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I LOVED the script for HappyThankYouMorePlease. Here’s my old review to show you how much. I loved the weird story. I loved the unique characters. I loved having no idea where it was going or where it would end up. But most of all I loved the writing. It’s rare that I slow down just to admire the skill in which a writer puts his words together. But I did here. And my neck still hurts from the whiplash I experienced after realizing that “that guy from How I Met Your Mother” wrote it.
Needless to say, I was interested to see what Josh Radnor was getting himself into, since he was both directing and starring in the film. The cast he lined up was good, including super-hottie Kate Mara, super duper hottie Malin Ackerman, and super duper uber hottie, Tony Hale (from Arrested Development of course). But man, after finally watching the movie the other day, I can’t tell you how disappointed I was. It was nothing like the movie I imagined while reading the script, and it jolted me into lesson mode. Because I love screenwriting (and screenwriters) so much, I sort of illogically cling to this falsehood that a great script is indestructible. That there’s no way to screw it up. Well, I have been proven wrong, and it’s time to figure out why. Folks, here’s how easy it is to turn a good script into a bad movie.
DIRECTING IS HARDER THAN IT LOOKS
One of the easiest ways to get your script made is to direct it yourself. However, that doesn’t mean it’s easy. Anyone can set up a camera. But it takes knowledge and vision to be a director. The directing in Happythankyoumoreplease was, for lack of a better word, basic, as if Radnor had just completed his first year at film school and couldn’t wait to show the world what he’d learned. From the opening low-angle wake up sequence (I think low angles are the first “exciting” shot you learn as a filmmaker) to the outrageous overuse of close-ups. You’d think that New York consisted solely of big heads and bigger smiles had you only seen the city through Josh Radnor’s eyes. Haters gonna hate on Garden State, but all you have to do is watch these two movies back-to-back to see the difference between someone who has vision and someone who just got their first camera the day before production began.
BLOCKING
Piggybacking off that, no one ever moved in this movie. Except for the outside shots where Radnor and the boy walked around, every scene had two people standing or sitting while we cut back and forth between them. It was as if Radnor had walked into a wax museum and simply started taping pretend conversations between statues. This is a good lesson for screenwriters. Try to have your characters DOING SOMETHING in a scene besides just talking to one another. Have them cleaning or setting up their new TV or taking the trash out. We talk a lot about making your character ACTIVE. Extend that concept to individual scenes. Make them ACTIVE in the moment. Brownie points if their actions reveal more about their character.
THE COUPLE OF DEATH
Oh boy. When I read this script, the one plotline that wasn’t up to snuff was the “Should We Move To L.A. or Not” couple. I thought it worked in script form, but in retrospect that may have been because I could skim through those scenes and get to the other stuff faster. Onscreen, there is no escape. The couple’s whiney repetitive disagreements become all the more whiney and repetitive because you HAVE NOWHERE TO HIDE. You’re stuck listening to them drone on and on and on about L.A. L.A. is bad. L.A. is good. L.A. is bad. L.A. is good. I quickly labeled them THE COUPLE OF DEATH because every time they came onscreen, the movie died. This is a HUGE reminder to make sure EVERY CHARACTER COUNTS in your screenplay. If you have a boring character or a boring couple in your script, rewrite them. Or get rid of them. Or replace them. But whatever you do, don’t leave them in your movie. Or they will kill your film every second they come onscreen.
JOSH RADNOR AS JOSH RADNOR
I get it. All actors are vain. And the guy wants to prepare for his career after “How I Met Your Mother.” Don’t want to end up like Joey or the Seinfeld guys. So from a selfish standpoint, I understand Radnor’s choice to star in his own movie. Still, the number one slam dunk way to ruin a script is bad casting. The wrong actor can kill a character. And Josh was never right for this part. His face is too smiley. He’s too bubbly. I never once bought him as this down-and-out struggling dude. Maybe he does have some suffering in his past, but he certainly didn’t convey that in his performance. If you’re ever in this position, ask yourself, if I was someone else, would I really cast me in this role?
BE CAREFUL ABOUT WRITING YOUNG KIDS INTO YOUR MOVIE
It’s really hard to find good young actors (5-6-7 years old) who can anchor a major plot thread for an entire movie. You can scour Backstage West or Frontstage North or Facebook or talent agencies or wherever. The truth is, finding a kid who can nail a role like this is one step higher than blind luck. The boy who played Rasheen in “Happythankyoumoreplease” wasn’t terrible. But he wasn’t good either. He just said yes and no 50 times and that was it. Kids are necessary to tell certain stories. But beware when writing major roles for 5 year olds. Chances are you’re not going to find that actor.
CONVERSATIONS ABOUT LIFE – DITCH’EM
People. Unless you’re Richard Linklater, limit the “conversations about life” scenes in your movie to 1 per script. And if you really want to do the world a favor, don’t write any at all. There are few things as pretentious and grating as two characters opining about existence and life’s difficulties. I’m sure there are a couple of examples in film history of these scenes working, but I can’t think of any. More importantly though, be aware of WHY you want to write these scenes in the first place. It’s usually because your characters have nothing to do. You need to fill some time. So you think, “Hmmm…I’ll have them discuss, like, life and stuff.” Who then, are our big violators of this deathly mistake in “More Please?” Surprise surprise. None other than THE COUPLE OF DEATH! They have nothing to do. Therefore the writer is forced to give them meaningless dialogue. Always give your characters something to do people, somewhere to be, something to get. By doing so, you won’t need to give them pointless things to say.
MORE MOVEMENT – MORE ACTION – MORE CHARACTERS AFTER THINGS
Building on that, the biggest thing I’ve learned here is just how difficult it is to turn talky scripts into good movies. Talky stuff works on the page because readers love to speed through scripts and if there’s a lot of dialogue, it’s easy to get through faster. But what was so fast and easy on the page becomes slow and plodding on the screen if the actors delivering the line are standing around doing nothing. You need a means to liven things up. Woody Allen is a master at this and the main tool he uses is he always has other things going on in the scene besides two people talking. Maybe there’s subtext (one of the characters likes the other but hasn’t told them yet), maybe there’s an external force pulling at them, maybe there’s another couple antagonizing them. People are always in a state of flux in Woody Allen’s scenes, which adds energy, something sorely lacking in “More Please.”
For example, in his latest film, Midnight In Paris, there’s an early scene where Owen Wilson and his fiance are having lunch with the fiance’s parents, and two old friends of the fiance show up unexpectedly. The scene is interesting because the fiance is trying to balance entertaining two opposing groups who don’t know each other at the same time, never an easy task. In the meantime, Owen Wilson doesn’t get along with the parents and doesn’t like the friends, so he’s trying to stave off any attempts to meet up later with either party, which, of course, is exactly what his fiance wants. That’s what I mean by multiple things going on in a scene. It’s complicated. It’s dynamic. And it’s not just two people standing across from each other talking about the meaning of life, which are some of the most difficult scenes to make interesting EVEN IF you’re a great writer.
I hope there’s something in these observations that helped you. But if not, here’s one last tip. Please, never, ever, ever, ever, ever, ever, EVER write a COUPLE OF DEATH into your movie.
Genre: Western (TV pilot)
Premise: In 1865, a town physically moves across the frontier, following the construction of the Transcontinental Railroad.
About: Hell on Wheels is an AMC show set to debut either this year or early next year. Tony Gayton won the Jack Nicholson Screenwriting scholarship at USC, where he attended, over a decade ago. After graduating, he worked as a production assistant for John Milius. He also wrote the Val Kilmer film, “The Salton Sea” as well as writing (with his brother), “Faster,” last year’s film starring The Rock. Here’s an interview he did with his brother leading up to the film’s release.
Writers: Tony & Joe Gayton
Details: 44 pages – 8/3/2010 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).
AMC has its shit together. In a world where creativity is shunned, this channel is one of the growing few that is willing to take chances. Okay okay, I admit it. I stopped watching The Killing after three episodes (I sensed they were basking a little too comfortably in their “anti-procedural” proceduralness. Sooner or later, you gotta start answering questions – I still haven’t seen the finale but I hear it proved me right. What did you guys think?). But overall, you gotta give it to AMC for not creating Law & Order CSI 50.
Friday, we dissected the amateur period piece, The Triangle, which afterwards left serious doubts as to whether it’s possible to make period pieces exciting for a modern-day Twitter-centric audience. But Hell On Wheels proves that with some good old fashioned story sense, an eye towards milking the drama, and an infusion of as much conflict as possible, you can make any story exciting.
It’s 1865. The Civil War is over. Lincoln is dead. America is trying to get back on its feet. But they’re having a rough go at it. Each side is bitter about how things went down (particularly the, um, losing side) and they’re not hugging it out saying “good game.”
Hell On Wheels starts off the way every show should start off, with a good scene. Bring us in right away and never let go dammit. A local soldier goes to a church to confess the sins he perpetrated during the war but seconds later the priest he’s confessing to puts a bullet through his head. Or who we thought was a priest. This is Cullen Bohannon, an ex-Confederate soldier with revenge on the brain. Something really bad happened to this man during the war. And now he’s going after the Union soldiers who did it, one by one. This is the second to last. He’s got one more to go.
Cut to the building of the Transcontinental Railroad, the thing that’s going to change America. The thing that’s going to connect the East to the West. The railroad is being built by a dishonest tyrant of a man named Thomas “Doc” Durant. Doc could care less about America’s noble pursuit to expand. All he cares about is making this construction go as slowly as possible so he can milk the government for every penny they’ve got.
This is where Cullen is headed. And where many people are headed for that matter. Building a railroad requires a lot of work so, obviously, they need workers. Once there, we meet a few more of the major players. There’s Elam, a black man dealing with the ongoing testiness of men who still don’t believe he should be free. There’s Joseph Black Moon, a Cheyenne Indian who’s acting as a sort of intermediary between his people and the railroad workers. There’s Daniel Johnson, a mean son of a bitch who carries a hook for a hand. There’s Lily and Robert, a married couple who are dealing with Robert’s deteriorating health. As the train moves further and further into Cheyenne Country, and the threat of violence with the natives becomes more of a reality, he’s begging her to go home where it’s safe, but she insists on staying by his side.
And then of course there’s the biggest character of them all, the thing that sets the show apart from everything that’s come before it, the town itself. “Hell On Wheels” is a moving town, a series of makeshift tents that trudges along the frontier, following the expanding railroad. This was my favorite aspect of Hell On Wheels because I’m always asking, “How do you make a Western different?” They’ve done just about everything already. Not only is a moving town unique, but it brings up a lot of opportunities you’d never get to see in a traditional Western (for example, the concept of moving further and further into dangerous Native American territory). In other words, it’s not just a gimmick.
That combined with the intriguing main character, Cullen, who we’re not sure if we should like or fear, gives this pilot an edge that you just don’t see in movies or TV shows. Out of all the Westerns I’ve seen or read in my life, Brigands comes first. And this would be second.
So what does it do right? A lot. There’s conflict everywhere you look in Hell On Wheels. Cullen seeking revenge against the men who ruined his life. A Hitler-esque railroad developer who challenges everyone he meets. A character on the brink of death from disease. The looming threat of a war with the Cheyenne Indians. Racial tension on the building lines. That’s why this teleplay is so damn great. There isn’t a single scene where something isn’t clashing with something else (or leading up to a clash). We’re never bored here.
Which leads to the next thing. In a TV pilot, you want to set up/allude to as many major character conflicts as you can. You want the audience saying, “Hmm, I wonder how that’s going to play out?” Or, “I wonder how that’s going to evolve.” When someone finishes watching that first show, you want them pissed off that the next episode isn’t on RIGHT NOW. So here, when we learn that Cullen’s final mark is here in this town, we can’t wait to see how he’s going to get to him. When we see the Cheyennes discussing how they’re going to treat this invasion onto their land, we can’t wait to see if they’re going to move in. We can’t wait to see how Joe, the Cheyenne who’s in the middle of it all, is going to react. Will he choose his people? Or his new friends? And of course we can’t wait to see the unique machinations of this moving city, this “Hell On Wheels.” There are so many intriguing threads here.
I loved the little touches in Hell On Wheels as well. Like when Durant gets pissed at his builders for trying to build the railroad straight. “What the fuck are you doing?” he asks. If you build the railroad straight, you complete the railroad faster, which means I don’t get paid as much money. So he insists they make it curvy. This had me wondering, is this really what happened? Were our ancestors so corrupt that still to this day we have inefficient railroad paths twisting through our country? I love when screenplays break that fourth wall and make you think.
You know, I recently watched the abysmal pilot for the Spielberg produced TNT series, Falling Skies. And I found myself comparing the two scripts, wondering why a script about the old west, something I have little interest in, was so much better than something about aliens, which is a subject matter I love.
The answer came quickly. There wasn’t a single character that stuck out in Falling Skies, that popped off the page. None of them had anything unique or interesting going on. Everything about their existence, their goals, their desires, was humdrum, basic, generic. But here, in Hell On wheels, you had characters enacting revenge, characters torn between two sides, lovers in denial about impending death, corrupt dictators. One of the sure signs of a good screenplay (or teleplay) is that you REMEMBER the characters afterwards. And the way to do that is to give them real lives, real problems, real fears, real conflicts. Hell on Wheels had that in spades, and it’s the reason it’s so damn good.
[ ] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius
What I learned: Create looming conflicts. Conflict is not just about the right now. It’s not just about two characters who don’t like each other or don’t agree on something in the moment. It’s about the future. It’s about hinting at conflict that is to come. When you do that, you create a powerful force – anticipation. If we’re anticipating an event, a future showdown, we’re more willing to keep watching. The two instances that really got me here were the looming clash with the Cheyenne Indians and Cullen’s last mark. I needed to see those two things resolved. Pack your pilot with a handful of these and people will want to tune in for the next episode.
Genre: Period
Premise: New York, 1910. When a group of starving female workers strike against the most powerful garment manufacturer in America, they turn to a clever young reformer who must lead them in a fight for human dignity before winter — or worse — takes their lives. Based on actual events.
About: Every Friday, I review a script from the readers of the site. If you’re interested in submitting your script for an Amateur Review, send it in PDF form, along with your title, genre, logline, and why I should read your script to Carsonreeves3@gmail.com. Keep in mind your script will be posted in the review (feel free, however, to use an alias and fake title).
Writers: Patrick McNair & Eric Thompson
Details: 115 pages
This is going to be one of the tougher reviews I’ve ever had to write. Because I know Eric is a big fan of the site and he’s been pushing me to review this script for a long time. So I really really wanted to like it. That’s what kind of sucks about Amateur Friday. Is that the people who send their scripts in are usually the biggest fans of the site. And the last thing I want to do is tear their baby apart. But part of the journey of screenwriting is learning to take criticism and using it to come back bigger, faster, and stronger with your next script. And that’s going to be the theme of today’s notes.
Of all the genres you have to choose when writing a spec, a slow-moving period piece puts you in the worst possible position to succeed. So normally I BEG – literally get down on my knees and BEG – writers not to write period pieces. Production company pays you 50 grand to rewrite one of their own period piece properties? Yeah, do that. Spend 1-2 years of your life writing a period piece from scratch when you don’t have any pre-existing knowledge from agents or producers that they are looking for this kind of script? Honestly? It’s career suicide. Except before your career’s even started. It’s pre-emptive career suicide.
And the thing is? Today’s writers seem to know this. This is what Eric had to say to me in his e-mail query: “My writing partner and I messed up. Royally. We should have written a comedy about immature men or a taut thriller about a victimized woman in perpetually wet clothing. We should have written about things that blow up. God help us, we should have written a coming-of-age teen dramedy instead of writing what we did. We… we wrote a period piece. I know, I know, but that’s not even the worst of it. *Sigh* There are multiple protagonists (and half of those blend into each other), it would cost a fortune to make and no one would go see it because it looks to be about “issues.” Hell, it doesn’t even have a dog. You get the idea.”
That he acknowledged the difficulty in writing this type of screenplay gave me confidence that he knew how to make up for that somehow. That he’d need to write a dramatically compelling conflict-filled rip-roaring story with amazing characters and intriguing plotlines. That was my big hope when picking up The Triangle. A hope that was dashed pretty early in. The Traingle is so dense with characters, so information packed, so heavy with words, that by page 50 my attention was shot. I’d spent so much energy trying to keep up with all the characters and all the situations, all while nothing exceptional or interesting was really happening, that by the middle of the script I was toast. I felt the way you feel after cramming for a test all night. At a certain point, the words on the page just stop making sense. So if my summary is a little off, I promise you, I did my best.
It’s 1909. Immigrants are arriving in New York. The Triangle Shirtwaist Company is renowned for taking a lot of the poor female Jewish immigrants from these boats and putting them to work for ridiculously low wages and under less than stellar working conditions.
Frances Perkins, an educated woman from Philly, is looking to better the conditions for these women and women everywhere. Though because this is a man’s world from the top down, she’s encountering a lot of resistance.
Meanwhile, the girls at the Shirtwaist Company are sick of being treated like dogs and decide to unionize. But Max Blanck, the powerful and heartless Russian owner of the factory, tells his workers that if they join a union, they will lose their jobs.
The girls strike anyway, and Max ignores them, simply hiring new fresh-off-the-boat girls to take their places. To make matters worse, a band of wild hookers attack our striking workers for seemingly no reason. The Shirtwaist workers are sent off to jail, where they realize the hooker attacks were a scam perpetrated by Max to stave off the bad publicity he was receiving from the strike.
We keep cutting back to Frances, who’s slowly making her way through a gaggle of politicians, getting closer and closer to seeing her “Improved Working Conditions” bill passed. But it looks like it’ll be too little too late.
Max’s deplorable working conditions end up causing a giant fire and because one of the key exit doors was locked, over 100 women were burned alive trying to get out of it. A tragedy that could’ve been avoided, but because of arrogance and a basic ignoring of human rights, many people died instead.
When you give a script to somebody, you’re making a deal with them. You’re saying, “You give me two hours of your time and I’ll entertain you for those two hours.” That’s what people receiving your spec script are looking for. They’re looking to be entertained. When you give these same people a period piece, the phrasing of that deal changes. You’re now saying. “Look, I know it’s a period piece. I know most period pieces are really long and really dense and really dull. But I promise you, this isn’t going to be one of them..” But it doesn’t matter. They’re already on guard. Period pieces are always the hardest screenplays to read and for that reason, readers hate them. Here’s a list of six things readers are terrified of encountering when they read a period piece.
1) That there will be an endless amount of characters they have to remember.
2) That the story will move at a glacial pace.
3) That they’ll need to memorize a bunch of time-specific details in order for the story to make sense.
4) That the writer cares more about the history of the event than how to DRAMATIZE the event.
5) An unfocused narrative that jumps around to too many disparate story threads.
6) Thick never-ending chunks of text.
The Triangle violates pretty much every one of these, handicapping its story so severely that it’s basically reader kryptonite. Let’s take the first fear, character count, and see where The Triangle falls.
Sonya
Max
Issac
Abe
Eva
Rachel
Kalman
Vincenza
Sylvan
Al
Thomas
Clara
Bernstein
Cantilion
Amos
Bob
Rose
William
Mrs. Lansner
Phillip
Mildred
Henreietta
Mary
Leonora
Gompers
Gable
Edmonsson
Kesey
Alva
Anne
Rafal
There’s your character list for The Triangle. Okay, I’m going to say this next part as kindly as I can.
COME ON!
One of the jobs of a writer is to know how much information a reader is capable of handling. Readers are not geniuses. They are not human computers. They do not keep assistants on hand to write down and recite back character names when they can’t remember someone. I mean writers have to be honest with themselves. How is reading something enjoyable when every two pages the reader has to stop, check their notes, recall the character, then go back to reading again? And that’s IF they decided to keep notes in the first place. If your reader is not taking notes? This script is toast by page 20. They will not remember anyone and therefore every single scene will be confusing. There is no way to save a screenplay once that happens.
The idea in any screenplay is to make us care about the characters so we care about what happens to them. But how are we supposed to care if we only spend a couple of minutes with each character every 20 pages or so? How do we get to know these people? Huge character counts KILL a screenplay because the reader can’t latch on to anyone. Titanic (which I’ll reference here a lot since it’s both a period piece and has a tragic ending, like The Triangle) had a big character count but 90% of the time we were with Jack or Rose. The biggest character The Triangle focuses on is Frances, and she’s not even involved in the fire! Guys. You have to write smart! Limit your character count to JUST the characters that matter. Keep us with the most interesting of those characters 70% of the time AT LEAST.
Next thing I worry about with period pieces is glacial pacing. Let’s recount what happens in the first half of The Triangle. Women hate their job. They want to unionize. They go on strike. Another woman lobbies the senate for better working conditions. That’s pretty much it. In screenplays, INTERESTING THINGS NEED TO HAPPEN FREQUENTLY. Nothing really happens in The Triangle until the fire. It’s just a bunch of people talking about unions or getting bills passed. The one memorable moment is the hookers attacking the strikers and that moment was so strange (the image itself is actually quite comical) that it didn’t play the way it was intended to.
You have to keep us entertained. Even if it’s a “slow-moving” period piece. Things need to HAPPEN. It would be like if Titanic, instead of focusing on Jack and Rose, focused on the politics of how the Titanic sunk.
This led right into problems 3, 4 and 5. The Triangle is basically a history book. It’s a retelling of events. Which is not what movies are about. Movies are about finding drama in situations, not recounting said situations. You do this with your characters. You focus on them and then you tell the story of the historic event through their eyes. Is Titanic about how the ship sunk? No. It’s about two people falling in love. THAT’S what we remember.
What The Triangle needed was two or three characters we could latch onto who were experiencing some sort of conflict with each other. It doesn’t have to be a love story. It can be a brother and sister. A mother and her daughter. Any two people that have some unresolved issue. Make us care about that issue and we’ll end up caring about the building they work in that later catches on fire. The unions and striking and lobbying should all be secondary to that relationship. Like, WAY SECONDARY.
Outside of that, this script just needs a great big shake-up. It needs more energy. It needs more surprises. It needs more drama. It needs more conflict. It needs a quicker pace. It needs more humor. It needs more edge. It needs more interesting situations. It needs to be focusing on a core group of people. One thing I see with a lot of period pieces is that the writers who write them LOVE history so much, that that’s all they focus on, is the history of the event. Giving us the cold hard facts. There’s a specific line in The Triangle where I officially gave up on the script being able to entertain me. Here’s the line, which comes on page 39: “Let us know as soon as you possibly can if you would be willing to form an Employers Mutual Protection Association….”
This is indicative of the mindset of the script. We’re focusing on “Employers Mutual Protection Associations.” I don’t care if you’re Aaron Sorkin. There is no way in the world that you can make “Employers Mutual Protection Associations” interesting. There may very well have been an Employers Mutual Protection Association during that time. But readers don’t care about that.
Your job is not to retell history. Your job is to DRAMATIZE THE EVENT. In Titanic we have Jack saving Rose from suicide, we have them sneaking around behind her fiance’s back, we have a man looking for the biggest diamond in the world, we have classes clashing, we have a mother forcing her child to marry a man she hates to save the family, we have forbidden love. THAT’S how you dramatize an event. Anybody can read up on the Titanic and give you a play by play of how it sunk. What I want to know about is the PEOPLE who were victims of that mistake.
And that brings us back to the character count. This is where The Triangle burned itself. Remember, if you don’t have a few core people the audience loves/wants to root for, every single thing that happens from that point on doesn’t matter. Doesn’t matter if it’s the most interesting plot in the world. We don’t care about the characters? We don’t care about the world they live in. When you blanket your script with an endless character count, you prevent the reader from latching on to anybody. If there’s a priority of things to fix in this script, that would unquestionably be number 1 on the list.
I realize these notes are harsh but one of the best things a reader can do for a writer is tell him when something isn’t working. So many writers just write in circles cause they never get any real feedback. In the few instances that a prodco agrees to read their work, they often never hear back from them, or get a stock “pass” e-mail, leaving them with no idea what’s wrong with their screenplay. Do they write another draft blindly? Do they guess what’s wrong? It’s an agonizing process.
In order for The Triangle to work, it would likely need a huge rewrite that focuses more on the characters and less on the mundane details of unions and strikes. And the problem is that even if Eric and Patrick nailed that rewrite, they’re still trying to pitch producers on a period piece, which means they’re getting about 1/10 the reads that you’d normally get (and you’re normally not getting many reads). There’s nothing wrong with the writing here. In fact, I don’t recall a single typo. If you read this script, you can tell the writers put a lot of time and effort into it. But it’s so difficult of a sell. And I know how nice of a guy Eric is. I wouldn’t try to break in with this script. If you really really really love the subject matter? Save it for when you become big time. But trying to break in with this is like trying to walk into North Korea draped in an American flag. It’s just too damn risky.
Script link: The Triangle
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: Don’t write a period piece on spec. Just don’t do it. It really is suicide. The only exceptions are if you’re doing it for practice or you don’t really care whether you succeed or not. Where do all the period piece movies come from then? They come from pre-existing properties. They come from book adaptations. They come from in-house production company ideas. They rarely, if ever, come from spec scripts. If you still refuse to ignore this advice, then at least make your period piece exciting. Limit the time frame. Add revenge to the mix. Keep the story simple. Create impossible odds for your hero. Give us a COMPELLING SCENARIO. For example, Odysseus sold a couple of years ago and that script met all of that criteria. I just hate to see writers waste their time on impossible pursuits. You’ve already chosen the most competitive field in the world. Why voluntarily make it harder for yourself?
When I think of Cameron Crowe, the first movie that comes to mind is Jerry Maguire. But I think Say Anything may be the best script he’s ever written. One of the reasons why it’s stood the test of time is that it’s so different. I mean seriously, when’s the last time you read a high school romantic comedy where the central conflict was a love triangle between a teenage couple and the girl’s father? You haven’t. And that’s the theme of today’s tips. Be different. If you’re constantly challenging yourself to make unique choices, you’ll put yourself ahead of 90% of your competition. Now, let’s learn a little something from this script, shall we?
AVOID CLICHÉ WHEN CREATING YOUR LEADS
This one seems obvious because it’s talked about so much in screenwriting books and on websites. But here you get to see it in action. Lloyd and Diane are NOT your typical high school love story. Lloyd is not an uber geek, hanging on to the last rung of the popularity ladder. He’s an outsider with a smattering of cool friends who lives with his sister and has an unhealthy obsession with kickboxing. Diane Court is not the unobtainable prom queen princess. She’s an uber-geek, made unobtainable more by her brains than her looks. A screenplay is capable of overcoming a lot of clichés. But one cliché it cannot overcome is cliched main characters. Always make sure your main characters are original.
IN A LOVE STORY, YOU NEED TO SHOW YOUR LEADS FALLING IN LOVE
I’ve talked about this before but it’s a mistake I keep seeing writers make. You need to SHOW your leads falling in love. People don’t fall in love cause it’s a love story or because both of them are good-looking. They must experience things together to make them fall in love. Lloyd takes Diane to her first party, which is a wild experience that ends with them driving a random drunk kid around for three hours looking for his house. He teaches her how to drive. They make love in the back seat of a car. He moves some broken glass out of her path. They muscle through an awkward dinner with her father and his friends. Instead of a bunch of boring scenes where two characters talk about their “opinions” on life, we SEE these two experiencing things together, and those experiences are what sell us on their falling in love.
YOUR CHARACTER SHOULD NEVER BE SITTING AROUND, WAITING FOR THE STORY TO CALL ON HIM
I always find it funny when a character is sitting around, doing nothing, and all of a sudden a call comes in from one of the other characters. “Rick, it’s time to go to Bill’s party!” Our hero LEAPS into action and we cut to the next scene. Nobody sits on a couch staring at the wall for hours. Your characters should be doing something that pushes the plot forward or tells us about their character, EVEN WHEN THEY’RE NOT ONSCREEN. Right before the break-up scene in Say Anything, Diane calls Lloyd to talk. Crowe could’ve had Lloyd anywhere (in his sister’s apartment for example). But instead, he puts him in the middle of an intense kickboxing class with little kids, reminding us of how important kickboxing is to this guy. It’s a tiny thing, but it makes us feel like our hero is actually living a life, as opposed to waiting for a fictional story to call on him when needed.
WHEN YOU COME INTO A FAMILIAR SITUATION, LOOK TO TURN IT ON ITS HEAD
One of my favorite moments in Say Anything is when Lloyd comes to pick up Diane for their first date. Normally, these scenes play out like so: The father sizes up his prey before barraging him with difficult questions about his daughter and his life. Hilarity ensues when the young man bides time until the girl shows up. So what does Crowe do with this scene instead? Before the dad can get a word in, Lloyd hits him with, “Look, I know you’re busy. You don’t have to entertain me. But you can trust me. I’ll tell you a couple of things about myself. I’m 19. I was overseas for a couple of semesters and now I’m back. I’m an athlete so I rarely drink. Kickboxing. You ever hear of kickboxing? Sport of the future? I can see by your face, no. My point is you can relax because your daughter will be safe with me for the next 7-8 hours sir.” He totally turns the cliché on its head! This is what all of you writers should be doing.
WHERE’S THE MOST INTERESTING LOCATION TO PLACE YOUR SCENE
Remember, the most interesting place to put your scene may not always be the most obvious one. But a good way to figure out WHERE to put a scene is to consider who your character is, then put him in a setting that conflicts with him. A neat little scene in Say Anything is when Lloyd calls Diane for the first time. This scene could’ve been placed anywhere where there was a phone – a bedroom, a living room, wherever. But Lloyd is bursting with energy, an animal that constantly needs to breathe, that needs space. So where does Crowe put him in this important moment? In a tiny bathroom! What was a simple phone call scene has turned exciting, as Lloyd is now a caged animal, pacing and ducking and colliding with everything in this very tiny space while he tries to ask Diane out. Always look for the most interesting place to put your scene.
BE UNIQUE WITH YOUR PARENTAL RELATIONSHIPS
One of the things you’re constantly dealing with as a writer is your characters’ parents. The role parents play (or don’t play) in your character’s life will have a huge effect on the character and his journey. The idea is to find a unique angle to make your character’s situation stand out. The three most common parental relationship situations in movies are: Parents are together but unhappy, Parents are divorced, and one of the parents is deceased. All of these can work (this is what they use for Diane’s character actually), but what I loved about Say Anything was that they eliminated Lloyd’s parents from the equation altogether and had him living with his sister and her son. It was this weird unfamiliar family dynamic that really helped explain why Lloyd was so weird and unfamiliar.
WHEN YOUR SCRIPT IS GETTING TOO SERIOUS, INFUSE IT WITH SOME FUN
If you hit us hard with a series of really intense scenes, the audience needs an outlet to get that tenseness out of its system. Say Anything hits its most intense segment when the IRS auditors bear down on Diane’s father, he encourages her to leave Lloyd, she breaks up with Lloyd, and then the subsequent depression Lloyd goes through. Cameron Crowe realizes he needs to give the audience a release, so he writes one of the funniest scenes ever written in a high school flick, when Lloyd goes to the Quickie Mart and is subsequently given the worst relationship advice in history. Too many writers are afraid that humor will “ruin the tone” of their serious movie or their serious sequence. Nothing could be further from the truth.
MILK THE EARLY PART OF THE SCENE WHEN YOU HAVE DRAMATIC IRONY
Remember, dramatic irony is when we have knowledge that our main character does not, usually that they’re in trouble. When you do this to an audience, you want to milk it as much as possible. So in the famous “I want you to have this pen” break-up scene in the car, we know Diane is going to break up with Lloyd beforehand. For that reason, Crowe plays up Lloyd’s happiness for the first half of the scene. In fact, Lloyd is on the total opposite end of the spectrum. He’s realized he’s in love with Diane! So much so that he needs to tell her. Right now! Crowe milks Lloyd’s excitement about the relationship all the way to the boiling point when he finally allows Diane to put us out of our misery. If you’re going to use dramatic irony, make sure you milk it!
A TALKY CAHRACTER ALLOWS YOU TO GET A LOT OF CHEATS IN
I never realized this before but Lloyd Dobler is a great big cheat character. What makes him so memorable is that he overtalks (in an endearing way) and will always tell you what’s on his mind. As Say Anything unfolded, I began to realize how useful this personality trait was. Lloyd would say things that would normally be considered “On the nose” (paraphrasing: “I feel good around you.” “When you and I are together it just feels right, you know.” “I like you a lot.” “I have a good feeling about us”), but since that’s his personality, we don’t question it. Ditto on exposition. Lloyd can launch into a half-page diatribe about how his father wanted him to join the army and we don’t bat an eye, because it’s who he is to say those sorts of things. I’m not saying every story should have one of these characters. But if you do have one, take advantage of it.
THROW A NEVER-BEFORE-USED PLOTLINE INTO YOUR ROM-COM
A while back, I read an article about this movie, where the author pointed out that Crowe’s big mistake with Say Anything was the weird IRS scam subplot with the father. If he would’ve ditched that, Say Anything would have been a lot better. I initially agreed with this. I always found that storyline to be tonally inconsistent with the rest of the film. But upon watching the movie again, I’ve changed my mind. That storyline is part of what makes this movie so original and so memorable. You’ve never seen anything like it in a rom-com before. It’s just so odd that you can’t forget it. Sure, Crowe could’ve done something more traditional, like make the dad a slightly intimidating blue collar worker who’s overprotective of his daughter, but we’ve seen that before. The way the father’s whole storyline plays out is so unique that it sticks with you afterwards. That’s what we’re all trying to do. Write things that stick with people long after they’ve left the theater.
This is a great movie. And except for a couple of dated musical choices, it still stands up today. I strongly advise revisiting it and watching these screenwriting tips in action.
Genre: Drama/Comedy/Family/Fantasy/Sci-Fi/Fish-Out-Of-Water/Thriller?
Premise: After being the first person born on Mars, 15 year old Gardner falls for an earth girl via an online relationship.
About: There isn’t much information on this one. I don’t think it ever sold. I believe Allan Loeb is developing it with the person he created the idea with. As we all know, Allan Loeb is one of the hardest working and highest-paid screenwriters in Hollywood, working on films as far ranging as Things We Lost In The Fire to The Dilemma to Wall Street 2. He’d been writing for something like 12 years with no success before he broke through with “Fire.” I reviewed one of his spec scripts a couple of years back, “The Only Living Boy In New York.”
Writer: Allan Loeb (based on a story by Allan Loeb and Richard B. Lewis)
Details: 122 pages – undated (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).
This one just sounded too bizarre to pass up. A kid – born on Mars – who falls in love with an earth girl over the internet. Now THAT is wild. And in more ways than one. Because when I heard that idea, I immediately thought of a dozen story problems they were going to run into. And I just didn’t see any of those problems being solved. Because I’ve seen them hundreds of times in scripts before and they’re notoriously difficult to overcome. Anyway, I don’t know what I was expecting when I opened this screenplay, but I knew it was going to be worthy of discussion.
Astronaut Sarah Elliot is preparing to be one of the first colonists on Mars. A day before her launch, she celebrates with her boyfriend with a little nookie nookie, if you know what I’m saying (I’m saying sex). Bad idea. Sarah ends up pregnant (which they find out quickly after launch), which means she’ll now be having a baby…on Mars. This is how Gardener Elliot comes into the universe, as the first known “alien” (born on another planet) in human history.
Sarah dies and Gardner grows up on Mars, mostly under the care of Kendra Wyndham, the only person on the red planet who doesn’t treat him like a freak show. Once Gardner hits his teenage years, he starts communicating with people back on earth, specifically a young alternative troubled girl named Root Beer. He falls for her, but doesn’t tell her his true identity.
Back on earth, the totally uncool head scientist of NASA, Ed Jurado, wants to use the first person born on Mars as his own personal guinea pig, so he orders Gardner to come back home on the next flight. Kendra comes with him, and nine months later Gardner sets foot on earth for the first time.
When he realizes he’s there to be studied though, he makes a run for it, looking for his online crush Root Beer and then his mysterious father (who was never informed of Gardner’s existence). After a few fish out of water sequences, Gardner makes it to Colorado where he finally teams up with his little bottle of A&W, and the two head to California, where they believe his father is living.
Ed Jurado and his nasties are always hot on their trail, while Kendra is forming her own one-woman show to divert them and save Gardner before he’s turned into a permanent lab rat. May the best…space…….person…team win.
So, like I said, when I heard this idea, I could see the problems from a million miles away (no pun intended). These are screenplay problems that even the best screenwriters in the world are going to have difficulty solving, so I was curious to see if Loeb could hurdle them. Here are the first three that came to mind.
1) Relationships over the internet are boring and un-cinematic. How would they deal with this?
Well, about midway through the movie, our young heroes finally meet, allowing them to be, in fact, face to face, at least for the second half of the movie. But it’s too little, too late, because, as I feared, up until that point you have two people e-mailing each other. And I don’t care if you’re the most original most amazing writer in the world. You can’t make two people e-mailing each other interesting. And no, don’t use “You’ve Got Mail” as an example. You’ve Got Mail is a terrible movie. But even if you argue that it’s a good movie (and you’d be wrong), the newness of e-mail was what allowed that script to overcome that rule. Keep your characters face to face people. It’s waaaaay more interesting.
2) How do you set up the Mars situation quickly?
When I heard this idea, I knew they were going to have to use a lot of exposition just to explain why this kid was on Mars in the first place. Whenever you have to explain something complicated, it eats up valuable screenplay real estate, real estate you should be using to tell your story, not explain what happened before the story. Sure enough, Out of This World has to burn its entire first act just to explain how our main character was born on Mars. This means the real story, coming back to earth, doesn’t get started until the second act. I would never want to be tasked with figuring out how to make this work. It’s just too complicated and no matter how you slice it, it requires endless explaining.
3) How is hooking up with a girl going to feel important to an audience when compared with a kid living on Mars?
To me, the bigness of this idea rests with the Mars angle. So doesn’t making the goal of our hero to hook up with a girl back on earth feel…I don’t know, a mite insignificant in comparison? I mean I get that the goal here is to have the reader love the characters so much that their relationship WILL feel like the most important thing in the script. But this goes back to problem number 1. How do you do that when you can’t even put your leads on the same planet for the first half of the movie? We’re just talking about impossible-to-solve screenplay scenarios here.
The uneven setup helped contribute to a few more clunky situations. Gardner gets to earth at the midway point, making what was a long-distance love story now a fish-out-of-water semi-comedy. Changing genres in the middle of your script is never a good idea. And the messy way it’s executed here doesn’t do the script any favors. It basically turns into the teenage version of Starman for the second half.
As if that weren’t bad enough, so that we don’t forget about Root Beer, the story is forced to keep jumping back to her. We already have an extremely complicated story with Gardner. That we now have to jump away from this story to highlight Root Beer makes things even clunkier.
And then there were just a lot of lazy choices. The villain, Ed Jurado, was one of the more one-dimensional villains I’ve read in forever. There’s a setup and payoff with 15 year old Root Beer owning a crop duster and using it to help them escape the government baddies, despite not believing any of Gardner’s story about being hunted by the government because he’s from Mars. Yes, we have a 15 year old pilot on our hands. And then there was the IM’ing when Gardner was on Mars. Mars is like 50 million miles away. It has at least a 45 minute delay in communication. That’s going to be one boring IM session.
“Hey.”……………………………………………………………………………………………………..”Hey.”
I will say this about Loeb’s writing though. He has an amazing ability to string words together in a pleasing easy-to-read way. I don’t think I’ve ever read a script I’ve disliked as fast as I did “Out Of This World.” I know that’s a bit of a backhanded compliment but seriously, after reading The Infiltrator, where every word felt like it had a stop sign at the end of it, this was one continuous stream of green lights. Maybe this is part of why he’s such an in-demand writer. His scripts are so easy to read.
Is there a story in here? I don’t think there is. It’s just too complicated. But if I were judging what worked best, I would say the fish-out-of-water stuff. That’s where you’re going to get the most bang for your buck. So if you can get Gardner down to earth a LOT sooner, have him interact with the earth, and maybe meet Root Beer THEN as opposed to earlier on the internet? I suspect this story would be a lot cleaner and a lot better. But yeah, I couldn’t get into it.
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: Just because an idea is cool or interesting or even great, it doesn’t mean it should be a movie. Sometimes you have ideas that simply can’t be executed. It unfortunately takes time and experience to learn which ideas fall into this category, but I will say this: Sci-fi or fantasy ideas that require a ton of backstory (as is the case with Out Of This World) are usually the biggest culprits. That’s not to say that’s the case with all of them (Star Wars was pretty good I remember), but just be wary of those ideas when they pop into your head. Make sure they’re workable in story form.
















