Genre: TV Pilot – Drama
Premise: A show that follows the DEA’s attempts to take down one of the most notorious drug lords in history, Pablo Escobar.
About: Narcos is the newest show to come to Netflix (it debuts in late August) and is written by Chris Brancato, an extremely successful TV writer who most recently penned a bunch of episodes for NBC’s well-received Hannibal. It’ll be directed by Jose Padilha, the director of the recent Robocop reboot.
Writers: Chris Brancato
Details: 53 pages – May 13, 2014 draft

pablo-escobar-narcos

You know, it’s funny. I started reading an older draft of Narcos, only to be sent the newest draft before finishing, which turned out to be a complete page 1 rewrite. And holy shit, what a difference a new take makes.

Of all the ways to learn screenwriting, one of the best ways is to read two takes of the same idea. Because you can see, right there with your own eyes, how drastically different choices affect the material. You can see how one writer’s ideas can build a promising story while another’s can doom it.

In the case of the old Narcos draft, it was about as generic, safe, and predictable as a storyline about the Columbian drug trade could be. We meet a drunk Austin DEA agent. He’s depressed. He gets a new assignment. Go fight drugs in Columbia. He goes there, starts learning the trade.

Meanwhile, we introduce 700 other characters of two different ethnicities (foreign character names are harder for readers to keep track of due to the lack of familiarity), without ever establishing a clear storyline or point other than the vague, “Let’s stop drugs.”

There wasn’t an ounce of creativity and the pacing was more glacial than a Terrance Malick director’s cut. Enter Brancato’s take, which was 180 degrees different.

Instead of moseying through lazy character introductions and taking forever to get to something interesting, he embraces the Martin Scorsese approach, giving us a pilot-long voice over from DEA agent Steve Murphy. Unlike the other draft, where we spend 20 pages just getting to Columbia, Brancato has us there on page 1.

Through Murphy’s voice over, we learn the fascinating backstory of how Columbia became the cocaine capital of the world. Chile was actually the number 1 cocaine dealer for a time, but when Nixon cozied up with the Chilean president and asked him to “just say no,” the president killed the country’s band of drug lords in one fell swoop.

That is, except for one man, a survivor named Mateo Moreno who was appropriately nicknamed, “The Cockroach.” Mateo figured out that the number one smuggling nation in the world was Columbia. That made them the perfect fit for his new star drug.

So he went there and eventually hooked up with Pablo Escobar, the number one smuggler in the country, and the two began building an empire. Escobar figured out right away that Columbia could only pay so much for the drug. If they wanted to make big money, they needed to export to America.

Which leads us to how our hero, Steve Murphy, got involved. After Escobar kills The Cockroach in a dispute over money, the guy becomes a megalomaniac, taking an aggressive stance against anyone who challenged him, a stance that would lead him to kill over 1000 cops during his rein.

Will Steve Murphy be one of those cops? Or will he be the man who finally takes the legend down?

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So like I said, the rewrite of Narcos was a thousand times better than the old draft and that’s because Brancato realized what was interesting about this world – Pablo Escobar. If he’s going to sell you on this series, he needs to sell you on this man – not the 85,372nd depressed alcoholic cop protagonist in the history of television.

But this approach comes at a price. Because the entire pilot focuses on how Columbia became the cocaine capital of the world , we don’t really get to meet any of our heroes. And that would be cause for concern… if this weren’t a Netflix series.

It used to be, in the traditional television model, that you had to have a super awesome self-contained pilot episode that ALSO set up a series. Because if people didn’t like your pilot, they didn’t tune in the following week, and your show was dead.

With Netflix, they just throw all the episodes up at once, creating one long extended movie. So Brancato, no doubt, realized he had some leeway with his pilot. He could forego setting up all his characters and instead set up his world. Then he’d use the second episode to introduce his crime-fighters.

Does this mean you should start doing the same? Uhhhh, no. If you’re writing a pilot, stick to the network model for now. You definitely want to set up all your main characters. The only way you should be pulling a Narcos is if Netflix has already greenlit your show (or HBO, or one of these other “special engagement” 8-10 episode series).

Now some of you craftier Scriptshadow readers may have noticed that yesterday I was telling you to SLOW DOWN. That the story was moving too fast. Whereas here, I’m saying the pilot didn’t work until they sped it up. What gives?

Well, speed and pacing and how quick you move will always depend on the individual story you’re telling. Yesterday’s script was begging for a slow burn. We needed to feel safe before the fear could creep in. Today’s script, with its complicated subject matter and potential to get bogged down in details, needed more thrust.

As the previous writers proved, moving slowly through complicated drug agency parlance and multiple drug organization hierarchy did nothing but put us to sleep. By instead saying, “Here’s this super interesting dude named the Cockroach who survived a mass assassination attempt by his country then fled to Columbia to start one of the biggest illegal industries in history” – I’d say that’s a bit more exciting and more likely to draw viewers in, no?

Now does this mean Narcos couldn’t have worked with ANY slow setup? Of course not. A different writer could’ve constructed a slow burn that was a lot more exciting. And actually, now that I think about it, the biggest problem with that old draft was how not a single character stood out. They were all cliché bland to the fucking max.

Go read Allan Loeb’s latest spec – Collateral Beauty – to see how to achieve the opposite. But point being, the slow setup with boring characters doomed the early draft of Narcos. And kudos to Netflix for recognizing that and starting over. Cause that previous draft was unsaveable.

[ ] what the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: Dialogue that sounds authentic is good. Dialogue that sounds authentic at the expense of being clear is bad. This was another big problem with the early draft of Narcos. A lot of characters saying things I didn’t understand. Here’s a common exchange:

BARNES

We’ve been working this place for months. Title Three intercepts, trap and trace. Whole nine.

PENA

How’d you get up on them?

BARNES
CI.

I read enough exchanges like this and I’m falling asleep (which I did!). Sure, they sound wonderful. But they mean NOTHING to me cause I don’t have the slightest idea what the characters are talking about. Sound authentic but NEVER at the expense of us knowing what the characters are saying.

The Scriptshadow Newsletter is Out! If you didn’t receive it, check your SPAM and PROMOTIONS folders. It should be there. And it’s a good one. I review the hottest screenplay in town!

Genre: Thriller
Premise: When a newly minted partner at his firm goes to spend the weekend with his old friends, the three of whom own a successful hedge fund, he begins to suspect that they’re involved in some major illegal activity.
About: The 1983 film, The Osterman Weekend, is probably best known for being directed by the legendary Sam Peckinpah, as well as having a stellar cast (Rutger Hauer, John Hurt, Craig T. Nelson, Dennis Hoppper, and Burt Lancaster). It was around 2007 when people first got the idea to remake the film, and since then, it’s gone through a series of rewrites and restarts. The original book was written by Robert Ludlum, who’s best known for birthing the Bourne franchise. This is the most recent known draft and was written by Jesse Wigutow, who’s been doing well for himself lately. He wrote the latest Tron movie before it was cancelled by Disney. And he also wrote the latest Crow film, which we’re being told is coming soon.
Writer: Jesse Wigutow (based on the novel by Robert Ludlum)
Details: 121 pages- 6/12/12 draft

48th New York Film Festival Closing Night - "Hereafter"

The Damester for Tanner?

I think it was Steven Soderbergh who once said, “Why do we keep screwing up all these classic movies. If you’re going to remake a film, find one that had a good concept but bad execution.” In other words, find great ideas that they screwed up. And that appears to be the idea with an Osterman Weekend remake, a 1983 film that was loved by, well, nobody.

But I’m a big fan of these types of ideas. Seemingly small films with big concepts at their core – high stakes, the potential for lots of conflict and surprises. A guy stuck in the middle of nowhere with friends who may or may not be planning to kill him? That’s a movie there. In fact, this is the exact type of idea I’d like to see in a Scriptshadow 250 entry. Cheap to shoot but bursting with ideas inside.

Does The Osterman Weekend do its job and improve upon the original? Well, I can’t answer that question because, like the rest of America, I never saw the original. But now that I’ve read the script, I have a better idea of what may have held the film back.

The Osterman Weekend follows 35 year-old John Tanner, a tax attorney who’s just made partner. Tanner’s life is looking up, as in addition to his promotion, he and his wife are planning to have their first child.

Every year, Tanner heads up to an island off the coast of Maine, to join his three best friends – Loewy, Tremayne, and Osterman. The four of them descend back into their frat boy days, drinking, fishing, and generally being idiots. It’s a harmless weekend of rekindling their friendship.

Except this weekend isn’t going to be harmless. Loewy, Tremayne, and Osterman own one of the hottest hedge funds in the country. Their returns have been so incredible, they’ve left competing hedge funds in the dust.

On his way there, Tanner is confronted by a couple of men from Homeland Security, who inform Tanner that his buddies are bad news – they’re stealing money. And they want Tanner to help take them down.

Tanner’s not sure whether to believe this or not, but when the men tell him that Tanner could land in prison if he doesn’t help, he’s forced to wear a wire and collect intelligence on his buddies.

The weekend basically follows Tanner as he tries to extract information from his friends. As the weekend goes on, he learns that his buddies are involved in something far more complicated than simply building an elaborate money scam. And maybe their situation is more sympathetic than his pals at Homeland have made him believe.

Who does Tanner trust? Who does he help? In the end, he’ll have to decide whether to go with what’s best for him and his wife, or go with what’s best for the friends he’s known all his life.

When I heard about The Osterman Weekend, I thought I was going to get a really subtle thriller about a guy who ignorantly shows up at his buddies’ weekend party, only to slowly realize that they were criminals capable of doing something horrible – possibly even killing him. That’s the movie I wanted to see.

Instead, The Osterman Weekend comes at you like a giant hammer, banging its way into your skull. Gone is all hope of subtlety when before we even GET to the weekend spot, we’re already bombarded with two agents who are telling our hero that his friends are evil.

From that point on, I found myself completely distanced from the story. It was just so BIG and IN YOUR FACE. Even the writing screamed at you, with lots of CAPITALIZATION EVERYWEHRE YOU LOOKED.

Doesn’t this story work better if Tanner shows up on this island, thinking he’s in for a fun weekend, and then slowly discovers clues that his friends aren’t who they say they are? That they’re planning to do something horrible? And he has to quietly investigate what that is without them catching on? I think so.

Another frustrating thing about The Osterman Weekend was the lack of hand-holding. Whenever you’re covering a complicated job, or subject matter, or plan, it’s your duty as a writer to hold the hand of the reader and take them through the details so they know what’s going on.

The Osterman Weekend is about law firms and hedge funds, things I know next-to-nothing about. This left me playing “catch up” throughout most of the first act. In fact, since we were talking about hedge funds so much at the start, I thought Tanner worked at a hedge fund. It was only after a later throwaway line that I realized he was a tax attorney.

If the details aren’t important to the story, you can get away with less help. But the hedge fund here is the cornerstone of the plot. So to leave us on our own to interpret it was frustrating at best. Always be mindful of the fact that the reader knows less than you. If you have complicated subject matter, help the reader through it.

Maybe The Osterman Weekend’s biggest problem though – and the reason that despite a legendary director and stellar cast, it didn’t do well – is that it has a main character who doesn’t do anything. He’s just a pawn in the middle of two way more active parties.

It’s preferable you pick stories where your main character is DRIVING THE ACTION. He’s the most active party in the story. Here we have the Homeland Security guys (I’m still not sure why Homeland Security is trying to bust a hedge fund) targeting Osterman. We then have Osterman mounting a complicated escape plan. And Tanner is stuck in the middle, doing whatever people tell him to do. Someone needs him to wear a wire, he wears a wire. His buddies tell him the hedge fund issues aren’t their fault, he believes them.

This has been a debate since the beginning of screenwriting. Can your main character make it through an entire movie without being active? I suppose it’s possible but your audience is always going to respond better when your main character says, “Fuck this, if I’m going down, I’m going down my way.”

I mean look at Ludlum’s most famous series of novels. They revolve around one of the most active characters out there – Jason Bourne.

I think things are different in novels when you’re inside the hero’s head. We get a running commentary on what he’s going through. Therefore, it’s not as evident that he’s inactive. Because there’s all this activity going on in his brain. In movies, it’s different. All we have to go on are a character’s actions. So if they’re simply jumping when other characters tell them to jump, they look weak. And nobody likes a weak hero.

I’d love it if they went back and started from Square 1 here. Make this a slow-build story. Inject some curiosity and suspense into Tanner’s arrival. Make it so that everything seems great before everything falls apart. That was my biggest issue with Osterman. They introduced a problem before we had a chance to settle in and consider that there might be problems. There was no patience here.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Hold the reader’s hand when it comes to complicated subject matter. Tax attorneys? Hedge funds? The average person knows nothing about these things. So make sure you explain them to us, as well as how they fit into the story. If you leave us behind, we’ll mentally check out, and from that point on, we’re unable to enjoy your story.

amateur offerings weekend

We may have some good ones today. 16 year olds, both real and imagined. A xx worther who’s back for more. Girl on girl action. And an alcoholic minister. That sounds pretty turnt up to me (I just learned the phrase “turnt up” yesterday so I’ve been using it a lot. Also, “thirsty” apparently doesn’t mean “thirsty” anymore. I found this out the hard way when I casually discussed how thirsty I was to the female cashier at the supermarket. I’ve now been told that I’m “not allowed there” anymore. I’m very turnt up about the experience). Also, the Scriptshadow Newsletter DID NOT go out last night but should be blowing up your Inboxes this evening. In the meantime, let’s take a look at some amateur screenplays, shall we? For those new to the experience, read as many scripts as you can, then share in the comments which script you thought was best and why you stopped reading the others. Help these writers improve!

Title: MISSION STYLE
Genre: Comedy
Logline: An eccentric, alcoholic minister will either save his beloved mission from foreclosure or go to hell trying.
Why you should read: Mission Style is an unconventional, multi-cultural comedy that holds nothing back. This script was influenced by comedic great, Mel Brooks. It’s a light hearted, yet poignant snapshot of religion and culture that takes us back to when we used to laugh at our differences. — Mission style also placed in the Semi-finals in the Page Awards.

Title : Girl
Genre: Drama
Longline: A rich girl from Manhattan and a handsome law student’s preconceived view on gender and sex are shattered when they fight for the affection of a lesbian art activist.
Why you should read:

1. Equality without Exception San Francisco Pride @45 is this weekend.
2. The feature Girl was a semi-finalist in the 2015 Table Read My
Screenplay Competition.
3. Girl on girl action.
4. I have a MFA from CalArts but don’t hold that against me.
5. The script is fucking awesome.
6. See #3.

Title: Desiré’s Storm
Genre: Dramedy
Logline: A suburban father becomes infatuated with his wife’s sixteen year-old daughter during her unintended stay throughout a hurricane.
Why you should read: Hello Scriptshadow community! Longtime reader, first time submitter here. I’ve been writing for five years now with no luck. I’ve sent countless query letters and to my knowledge, no one in a position to change my life has even cracked open any of my scripts. — Sooooooo I’ve decided to grab my career by the balls. I wrote this with ME intent on directing it. Its a contained drama (it takes place in two houses), with some elements of comedy. And of course, I cannot finish without saying this story draws direct inspiration from one of my all time favorite movies, American Beauty with a dash of Eve’s Bayou. — Honestly, I don’t care much if I win AOW. Notes from the many wonderful readers of Scriptshadow is more than enough for me to get in one or two more drafts before I go and direct this bad boy!

Title: Because He Could Fly
Genre: Drama
Logline: The human race’s ability to create chaos and tragedy out of nothing is put on full display when the government discovers a man who can fly.
Why you should read: Because I am only sixteen years old, I have not been able to find a good service or person to review my script. The film industry is a tough one, and people aren’t willing to take a chance on such a young writer. Being a sixteen year-old screenwriter is a very discouraging road to travel, but it’s one I’ve persisted on for almost two years now. I guarantee that the time spent reading this through will be worth it. I’ve been working on this script since November and I’m confident in this script and my abilities as a writer. Because He Could Fly is ultimately a very thematic film, and I would hope that even if you don’t like it, you will be able to take away something from reading it, because that is my job as a writer– to give you something great to keep with you from your experience reading or watching my work.

Title: Unlawful
Genre: Mystery/Thriller
Logline: A troubled detective operates outside the law when he buys an underage prostitute to perform “favors.” But when a 16-year-old girl goes missing and he must use her diary to reconstruct the events that led to her disapperance, an unimaginable truth emerges.
Why you should read: You once wrote on your blog that you had passed along a script because it was RFG(Really Fucking Good). The person you sent that script to, agreed with you about it being RFG and they passed it along, etc. — Well, I’ve been told that my script is RFG and I’m passing it along to you as I’d like to see what the SS community thinks. — It’s a dark tale and honestly, I was in a fucked-up place when I wrote it. Hell, I still might be there. But while I love reading a good mindbender, I loved writing one even more.

Quickly, there will be NO AMATEUR FRIDAY POST TOMORROW. There will be Amateur Offerings Saturday morning, but that’s it. The good news is, I’m sending out a Newsletter tomorrow evening. So make sure you sign up to reap all the yummy screenplay-news benefits. Now on to today’s article!

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The spec screenplay market has to be one of the most confounding, one of the most confusing, one of those most frustrating, markets in existence. You’d think all you have to do is write something slightly better than the last movie you saw and you’d be able to start cashing checks and put a down payment on that Bel-Air mansion Redfn keeps reminding you about. Yet time after time, aspiring screenwriters come to Hollywood writing multiple screenplays only to leave a couple of years later with their tail between their legs, attributing their failure to buzz words like “nepotism.”

What is the common mistake these screenwriters make that facilitates their failure?

They never learn the system.

In fact, they probably never even knew a system existed. Their understanding of a screenplay sale is based on a New York Times article they read once about a 3 million dollar spec purchase from a writer, the paper implies, who started screenwriting last week. Nowhere is it mentioned that the writer has actually been studying the craft of screenwriting for 15 years, has three previous sales, and has an amazing relationship with the studio he sold the script to that dates back a decade.

To be clear, most scripts sell through some version of this method. The writer will have a prior relationship with the producer/studio and the producer will say, “You know what I’d really like to make right now? A creature feature.” The writer then writes a creature feature with the understanding that, at least with this buyer, he has a good chance of selling it.

But this is not the system you, the unknown screenwriter, take part in. The system you send your scripts into is more like the Wild Wild West. Instead of known entities collaborating on potential projects they want to make, you’re an unknown entity screaming your idea into a void, hoping one of many others in that void hear you and scream back.

Once you understand that this is how the spec market works, you can start weaponzing your script to attack it. The idea is to write the ultimate “spec-friendly” screenplay, a screenplay specifically designed to do well within the unique parameters that make up the spec market. And this brings us to our first spec-friendly rule. If you’re going to yell your idea out in the hopes that someone yells back, you better make sure your idea is really fucking good. So, rule #1:

1) Generate a concept that’s going to excite people.

80% of spec screenwriters either don’t know the importance of this rule or ignore it. But it’s the heartbeat of every spec sale. Your idea has to be exciting. You guys see it every Saturday morning here on Scriptshadow. You gravitate to the bigger ideas, the bigger concepts, while ignoring the ones that sound bland, small, or uninspired.

What’s troubling is that half the writers out there KNOW that their ideas are small and they still write them, convincing themselves that they’re the “one exception.” Guys, we’re trying to arm our scripts here, not cripple them. If you’re not walking into the spec market with a big idea, it’s like walking onto the battlefield without a gun. You might as well just pose in the position you wanna be dead.

Once you’ve convinced someone to read your script based on that awesome idea, you run into a new problem – the Hollywood Reader, a perennially overworked and hard-to-please soul-crushing individual who may or may not drink the blood of failed screenwriters. The large majority of scripts readers read are terrible, so they’re pre-programmed to think that your script is terrible as well, putting you at an extreme disadvantage before they’ve even opened your screenplay.

What’s important to remember about the reader is that reading for him isn’t an enjoyable experience. Reading for him is work he has to complete by the end of the day. You know that work you’re doing right now? That document you have to send off to your boss or that TPS report you need to make copies of? Readers see your scripts the same way you see those TPS reports – they’re obstacles they must finish in order to get to the things they really want to do that day.

This is a major truth that the average screenwriter either doesn’t know or doesn’t want to acknowledge. That the person they’re giving their screenplay to is actually an ADD riddled fellow screenwriter who wants to whip through and cover their script in record time so they can start working on their own screenplay. And it’s this reality that dictates the bulk of the rules in writing spec-friendly screenplays. Here are rules 2-4, which help navigate this admittedly complicated problem.

2) Write a clear easy-to-follow plot. The heavier the plot is, the more sub-plots there are, the more subtle and nuanced the story beats are, the less of a chance your reader will understand what’s going on. With spec screenplays, you want your story to be clear, in your face, and strong. It’s gotta keep your reader awake!

3) A low character count. The more characters you ask the reader to remember, the more your script becomes an exam as opposed to a script. The reader wants to be entertained, not have their memory tested.

4) A sparse writing style. Again, readers are zipping through your screenplays as fast as they can. Big blocky chunks of text (5-7 lines) slow them down and piss them off. Throw enough of these mega-text blocks in there and a reader will get so pissed he’ll start skipping them entirely.

Let’s take yesterday’s script, “The Revenant,” (about a fur-trader who avenges the men who left him to die) to see how spec-friendly it is. It isn’t the best example because it’s a book adaptation and it was developed in cooperation with a production company. However, The Revenant is a pretty spec-friendly premise and here’s why:

– The plot is easy to follow (clear destination, motivation and goal).
– The character count is low (revolves around 3-4 guys).
– It’s a marketable storyline (revenge plot).

Not convinced? Well, imagine The Revenant next to another script about fur trading. In this other script, we follow the evolution of the fur trade between the years of 1770 and 1910, centering on a Navajo family whose fortunes disintegrate over five generations as the commercialization of the trade eventually puts them out of business, leaving them homeless. Do you see how “un-spec-friendly” that is? The story is long, sprawling, complicated, with lots of characters to remember. It sounds like I’m going to need to take notes. I got news for you. If you ever write a script where the reader has to take notes to remember what’s going on, you haven’t written spec-friendly. You’ve written spec-enemy.

One of the unfortunate side-effects of the spec screenplay system is that, due to factors I mentioned above, it favors genres that fit into an “accelerated reading” state. Therefore, slow period pieces don’t do well on the spec market. Nor do straight dramas. Nor do Westerns. Spec-friendly genres are up-tempo. And this leads us to our fifth rule.

5) Write in one of the six “fast” genres: Comedy, Horror, Thriller, Adventure, Sci-fi, Action.

Not only should your genre be fast, but your story itself should be fast. Any time-frame in excess of one month means your story’s probably too slow-moving for your average reader. Remember, this is a guy whose brain is exhausted from constantly reading junk. He could fall asleep at any moment. So the story most likely to keep him up is the one that’s taking place quickly, the one that’s moving along FAST. Look at some of the recent spec sales. Parents Weekend (about parents who party at their son’s college for one weekend), The Babysitter (about a kid who gets stuck one night with a psycho crazy babysitter), In The Deep (about a girl stuck on a buoy being hunted by a shark). So, rule #6

6) Keep the timeline of your script as short as possible. Under a week is good, but under 72 hours is better.

Finally, in order to write that perfect spec-friendly screenplay, you have to be aware of this simple reality: studios want to make money. The readers are reading for the producers who are producing material for the studios, who are trying to do one thing: Make movies that make as much money as possible. To that end, your spec needs to cover one of the 20 proven subject matters that Hollywood makes money on.

7) Write in one of Hollywood’s 20 proven subject matters. These include:
A. Superheroes
B. Monsters
C. Dinosaurs
D. Pirates
E. Cars
F. Aliens
G. Dystopian Future
H. Apocalyptic Future
I. End of the world/mass destruction
J. Adventure (Indiana Jones, Goonies)
K. Time travel
L. Robots
M. Secret agents
N. Large scale action (Mission Impossible)
O. Large scale sci-fi (Gravity, Star Trek)
P. Fantasy (Lord of the Rings)
Q. Fairy tales
R. Magic
S. Creatures (Vampires, Ghosts, Werewolves, Witches)
T. Sci-fi Fantasy (Guardians, Star Wars)

Look, I know the system is flawed. It isn’t set up to find the best scripts. It’s set up to find easy-to-market high concept screenplays that move quickly and are easy to understand. This is a direct result of the Hollywood Reader system that’s been put in place. But you can either bitch and complain about that and continue to write your epic multi-century fur trading opus that you’re pretty sure is going to be 3% better once you add that knitting accident on page 147, or you can arm your script to excel in this system. You can write the “spec-friendly” screenplay. If I were you, I’d do the latter.

Genre: Drama/Period/Thriller
Premise: Set in the early 19th century, a group of fur traders leave one of their own to die after he gets injured. Unfortunately for them, he survives, and he’s got vengeance on his mind.
About: You may not have heard of The Revenant yet, but you will. The movie is poised to win so many Oscars, they might as well let everyone involved produce that night’s show. It’s directed by the guy who did Birdman. It stars Leonardo DiCaprio. It co-stars Leo’s best bud, Tom Hardy. It’s also got one of the hottest actors in England, Ex Machina and Star Wars 7 star Domhnall Gleeson. Throw in one of the hippest young actors around, Will Poulter, and this thing bleeds Oscar juice. The script has been in development at Leo’s company for a long time. This draft was written by Mark L. Smith in 2007. However, Inarritu did a director’s pass on it before shooting (and is actually taking a screenplay credit). Also, they’ve changed the ethnicity of the main character, Hugh Glass, from African-American to white, so that Leo can play him. Don’t worry though. As far as I can tell, this isn’t a Rachel Dolezal situation.
Writer: Mark L. Smith (based on the novel by Michael Punke)
Details: 104 pages

the-revenant-image-leonardo-dicaprio-alejandro-gonzalez-inarritu

I’ve heard so many great things about this script, I’ve needed to open an Excel spreadsheet to keep track of the compliments. Over ten members of the Scriptshadow Community have checked it out. Seven of them told me it was great. Two liked it. And only one actively disliked it.

Even with those expectations, I came out of this one shaking. I don’t know if this is an acceptable way to describe a period piece. But basically, The Revenant is Gravity set in 1820. Confused? Read on.

It’s 1820, Missouri. Fur trading was the Uber of the time, and we’re following a group of fur traders down the river when they’re attacked by a particularly nasty tribe of Indians known as the Arikara.

Half the traders are killed and it would’ve been more had Hugh Glass, a badass navigator, not beaten some Arikara ass. Glass ends up saving two men in particular, the mentally unstable John Fitzgerald and eager young buck, Jim Bridger.

After they’ve escaped, in a freak attack, Glass gets pummeled by a bear that practically rips his face off. He kills the bear somehow (He kills a fucking bear!), but it leaves him a barely recognizable twisted mass of blood and guts. Somehow, the captain of the operation stitches Glass up, but he can barely breathe, much less move.

The traders wait for Glass to die so they can continue on, but Glass is a fighter. He will – not – die. The Captain eventually convinces Fitzgerald and Bridger to watch over Glass while they get help from the nearest outpost. But Fitzgerald gets bored and convinces Bridger to leave Glass to die. He’s barely clinging to death anyway. It’s not like he’s going to live through this.

But Glass somehow lives through this. A man who can’t even move somehow figures out how to feed himself (eating grass), drink (he rolls into a marsh), travel (he crawls onto a floating log in the river), fix the hole in his throat (he burns it closed with gun powder).

He survives rattlesnakes, gangrene, waterfalls, boulders at the bottom of waterfalls, maggots eating away at his open wounds, Vultures who eat him alive, racism, and multiple attacks from Indians. Glass can’t go a step without something attacking him. And somehow, he survives it all.

All so he can find the men who left him to die – the men he will not rest until he kills.

the-revenant-image-leonardo-dicaprio

There’s this show I used to watch called “I Survived.” It’s a brilliantly simple concept. People who survived all sorts of crazy shit are interviewed about their experience. They take you through their story step by step, reliving the impossible way in which they cheated death.

In this show, you hear about people who survived F5 tornados, mountain lion attacks, having their arms ripped off by farming machines, airplane crashes, house fires. But all of these stories would pale in comparison if Hugh Glass told his story.

I mean this guy’s survival skills are insane. There’s this scene early on, after he’s been left, where he’s trying to move five feet. Just FIVE FEET. And all he has is a gimp arm and a barely-operational leg. And he’s just SLIDING, millimeter by millimeter, forward.

Or later, when he finally gets to water, he desperately tries to take a drink, only to watch the water leak out of the hole in his throat left from the bear attack. So what does he do? HE LIGHTS HIS NECK ON FIRE AND BURNS THE HOLE CLOSED. That’s when I realized I was onboard for the full trip on this one. Any character who does THAT to survive, I want to see what he’s gonna do next.

You see, not enough writers write characters that you want to ROOT FOR. They write characters who are mean or dumb or apathetic or boring and expect us to be like, “Yeah! What’s going to happen next!”

You know the guy I want to follow? The guy who wants to live so badly, he will snort out snot and blood to crawl five feet in 60 minutes. That’s the guy I want to follow. The guy who WANTS TO SURVIVE. The guy who WILL KEEP FIGHTING UNTIL HIS LAST BREATH.

The Revenant also taught me that if you want to make a character likable, do so THROUGH HIS ACTIONS as opposed to THROUGH HIS WORDS. For example, I see a lot of writers who say, “Okay, what can I have my hero say so that he’ll be likable?” And they’ll try to make him funny. Or they’ll have him compliment other characters. Or they’ll try to give him a “magnetic” personality.

And it’s not like those things don’t work if done right. But if you REALLY want to make a character likeable, do it through his actions. When the Arikara attacked, Glass was one of the only traders SAVING OTHERS. He was one of the only guys unafraid of the moment. His bravery saved lives, and THAT made him likable. Then later on, when he’s clinging for life, he KEEPS FIGHTING. Audiences admire that. They like people who fight.

Moving on, one of the best ways to make a script spec-friendly is to give your characters a PHYSICAL DESTINATION they’re headed to. Here, the traders are headed to an outpost. Even after they leave Glass, we know Glass is headed to that same outpost so he can kill the men who left him.

The reason physical destinations work so well is because the audience is never confused. I read so many amateur screenplays where I have no idea what’s going on because characters are just running into each other and babbling about who knows what. When you have a “physical destination” story, your reader will never be confused. He knows exactly what your hero is trying to do and this trick keeps the story on point. Not to say it’s the only way to write a script. But if you have this, you have a huge advantage in the clarity department.

The only reason I’m not assigning The Revenant an “Impressive” is because of Glass’s motivation. He wants to avenge these two guys who left him. But the thing is, they actually had good reason to leave him. They were in dangerous Indian territory and Glass was barely clinging to life. Any doctor in the world would’ve told you he had a .000001% chance of surviving. And they barely even knew Glass. It’s not like they were best friends. So to leave him made sense on some level. And you’d think Glass would understand that.

I mean, contrast this motivation with the motivation in The Brigands of Rattleborge. The bad guy had raped and killed the hero’s wife. THAT’S something you avenge. It’s a seemingly small detail but if you’re going to base an entire story around revenge, you want the matter that the character is avenging to be as intense as possible.

Still, holy shit. This was an awesome story. And proof that if you write an awesome character (the “never give up” Glass), A-list actors will want to play the part. Hell, they’ll even make you change the character’s ethnicity to play the part.

[ ] what the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius

What I learned: “Physical destination” stories work particularly well as scripts because the reader is never confused about what’s going on. There’s a comfort and a clarity in knowing exactly where our hero is headed.