Search Results for: the wall

 Anytime we can work Ryan Seacrest into a Scriptshadow review is a great day, right?  I’m being facetious btw.  But hey, it just proves that any little nook you can carve yourself in this business is a potential stepping stone to bigger things.  Welcome back from what I hope was a wonderful weekend.  Got a mixed bag for you this week.  I review one of the most well-known unproduced screenplays in history.  What I have to say about it might surprise you.  I also take on a forgotten comedy script from 2007 that they should put into production tomorrow.  I review a hot indie project that recently came together which turned out to be awesome.  I also got a finalist from a recent screenplay competition.  Definitley some readable scripts this week.  And on top of all that, Roger’s here to review another 2007 script with a great title, Kamikaze Love.  

Genre: Crime/Romance/Action-Comedy
Premise: When a slacker con-artist falls in love with the daughter of a Japanese crime boss, they go on the run to not only escape her arranged marriage, but the dangerous Japanese underworld that refuses to let her go.
About: Chad Damiani and J.P. Lavin were writers on Ryan Seacrest’s KISS-FM Morning Show and American Idol when this 2007 Black List script sparked a heated bidding war between the studios and was ultimately set up at Screen Gems. Since then, they’ve been attached to a bevy of hot projects, from Rob Liefeld’s “Capeshooters” to the Taylor Lautner Mattel action figure vehicle, “Max Steel“. They were also the writers on the 2007 Fox comedy/reality pilot, “Anchorwoman”.
Writers: Chad Damiani & J.P. Lavin
Details: March 15, 2007 draft; Black List 2007 (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

 The next True Romance?

One of my favorite flicks is Quentin Tarantino and Tony Scott’s “True Romance“. It’s an Elmore Leonard plot strained through the filter of a narrative junky and cinephile, and thus its wrapping consists of Spaghetti Western Mexican stand-offs, a Sgt. Fury and His Howling Commandos comic given as a keepsake, lines of dialogue (Christopher Walken and Dennis Hopper are monologue-slayers in this movie) that sparkle in the mind like diamonds, and squibby Peckinpah deaths that would even make John Woo proud. All wrapped around a gooey true love conquers all center. Sure, it can be considered a male geek wish fulfillment fantasy and it’s more about the buddy aspect of a relationship, but hey, I still find it romantic. I still find it hopeful. I still find it relevant. 
And, I don’t think I’m the only one.
Which is why I was disappointed when people were comparing that Zac Efron project “Die In a Gunfight” to it and discovered that the spec was more Godard narrative experiment than a deftly plotted young couple on the run caper. I’ve been patiently waiting for a movie to seize the True Romance mantle, to grab the baton and just run with it. The closest thing I could find that successfully ran with it was Garth Ennis’ “Preacher“, but that’s not a movie (yet). Then this 2007 Black List script came along, and it wasn’t until the halfway mark that I realized “True Romance” finally had a worthy successor in Chad Damiani and J.P. Lavin’s “Kamikaze Love”.
Really? What’s it about, Rog?

Ford’s just another slacker living in a shit hole above the dive bar he works in when he finds true love. He awakens on his air mattress, surrounded by empty Chinese takeout, to find his cousin Jersey trying to hit him up for a handout. Initially, he scares the shit out of Ford because he knocks on the door pretending to be the Five-O (a curious fear we will remember later on). Jersey needs a few cases of beer because he’s trying to score with some ladies at a girl power concert in Woodstock, and after we learn that he’s already helped himself and stashed the booze in his I-Roc, he’s off on his merry way.
The bar is a total mess form the night before, and there’s a petite Japanese man in his forties standing the doorway. Because of the backlight from the sun, we don’t see the features of angelic figure that slips into the bar and bolts for the bathroom. The man says, “Lady need bathroom.” Then he demands a coffee. Black. Arigato. Ford serves the man some coffee and discovers that one of the sinks is clogged.
It’s when he goes downstairs to get some tools that he finds his destiny.
She’s in the bathroom, sitting on the edge of a toilet, crying. She’s a stunning Japanese woman who locks eyes with Ford. Their souls surrender to each other upon their first glimpse of each other. Yep, it’s love at first. 
They go from a fairy tale kiss to Cinemax After Dark as they immediately have sex on the bathroom floor, and right before Ford orgasms, the woman whispers, “Save me.”
That’s when Kazuo, the petite Japanese man from earlier, finds them on the floor rutting. He takes off his shades, revealing a gnarly scar under his eye. He blasts Ford with an open palm, sending him flying into a wall, and Ford struggles with the man and manages to rip open his shirt where we see the scary-ass Japanese Dragon Tattoo on his stomach.
Kazuo drowns Ford in a toilet and drags Naoko, the girl, out of the bathroom. He’s greatly offended and he berates her, and we understand that today of all days is not the time for her to rebel like this. But, before we can learn more, Kazuo is clobbered with a monkey wrench by a not-so dead Ford. They make a run for it and get to his pickup truck when Kazuo chases them down like the fucking T-1000. It’s amazing how persistent and capable this man is, and he only stops when Ford drives him into a telephone pole, escaping.
Miraculously, the man still isn’t dead.
Holy hell. Just who is Kazuo and what is Naoko running from?

Sure, you can probably guess that Naoko is trying to get out of an arranged marriage, but what you couldn’t have guessed is that not only is Kazuo Naoko’s escort, he’s also her sensei. He’s a great warrior, known in Japan for his Unstoppable Fist Technique. And, Naoko is a student trained in the Art of Roaring Earth. 
Which means that every object she touches becomes her ally.
Now, this is all stuff gleaned from the narrative, and it’s not all told at once but peppered throughout the script. There are lots of other details and information that are best discovered as a reader or audience member, so I’ll just give you the necessaries.
Naoko has been arranged to marry the most powerful Japanese crime boss in the Western world, a man referred to as The Tank. The Tank’s a guy in his eighties who’s confined to his wheelchair, assisted by an oxygen tank. Daddy Boss Sato, Naoko’s father, has never been content to be low on the crime boss ladder, so he’s giving away his daughter in marriage to gain more power and influence (and he possibly has another plan in mind for The Tank).
The whole narrative seems immediate because the wedding provides us with a ticking clock and there never seems to be enough time for everyone and their goals.
While Kazuo squeezes Jersey for information, we learn that Ford is harboring a few secrets. He’s not quite the slacker we initially thought him to be. These secrets change the nature of the stakes and provide our young couple with an exit strategy. They just have to escape Kazuo and the Japanese GQ model assassins Daddy Boss sends to “assist” him. The old sensei is pissed that he has to work with these wanna-be soldiers, and he feels like he’s being dishonored.
OK. So, Kazuo is going to kill everyone related to Ford until he gives Naoko back. What’s their plan?

Well, Ford needs his old wheelman, his bearded lug stoner brother Dewalt, aka Dewey. Dewey drives an orange van from the 1970s, and he seems obsessed with the show “What’s Happening!!” and Rice Krispies treats. Dewey complicates matters when he says, “Oh, and you might want to fill in your soulmate about some things before you introduce her to your girlfriend.”
Yeah, Ford has a girlfriend.
Naoko is just as surprised as us. Dewey, Kaitlin and Ford’s parents are all part of something bigger, something that they all did in their past that is essential to Ford’s end game. Ultimately, they all have to get to a farm that belongs to Ford’s parents, and their path leaves plenty of bodies and property damage in its wake.
Of course, Kaitlin isn’t too happy that Ford is ditching her for a soulmate, and the girl, although crazy to begin with, goes off the deep-end and teams up with Kazuo and ultimately falls in love with the sensei. The two make a sort of twisted Bonnie and Clyde duo, one part American Psycho and one part Shogun Assassin.
On everyone’s trail are pretty boy metrosexual police officers, Chief Simmons and Deputy Blair. They seem to be despised by the rest of their department, and their demeanor combined with their ineptitude leads to a gory, entertaining brawl at Police HQ when they try to interrogate Kazuo, his men and weepy Kaitlin. I love how manic and perverted and full of rage the sequence is, and I wish I read more stuff like it.
Sounds cool. Does it work?
Yes. The plot is full of twists and turns, and just when you think you have it figured out (especially in the first half), it spins into something that’s even more entertaining than what you could have expected.
And, it’s brimming with conflict.
Not only do you have the obligatory scene where the young couple seems to be on the outs, but every character in this script has some type of beef with the other characters. Obviously, Kaitlin and Naoko don’t like each other. Kaitlin wants revenge against Ford. Kazuo despise Daddy Boss Sato. Daddy Boss Sato despises The Tank. The veteran police officers despise Simmons and Blair. Hell, even Dewey and Ford have some old brotherly issues and it boils into conflict later in the script. Dewey and Ford also have unresolved issues with their parents that leads to conflict. There’s some old fashioned master versus student history that turns into a battle royale in the third act between Naoko and Kazuo that is pretty fucking awesome to read.
This script kicks ass. There’s a lot of meat on the bones that separates it from some of the other scripts that attempt to grab the “True Romance” baton. And, there’s plenty of humor to boot. It clocks in it at a tight 97 pages but there’s never a lack of story. You know, some movies don’t have to aspire to be deep character studies with revelatory moments. Sometimes, a movie is what it is. A competent plot that contains a story with enough heart and entertainment to warrant a good yarn. And, that’s what “Kamikaze Love” is, a good yarn that combines the couple-on-the-run plot with some stylized Eastern martial arts.
[ ] What the hell did I just read?
[ ] wasn’t for me
[xx] worth the read
[ ] impressive
[ ] genius
What I learned: Ask yourself, “Does my script have enough meat on the bones to warrant a movie, to warrant a story?” It took me about twenty pages to be sold on “Kamikaze Love”. Sure, it was entertaining, but I didn’t know if its young-couple-on-the-run plot would sustain it for an entire hundred pages. How did it overcome this? The characters. They were harboring secrets and dramatic back-stories, especially Ford. A secret can be a great game changer, a good way to hook the readers and spin the story into those wide open narrative spaces that contain a lot of possibility and options. In addition to secrets, this script is a good example on what conflict (no matter how big or small) can do to make a script a page-turner. I kept asking myself, “Are these characters ever gonna resolve this conflict between that other character? Who’s gonna get their way? Who’s going to win?” And it was those questions that kept me turning the page, kept me asking, “Man, what’s going to happen next?!”

Genre: Comedy
Premise: 30 years after Mark’s stuffed teddy bear comes to life, the two now live in Boston, where they smoke as much dope and play as many video games as is humanly, and teddy-bearingly, possible. But will Mark’s girlfriend finally put her foot down and make Mark give up the bear?
About: Seth MacFarlane is the creator of Family Guy, American Dad, and The Cleveland Show. At 24 years of age, Fox gave him 50 grand to come up with a pilot, which is when he created Family Guy. MacFarlane said, “I spent about six months with no sleep and no life, just drawing like crazy in my kitchen and doing this pilot.” It would pay off as later Family Guy would become a 1 billion dollar franchise. Recently, he was given a 65 million dollar budget for this project. Teddy will star Mark Wahlberg in the lead and MacFarlane will be the Teddy Bear voice. MacFarlane will be taking care of directing duties as well.
Writer: Seth MacFarlane, Alec Sulkin and Wellesley Wild.
Details: 99 pages – undated; but I think it’s an older draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

All right, so I guess if I’m going to talk about Seth MacFarlane’s script, “Teddy,” I should let you know how I feel about his sense of humor first. Eight or so years ago, I was channel surfing and landed on some strange new cartoon I had never heard of called “Family Guy.” The scene was in a courtroom and our characters were about to be sentenced to jail when, out of nowhere, for no reason whatsoever, the Kool-Aid man barged through a wall and screamed, “Oh Yeahhhhhh!” Gauging the temperature in the room and realizing people weren’t into it, he tiptoed back out and left. It was so random, so weird, so out-of-left-field, that I laughed for two minutes straight.

Holy shit! I thought. I have a new favorite show!

So in the coming weeks, I made it a priority to watch Family Guy. But as I sat there during the first full episode, I didn’t laugh. That’s okay, every show has off days. So I went back the next week…and didn’t laugh. Following week, no laughing. I NEVER LAUGHED AGAIN at anything I saw in Family Guy. So I gave up on it.

Now that’s not to say it’s not funny. Never heard of a billion comedy franchise that didn’t keep millions of people in stitches, but Family Guy has a very specific kind of humor that people either love or they hate (most of the humor is based on non sequiturs like The Kool-Aid man – but if it’s all non sequiturs, then they’re not really non sequiturs anymore – are they?). The big difference between Family Guy and a lot of other shows is that it doesn’t care about story, plot or character, or at least it didn’t when I watched it. And the formula that’s left is pretty basic….

Make laugh = good.
Not make laugh = bad.
All other stuff = doesn’t matter.

Well, that approach is on full display here in Teddy, so I’m guessing there’s going to be a very “Family Guy” like divided reaction to it. How divided? Well, Fred Savage and Peter Falk appear in the first 10 minutes of Teddy then disappear for the last 90. Welcome to the insane freaking mind of Seth MacFarlane.

Mark Bennett is a Boston kid who had a hell of an interesting childhood. After getting a stuffed bear for Christmas, Mark turns to the bear and asks him to promise that he’ll never ever leave him and that they’ll be best friends forever. His bear (Ted) turns to him and says, “Okay.” Mark’s fucking teddy bear talks!

Now I have to give it to these guys. Whenever this happens in movies, the kid will bring the bear to his parents or friends and say, “Look, it talks,” and of course the stuffed animal just sits there not saying anything. But MacFarlane and crew go the other direction. They ask, “Well what if during that moment, the animal *did* talk?”

That’s right. This is no secret that the two are keeping from the world. Ted talks to mom and dad. Ted talks to neighbors and friends. In fact, news stations worldwide tell the story of the magical teddy bear who came to life. Scientists can’t explain it so eventually everyone just accepts it. There’s a kid in Boston with a magical teddy bear.

Cut to 30 years later and both Mark and Ted are grown up. Mark’s got a lame job as an assistant assistant manager at a car rental place. Ted, on the other hand, just cruises around town with his Southie accent, shooting the shit with the locals like it’s completely normal.

When Mark gets off of work, it’s back to the apartment to hang out with, smoke pot with, and play Xbox with Ted. Here they are, in their 30s, and just like that magical promise, are still the best of friends!

But Mark’s girlfriend, Lori, is starting to get dubious of this relationship and thinks it’s time for Mark to grow up. Yet you’re not gonna grow up if you keep hanging around your childhood teddy bear. Now for those of you who think this might be some deep introspective commentary on life via the porthole of a make-believe animal, i.e. something like The Beaver, think again.

There is no complexity in Teddy. There is no subtlety. There is no story or character development. It’s just (caveman voice): “Try make audience laugh now.”

Now there is a brief attempt at a story, I believe. Lori gives Mark an ultimatum to either give up the teddy bear or lose her, but in one of the quickest non-committals to a storyline I’ve ever seen, Mark’s back playing with Ted one scene after Lori’s ultimatum and she’s completely fine with it. Like I said, there’s no story here. And I don’t think MacFarlane cares that there’s no story here. His goal is to seek out the funniest situations possible and that’s it.

But if you’ve read Scriptshadow for even one day, you know I don’t go for this. I don’t just place story above comedy, I place it *way* above comedy. If we’re not engaged in a story, we’re missing half your laughs because we’re not invested in the characters enough to care about anything they say, much less anything they joke about.

This is the big difference between sitcoms and films, is that you can get away with a lot of that when your medium is only 22 minutes long. Around the time the audience realizes there’s nothing going on in the story, the story’s over.  But if you’re writing for anything that goes past 22 minutes, you need a story to keep the audience involved.  Having said that, I still think the best sitcom episodes are ones that incorporate a story. One of the most famous sitcom episodes of all time, Seinfeld’s “The Contest,” succeeds because of its story. There’s a clear cut goal (see who can last the longest) and we’re invested in seeing which of the characters is going to achieve that goal.

But back to Teddy. I think this could’ve benefited from a whole lot more conflict. I was talking to a Scriptshadow reader who expressed frustration over the fact that nothing happens here. And indeed, it’s a very narrow plot that lacks any substantial conflict at all.

When people say there’s not a lot happening in your story, what they mean a lot of the time (but not all the time) is that there isn’t enoiugh conflict. There isn’t anything getting in our hero’s way. There isn’t any particular danger. The stakes are low. The relationships don’t have enough opposition in them. All of that is on display here in Teddy. Just like I mentioned above, Lori threatens Teddy, but then a scene later we realize her threat doesn’t mean anything because she doesn’t follow through with it. As a result, all conflict and suspense disappear.

Even later on in the script, when the character’s world is most thrown into disarray (Mark loses Lori), it doesn’t feel honest. I see this in a lot of scripts that don’t put an emphasis on story. They drift through the first two acts and then at the end it’s: “Oh shit, it’s almost the end! We have to do something!” So then all this haphazard forced conflict is thrown at the characters at once and it never feels right because it hasn’t been properly set up.

One thing I’ll say in MacFarlane’s defense is that the concept here is really good. I can see the poster, I can see the trailer, I can see Mark Wahlberg in this role (especially after The Other Guys). You throw this one-liner out at a party and your buddies are gonna go, “Fuck yeah, I’d see that.” Especially if they’re drunk. So I see why this movie got a green light and I’m happy for MacFarlane. I’m just hoping they worked on the script in the meantime because it definitely needs a lot of work.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Even guys like MacFarlane, who have a couple hundred million in the bank, have trouble making the leap into features. So what they do is pitch an idea that’s similar enough to their work that the studio people understand it. MacFarlane has a hit show where babies and animals talk. So when he pitches a feature about a guy and a talking teddy bear, it’s not a stretch to imagine it working. Do you think MacFarlane could’ve had the same success pitching a Roland Emmerich-like “2012”? Of course not. We don’t associate him with that kind of material. I try to encourage writers to have this same mentality. Find the genre you want to have a career in and write a bunch of scripts in that genre. Cause one thing I’ve found is that when an agent/manager/producer likes your Renaissance Era Period Piece and they ask you what else you have and you tell them you have a sci-fi fantasy that takes place on Jorgon 4, there’s always a pause and then a reluctant, “Okay, send it in.” I’m not saying don’t write in other genres, but when you’re starting out, have two or more scripts in the genre you write best.  Trust me, you’ll thank me later.

Genre: Horror/Ghost/Mystery
Premise: A family moves into their dream house in the suburbs, only to find that the house has a horrifying past.
About: David Loucka’s been writing for a long time, penning films as far back as 1989, when he wrote the Michael Keaton starrer, “The Dream Team.” Still, work was pretty erratic until recently, where he’s gone on a tear. In addition to writing Dream House, Loucka is writing the The Ring 3D and The House at The End of The Street. Basically, if there’s a dream or a house in it, Loucka’s writing it. Dream House has already finished production and stars Daniel Craig, Naomi Watts and Rachel Weisz. It’s directed by Jim Sheridan, who wrote and directed, “In The Name Of The Father,” “My Left Foot,” and one of my favorite films, “In America.”
Writer: David Loucka
Details: 116 pages – July 18, 2005 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

Reading Dream House was like plopping down in front of the TV on Sunday to watch your favorite football team, watching them run back a kickoff for a touchdown on the opening play, then proceed to get massacred over the next 2 hours, only to see them mount an incredible comeback in the last quarter that puts them in position to miraculously win the game. So the question is, did Dream House win the game? You’ll have to read on to find out. But I have to say, this is definitely one of the stranger screenplays I’ve read in awhile.

Will and Libby are a married couple with two daughters who have a few problems in their relationship, not unlike most couples. Will’s a hardcore workaholic, a fiction editor who’s lucky to slump into the house by 10 o’clock. Libby’s a simple housewife who just wants the best for her family.

Our story begins right after Libby threatens to take the girls and leave if Will doesn’t start giving them more time. The realization rocks Will into realizing what’s important, so he agrees to move his business out of city and into the suburbs, where he can be with his family and repair the damage he’s done.

They immediately find a broken down but beautiful house in the middle of a great suburb for an unbelievable price. But after moving in, strange things start to happen. There are weird cubby holes within the house where dead animals are strung up to the ceiling. They hear strange shuffling noises downstairs at night. Peeling away the old wallpaper, they find pentagram signs and horrifying drawings. Something is not right with this house.

But when Will goes back to the real estate agent who sold him the home, she professes to not know who he is. In fact, whoever Will speaks to either looks at him strangely or runs in the other direction. What the hell is going on??

Eventually (and we’re jumping into spoiler territory here), Will finds out that a man shot and killed his family in this house twenty years ago. The house has been abandoned ever since. Even worse, Will finds out that the killer is not in jail. He’s staying at a minimum security mental institution. Technically, he could show up at any second and blow them all to pieces. And then there’s the possibility that the town may have put him in this house on purpose. But why?

It’s hard to discuss Dream House without getting into spoilers but I’ll try and stay as spoiler-lite as possible. Still, be prepared for me to reveal a few plot twists.

Basically, Dream House is two separate stories, and I think that’s what makes the script so unique. The first story is, “What’s going on with this house and what do they do about it?” Normally, this thread would dictate the majority of the plot, a la what they did in Poltergeist. But Will actually solves this mystery pretty early on, and by the midpoint the story is effectively over. While it’s a strange choice, I’m glad he did it, because we start to figure out what’s going on pretty early (major spoiler – let’s just say it’s Shutter Island-esque), and all I kept thinking was, “Oh God, he’s not going to make us sit through another 70 pages of this even though we already know the twist, is he?”

So then this entirely new story starts, where we move from a freaky thriller into a bonafied ghost story. It’s a really strange choice that doesn’t quite work but it doesn’t quite not work either. The radical shift forces you to reevaluate everything you’ve read. And while I understand people throwing up their arms and saying, “Oh, give me a break!” once I committed to it, it actually got pretty good.

That’s because you thought you had it all figured out. As far as you were concerned the ending was a foregone conclusion. So when that ending came a full 60 pages early, it was like being abandoned. “Um, okay…what now?” I mean I challenge anybody to figure out this ending twist before it happens. Now I think Loucka could’ve done a better job setting it up, but this is an old draft, so he very well might have fixed it.

This story presents a myriad of problems for a writer, some of which were addressed well, others which weren’t. The first is logic. This goes back to my Wanderlust review but you have to have characters that think logically in stories. They can’t abide by this mysterious movie logic because “that’s how people act in the movies.”  That route gets you a lot of people throwing popcorn at the screen and calling “Bullshit!” (or at least it did in the 70s.  Now it just gets you more cell phones being turned on). I mean once you start finding Pentagram signs behind wallpaper, dead animals in cubbyholes, that no one’s occupied your house for 20 years because a family was murdered in it, and your realtor is saying she doesn’t know who you are – I mean aren’t you getting the fuck out of that house, like NOW? Logic dictates yes. But movie logic prevails, and as a result we lose faith in the writing. 

Also, you have to be careful with how many “What the fuck is going on?” moments you put in a movie like this. Too many and the audience gets impatient. For example we get about ten scenes with Will wandering around town, asking people what’s going on, only to have them respond, “I don’t know what you’re talking about,” and run away. The first couple were creepy and fun. From that point on, it’s like, “Alright already, we get it.  People aren’t helping him.”

As far as why this movie was greenlighted, look no further than my old article on actors attaching themselves to projects. (spoiler) What does Daniel Craig get to play here? Why, a crazy person! And what actor doesn’t looooove playing a crazy person. As cheap as this sounds, if you have a good idea where the main character is crazy, write it. Actors WILL want to play it.

Someone mentioned the other day Blake Snyder’s well-heeded warning of “double jeopardy,” the notion that you can make a movie about aliens, you can make a movie about vampires, but you can’t make a movie about alien vampires. I think there’s some of that going on here, though not as obvious. This is a mystery about a family stuck in a strange house. But then it becomes a ghost story. No doubt there’s something that feels sloppy about it. But I think Loucka just barely manages to tie it all together in the end. I was genuinely interested to see how it was all explained. This script is not without problems.  But it’s just such an odd duck that I have to recommend it. 

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: I love writers who can set up characters and relationships and situations efficiently. A lot of writers will set things up by having their characters blab on and on about it until it’s drilled into our heads twenty-fold.  Not recommended.  Here, Loucka needs to get across that Will and Libby have had some recent issues in their relationship. So we start off with Will on the train. Loucka describes him as “There’s a slightly distracted look to him as though he can never leave office problems behind.” Will then gets off the train to meet his wife, daughters, and the realtor, and the first thing the wife says to him isn’t “Hi.” She doesn’t smile at him. She says, “I wasn’t sure if you’d make it.” In less than two combined lines of screenplay real estate, Loucka has shown us that Will is a workaholic and that that addiction has severely affected his marriage. It’s great writing.

Genre: Indie Drama
Premise: A man must deal with day to day life while fighting his crippling sex addiction.
About: This is the next project for rising star Michael Fassbender, who was said to have had the inside track to star in the new Total Recall remake, although now that role looks to have gone to Colin Farrell. The Inglorious Basterds vet has a role in the upcoming X-Men movie, and is said to have a part in the new Hobbit films, though I’m not sure what that part would be. The director and co-writer, Steve McQueen, is also a rising star who’s constantly looking to push the film medium. Many of his early films were made to be projected onto three walls instead of one. His style is very minimalist. His last film, “Hunger,” about Irish hunger striker Bobby Sands, was well-received. His co-writer, Abi Morgan, is a successful TV writer who has recently segued into features.
Writers: Steve McQueen and Abi Morgan
Details: 119 pages, June 28th, 2010 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

Michael Fassbender

Indie movie scripts are kind of like Indian food. They’re either the best meal you’ve ever had or a horrible adventure that puts you in the bathroom all night. Okay, well, maybe that’s not the best analogy. But reading indie scripts always feels like a gamble to me. Before I open them I’m constantly saying to myself, “Please don’t be a pointless wandering character study where nothing happens. Please don’t be a pointless wandering character study where nothing happens.”

The big issue is that most of them tend to lack any drama, and it’s often hard to tell if it’s because the writer doesn’t know how to write or because they don’t believe in the conventions of artificially constructed conflict. There’s a lot of “real life is boring” as a rationalization for why 30 pages can go by with nothing happening. There’s definitely an audience for this, and the mumblecore movement proves it, but my feeling is that if you’re going to sit an audience down for a couple of hours, make something happen onscreen. We want to see some drama.

So, does Shame fall into that aforementioned category? Or does it rise above and become an interesting indie story?

McQueen directing Fassbender

Brandon is in his late-20s. By the way people treat him, we assume he’s good looking, but we never actually know because for some reason McQueen and Morgan keep that information a secret, limiting his description to his age. This was my first uncomfortable moment with the script.  It seems like in a movie about sex addiction, what the protagonist looks like, whether he’s ugly or handsome, would be an incredibly important detail to the story.  But I digress.

We follow Brandon through his mundane daily life, going to work, mulling through the streets, chilling at his apartment. McQueen’s minimalist tendencies are on full display here, as we rarely hear anyone even speak. And when someone does speak, it tends to be irrelevant to the story. It’s just people talking like they’d talk in real life, in chopped off phrases and random observations. On the one hand it’s frustrating but on the other, it creates a distance between you and the story that strangely helps you understand Brandon’s distant character better.

Eventually David’s sister, Sissy, arrives at his apartment, needing to stay for awhile. The two have a friendly if strange relationship, arguing often about petty things and resorting back to childlike tendencies such as calling each other names and tickle fights.

But the real issue here is that Sissy is intruding on Brandon’s secret. You see, Brandon is a sex addict. He goes to the bathroom at work any chance he gets in order to masturbate. He fills up his days with internet porn. The graphic outline of a female body on a shampoo bottle can get him off.

Alone, he can feed this addiction. But with his sister there, it starts putting undo pressure on this shameful side of him, which begins manifesting itself in his day to day life.

Eventually he meets Marianne, a new assistant at work. In a way, he sees her as his salvation. If he can find a way to have a normal relationship with a woman, maybe he can finally overcome these urges. However, like a lot of the script, it’s hard to get a feel for their relationship. Words are barely uttered between the two, giving us no insight into their characters. Again, I think it’s supposed to feel more like real life, but instead, the characters just feel thin.  I’m not looking for, “My dad died when I was six so I moved in with my grandparents and then got cancer at 13…” but how people talk and what people say and even a simple opinion here or there is what brings characters alive.  Without that, we don’t know these people.

Anyway, Brandon starts living this double life where he’s dating Marianne yet satisfying his insatiable sexual appetite with anyone else he can find. His sister is digging further and further into his condo, forcing Brandon to stay out later and later. Will Brandon overcome his sexual addition in time to save his relationship with Marianne or become a victim of it? “Shame” keeps you guessing til the end. 

McQueen and Fassbender’s last film.

If you’ve been paying attention, you probably already know my reaction to this. “Shame” is unapologetically minimalist. It’s indie to indie extreme. And like I mentioned at the beginning, I just don’t respond to that.

There were so many opportunities for conflict and drama here that were avoided, I couldn’t help but feel frustrated. For example, there’s a subplot at work where Brandon’s been accumulating a lot of porn on his computer. He then comes to work one day to find out his computer has gone in for repair. They have to go through the hard drive and clean out some viruses.

This would appear to be the setup for a great dramatic sequence. How does he get the computer back before they find the porn? The stakes are pretty high as well. He might end up losing his job. But a few scenes later, the problem resolves itself. Brandon doesn’t have to do anything. Again, this may be how it happens in real life, but can’t we all agree that watching our protagonist try to solve a problem is way more interesting than it simply getting fixed on its own?

I think the most frustrating subplot of the script, however, is the sister Sissy. (Sorta spoiler) A ton of emphasis is put on this weird relationship between the two that’s full of tension and flirting and unfinished business. Coupled with Brandon’s uncontrollable sexual urges, it seems like 70 pages is all leading up to something happening between the two. And yet, it never does, making you wonder if the sister should’ve ever been introduced into the story in the first place.

I will concede that the last 30 pages pick up considerably. We watch Brandon’s addiction spiral out of control and to the writers’ credit, I don’t think it would’ve had quite the same punch if the script hadn’t been such the slow burn that it was.

But in the end, I think I have a different philosophy on telling stories than McQueen and Morgan. They wanted to convey real life. I wanted the drama that only a good fictional story can provide. I’m guessing some of you will really hate this and some of you will really like it. If you enjoy Soderbergh’s experimental films like Bubble and Keane (which he produced) or any Mumblecore films, you should give this a shot. But if you like a little more drama for your buck, like me, my advice is to pass.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius


What I learned: The porn-at-work storyline really bothered me because you never want your protaginist’s problems to just solve themselves. It’s boring and feels like a cheat. The audience WANTS to see your character try to solve his/her problems. That’s what they come to watch. The character may not succeed. But you at least have to show them trying.

 Man, to prove how ignorant I am about comic books, I have no idea what the difference is between Green Arrow, Green Hornet, and Green Lantern.  There was a time when I believed they were all the same character.  And I’m still not sure that they aren’t.  All I can tell you is that, of the three, this is apparently the only one not in active development, which is surprising, as almost everyone who’s read the script has told me it’s great.  As for the rest of the week, we have a Ben Stiller flick, a duel that dates back to Nazi days, and possibly the craziest freaking script I’ve read all year.  I’m not going to say it’s crazy good, but there are scenes in this script that you have never read before nor will you ever read again.  I can guarantee you that.  I’ll save that one for Friday.  Right now, here’s Roger with Green Lantern.  I mean Green Hornet.  I mean Green Arrow!  I think. Who’s on first?

Genre: Crime/Superhero/Heist
Premise: When the vigilante known as Green Arrow is framed for murder, he’s imprisoned in the Supermax Penitentiary for Metahumans, where he must team-up with the super criminals he once captured if he wants to escape and clear his name.
About: Justin Marks is the scribe responsible for drafts of Voltron, Grayskull: The Masters of the Universe, Hack/Slash and was the writer working on 20,000 Leagues Under the Sea for Warner Bros. and director McG. He’s also written for videogames, contributing some levels to the Electronic Arts sequel to Army of Two, The 40th Day. He originally wrote Green Arrow: Escape from Super Max as a spec, an original idea he developed under the guidance of David S. Goyer and his wife, producer Jessika Goyer.
Writer: Justin Marks
Details: Draft dated March 5, 2008
I’ve never read one Green Arrow comic in my life. 
My only exposure to the Green Arrow is limited to the appearance of the character in Frank Miller’s The Dark Knight Returns and the CW’s Smallville. I’m more of a Marvel guy than a DC guy, and I am in no way familiar with the B and C-list villains of the DC Universe (although some are criminal analogues of super-powered characters in the Marvel U) who inhabit the prison of Green Arrow: Escape From Supermax.
But, what I discovered, is that I didn’t have to be a fan to be sucked into its story. 
It’s a superhero tale that eschews the origin story template for an ironic logline: Masked vigilante is arrested and thrown into a prison designed to contain super-powered criminals and he must team up with the bad guys he put here to escape. You have to admit, we’ve never seen a superhero movie quite like that before.
At all. 
If you’re a fanboy or girl, it’s hard not to be intrigued by the scribe, Justin Marks, who has penned the script adaptations for some major 80s cartoons and toy-lines. From Voltron to Grayskull: The Masters of the Universe, he’s the guy that got a lot of Internet buzz for being attached to such geek-friendly projects but was crucified by angry talk-backers when Street Fighter: The Legend of Chun-Li was released (which contains an inscrutable performance by Chris Klein). But, in Hollywood, the reality of a writer’s job is different than the naivette that can characterize online screenwriting forums. You take an assignment, you turn in a draft, and then everything else is outta your hands. The movie in the can may not honor the vision that was on the page, and suddenly, on the film websites, you become that guy. 
For anyone who has ever negatively criticized Marks for his craft, you haven’t read this take on the Green Arrow.
Because he absolutely nails it with this script. 
I haven’t read the Green Arrow either, Rog. Who is he? 
We’re introduced to Oliver Queen by his lawyer and childhood best friend, Will Hackett, at a high society dinner in honor of all the social work he’s done. He’s a trust fund kid that was known for falling off a yacht in the Caribbean ocean and disappearing for three years until he returned to society a changed man. A billionaire industrialist, he’s compared to a modern day Robin Hood for Queen Industries’ efforts in battling organized crime and corporate fraud.
This speech is intercut with the introduction and murder of Col. Taleb Beni Khali, the five star officer in charge of the controversial Checkmate Initiative, a government operation concerned with safeguarding the public from masked vigilantes, “Those who don the mask and cape should not be permitted to call themselves enforcers of the law.” A high-tech cowled archer is attacking Checkmate HQ, and successfully makes it through Khali’s bodyguards to assassinate him. 
Queen, about to give his big philanderer speech, is listening to police band radio when he decides to ditch the high society function and go fight some crime. Armed with his toys (zip lines, badass bow, trick arrows and wrist-mounted crossbows) and wearing his classy Robin Hood-esque ass-kicking suit, he stealthily investigates Checkmate HQ and discovers the body of the Colonel.
Right as a SWAT TEAM discovers him, hovering over the body. 
There’s a cool action sequence where we see the Green Arrow in action. It’s a chase that leads to the rooftops, where he’s ultimately captured by the Police Chief. 
Why this is a great ten pages: First off, everything we need to know about the character is established. Not only that, but the main conflict and mystery is set up. We’re introduced to Marcus Cross, the manipulative CEO whose motive for framing Queen is part of the very hostile takeover of his company. And, it’s done so in a very clever way. We see the Green Arrow in action, but initially, it’s not him. We’re introduced to his abilities and modus operandi by a very capable imposter. It’s just not your average introduction of a hero.
So the Green Arrow has been outed as Oliver Queen and he’s been set-up by Marcus Cross? 
I’m not giving away anything here, as we know Cross is the main antagonist from page one. Or, is he? 
Certainly, he wants to takeover Queen Industries, but it turns out he has friends in very high places and part of the fun in the script is discovering who he’s working with. 
Of course, the trial of Queen is a fiasco. While the city’s district attorneys have been anxious to capture the vigilante for a while now, and while the law enforcement may not take a shining to the idea of some masked archer stealing their thunder (sore that the Green Arrow does a better job than them), the citizens of Star City love the guy. He protects the people that live in the slums. He is their symbol of justice. This presents a problem for the Judge in charge of the case, as he’s in league with Cross and he can’t exactly sentence the guy to death. And, they can’t hold a renowned escape artist in a normal prison. 
So, where do they send him?
Cross, indeed, has some friends in very high places, and he convinces the Judge to surrender Queen to the Checkmate Initiative so he can suffer a fate worse than death. 
Which is the Supermax Penitentiary for Metahumans. 
That just sounds kind of fucked up, doesn’t it? Queen, while certainly resourceful and clever, isn’t exactly a super human. He may have super marksmanship, but when you get down to it, he’s a human being that has to rely on his natural talents and gifts. The situation is that this normal guy is being incarcerated in a place that houses people who can manipulate the elements and the environs around them with their minds, who can teleport or are super strong or can shoot bolts of electricity out of their hands. 
And many of them?
They’re imprisoned because of the Green Arrow. 
Things ain’t looking too bright for Ollie Queen, and the rest of the script is about Queen trying to survive super-criminal prison life while trying to figure out a way to escape so he can clear his name and take down Cross. There are a couple questions in our minds. Will the angry villains holed up in here eat Queen for breakfast? And, will Queen even still want to escape after the warden and guards break his will and shatter his sanity and destroy his hope? 
How is Supermax different from other prisons?
In an interview with MTV, Marks has said, “I majored in architecture in college, and design is actually how I started in…designing that prison, it had to be the kind of thing that was a character in and of itself. We’re in a world where instead of just trying to contain a guy who’s really big, you’re trying to contain a guy, in the case of Icicle, who can freeze things. What kind of a cell would a guy like that need in order to have his powers neutralized? So to escape from Super Max they have to go through the most elaborate heist we’ve ever seen, involving superpowers. Because the prison itself kind of has superpowers!”
And, I have to say, the guy isn’t exaggerating. 
I don’t know if it’s the most elaborate hest I’ve ever read, but it’s certainly clever and fun and full of obstacles and twists and double-crosses. For those of you that complain the heists in Nolan’s The Dark Knight are all payoff and no set-up, you might not be disappointed in the approach Marks takes in this escape adventure. 
The formula for writing a good heist: Define the lay of the land and the players and the problem, then show these characters as they gather all the intel and devices and tools they need so they can go about solving the problem; and when it comes time for the actual heist, have many things go wrong so you can show the characters thinking on the fly. Solutions shouldn’t be pat, but should be set up earlier in the story so they don’t feel like they’re coming out of left field. 
The key here is showing versus telling. During the set-up, we need to see the problem. We need to get the general gist of the plan, have a broad feel for it. But, when it comes time for the heist to unravel, it still needs to be full of surprises. It’s a tricky balancing act.
But, what can you tell us about Super Max?
Ollie is transported to the prison and is implanted with a computer chip called a Parallax Device. He’s renamed to prisoner 9242 and the warden is Amanda Waller (who I’m told is the leader of the Suicide Squad), and she shows him that should he misbehave, she can render his body useless and send him into a world of pain by with the push of a button. The Parallax Device also acts as a tracking beacon, as the entire prison is monitored with video and audio and cutting edge surveillance technology. It’s insane voyeurism.
Sure, each cell is equipped specifically to deal with a criminal’s powers. For example, Cameron Mahkent, also known as Icicle, is kept in a glass cell that is kept at high heat to neutralize his powers. The prisoners are categorized by their level of threat. Green suits are mortals and Queen learns there aren’t many of him in here. Blue suits are geniuses who are doped up on a counter-balance that keeps them dumb and drooling (Lex Luthor cameo). Orange suits are the metahumans, the guys with the powers. 
To really complicate matters, the prison layout is reconfigured and rearranged every night, “a giant hydraulic calculus of dancing lights, where each light is another prison cell, dangling from hundreds of giant mechanical claws, moving the cells in concentric circles, spinning them into new locations…”
How the hell can you even begin to try and escape out of something like that?
Queen is thrown into solitary confinement for six weeks due to some misbehavior (perhaps holding his own against superpowered freaks in the cafeteria), and it’s in here that he begins to lose hope. 
But, it’s also in here that he makes a friend. 
There’s another prisoner named Hartley Rathaway, the Pied Piper, who can control all creatures that can be manipulated by high sonic frequencies. He’s interested in escaping, and he forms a friendship with Queen by communicating through him with ants. He helps restore the man’s hope and purpose, “The Green Arrow is dead, but he can be reborn. He is the only man who can show the world that cages like this should never exist.”
And, from there, we’re on. 
They begin recruiting a team and formulating their plan, and it’s always interesting because most of the team members hate Queen. What I really like about the script is that we get quick flashes of their history with Queen, and we also get enough characterization to make us care about them. Many of them have an emotional reason for escaping this prison, and like any good men-on-a-mission journey, not all of them make it. And, it effects you when these guys bite the dust. 
I also liked how the imposter that framed Queen is sent into the prison (thanks to corruption and double-dealers) to assassinate him. It’s a visceral and bloody prison fight with two guys who have a long history together. I don’t think I’ve ever seen a prison fight that incorporates a bow constructed from items you can find in such an environment. And, man, the third act has a great snow chase that is both grueling and emotional.
It’s also interesting because much of the conflict is generated from Queen having to work together with criminals, and when he actually begins to see that some are not horrible people, just men and women that have made mistakes and want redemption, it’s hard not to root for everyone involved. 
In the end, Green Arrow: Escape from Super Max is a unique mash-up of the superhero tale and heist film. Sure, we get the origin story, but it’s not the focus here. This is a creative take on a beloved DC comicbook hero that isn’t exactly the most well-known, and the solution is to set this character inside a prison break movie populated with a who’s who of secondary villains and characters. Not only is it full of twists and surprises, but it has a lot of heart. It really is a pulp masterpiece of sorts, and it’s a story that can be portrayed through multiple media outlets: It’d be a kick-ass movie, graphic novel and videogame. Seriously, this needs to be on the fast track to production! 
[ ] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius
What I learned: The obstacles the protagonist has to overcome in this script are insane. Not only is our protag a hero that’s imprisoned with guys who hate him, they have super powers and he doesn’t. He has friends that turn out to not really be friends. You never know who is going to betray him next. And, you never know what villain is going to turn out to be a friend. Lots of contradictions and subversions of expectation. It’s like a game, trying to figure out who he can trust and who he can’t trust. Not only is breaking out of this super prison an impossible task, when the plan is executed, seemingly everything goes wrong. In this script, nothing is ever too easy. Instead, everything seems too hard. As such, you never know how Queen is going to win. The solutions don’t seem pat, but logical, and everything is set up accordingly. David Mamet says that our, job, as dramatists, is simply to keep the audience wondering, “What happens next.” You want to keep a reader wondering what happens next? Make them care about a character, then present that character with a problem that seems impossible to overcome.