY EXECUTED phone-call scenes. I don’t know anyone who had a problem with the Rod Tidwell phone scene in Jerry Maguire.

So anyway, I think Lindelof believed that his mystery boxes would keep us occupied inside those first 70 pages so that we wouldn’t notice he was writing the longest First Act in history.

There was only one problem. All the mystery boxes revolved around Tomorrowland, and we had already seen Tomorrowland twice. Once at the beginning with Frank and then once in the First Act with Casey. How do you create mystery around something we’re already familiar with?

There’s the whole “mysterious countdown” til earth blows up thing. But there’s a countdown in every Hollywood movie. You’re not going to keep us around with a standard countdown.

Your star mystery box was Tomorrowland and you blew that by throwing it into the very first scene. It was a baffling choice to say the least.

And as if to make things worse, when we finally get to Tomorrowland at the end, it’s a toned down lame version of Tomorrowland – the empty “unfun” version. So not only did you obliterate any curiosity about the place but when we finally see it, it doesn’t live up to our expectations.

The film’s message of “We can build a better tomorrow if we try” was given SO FREAKING MUCH ATTENTION that it appears Lindelof and Bird – two story-guys through and through – didn’t notice these flaws. Which is too bad. Because they really destroyed Tomorrowland. And made me happy I’m still back in Today.

[ ] what the hell did I just watch?

[x] wasn’t for me 

[ ] worth the price of admission 

[ ] impressive 

[ ] genius



What I learned: Tomorrowland is a great example of what can happen when you oversell your theme. When you’re repeating your message every two pages (“We’re ruining the planet!”), and characters are stopping the script for long monologues about the message of the film, the audience starts feeling manipulated. A great way to avoid this while still pushing your theme, is to move away from stating theme, and look for ways to show theme. So say your theme is about pushing forward in the face of adversity. You don’t want one of your characters to say, “We need to push forward in the face of adversity guys!” Which is essentially the tactic that Tomorrowland employs. Instead, show a bunch of situations where characters are faced with adversity. Show some stand up to it and the power they achieve through doing so. Then show others fail to stand up, along with the negative consequences their actions bring. This is much more effective.

A former Amateur Friday entrant comes back for more. And Carson proclaims that rules have rules. Have both these men gone insane?

NOTE: Scriptshadow will not be posting on Monday, which is Memorial Day here in the states, an entire holiday dedicated to improving our memory. So use that extra day to work on your Scriptshadow 250 Contest Entry!!!

Genre: Dark Comedy
Premise (from writer): In the final days of a yearlong deadline to either improve his life or end it, a sheltered mama’s boy, with nowhere else to turn, appoints a would-be criminal as his new life coach.
Why You Should Read (from writer): March 9, 2012, a day dubbed as “the Jai Brandon experiment,” Carson reviewed a script of mine titled, “The Telemarketer.” — When I originally wrote that screenplay, I thought “entertainment value” outweighed plot, structure, “rules,” or anything else you want to throw out there. I was a screenwriter with all of 18 months on the job and thought I had this craft figured out. I was confident in my ability to entertain, though I never made claims that The Telemarketer was “better than every script sale out there,” or “better than some of the classics that have graced our movie theaters for years.” I wasn’t ever that clueless. However, I did think the story could hold my readers’ interest throughout.

Boy was I wrong.

The most memorable feedback, to me, wasn’t even about the script. What stuck with me the most were comments along the lines of “I put this down at page XX.” Or “I bailed after page XX.” It sucked to fail at the very thing I thought I could accomplish. — Since that time, I’ve read tons of screenplays and penned another unconventional script that never went anywhere. Enough is enough. I wanted to prove to myself that I had the discipline to follow the rules. As a struggling actor, I also wanted to create a story that would be relatively easy to produce, with me as one of the leads. I decided to use the central idea behind The Telemarketer – as well as a couple of scenes from that script – and write a dark comedy called Three or Out. Hopefully this time I succeed in accomplishing what I failed to do earlier: hold my readers’ interest with a compelling and conventionally structured screenplay.
Writer: Jai Brandon
Details: 114 pages

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Chadwick Boseman for Arlen??

It’s been a long time since I read Jai Brandon’s original Amateur Friday script, and I went back and forth on whether to reacquaint myself with that review. Ultimately I decided I wanted no baggage going into this one and to judge it on its merits alone.

Also, it seems that Jai has become quite humbled by that experience and I think that’s a good thing. As a screenwriter, you don’t want to ever get too high on yourself. In fact, you almost want to be the opposite. The more skeptical you are of your abilities, the higher you’ll set the bar for yourself.

This review is a bit long, so I don’t want to waste any more time prepping it. Let’s dig in.

Arlen, who’s barreling closer to the big 3-0, isn’t exactly kicking life’s ass. He still lives with his mom, who’s a major bitch and driving him crazy. He has a sucky telemarketer job that barely pays anything. And he doesn’t get no love from the ladies.

A year ago, Arlen told himself that if he didn’t fix these three things within a year, he would kill himself. Now, with only a week left on that deadline, it’s not looking good for Team Life.

However, after a pesky customer named Xavier gets pissed at Arlen for not offering him a job (not sure why you’d expect someone you don’t know to find you a job) the two run into each other at a convenience store, and Xavier takes the opportunity to shake Arlen down for money.

Arlen tells Xavier that he can have his money, but only if Xavier helps him achieve his three goals by the end of the week. The unlikely partners then set about getting Arlen’s life back on track, and in the process, saving it.

What good are my articles if we never reference them? Hence, I’m going to take today’s script and put it through yesterday’s Seven Questions ringer. Buyer beware, this is not the nice sweet cuddly version of “Does your script meet our requirements?” This is the mean Hollywood producer asshole version of “Don’t waste my time.” In other words, real life! :)

1) Is your idea high concept?

This is a movie about a guy who’s basically trying to get a new job. The suicide angle gives it a slight edge, but not enough to call this high concept.

2) Are you writing in one of the six marketable genres (horror, thriller, sci-fi, comedy, action, adventure)?

No. We’re going Dark Comedy here, which is a hard sell in the marketplace, although occasionally celebrated on the Black List. Still, this is two strikes.

3) Is your idea marketable?

I can’t think of any successful movies like this really so I’ll unfortunately have to say no.

4) Do you have a fascinating or extremely strong main character?

Our main character is a depressed guy who wants to be a little happier. Not exactly the kind of role actors are desperate to play. Xavier and the mother have a little more meat to them, but in a screenplay, we’re looking for GREAT MEMORABLE characters, not just “okay” ones.

5) Does it have a unique angle?

Since we aren’t sure what kind of movie this is (there isn’t really a “suicide” sub-genre) there’s no opportunity to create a new angle.

6) Is your script packed with conflict?

There is some conflict here. There’s conflict between Arlen and Xavier, Arlen and his mom, Arlen and himself. So we can say yes to this one.

7) Does your idea contain irony?

The saving grace for low-concept is irony. If you can add irony to your premise, you can really improve your script’s appeal. So this is about a guy who wants to commit suicide or make his life better. There’s unfortunately nothing ironic about that. Although this is a bit on the nose, the idea would be more ironic if our main character, who was suicidal, worked as an operator at a Suicide Prevention Hotline. Listening to Arlen provide a boatload of people with great reasons to stay alive while he was secretly planning to kill himself would’ve been a clever way to draw us into the story.

Which gives “Three and Out” a score of “1” on the 7-point scale. Does this mean the script is hopeless? No, American Beauty would’ve scored low on this test as well. But what it does mean is that the script has to be a thousand times better than the scripts that DO meet these requirements, since those scripts are going to be a thousand times easier to sell. The lower the score, the more amazing the writing has to be.

So was the writing amazing? While I think Jai’s writing has improved, you have to remember that following the rules comes with its own set of rules. And one of those rules is that your story must feel seamless, despite being structured.

Three or Out ran into trouble almost immediately due to its forced setup. How many times throughout history has a telemarketer ran into someone he was talking to on the phone just ten minutes earlier? That’s hard to buy into.

I understand what Jai was trying to do. He had Xavier point out, due to the “private number” on his caller ID, that Arlen must live locally, allowing us to buy into their later meeting. But the fact that Xavier had to bring that up is exactly what brought MORE attention to the artificiality of this conceit, not less.

The second I’m stopping to think about how weird or coincidental things are is the second the script enters Trouble Territory.

One of the skills professional screenwriters have is that they’ve learned to make their plotting SEAMLESS. You never see the gears grinding underneath their script. By that I mean, you don’t see the writer’s attempt at covering up the hugely coincidental moment that two characters run into each other. Professionals either hide the cover-up better, or come up with a situation that isn’t difficult to buy into in the first place.

For example, why not take the telemarketer stuff out altogether? With Arlen being suicidal, let’s put him into an even more desperate state. He’s collecting welfare. And he’s barely able to support his mom with the money, which is why he wants to go out there and get a job in the first place.

Then, have him meet Xavier when they’re both at the store and Xavier tries to rob it. There doesn’t have to be this big weird artificial coincidence that facilitates their meet-up. It can and should be simple.

Another problem with the setup is that it didn’t make a lot of sense. What was it, specifically, about Xavier that Arlen needed to achieve his goal? He needed Xavier to help him visit potential apartments? Really? He couldn’t have done that by himself??

It seems like Jai is following the “rules” approach too literally. He’s so set on having this conflict-fueled pair drive his story that he hasn’t really considered why our main character would need this criminal to help him in the first place. Arlen can barely scrape together 500 a month for rent, yet he’s paying Xavier four grand to act as a second opinion??

I could get into some other things but truth be told, the forced set-up was the moment I sub-consciously withdrew from the screenplay. I’ve been down this road too many times to know that if you can’t nail a seamless setup, then more issues are coming.

And that’s not to say there aren’t some good things here. This script is very easy to read. The writing is sparse and keeps the eyes moving down the page. I like that Arlen has a goal here and a ticking time bomb, even if it’s self-enforced. The dialogue is snappy. I liked the complicated relationship between Arlen and his mom.

But I think this comes down to me not being excited enough about this idea. If I’m Mr. Producer and this hits my desk, I’m having a tough time seeing how I could sell this movie. There’s no real hook, unless you argue that suicide in a week is a hook. And I’d probably fight you on that. And the stakes are kinda low since they’re self-enforced. If Arlen doesn’t meet his requirements, he doesn’t HAVE to die. He can just change his mind. So we never really feel that he’s in danger.

So I think Jai just needs to keep working on it. When you come over to this side (the rules side), there’s two halves to the process. The first is writing a script that follows the rules. And the second is writing a script that follows the rules but integrates them seamlessly, so that the audience isn’t aware of them. You’ve achieved part 1, but not yet part 2.

Get back in there and figure out part 2. I’ll be rooting for you.

Happy Memorial Day to everyone. I’ll see you Tuesday!

Script link: Three or Out

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: This isn’t so much a “What I Learned” as an exercise. I want each one of you to try and come up with the best logline about suicide you can that uses IRONY. Understanding irony is the key to writing an indie movie that people will actually care about. Good luck!

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So it happened again.

What’s that? You don’t know what I’m talking about?

Oh.

I had another meet-up with a writer.

Which resulted in another, “What the HELL are you thinking?????”

A sweet well-intentioned guy. Very nice.

But then it happened. He pitched me. Told me what he was working on.

I listened. I tried to be patient. But before I knew it, I was shaking my head. I asked him if he read my site. Because he said he was inspired by it. But if you’re inspired by my site, why are you doing the exact opposite of everything I talk about?

That may seem like a harsh reaction but I used to stay quiet in these situations. Nod my head and smile. But what good does that do anyone? Is it better for me to let this gentleman waste the next six months of his life or tell him right then and there that his ideas…well… suck.

What was the problem with this young gentleman’s ideas? None of them were movies! There wasn’t a single cinematic idea in the bunch. I’m not going to expose those ideas here for the world to laugh at. But let’s just say they were the equivalent of a man struggling through a job he didn’t like. Very basic, very “un movie like” premises.

Hearing him talk about these ideas, you could feel his passion. But passion without a good idea is about as useful as a slurpee without a cup. It’s going to spill all over your clothes, leave a stain, and result in a very angry Indian man yelling at you.

Okay, so it’s not exactly like a slurpee without a cup but the point is, this is amateur mistake numero uno. The thing that keeps 90% of aspiring screenwriters on the wrong side of the Hollywood wall. Their ideas are BORING! They don’t promise us anything exciting.

How does the saying go? A cat sitting on a blanket isn’t an idea. A cat sitting on a dog’s blanket is.

And there are a lot of things that go into it but basically you want to give the audience an idea that promises a lot of conflict. I mean look at the setup for Fury Road. A woman steals the most powerful man in the region’s five wives and tries to run away. We can see how that’s going to end up in a lot of conflict, a lot of problems, a lot of “shit going wrong.”

The reason I’m babbling on about this is because I’m tired of seeing writers waste their time on boring freaking ideas that will never go anywhere. I read them all the time in the Amateur Offerings’ submissions and I think, “What are you thinking??? How could you possibly think anyone would want to see this movie?”

For awhile I thought these were just hopeless writers who didn’t have the talent to come up with a good idea. But then I started thinking, maybe no one’s sat down and taught these people the difference between a good idea and a bad one.

So I came up with 7 questions to help these writers determine the value of their idea. If they can say yes to at least four of these questions, they probably have a story worth telling. Any less and they may want to go on to the next idea.

Now I’ve ranked these in order of importance. So the top questions are weighted higher than the bottom ones. In other words, it’s more important that you answer yes to the first few questions.

A couple of things to remember. The game changes if you’re going to direct your script yourself. That’s because when you direct, you give yourself another opportunity to differentiate your product. So if your script seems mundane on the page, but you plan on shooting it in a really unique or weird way, that still allows you to stand out. Like Gregory Go Boom. That script probably looked mundane on the page, but the director gave it a truly fresh feel on the screen.

Also, don’t try and defend your idea by putting it up against similar ideas that were a) book adaptations or b) director-driven projects. As a spec screenwriter, you will never get the benefit of the doubt a New York Times best seller does, nor will producers care when you plead with them, “I know not a lot happens but it’s going to be like a David Lynch film.” Since you’re the unknown spec writer, you have to be bigger and flashier to get noticed. So here are the seven questions you’ll hopefully answer “yes” to. Good luck!

1) Is your idea high concept?

I’d say that this is probably the most helpful thing you can do to get your script noticed. I read ARES, Michael Starbury’s script about a special division created to recover the extraordinary and supernatural. Truth be told, it wasn’t very good. But the idea was so big, so “you could totally see this as a movie,” that it sold for mid six figures. High concept is not synonymous with big budget either. A high concept could be a therapist who takes on a child patient who sees ghosts (The Sixth Sense). Or a couple who runs into their doppelgangers on their vacation (The One I Love).

2) Are you writing in one of the six marketable genres (horror, thriller, sci-fi, comedy, action, adventure)?

These are the genres that sell best on the spec market. Dramas don’t do well here. Westerns. Period pieces. Coming-of-age stories. If you’re not writing in one of these six, you should probably be worried about your spec’s chances.

3) Is your idea marketable?

This would appear to be the same question as number two, since the reason those genres are celebrated is because they’re marketable, but there are plenty of non-genre movies that can still be marketed. One of the ways you can figure this out is to find three movies (within the last decade) similar to yours that have done well at the box office (relative to their costs). The biopic is a good example of this right now. Studios have proven they can market these movies and people will show up.

4) Do you have a fascinating or extremely strong main character?

Actor bait can work as a sort of Hail Mary for smaller ideas. Think a meaty juicy role where an actor gets to do a lot of stuff. It could be anything from being a schizophrenic (A Beautiful Mind) to being bitter and having scars on your face (Cake, Vanilla Sky).

5) Does it have a unique angle?

We just talked about this the other day. Once you choose your idea, try to figure out what your unique angle is going to be. If you don’t have a unique angle, it’s likely your script is going to feel just like everything that came before it. Take one of the unexpected hits from a couple of years ago, “Now You See Me.” The writers decided to write a heist film. But everyone writes heist films. What was different about theirs? Well, they made the heisters magicians. That’s an angle we haven’t seen before.

6) Is your script thick with conflict?

A premise that promises a lot of head-butting between characters, a lot of tension, a lot of sides pulling at one another, a lot of uncomfortable interactions, is an idea that’ll likely make a good screenplay. A perfect example is Gone Girl. A woman disappears and we follow the husband, who everyone suspects killed her. Every situation this man steps into is going to result in some kind of conflict. Contrast that with, say, a movie about a man who’s grieving the loss of his life. I guess there’s some inner conflict in that idea, but it’s minimal, and we’ll grow tired of it quickly, meaning the idea is weak. A man who grieves the loss of his wife, only to find out she used to work for the CIA, and now people who were after her are now after him? Okay, you might have an idea there.

7) Does your idea contain irony?

If you’re writing what many would consider to be an “independent” movie, I consider an ironic premise almost essential. It’s really your last ditch effort to make your tiny movie stand out. A king who can’t speak must give the most important speech in history (The King’s Speech). When an older man meets a minor online, it turns out to be the minor who’s the predator (Hard Candy).

Don’t worry if you don’t get an affirmative on every one of these questions. That’s unlikely. But as long as you get more yes’s than no’s, you should be in good shape. Also, there’s a final component to all of this, and that’s your own creativity, your own voice. You have to add those creative flourishes and ideas that only you can bring to the table. For example, I could write a movie about a group of teenagers stuck in a town full of zombies that would get yes’s to most of these questions. But if I’m not bringing some creativity to the story, it’ll still be a dud. Nobody wants to be a dud. Be a stud. And never ever roll in mud.

Genre: Thriller
Premise: A home invasion crew targets the richest family in town, only to get a lot more than they bargained for.
About: This script was just purchased a couple of months ago. Eric Bress actually sold ANOTHER script, American Drifter, a couple of weeks later. Bress is best known as the co-writer and co-director of The Butterfly Effect, a film that he’s remaking as we speak. Let’s all pray that Ashton Kutcher isn’t in it.
Writer: Eric Bress
Details: 85 pages

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Is Kodi Smit Mcphee ready to go this dark??

They say that the definition of insanity is doing the same thing over and over again and expecting a different result.

On Monday, I officially changed the definition of insanity to just: George Miller, after seeing how fucked up Fury Road was.

Well, I’m about to change the definition again. I’m going to give half of that definition to Eric Bress. Holy SHIT is this guy dark. I mean…. Lol… I’m sitting here still shaking my head. And I finished this script 20 minutes ago.

This is, like, disturbed shit on a whole other level.

But the great thing about art? Is that you can be disturbed as well as admired. And I admire the hell out of this screenplay. I mean, this was supposed to be a home invasion movie. How crazy could it get?

Here’s an answer for you: VERY FUCKING CRAZY.

The Schottenfelds are rich as hell. We notice that by their 20 acre property and huge mansion. We have the wiry, maybe even wimpy, father, David. The trophy wife who’s secretly a badass in Barbara. 17 year-old emo, Meredith. And the jock of the family, 12 year-old Lance.

Oh, and there’s one more family member. 18 year-old loner, James. Now, the way this script is written, we start with a home invasion and then jump back in time at various points to get to know the characters before the event.

And what we learn about James is that he’d purchased a Contra-sized arsenal of weapons and was planning on pulling off the biggest school shooting in history. Luckily for those students, his parents found out about it, and were about to send him off to a special program to make him better.

But James hasn’t left yet. And thank God for that.

On a seemingly normal evening, the family is getting ready to do what families do, when eight men barge into the house and demand, well, just about every cent this family has, including every bank account they’ve stashed money in across the world.

The group is led by one nasty motherfucker in Burke. Burke isn’t afraid to feel up Meridith, hang Lance over a 30 foot balcony, light David on fire, and beat the shit out of Barbara. This is just not a good dude in any sense of the word.

The problem is, while Burke seems to know way more than he should about this home, he doesn’t know that James hasn’t left yet. And that James has a stockade of weapons that could take down ISIS. What follows is the reversal of all reversals. Burke and his crew go from the hunters… to the hunted.

There is so much good about this script, I don’t know where to start. First of all, it’s not for the squeamish. There is some hardcore violence in here so if that’s not your thing, the charms of this screenplay will likely not work on you.

But if you were delighted by scripts like Fatties, then read on!

Let’s start with ANGLES. Remember that there are about 75 movie types out there. By that I mean, sub-genres within the main genres. So we have the teenage romantic comedy, the alien invasion movie, the body switch movie, the serial killer procedural, the trapped in a box with monsters flick, the buddy comedy, the revenge flick, the coming-of-age movie, etc., etc.

These are all proven movie types so they’re used over and over again. What your job is when you write one of these films is to find an ANGLE that makes them different. So take teenage romantic comedies (Clueless, The Breakfast Club, Mean Girls). If you’re going to write a teenage romantic comedy, you need to find a new angle, because if you give us a generic teenage rom-com or one that doesn’t offer anything new (example: the Freddie Prinze Jr. masterpiece, “Down To You”), we won’t feel any need to see it.

A recent example of Hollywood finding a new angle for this type of movie is The Fault In Our Stars. A teenage romantic comedy about cancer patients. Hadn’t been done before. It was risky as shit, but usually the angle you pick will be risky. In order to find a new angle, you’ll need to do something that’s never been done before. Which is, by definition, risky.

So here we have the home invasion movie. We’ve seen this film before with Panic Room and Firewall and The Purge. So what’s the new angle you’re going to bring to it? In American Hostage, it’s that the teenage son is a psychopathic murderer who’s a thousand times worse than any of the invaders. And instead of them hunting him, he hunts them. That’s the angle that makes this script different.

Now if that was all there was, it wouldn’t be enough. You can’t JUST be different. You have to execute. And boy does Bress execute. I usually know I’m in good hands when I read something in a script that I’ve never read before. That tells me the writer is creative and that he’s TRYING. That last part sounds like it should be a given. But 90% of writers out there aren’t trying hard enough to make their scripts great. So it’s a big deal when I notice this.

What’s the moment I’d never seen before?

James drives the invaders’ van up to the house with the head of one of the men he’s killed planted on top of the swaying antennae. Before he killed this poor guy, he made him record a message in his iphone to the other invaders (telling them to leave). So when the invaders come outside, the head bobs back and forth, the message playing from the iphone, making it sound like the severed head is really talking. It’s the creepiest fucking image I’ve read all year.

But what about the story, Carson! I mean is this just a series of gross gimmicks? No! This script is really good. And it works because we know that James is out there. And that he’s killing these guys one by one. So we’re driven to keep reading to see where he’s going to strike next. And since Bress did such a great job making us hate these guys (beating up the mom, groping the daughter, lighting the dad on fire), we can’t wait for that next attack.

Also, I really liked the jump-back structure here, with the invasion occasionally interrupted to go back a week and meet the characters in their everyday environments. This allowed us to get to know the characters on a deeper level so that we gave a shit when they were stabbed or hit or… lit on fire.

Usually in a script that jumps into the action right away, you don’t get that, so we don’t really know the people we’re supposed to care for. Bress found a way around that problem. And he didn’t do it with super-long flashbacks or anything. Each jump-back was one scene. Very tight and easy to digest.

The script also made me feel something I’ve never felt before. We learn, early on, that James planned on shooting up a school, one of the most horrific acts you can imagine. So the fact that you’re rooting for this guy gives you this complicated uneasy feeling inside. You know you shouldn’t love him. And yet you do. You can’t wait for him to dole out more pain to these assholes.

It’s pretty rare that a script will make you feel multiple things at once. So when you find one that does, you raise your cap. And then put it on a car antennae.

The only downside to this script is that it’s so violent that it won’t be for everyone. And that sucks, because there are people who won’t be able to appreciate how well-written American Hostage is. And it’s really well-written. This is a great example of how to write a memorable contained thriller.

[ ] what the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius

What I learned: Do yourself a favor and consider an UNEXPECTED HERO for your screenplay. Everyone knows Vin Diesel’s going to beat ass, that The Rock is going to take names, that Jason Statham is going to kick your teeth in. These characters are all very on-the-nose. So what if, instead, you went with the most unexpected choice for the ass-kicker (or hero) in your movie? A mentally unstable 18 year-old who was planning to shoot up a school. That’s about as unexpected as it gets.

Genre: Action-Adventure
Premise: An alien civilization attacks planet earth… using 80s video game characters.
About: There seems to be a new stealth tactic suspect Hollywood projects are using to get geek cred. It’s called the “Thrones Tactic.” This is when you cast one of the actors from Game of Thrones in your movie to trick the potential audience into thinking your movie is cool. We saw this fail with Terminator: Genisys (Emilia Clarke) but hopefully it will work here (Peter Dinklage). Pixels comes out later this summer and stars Adam Sandler, Peter Dinklage, Josh Gad, and Michelle Monaghan.
Writer: Tim Herlihy (revisions by Timothy Dowling) Current Revisions by Tim Herlihy
Details: 100 pages – February 19, 2014 draft

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I was hoping that Pixels was going to be the movie Adam Sandler used to finally get back to being funny. That hope was dashed when I saw the writer of Pixels was the same writer who gave us Grown Ups 2, Bedtime Stories, Mr. Deeds, and of course, Little Nicky.

Sony wised up and at least got Timothy Dowling (Role Models, George Lucas in Love) to add some funniness to the script, although it appears his contributions were short lived, as the original writer got to come back on and change everything back to the way he wanted.

I was actually excited about this movie due to the hilarious final gag in its trailer (here’s the trailer, make sure to watch til the end). It shouldn’t be surprising, then, that that gag was NOT in this draft and was probably thought up by someone else on the set who was actually, you know, funny.

In 1982, Julian Brenner was almost the video game champion of the world. At the last second, he lost out in Donkey Kong to gamer stud and all-around asshole, Eddie Plant. Julian never quite recovered from that loss, and now, 33 years later, he’s a member of Geek Squad, those guys who come to your house in sissy looking cars and install your TV or computer.

I don’t know if you want to say having your planet invaded by aliens is “lucky,” but when you’re the one guy who possesses the special skill to defeat said aliens, you have the potential to go from zero to hero.

You see, 30 years ago, the planet foolishly sent off a satellite that included everything about earth at the time, including its infatuation with 8-bit video games. Unfortunately, the alien species who recovered this satellite happen to think that this is a direct challenge by Earth for superiority of the universe (or something).

These creative aliens want to play fair though, so they attack earth with the very games mentioned in the message. So they battle us with Centipede at Central Park, Pac-Man in Tokyo, and finally throw a free-for-all at us (Dragon Lair, Frogger, etc.) in the final battle. Julian will have to team up with his old video game friends as well as his evil nemesis who defeated him in the world championships all those years ago, if he’s to both save the world… and his dignity.

pixels

You know what kills me about Pixels? It had the potential to be balls-to-the-wall crazy fun. But the script plays things so safe, it’s like playing Pac-Man with unlimited lives. There’s no freaking fun to it. After seeing Fury Road this weekend and realizing what happens when you REALLY go balls-to-the-wall, Pixels feels like the 7th grader who stands in the corner of the school dance all night, afraid to talk to a single girl.

Here’s the thing with formula. It’s awesome for structure. There IS a way to tell a story for maximum impact and the 3-Act structure is that way. Most writers never even get to the point of understanding the 3-Act structure so there’s something to be said for writers who master it.

However, if that’s ALL you’re doing and you’re just mailing in all the other components (characters, dialogue, plot beats), you’re never going to write anything good. Your script is going to look fine on the page. But it’s never going to stir up emotion in a reader. It’s never going to shock them or excite them. And if you’re not achieving those things, you haven’t written a good story.

One of the most important practices in screenwriting is anticipating what the audience expects, then giving them something different. If you’re not doing this, you’re not screenwriting properly.

So let’s compare a scene from Pixels to a scene from Fury Road, shall we? In Pixels, one of the big scenes is when Centipede attacks Central Park. So our main character and a bunch of soldiers go to Central Park with brand new “light guns” to stop the game. How does this scene play out? BY CENTIPEDES ATTACKING FROM THE SKY AND OUR SOLDIERS SHOOTING AT THEM. In other words, EXACTLY how any member of the audience would’ve written the scene themselves.

I mean seriously? You can’t do better than an audience member?

I’m not even going to use a BIG scene from Fury Road for this challenge. I’m going to use one of the few scenes without a car chase. Someone posted this in the comments yesterday so you can watch it yourself to see what I’m talking about.

In the scene, Max is chained to a door as well as a passed out War Boy and wants to be cut free. He approaches Furiosa and the five sirens, who are enemies at this point, to get help. Max is using a shotgun that we know doesn’t work, to force them to cut him free. We also see, in the distance, that the enemy caravan is driving towards them, leaving them little time to settle this issue.

In other words, there are like 18 FUCKING THINGS GOING ON AT ONCE. Max is bluffing with the gun. Max needs his chain cut. Max is chained to a dangerous enemy who could wake up at any second. A siren approaches him with a bolt cutter. Will she help or will she attack? Furiosa looks like she might attack at any second. Behind them, we see the caravan approaching. They need to get back in the truck and leave now!

Had the writers of Pixels written this scene it probably would’ve gone something like this:

Max sneaks up behind the truck. He sees a bolt cutter attached to the truck’s back bumper. He pulls it off and cuts himself free.

That was the kind of boring predictable writing that went on throughout Pixels. And don’t give me this shit that you’re catering to a younger audience who doesn’t expect as much. That doesn’t give you license to be lazy. And lazy is exactly what Pixels was.

Julian’s best friend as a kid, Cooper, grows up to be the president! How convenient is that when aliens invade. The first person the president calls now is our main character. Oh, and the woman Julian delivers a TV to for his job and falls for – she just happens to be the main weapons defense administrator at the White House. How perfectly convenient once again! Even the best character created – an asshole midget gamer villain – wasn’t even a midget in the screenplay! That was, of course, figured out by someone BESIDES the writer. Because going with a midget would have been way too risky.

The only sequence worth its salt is the Pac-Man set piece. It’s the only time where the writers actually felt like they were trying. For example, our heroes start off chasing Pac-Man through the streets (with their “ghost cars”) and everything’s looking easier than they thought it would be. Then, all of a sudden, Pac-Man turns a corner and there’s: A POWER PILL. Julian, of course, knows exactly what this means. They’re no-longer chasing Pac-Man. Pac-Man is chasing them. Everything reverses now and they’re on the run. It was a rare Pixels treat. An unexpected reversal.

Unfortunately one good sequence is not enough to save an otherwise generic screenplay. I’m still torn with this one as the trailer makes the film look genuinely fun. So I’m wondering if they got another writer on this to save the day or they have just cleverly covered up all the weaknesses. I shall hope for the former.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: If Fury Road has taught us anything, it’s to go into every scene/sequence in your screenplay with this question: “What is the audience expecting here?” Once you have that answer, you simply go in a different direction. That one tip can improve your writing tenfold. Go ahead, I dare you to open your script right now and try it.