Genre: Sci-Fi
Premise: An archeologist father and his young daughter must attempt to decipher an ancient alien message on a distant planet.
About: This is the big package that is bringing back a lot of the same team from “Arrival,” as this is another thinking man’s sci-fi story. The short story comes from Ken Liu. Shawn Levy of 21 Laps is the one who purchased it.
Writer: Ken Liu
Details: Short story about 15,000 words (an average screenplay is 22,000)

Ancient-Civilizations-and-the-Sixties

I’ve been all over Ken Liu since reading his amazing short story, The Paper Menagerie. When I heard he’d be teaming up with the new king of Hollywood, Shawn Levy, to adapt his short story, The Message, into a movie, I couldn’t remember any project announcement that got me more excited this year!

But one thing I’ve realized as I’ve studied Ken Liu is that he’s realllllyyyy smart. Intimidatingly so. Check out this answer he gave in a recent DunesJedi interview regarding his approach to science fiction versus fantasy…

“I think of all fiction as unified in prizing the logic of metaphors over the logic of persuasion. In this, so-called realist fiction isn’t particularly different from science fiction or fantasy or romance or any other genre. Indeed, often the speculative element in science fiction isn’t about science at all, but rather represents a literalization of some metaphor. I like to write stories in which the logic of metaphors takes primacy. My goal is to write stories that can be read at multiple levels, such that what is not said is as important as what is said, and the imperfect map of metaphors points to the terra incognita of an empathy with the universe.”

I’ll have to get a doctorate in Smartness at MeThinkGood University before I’m fully able to digest all of that. But the parts I did understand speak to one of the debates we’ll have later on. “The Message” has a lot of pressure on it as it’s coming after the perfection of The Paper Menagerie. Let’s see if it delivers.

Our story takes place in the way-off future. Our narrator, an exo-planet archeologist, flies around the galaxy to ancient civilizations in order to learn about extinct alien races. They’ve found a lot of these civilizations. But, so far, nobody has been able to find a LIVING alien race.

Just before he’s about to explore his latest planet, the narrator learns that his wife has died and he must now take care of their 11 year-old child, Maggie. He’s never even met Maggie so how do you say “awkward” in archeology-speak? Due to the fact that they’re going to blow up the latest ancient civilization planet soon, the narrator doesn’t have time to drop his daughter off and must bring her along.

Together, the two walk around the pyramid-infested city, which died off over 20,000 years ago. Their goal is to decipher “the message.” There are a lot of hieroglyphics everywhere and he’s convinced they’re all trying to say something. With the help of Maggie, who’s also into archeology, they do their best to decipher all the mysterious pictures.

Meanwhile, Maggie passive-aggressively needles her father about prioritizing his work over staying with the family and raising her. Why the heck does he care more about long-dead alien civilizations than his own family?? It’s a good question that takes a back seat when the dad finally cracks the message (spoiler). The message is that this is a highly radioactive area. Stay away. Stay away. Stay away.

This means they are both dying quickly. The dad can put Maggie in stasis which will halt the radiation poisoning until they get her to a hospital. But since the ship was damaged during landing, the dad will need to manually fly it back up into the atmosphere. By that point, the radiation poisoning will have reached a point of no return. He’ll die. Which means that just as this father-daughter relationship was about to get started, it’s already over. The End.

You would think ancient alien civilizations would be ripe subject matter for a movie. A sweeping shot of the long dead alien city alone is a money shot for your trailer. And yet the last two Alien movies proved that maybe ancient alien civilizations aren’t as cool as we thought they were. And this latest dive into the subject matter isn’t giving me a lot of confidence that that trend won’t continue.

Then again, Liu always seems to be more interested in the human element of these stories than he does the science element. If the character stuff works, it’s going to make the ancient civilization plot work by proxy. Unfortunately, the character stuff doesn’t work. Which is surprising considering that Liu wrote such a great parent-child storyline in The Paper Menagerie.

Today’s story proves that there’s a razor thin line between emotional effectiveness and melodrama. When the emotional component is working, it’s like magic. Our stories seem to come alive right from under our fingertips. When it’s not, it’s frustrating because you’re never completely sure why. It *should* work. A dad and the daughter he’s never met before are forced to team up to solve a puzzle. She doesn’t like him. He doesn’t understand her. The subtext writes itself.

However, something about this relationship feels on-the-nose compared to Menagerie and therefore never connects with the reader. I think I know why. If you look at The Paper Menagerie, the mother-son relationship was built around a very specific issue – she refused to speak English. He refused to speak Chinese. The story was about lack of communication. It was specific.

The Message doesn’t have that. There isn’t a specific problem in their relationship. It’s general. He ran off on his family so this is the first time they’re together. General is derived from the same tree as Generic. When you generalize in storytelling, you are often being generic. That’s what this felt like. Your average generic daddy who has to take care of a daughter he never knew he had story. Hollywood comes out with five of these a year. So if you don’t work to specify the relationship in some way, like Liu did with Paper Menagerie, the story is never going to take off.

More importantly, the emotional beats aren’t going to have the same oomph. This is why it’s so easy to shoot for a big emotional scene only to have the reader rolling their eyes.

Getting back to what Liu was talking about in that interview, he says that fictional writing should be all about the metaphors. I’m not sure I’ve heard an author say that before. I suppose it could be a short story thing. But I got the impression he was talking about all fiction. I vehemently disagree with that approach.

I got the sense that this ancient civilization had a metaphorical connection with the dad’s fractured relationship with his daughter. But I couldn’t make out what that connection was. Maybe someone can help me out. But even if I did understand the metaphor, it would not have made me connect with these characters any better. It would not have fixed the fact that the plot is basically two people walking around an empty city the entire time. Those are genuine story weaknesses that could’ve been improved if the focus was more on the storytelling and less focused on metaphor.

I’ll go to my grave saying that telling a good story should be the priority of every script you write. If you want to win new friends in your English class, go metaphor-crazy. But if you want to write a story that people actually enjoy, focus on the storytelling. Drama. Suspense. Irony. Unresolved Conflict. Problems. Goals. Obstacles. Stakes. Inner transformation. Urgency. And here’s the catch. You have to do all of these things IN A WAY THAT’S NOT DERIVATIVE. The story, along with the elements within the story, have to feel fresh and specific. The Message didn’t pass that test.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Work vs. Family is one of the most powerful character flaws available to writers. This is because it’s such a universal flaw that everyone understands. Even if you don’t yourself have the flaw, chances are there’s someone close to you who does. Which means you understand it. That’s what you’re looking for with character flaws. You’re trying to find flaws that all human beings can relate to. Here, the father chose work over raising his child. Liu didn’t nail the execution (in my opinion) but I still see this character flaw working in a lot of stories. I know writers often struggle to find a flaw for their main character. Well, this one is one of the easier flaws to show and execute as a character arc. So keep it in the hopper.