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Genre: Comedy
Premise (from writer): To save his scandal-plagued career, a sex-addicted footy star enters an experimental Swedish rehab facility that is actually a castle of machismo-draining vampires.
Why You Should Read (from writer): You’ve read the title, right?
Writer: Scott Robert Chamberlain
Details: 99 pages
Whoa. This Amateur Offerings was TOUGH. Four scripts received equal mention in the AF comments section. Lost Continent, Swedish Lesbian Vampire, The Tallest Darkest Leading Man, and Code Black. I don’t know if the competition was too stiff or too easy, but I kind of wish someone would’ve mixed all of them into a super script. Code-Breaking Black Lesbian Vampires Confuse Sweden for The Lost Continent. That’s a movie I’d see tomorrow.
Let it be known that I TRIED to read Lost Continent. And the writing was good! But my focus was so zapped from two unrelated scripts earlier in the day, I kept having to go back and re-read every name and city twice (with them being ancient and unfamiliar and all). After that occurred a dozen times, I was like, “This is going to take me forever!” So what did I do? You better believe I asked Swedish Lesbian Vampire to the dance. I was fully expecting her to make me buy a corset. But this girl was an easy date. All I had to do was show up (IQ not required). How did the dance turn out? Did I get laid? (this analogy is starting to get weird). Read on to find out!
Asking “What’s the plot” to a movie called “Swedish Lesbian Vampire Wonderland,” is kind of like asking, “What are the ingredients?” in mashed potatoes. In fact, you can pretty much excise the “L” from “plot” when you’re dealing with a script like this, and just light up a doobie.
But for those curious, there ARE a series of events happening in a cause and effect manner here, indicating a loose definition of the word “plot.” And so I’ll do my best to relay said events to you.
Blake is a dude. A football dude. He’s a star player football dude. But what he’s really a star of is banging.
Blake loves the mamacitas. Well, he loves each of them for ten minutes, but then he loves another one. And then another one. Let’s be honest. Blake is a slut. He smashes and dashes. But one night it all catches up to him when he bangs an entire sorority house, and the girls sue him for sexual harassment.
Blake’s told by his lawyer that they’ll drop the suit if he goes to rehab, so Blake heads to one of the best rehab facilities in the world, some Swedish castle place filled with sex-crazed lesbians.
Blake takes his pot-smoking less talented little brother, Dave-O, and off they go, Blake to meet his rehab stay quota and Dave-O to prove this place is a sham. When they arrive, they’re greeted by a bunch of gorgeous women who seem to have the magic touch. Every man under their care is turned into a docile loving commitment-centric partner.
But Blake and Dave-O figure out quickly that they’re achieving these results with the vampire equivalent of a ponzi scheme. If you don’t acquiesce, they turn you into vampires. If you do acquiesce… they turn you into……. Vampires? I’ll be honest, I wasn’t sure when they turned you into vampires and when they didn’t. I just knew we didn’t want Blake or Dave-O to be turned into vampires.
There’s a sort-of queen vampire chick who wants to take Blake down. There’s a hot vampire chick that kind of likes him. And then there’s “the one that got away,” Blake’s true love from childhood (who’s ironically, a virgin) back home. She’s getting married next week so Blake figures if he can just get out of here alive with his brother (or without him, it doesn’t really matter), he’ll do the right thing, marry the girl of his dreams, and live happily ever after.
A script like this has one quota to hit. It has to be fun. That’s all. It doesn’t matter how the writer achieves this. Whether you’re a Blake Snyder beat sheet maniac or you’re a first-timer following your instincts: Be fun. We’re happy.
But here’s the catch. There’s a big difference between the writer having fun and the script being fun. Just because the writer’s having the time of his life doesn’t mean that’s translating to the page. But that’s exactly what the writer assumes. It’s one of the 7 great screenwriting paradoxes. You want to have fun. Just not for yourself.
So where does the fun land with Swedish Lesbian? It’s hard to say. I know that I wasn’t laughing a lot, and I was trying to figure out why. Let’s look at the first scene. A guy bangs a girl, then walks into another room and bangs 12 girls. Then we’re told he’s a sex-addict and needs help.
It all felt a little too on-the-nose for me. He’s a sex addict and then he’s just banging an entire sorority. There was nothing surprising about it. Then again, if I were playing devil’s advocate, I’d say, “That’s the point. That’s what’s funny. It’s over-the-top.” Okay, I thought. So let’s say it’s funny. Why am I still not laughing?
Let’s look at Blake, our main character. Blake is a guy who seems upset by the fact that his life is complicated by being able to bang too many women. This is the man we’re being asked to root for, to relate to. A man who feels bothered by having too much pussy. Hmmm. Not sure I feel bad for the guy.
This is why most comedies follow underdogs, because it’s a lot easier to care about underdogs. That’s not to say asshole main character comedies don’t work. There’s something we enjoy about seeing the jerk get what’s coming to him. But without that “connection” factor between the main character and the audience, it’s always more of a risk.
The battle between writer and reader is usually won or lost early on. If the reader likes the main character and likes the setup, there’s a good chance you have them for the rest of the script. If they don’t, you’ve probably lost them, no matter what you do from that point on (a point I know I make a lot – but I want to drive home how important this is).
It certainly didn’t help that the rest of the setup didn’t make sense. Our main character, Blake, is a womanizer. He’s going to be sued by a bunch of girls he banged for harassment unless he goes to rehab. So the rehab he goes to is a sex-crazed lesbian wonderland? Does this make sense to anyone? I know a character brings the preposterousness of this up: “I know it sounds weird. But trust us.” Still, I would’ve made the rehab a giant secret. It’s only when Blake gets there that he sees all the hot women and wonders what’s going on.
But yeah, once we get to the castle/wonderland, there’s a clever little “Alice In Wonderland” theme going on. But things start to get redundant pretty quickly. We’re running away from lesbian vampires. And then we’re running away from more lesbian vampires. And then we’re…you guessed it… running away from more lesbian vampires. It’s funny in a silly “you definitely need to be stoned to read this” sort of way. But again, since I never connected with Blake, I didn’t care what happened to him amongst all this chasing.
Of course, this brings up the obvious question: does it matter? I mean, you’re going to have half-naked lesbians running around for 100 minutes. Is 15 year old Timmy who secretly rented this on Itunes going to say to his Tinder-obsessed best friend Char-Dog, “Well Charry-Dee, I certainly would’ve enjoyed that more had they included a better mid-point twist. Alas, they did not, and the second act really fell apart as a result.” Probably not.
But I would warn Scott not to depend too heavily on the T&A factor. Outside of the concept, these scripts still need fun characters that we give a shit about. And having an entitled asshole who’s whining about the fact that he can’t bang more girls leading your story might need some tweaking. If there’s any way to make him more likable, do it. Or maybe make underdog Dave-O the main character? And Blake the co-star? Food for thought. That reminds me. I need a snack. Got the munchies for some reason.
Script link: Swedish Lesbian Vampire Wonderland
[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: The setup of your main character and the setup of your plot are the two most important things about your first act. Unless you nail both, there’s a good chance your reader won’t be interested in reading on.
Well, you asked for it so here it is! I’ve had my Top 25 scripts over on the right-hand panel there forever. But we’ve finally had enough Amateur Friday reviews (over 100) to create a Top 10 Amateur Scripts List! We need to celebrate you guys who have done what many consider impossible – impress the impossible-to-impress Scriptshadow readership. Here’s how it’s going to work. I’m listing all of the serious competitors below (scripts that had high “wasn’t for mes,” “worth the reads,” “impressives,” or any buzz) and you can vote for your Top 10 (or Top 5 if you haven’t read all of them) by e-mailing me at carsonreeves3@gmail.com with the subject line: “VOTE.” Include your list from 1-5 or 1-10. I’ll take votes up until 11:59 pm Sunday, August 31st and announce the following week. Let’s take a trip down Amateur Lane. Good luck!
PATISSERIE
Premise: A young Jewish woman in occupied France escapes the Nazis by changing places with a shop owner. But as her love grows for the other woman’s husband and child, so does her guilt.
LE PETITE MORT
Premise: An alcoholic stilt walker must save the small town that loathes him from an invasion of zombie midgets.
LORD OCKLEY AND THE ALIEN
Premise: A wanton English Lord hires a “hermit” to live in his garden (as was the trend in 18th Century England). An alien from another planet stumbles into this scenario, who the drunk Englishmen consider to be French.
360
Premise: After surviving a violent car accident, a woman is attacked in her home by a masked assailant and finds herself living out a time loop that has her experiencing the attack from several points of view.
SERVED COLD
Premise: A Detroit bank thief accidentally steals from the Canadian mob and is forced to lift a rare painting from the Detroit mob to pay them back.
HEMINGWAY BOY
Premise: Fatherless Copywriter, Nick Adams, uncovers a stash of immaculate love letters dated the year he was born and post marked from Key West and Havana, Cuba. Convinced he is Hemingway’s bastard love child, he travels to Key West with teenage son in tow to usurp his birthright.
OF GLASS AND GOLDEN CLOCKWORK
Premise: On the eve of the Third World War, a young soldier abandons his post to search out a robot claiming to have information regarding his father’s unsolved murder, only to discover these two are more connected than he ever could have imagined.
AESOP THE COURAGEOUS
Premise: When his mother is kidnapped and sold into slavery, the legendary fableist must overcome being a short, ugly mute and outmatch Greek philosophers and bloodthirsty kings to rescue her and save the kingdom.
ON THE CORNER OF RUE ST. ALOISE AND RUE DU CHEVAL
Premise: November 1944, Strasbourg, France. A Solider wakes up with amnesia in “La Zone Occupée”. The only thing he remembers is his duty to deliver a package on the corner of Rue St. Aloise and Rue Du Cheval at 10:30pm. No name, no date, and under no circumstances is the package to be opened.
BREAKING THE CHAIN
Premise: A gambler wins millions on a crazy bet, yet is unable to
tell anyone. Instead, he resolves to secretly use the money to improve the
lives of those closest to him, and win back the love of his long-suffering
wife.
THE IMAGINEER
Premise: The life story of one of the most creative minds of all time, Walt Disney.
THE ALIEN DIARIES
Premise: A book appraiser working at an old farm mansion finds a diary that implies the family who used to live there 200 years ago may have come in contact with a crashed alien ship.
THE HOUSE THAT DEATH BUILT
Premise: A recently widowed cop reclaims an old property in a small southern town, only to discover that key figures in the town have been hiding a horrifying secret.
THE SLEEP OF REASON
Premise: After his wife goes missing, a man heads to the darkest reaches of Transylvania to find her.
I THINK MY FACEBOOK FRIEND IS DEAD
Premise: After receiving panicked messages from a girl he’s been Facebook-stalking, a meek agoraphobe wrangles together his closest internet friends and journeys into the real world to find her.
REAL MEN PLAY FUTEBOL
Premise: A teenage boy hoping to escape the poverty of his West African village finds the opportunity when a professional futebol scout comes to town.
TRIBUTE
Premise: A marginally talented tribute band finds itself magically/accidentally transported back to the year 1973 and seizes the opportunity to become actual rock stars by “stealing” the career of the group they’ve long made a living out of impersonating.
CAPTIVE
Premise: When a group of bank robbers kidnap his wife, an accountant must try and save her. But when they all end up in a strange Rube Goldberg-like trap-filled mansion, the kidnapping becomes the least of their worries.
THE HOSTAGE
Premise: (from writers) It’s a brilliant bank robbery plan. But there’s one contingency no one could have planned for: One of the hostages turns into a werewolf, turning the bank they’ve locked down to keep out the police into a deathtrap. And turning a criminal into a hero.
REUNION
Premise: At their ten-year reunion, a formerly bullied outcast decides to enact revenge on the cool kids who made his life miserable.
CHARMING
Premise: After beating out his twin brother for the throne, Prince Charming finally settles down with his new bride-to-be, Snow White. But when she ditches him for his brother, he will have to find a way to win her back.
THE AUGMENTED GEOLOGIST
Premise: (from writer) In Victorian England, a respected geologist studies a strange crystal artifact that grants him incredible powers, tears his life apart and sends him on a deadly chase to discover its unearthly origin.
REAL MONSTERS
Premise: The members of a small Irish town housing a supposed Lochness-like monster in their lake find their world turned upside-down when an American documentary crew arrives to find out if the monster is real.
MOVERS
Premise: A moving company specializes in moving humans.
EDEN’S FOLLY
Premise: A left-for-dead rancher wakes up in the middle of the desert with no memory of who he is. He goes off in a search to find out what happened.
THE INCREDIBLE SHAVING MUG FRACAS
Premise: (from writer) A lost cache of Nazi gold could save the crumbling hometown of a failed actor. But the key to the treasure, an antique shaving mug, is also the key to his doom. He must outwit, battle and defeat weird and dangerous Nazi sympathizers who have skulked into town searching for him and the treasure.
BEST FRIENDS FOREVER
Premise: After learning that his family is leaving the town he grew up in, a heartbroken 13 year-old boy convinces his best friends to go trick-or-treating one last time in a daring attempt to break their town’s unbreakable trick-or-treating record and become legends.
MAD DOGS
Premise: A repressed teen werewolf tracks down her estranged father — the sheriff of a resort that caters to the hedonistic pursuits of werewolves — but an outbreak of weaponized rabies turns their reunion into a fight for survival.
KEEPING TIME
Premise: (from writer) A for-hire time traveler who specializes in “preventing” bad relationships meets his match with a mysterious woman who claims to also be a traveler and is determined to stop him from completing his mission.
NINE TWELVE
Premise: (from writer) A man embarks on a relationship with a 9/11 widow after claiming to have lost his brother in the attacks.
ROSE IN THE DARKNESS
Premise: (from writer) A secluded boy’s way of life is threatened when he befriends Rose – the girl whom his parents have imprisoned in the family attic.
VERONA SPIES
Premise: (from writer) After landing a job at an escort service, a young woman learns that her first date is an international spy who’s just stolen a multi-million dollar pharmaceutical secret. She agrees to help him shake the assassins waiting outside of the hotel, and soon finds herself embroiled in a deadly game of corporate espionage.
GOODBYE GENE
Premise: (from writer) A demented 14 year old girl strikes up a weird relationship with a convicted sex offender. Shit gets crazy when they embark on a twisted road trip in a “rape van.”
INHUMAN
Premise: (from writer) After a radical exorcism leaves a possessed teen in a coma, a psychologist reluctantly helps the clergymen, who performed the rite, wake the child, but soon suspects foul play and finds himself trapped in a secluded monastery with only one person to turn to for help: his newly awakened patient.
WHITE LABEL
Premise: (from writer) When a young vinyl music store owner loses everything — love, friendship and vinyl records — he struggles to rebuild his life, hindered by pimp-like friends, a beautiful agent provocateur and an ex-girlfriend who refuses to let their relationship die until she finds a suitable successor. In the vein of HIGH FIDELITY and 500 DAYS OF SUMMER.
THE THALLUS OF MARCHENTIA
Premise (from writer): Based on a true story, a group of college kids in the 60s pose as royalty from a made-up country (Marchentia). What starts out as innocent fun, spins out of control when the media turns their arrival into the most important visit in the city’s history.
THE TRAGIC LIFE OF DEXTER STRANGE
Premise (from writer): A colorful but washed-up bad boy recounts his epic rise and fall in Hollywood on an online video blog.
MARLOWE
Premise (from writer): P.I. Sam Marlowe shows novice writer Raymond Chandler the realities of detective work, juggling gangsters, corrupt politicians and movie star Jean Harlow to find out who’s burning farms on the Arroyo Seco Canyon.
THE SAVAGE SOUTH
Premise (from writer): When a professional contract killer discovers he’s become the target of an assassination himself, he teams up with the would-be killer to figure out who set them up.
THE DEVIL’S HAMMER
Premise (from writer): When an outlaw biker, and soon to be father, attempts to leave the sins of his old life behind, he is pushed by a vengeful Sheriff into the arms of an ancient cult of disease worshiping sadists.
PRIMAL
Premise (from writer): After survivors of a recent hurricane relocate to a quiet Louisiana bayou town, a creature goes on a nightly rampage of terror and carnage. Convinced it is the legendary werewolf known as loup garou, an intrepid teen vows to discover the beast’s true identity and destroy it.
BARABBAS
Premise (from writers): In 30 A.D., a charismatic stonemason bent on revenge leads a band of guerrilla rebels against the Roman occupation of his homeland.
A BULLETT FOR MY BEST FRIEND
Premise: When a young gang of girls kills her brother, Dakota, a former member of the gang, vows revenge.
SUNNY SIDE OF HELL
Premise: (from writer) When a woman is kidnapped in Texas during the Dust Bowl, her husband embarks on a harrowing odyssey where he’s forced to confront danger in the forms of Mother Nature and man and also the mysterious past he buried years ago.
SUBMERGED
Premise: (from writer) Trapped in a shrinking air pocket deep beneath the ocean’s surface, the survivors of a plane crash battle to stay alive long enough for the rescue teams to locate them.
WHAT DOESN’T KILL YOU
Premise: (from writer) When a child killer is sentenced to death under dubious circumstances, the investigating detective discovers that the very man being executed holds the keys that can solve the crime.
WARNING SHOT
Premise: (from writer) A mother and daughter held hostage at an isolated farmhouse struggle to survive as one of their captors grows increasingly unstable.
ECHOVAULT
Premise: (from writers) When an elite team of Allied forces assault a top secret research facility, they become trapped underground with a sadistic Nazi Colonel and a mysterious Machine which allows him to switch bodies, turning the team against one another as they desperately try to survive.
GUEST
Premise: After checking into a hotel to escape her abusive husband, a woman realizes guests in the next room are holding a young girl hostage.
PROVING GROUND
Premise: 9 strangers wake in a deserted Mexican town besieged by killing machines: they must discover why they’ve been brought there to survive.
FASCINATION 127
Premise: A group of men are hired by a mysterious client to remove Jim Morrison’s casket, give it to him for 24 hours and then return the casket into the ground before it is publicly exhumed to be moved to the United States.
FATTIES
Premise: When a lonely masochistic chubby chaser is abducted by two fat lesbian serial killers, it’s the best thing that ever happened to him.
UNDERTOW
Premise: Unhappy with her life, a housewife visits a physicist who transforms the way she views the world – and her own mind.
A LOT OF BLOOD
Premise (from writer): After two friends leave the bar after a night of drinking, they discover their car missing from the parking lot, an RV in its place, and a woman trapped inside.
IN THE FLESH
Premise (from writer): A woman fights to escape an isolated home controlled by an Incubus, a demonic force that feeds on sexual energy. A task made more difficult by her co-hostages, who are content to remain under the creatures spell.
Genre: Adventure
Premise: An archeologist who moonlights as an adventurer goes on a quest to find one of the most important religious relics in history, the Ark of the Covenant.
About: This is the first draft of Raiders of the Lost Ark, written by a young Lawrence Kasdan. Kasdan wrote the draft off of 100 pages of notes from Spielberg and Lucas. Every studio in Hollywood passed on Raiders, thinking it too over-the-top. Finally, Paramount stepped in to finance. Kasdan would write four more drafts before production.
Writer: Lawrence Kasdan
Details: 144 pages! (June 15, 1978 draft)
A great exercise for any screenwriter is to read early drafts of movies they love. One of the toughest things for beginners to understand is how much cutting is done from draft to draft. When you start out in writing, you want to include EVERYTHING because you want to show the world just how big and amazing your imagination is. But great screenplays trim every snippet that isn’t necessary. That’s why they read so well (and play well) – because there’s never a dull moment.
I was particularly eager to read this first draft of Indy, a film many consider to be perfect. Was that there in the first draft? Or did it start off as a total stinking mess? Because the first draft of another 80s favorite, Back to the Future, was all over the place. I actually have no idea how they got that to where they did. But the difference here is that Spielberg and Lucas gave Kasdan 100 pages of notes. They outlined this screenplay to the T (yay, more outlining debate in the comments!) before a word was written. Let’s see how it paid off.
For those who don’t know Raiders of the Lost Ark well, there’s this guy, Indiana Jones, an archeologist/adventurer, who specializes in getting hard to find items. He’s told that Hitler is trying to find a supposedly mystical object called The Ark of the Covenant. The army wants Jones to find it before the Nazis do. Indiana must find a series of items first that’ll help tell him where the Ark is, a job complicated by the fact that the Nazis have the exact same information he does.
I learned quite a bit here. You can see the differences from the very start. Do you remember when Indiana is walking up to the cave with the guides? Remember how it was all about looks? About glances being exchanged? About the tension in the air? That’s the way you want a scene to play.
But in the first draft, the characters are exchanging on-the-nose dialogue about the cave they’re going into and the plane that’s going to be waiting for them afterwards. It’s not a ton of dialogue, but the difference in tone is striking. Watching a character assess the situation in a quiet and composed manner creates so much more tension than two characters exchanging even the most sparse lines of exposition.
The next thing I noticed was there was no Belloq (the villain) waiting outside the cave for Indy. Belloq didn’t come into the story until much later, and he was only around sporadically. It was clear that none of the three writers knew their villain yet (there was actually another separate villain who was later eliminated or merged into Belloq).
This happens a lot in first drafts. You’re so focused on the heroes of your story, you don’t give the villain enough thought. It’s only in later drafts that you start fleshing the villain out. This may be why there are so few good villains in screenplays. They’re only getting half the attention of their hero counterparts.
One of the more telling first draft moments was after Indy’s approached by the army agents who tell him he needs to go get the Ark. Kasden included ANOTHER SCENE where Indy is woken up at home by the same agents, who remind him how important this mission is and how they really think he should do it.
This is something every writer does. We tend to believe we need to convince the reader more than we do. “Hmm,” we think, “Will the audience really think that Indy would go on this mission after only one scene?” So we write another. And sometimes another. But these scenes are almost always redundant. It’s the same thing and therefore not needed. This is why they got rid of the scene and just sent Indy off on his mission right away.
The next scene had Indy going to a museum in Shanghai to find part of The Staff of Ra. Once there he must defeat a group of samurais. This scene felt uninspired and unnecessary, which is likely why they cut it. But it’s yet another lesson in writing. Just because you can write a set-piece scene doesn’t mean you should. Technically, you can create a set-piece out of any scenario. A man who wants to brush his teeth encounters a dozen assassins in front of his bathroom. Does that mean you should write it?
Set-pieces have a diminishing-returns effect. The more you include, the less special they become. So you only want to include the a) best ones and b) most necessary ones. Otherwise you’re just creating action where there shouldn’t be any, and the audience/reader is stuck wondering why they’re so bored.
So they cut this scene in the final draft and just took us straight to Nepal, where Marion, Indy’s ex-girlfriend, was. Marion is another interesting aspect of this draft. It’s clear, once again, that the three writers hadn’t thought enough about her character. This is an especially huge problem with male writers writing female leads. They just don’t give them as much thought, and it shows.
Here, there are way fewer scenes between Indy and Marion, and as a result, we never really felt any chemistry between them. With the exception of their first scene in the bar, which they obviously thought a lot about, the rest of the script was more about the plot. And when you’re writing a plot-centric idea like this (find the Ark), it’s easy for your character stuff to get lost. But yeah, after we believe Marion has been killed, she disappears from the screenplay for about 30 pages.
Remember the famous scene in Raiders where Marion and Belloq drink in the tent together? Well that wasn’t here, because neither character had been thought through. This is what rewrites do for you. They allow you to explore areas you neglected previously. And what you’ll often find, is that by improving one neglected area, you’ll improve another. It was probably after someone said, “You know what? Marion isn’t in the script enough. We haven’t seen her for 25 pages. We need something with her.”
So they said, “Hmm, maybe we can create a scene with her and Belloq.” This scene may have then allowed the writers to know Belloq better, which in turn encouraged them to get him in earlier and earlier as each draft went by. To the point where, in the final film, Belloq appears in the very first scene. The scene also exposed how cunning and clever Marion was, which made her more fun to write, which in turn encouraged them to write a few more scenes with her and Indy.
Amongst all this unneeded fat, there was one scene I wish they hadn’t cut. In the scene where Marion is smuggled around the city in a basket while Indy tries to find her, this was originally a chase through the city ON CAMELS. It had this really humorous aspect to it, with Indy awkwardly trying to figure out how to ride a camel as he chased away, navigating low overhangs and uncomfortable humps. It could’ve been really funny.
The funny thing is, that where Raiders Draft 1 encounters its worst stretch is where EVERY 1st draft encounters its worst stretch, which is its second act black hole. It just goes on and on and on, to the point where we’re not sure what’s going on anymore.
I don’t think it’s til page 90 that Indy and Marion get stuck in the pit of snakes. 90 minutes in! It’s because too many of the previous scenes were people talking about where things were and where they needed to look next, and why they needed to look there next. All that was pared down for the final version. We rarely need as much explanation as you think we do. Make it clear what your character is looking for (The Staff of Ra) and let them loose. We shouldn’t need 7 dialogue scenes discussing where that Staff might be. Action over discussion.
The final change was that the climax did not occur with the Nazis opening the Ark of the Covenant. Instead, we get a coal cart chase on rails, much like the one in the second Indiana Jones movie.
This was a perfect example of the writers putting action over story. They’re thinking, “The audience is going to want a great big chase at the end!” They forgot that the story was about getting the Ark. So obviously, in the end, we’re going to want to see what’s in the Ark! That alone will be able to carry a climax, sans a big chase scene, which they eventually figured out.
The first draft of Raiders reinforced to me how much bloat we subconsciously add to our scripts. Keep your eyes on the prize when you’re writing. Make sure your characters are always focused and pushing towards their next goal. If you get stuck in no-man’s land (a lack of clarity in what your characters are doing), you can easily lose an audience.
The bloat kept this from being an “impressive.” But the guts of a great film were still there.
[ ] what the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius
What I learned: Use the uniqueness of your environment to create the sequences that drive your story. Every environment is DIFFERENT. You need to then utilize the differences of that environment to make your script different. In other words, a break-up should play differently depending on if it’s in an airport (a couple breaks up while they’re going through security), in a grocery store (the couple destroys a fruit stand while breaking up), or in a a cappella group (the couple breaks up with each other a cappella). When I saw a camel chase in Cairo I thought: “Perfect!” That’s the exact kind of chase that could only happen in this movie in this moment.
Genre: Procedural
Premise: One of the top lawyers in the country is also a professor who recruits her law students to help her win cases.
About: The new show coming this fall from TV mogul Shonda Rhimes. After going to film school, Rhimes was able to put together a short film in 1998 that starred Jada Pinkett-Smith. She would later sell a spec to New Line, write the Britney Spears film, Crossroads, write the sequel to The Princess Diaries, then a year later, change her life with Grey’s Anatomy. Rhimes is teaming up with longtime collaborator Pete Nowalk, who’s worked with her on Grey’s and Scandal. He wrote the pilot and created the show.
Writer: Pete Nowalk
Details: 63 pages – 12/3/13
When you want to write a hip new unorthodox show about cancer or the apocalypse, go to HBO or AMC. When you want to write a show that everybody in America watches, you go to Shonda Rhimes. This girl has the pulse of America on her fingertips. Whatever the magic TV touch is, she’s got it. And her latest, How to Get Away With Murder, is the most buzzed about network show coming this year.
To be honest, I have no interest in network shows. There’s a reason they’ve been shut out of the Emmys. While everyone else is taking chances, they’re playing it as safe as the medium will allow it. Ongoing storylines are sacrificed in favor of a simplistic procedural style that allows easy entry to latecomers. This results in a nice quick fix after a long day of work, but few rewards for longtime viewers, the ones who keep the show on the map.
But I’ll tell you this. These shows pay their writers well. And since not everyone can spearhead the next Breaking Bad, you writers looking to make a career at this shouldn’t mark these network shows off your list. Especially if you get a shot at working with one of the best network prime-timers in the business, Shonda Rhimes.
How To Get Away With Murder starts the way you’d hope a show with that title would start. Preppy Michaela, sexy Patrick, Boyish Wes, and bookish Laurel, all grad students at Middleton University, each have blood on their hands. No, LITERALLY. They actually have blood on their hands. The four have just murdered someone. But the snippets of dialogue they exchange aren’t telling us the whole story. All we can see is that they’re scared and they don’t agree on what to do next.
Flashback to 4 months ago, when the four enter one of the most prestigious legal classes in the country, Criminal 101, or how their sociopath but highly successful law professor, Annalise DeWitt puts it: “How to Get Away With Murder.”
Annalise, like a lot of Rhimes’s characters, has many dimensions. She’s strong. She’s smart. She’s demanding. She’s calm. She’s cunning. She’s evil. And she has secrets. Oh, does she have secrets. Annalise tells the class that they’re going to be helping her in her latest case, where a woman, Gina, is accused of trying to murder her boss by exchanging his medication with one she knew he was allergic to.
Annalise makes a little game of it. Whoever does the most to help win the case gets her coveted “immunity idol trophy,” (which, of course, later becomes the murder weapon for our students). The trophy allows you to get out of exams and assignments. And it’s implied that whoever gets it first will be the one Annalise mentors this semester.
Each student has their own ideas on how to defend Gina, but Wes is the one we center on most. Wes catches Annalise in bed with someone, gasp, other than her husband, so she places him on Team Annalise to… what? Keep him quiet? Or because he’s actually good? As is usually the case with Annalise, we don’t know.
Over the course of the trial, Wes will learn that Annalise refuses to lose. It doesn’t matter if she has to take down the people she’s closest to. She will ruin lives and threaten others. All in the name of being the best lawyer in the country. The question is, does Wes want to be a part of that, a team that sacrifices their morals to be the best. Or does he want to live that quiet easy legal life without any headaches, the exact life Annalise despises so much? We’ll have to watch to find out.
Man, let me say this. This Nowalk guy knows how to freaking pack a story. There was a TON of stuff going on in How to Get Away With Murder. But not in that bad clumsy way you see in so many amateur scripts. Every piece of information is cleverly set up to be paid off later. Oh, that man Wes accidentally caught Annalise banging? That wasn’t just for shock value. That comes back in the trial.
That’s the thing with “Murder.” Everything is a setup. Which means almost every scene in the second half has a payoff. I really don’t know where to start here because there’s so much good. I mean yeah, it’s cheesy entertainment. There’s nothing that heavy here. Even death is protected by that ABC “everything’s going to be okay” sheen. But it’s all so damn entertaining.
Every character here is memorable. And that doesn’t mean they’re all complex. But Nowalk is really good at setting up who the characters are. He does this cleverly right away actually, by placing Patrick, Michaela, Wes, and Laurel in a messy situation.
If you’ve read Scriptshadow, you know this is one of the best ways to show the reader who your characters are. Put them all in a bad situation, then watch how they react. Patrick is freaking out, Wes is calm, Micaheala can’t make a decision, Laurel is defiant. As with any bad situation, each character will react differently. And it’s that difference that allows us to see who they are.
From there, Nowalk creates a ton of mystery boxes so that we’ve got multiple things to wonder about. It’s like hedging your bets as a writer. If they don’t like this mystery box, they’ll like that one. If not that one, we’ll create another. There are four main ones – who the hell did these students murder and why? There’s a missing girl in the flashback storyline (which I didn’t even have time to get to). We have the case itself (Did Gina do it?). And we have a mysterious girl who lives across from Wes who gets into arguments every night with the former boyfriend of the girl who’s missing.
Then you have Annalise herself. What a great character. Rhimes and Nowalk are really good at this stuff. Annalise is so complex. She gets mad when you think she should be calm (after you just did well in class), or calm when you think she should be mad (after Wes catches her having sex with another man).
But the best part about this character is that Nowalk and Rhimes aren’t taking the easy way out with her. They’re making her just as bad as she is good. In fact, I’d argue that they haven’t shown us any good yet. She’s cheating on her husband. She (spoiler) throws a friend under the bus to save her client, even though she knows her client is guilty. And she’ll break down on a dime to get you to side with her, only to coldly go back to neutral the second you turn away, showing us it was all an act.
I think the thing that most impressed me though was a scene in the middle of the script. It’s a scene that very easily could’ve been spat onto the page, but Nowalk CRAFTS the scene, turns it into something much better than it could’ve been.
It’s a scene where Annalise tells the class that tomorrow, they’ll each have one minute to pitch their angle on how they’d defend Gina. The handful of students who come up with the best defense strategy, she’ll take to court. I want you to think about how you would write this scene. Stop right now and imagine it in your head.
Here’s how the scene was written. First, Nowalk did something smart. The best scenes are usually set up in some way. So we go back a few scenes to set this scene up. Wes had screwed up in class on the first day. Because of this, Annalise told Wes that he’d be pitching last, after all 80 students. And he wouldn’t be allowed to repeat any of the previous suggestions.
This way, when the scene begins, it has form. Why? Because we know Wes is pitching last. This creates both SUSPENSE and TENSION. Suspense because we’re eagerly anticipating Wes’s turn and what he’s going to say. And tension because as each person pitches, Wes has to cross one more idea off his list. At the very end, someone takes his final idea. And Wes has to come up with something on the fly.
I’ve seen the amateur version of this scene before. Bad writers want to shoot straight to the fun stuff, the jump-cutting between each student as they give their defense ideas. The scene has no form because it doesn’t have anything anchoring it (like Wes). Dare I say that it’s predisposed.
How to Get Away With Murder is harmless entertainment. But it’s as good as you’re going to find harmless entertainment. I’ll be trying to get away with murder this September. You should too.
[ ] what the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius
What I learned: Going back sometimes allows you to go forward. If you’re struggling to write a scene, see if you can go back a scene or two and SET SOMETHING UP which will allow you to write the scene. That’s what Nowalk did here. By going back and setting up that Wes screwed up, it allowed him to create this class scene where Wes is told he’s going last and can’t repeat anyone, which made the scene way more exciting than had it been written straight-up.
What I learned 2: Create dual-jobs for your hero to discover untapped concepts. One thing I realized here is that typically on television shows, a lawyer is a lawyer. That’s all they do. Ditto almost any job. A cop is a cop. A doctor is a doctor. But we live in a world where lots of people have two or more jobs. Under this setup, your characters will have multiple skills and lives. These skills can be combined in unique ways to create untapped show ideas. That’s what happened here. Annalise is a professor and a lawyer. That’s what allowed them to come with this unique premise. Had the writers been thinking too linearly, the way everyone thinks, they would never have stumbled across this unique premise.
Genre: Drama – Real Life
Premise: When a deep-sea drilling station encounters an unexpected series of explosions, the men onboard must scramble for their lives before the whole thing goes down.
About: This is the true story of how the deep-sea drilling rig “Deepwater Horizon” had a blowout that resulted in the largest offshore oil spill in U.S. history. The script was written by relatively unknown writer Matthew Sand, whose sole produced credit is 2009’s “Ninja Assassin.” When the rewrite assignment went out, the producers didn’t tell anyone that a key stipulation was that only writers with the name “Matthew” were allowed on the project. As such, the current rewrite is penned by Matthew Michael Carnahan (World War Z). J.C. Chandor, who directed tiny films Margin Call and All is Lost, is stepping up to the big time with this huge production.
Writer: Matthew Sand, Matthew Michael Carnahan
Details: 115 pages – December 2013 draft
Rarely do I get all world issues’n stuff on Scriptshadow, but today’s script got me thinking. Deepwater Horizon is about dangerous missions that require drilling into the most remote areas on earth, as they’re the last places we’re able to find oil.
Why are we spending so much money on getting oil when we don’t need it anymore? I mean, we need it, of course. But if we put all our focus into 15 hard years of solar, electric, or hydrogen based energy infrastructure, we’d be able to do it.
But we don’t. Why? The only reason I can think of is that oil and fuel are so embedded in our economy, that if we removed them, huge companies would collapse, companies so big that they would take the rest of the economy down with them, basically destroying America.
Is that why we keep oil around? Because our economy isn’t prepared to exist without it? It must be, with alternative energy having so many benefits. We’d have cleaner air, fewer wars, more harmony. I just can’t figure out how a country this technologically advanced couldn’t eliminate oil.
Whoa, that got deep. Speaking of deep, the Deepwater Horizon drilling rig has just dug the furthest into the earth of any drilling rig in history. 35,000 feet. That’s the equivalent of where you’re sitting to an airplane at cruising altitude.
But DH is also 60 days behind schedule. And the suits are flying in to see what the holdup is. They’re accompanied by Comms Officer Mike Williams, who’s about to be promoted to head honcho status on Deepwater.
Mike’s trying to calm the suits down, explaining that when you drill through five miles of ocean water and two miles of rock sediment, not everything goes as planned. The oil’s squeezing upwards, trying to get out of this pocket that it’s been stuck in for the past 2 million years. Eager oil is not good oil.
Once on the Deepwater, we meet all the folks who work with Mike, as well as the intricacies of the rig itself. And we really go all in here. The first 25 pages are dedicated to explaining every little pipe, every little gauge, every little nuance of this thing. It’s a lot to take in.
But the most important piece of equipment is the pressure gauge and specifically, the number 700. That’s the amount of pressure that the Deepwater Horizon can handle. If the pressure of the oil goes above that point, it’s going to blow. And blowing is bad. At least in this instance. So it’s something that has to be constantly monitored.
As you can imagine, the oil eventually hits the fan. The pressure blows past 700 to 900, which is the highest reading on the gauge.
The rest of the script turns into a sort of “Titanic but with raining fire and oil” as everyone tries to escape without their skin melting off their body. Throughout this, we’re intercutting with the bridge of the Deepwater where the safe suits, as you can guess, are more concerned with their billion dollar investment than the safety of the men dying on it. It’s because of this problem that our hero, Mike, may end as a footnote in one of the worst disasters in oil-drilling history.
Deepwater Horizon is like a good book. It’s got a heavy burden of investment. You’re introduced to a ton of characters as well as an exceptionally complicated structure. But if you stick with it, you’re rewarded with a hell of a survival thriller.
As for the opening, it’s not just the description that’s frustrating. It’s that you’re not really sure what’s being described. I don’t know what a “Moon Pool” is. Or what a “Standpipe” looks like inside of a Moon Pool. It’s all just a vague blob in my head, and as those vague blobs began to build up, I found myself increasingly unsure of what I was looking at.
But here’s a good screenplay tip for you. Sand and Carnahan knew that when it came to the most important thing on the ship, which was the drill pressure, they had to make it as simple as possible. An audience that doesn’t understand how the key piece of equipment works is going to miss the point when everything goes to shit.
So the writers created this gauge and they simply said, “THIS CANNOT REACH 700.” We had that number bludgeoned into our head. “700 bad!” And that way, they could play with it, which they did. Every other scene, we’re monitoring that gauge, and we’re seeing “550” or “600.” We’re nervously adjusting in our seats. “Oh man. That’s so close to 700! What if it doesn’t go back down?!”
Where Deepwater really excels, though, is once the oil blows. In screenwriting, the ultimate goal is to give the reader something they’ve never seen before THAT’S ALSO exciting. What I mean by that is, it’s easy to come up with something that nobody’s seen before. You could write a movie about a turtle wedding for all I care – no one’s seen that before. But to give us something new that’s also exciting? That’s really hard. And Deepwater does it.
We’ve never been on an oil rig with exploding engines and mud and fire raining down while running around through a pipe palace of metal and glass projectiles shooting at us from every direction. It just feels different. And that difference makes it exciting.
The only problem with the script is the one I mentioned above. Because we’re not actually seeing this thing, it’s hard to visually comprehend it. Even simple stuff like where one thing was located in geographic comparison to another was hard to understand. Due to that confusion, there are parts of the script that don’t make sense.
For example, we have the “boat” part of the rig. This is where the bridge is, which is where the captain is located (along with all the suits). We keep cutting back to this bridge while all this craziness is going on. But for the majority of the script, these men are totally oblivious to the skyscraper-tall fire spout raining shards of burning oil down on them.
I couldn’t, for the life of me, figure out how you wouldn’t be able to see fire raining down. I mean it’s not like you’re surrounded by a city full of skyscrapers. We’re in the middle of an ocean! You’re the only visual for a thousand miles. Maybe this room was placed in a position where that stuff couldn’t be seen (were they underwater maybe?). But because this information was buried so deep inside all the OTHER information given to us, it was hard to catch.
But outside of that, this was really good. The script does a great job of creating a sense of dread before the blow occurs, and a wonderful job of showing the unique kind of destruction that results after the blow occurred. If done right, this could be one of those surprise Gravity-breakout type hits. Rooting for Chandor to pull it off.
[ ] what the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius
What I learned: Exposition Allowance. Every writer should give themselves an Exposition Allowance before a script. How much you’ll need will depend on what type of script it is. In scripts like Titanic and Deepwater Horizon, where the intricacies of the environments are a crucial factor in enjoying the movie later on (we’re going to be visiting a lot of these rooms and need to know how they work), it’s okay to have a big allowance. But if you’re writing a boat movie like, say, Life of Pi or Captain Phillips, extensive explanations of the boats aren’t necessary. We don’t need to know what every room looks like. In those cases, keep your exposition allowance low.