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Genre: Animation
Premise (from writer): When a young canary discovers the true purpose of canaries in a 1930s coal mine, he teams with a boy miner to improve working conditions for birds and boys alike.
Why You Should Read (from writer): Canary in a Coal Mine is a Nicholl Fellowship semi-finalist and Austin Film Fest Second Rounder. It was discussed on John August’s ScriptNotes podcast as part of their 3-Page Challenge, and it’s garnered attention from Disney and Sony Animation. So it’s got that going for it, which is nice. — As for me, I’m a persistent writer who has submitted to ScriptShadow 8 or 9 times, but this is the first in 2014. I love the website and the scripts. However, I’ve noticed one thing missing — CANARY MINERS. You need canary miners wearing tiny helmet lamps and speaking Scranton lingo to be complete. Trust me.
Writer: Steven D’Arcangelo
Details: 108 pages

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You’ve heard it here before. Don’t write an animation spec. Animation specs don’t sell. Well, they have sold, but at a rate of something like one every ten years.

Ya gotta wonder why that is. I heard once that animation studios don’t like to give all the fun away. If they’re going to spend five years making a movie, why hand the idea off to some schlub in Burbank when they can all come together and make one up themselves!

That never made sense to me though. Cause then why do other studios buy material? Why don’t they just “come up with it themselves” also? I guess because they’re responsible for more output. I don’t know.

But ya gotta think that despite the odds being waaaaaaay way way way against you, that if you did write an amazing animated spec, that someone would buy it. Because that’s the one rule that’s true across the board in Hollywood. I know some people will argue with me on that. But to me it’s obvious: If you write something great, no matter what it is, SOMEBODY will pick it up, because great material is hard to find.

But therein lies the catch. If you’re writing spec animation, “Good” isn’t good enough. “Really good” isn’t even good enough. It must be amazing. And those are some lofty goals to shoot for. Does Canary in a Coal Mine meet those goals? Or does it chirp and tweet its way to mediocrity?

“Canary” follows a young crooning canary named Cole in the rip-roaring year of 1937, a time where it seemed like every other town had a mine full of coal. Which is, in fact, relevant, as every coal mine needs itself some canaries.

We aren’t sure why this is at first, but Cole’s assumption is that all canaries sing wonderful happy tunes, tunes that keep coal miners upbeat and enjoying their jobs.

In the canary world, getting one of these coveted mine-spots, where you actually GO IN the mine and sing, is decided by a sort of Pigeon Idol, where you sing in front of a group of bird judges and they decide if you have the goods. And if you’re REALLY good, like GREAT, you graduate to the ultimate mine, a far off place known, angelically, as “Skyhaven.”

Cole doesn’t have to worry about Skyhaven though. Cause he can’t carry a tune to regurgitate his feathers. He’s stuck in the aviary with all the other “normal” canaries, watching the studs go off to work every day.

Until he gets curious. You see, Cole’s dad graduated to Skyhaven a long time ago. The problem is, none of the canaries have actually seen Skyhaven. Wanting to see his long-lost papa again, Cole heads outside the aviary, only to eventually stumble across the REAL Skyhaven (spoiler), which is a actually a graveyard!

Yes, the truth is, canaries are used to identify carbon monoxide in the mines. If they keep singing, that means that section of the mine is okay. If they stop, that means they’re dead! And the miners know not to go there. Cole rushes home to tell everyone in Canary Country the truth. But when they don’t believe him, he’s forced to save people on his own accord.

I’ll give Steven this, he wasn’t afraid to get dark. I admire that. If you’re going to invade this space, a space that’s nearly impossible to sell a script in, you gotta take some chances. And a dreary setting, some intense adult themes, and more canary deaths than you can shake your tailfeather at, is a fearless way to go about it.

But he probably went too dark. Here’s the thing. With any animated film, I think you SHOULD go dark. The animated films that resonate the most typically go there, dating all the way back to Bambi. The threat of death, the most final of finalities, ups the stakes of the story. Because if we know someone can die, then nobody is safe. And there’s something that works even better with that in an animated setting for some reason. Cause animated movies, with their cuddly characters and bountiful colors, are supposed to be safe. That juxtaposition makes them feel harsher for some reason. So I believe Steven probably made the right call there.

But when you write, you gotta know your audience, and with the key demo being kids here, I don’t see snuffing out the lives of a bunch of canaries, singing their cute little songs until they can’t breath anymore, resulting in kids leaving the theater asking about a sequel. It’s a tad morbid.

Also with these animated movies, since they always involve animals, you have to come up with universal rules on how the animals communicate with each other, and if they can communicate with humans. If the rules aren’t clear, the audience gets frustrated. I remember this was a problem with Jerry Seinfeld’s “Bee Movie” a few years back. In that universe, bees could apparently talk to humans. That didn’t fly well with a lot of viewers. So if you introduce an unbelievable rule, you can kill the suspension of disbelief, which has repercussions throughout the script (once you stop believing, it’s hard to stay invested).

Here, Cole could communicate with the young boy who takes care of the birds. They talked to each other in English. But the birds couldn’t talk to the adult miners for some reason. I guess kids have a “special” level of intuitiveness that makes this somewhat believable, but it was hard to buy at face value.  Something felt a little off about it.

Finally, the second act didn’t pack enough punch for me. Everything else being equal, you keep readers reading with a good plot. Which means your plot points have to be interesting. (spoiler) Skyhaven being a graveyard wasn’t a big enough plot point for me. We all knew something like that was probably coming, so the 25 pages that surrounded that plot point felt kind of obvious. It wasn’t until we realize that canaries we know are in danger of dying in the mines that the script ramps up. And unfortunately that happens really late.

If I were Steven, I’d try to get to that part of the story sooner. The sooner we know the canaries are in danger of dying, the sooner we can introduce a goal, a ticking time bomb, and all of that. So say we set up that the miners are going to a new part of the mine, the deepest part of it yet, a tunnel that’s been closed for 20 years because of how dangerous it was (but they need more output – so the evil owner sends them down there). There are tons of carbon monoxide pockets in there. They will need almost all the canaries. Many many canaries are going to die. And Cole has to stop it all somehow, despite the fact that nobody believes him. If we got to that sooner, the narrative would be a lot simpler, and the second act wouldn’t feel so janky.

There’s definitely SOMETHING here and Steven is a good writer for sure. That was almost enough for a “worth the read” (it was super-close) but the tone going too dark and a slow-going unfocused second act kept this from meeting its potential.

Script link: Canary in a Coal Mine

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Sometimes we believe our reveals are better than they actually are, and waste too much time building them up. Since the audience already knows what to expect, the reveal (i.e. Skyhaven being a graveyard) doesn’t hit with the intended force, and the reader’s frustrated because he spent the last 20 pages prepping for a twist that he already knew about. If you have a big reveal, make sure it truly is a) BIG and b) unexpected. That may mean being more original, it may mean hiding the reveal better, or it may mean throwing in a few red herrings. But if I know a specific twist is coming 20 pages before it happens, the story is in trouble.

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One of the best things to happen to the screenwriting community was this info-graphic. An industry reader read 300 scripts and tracked very specific data on all of them, which allowed him to create a breakdown of all the faults he found. Yeah yeah, that’s kind of depressing. But it’s also helpful! Because guess what? I see these exact same things all the time too and I just say, “Ahhhhhh! Why can’t writers NOT DO these things??” If they understood these pitfalls, screenplays across the world would be so much better. Of course, everybody’s in a different place and we’re all learning at different rates, so yeah, I guess you have to take that into account. But not after today fellas and gals. After today, you are NOT going to be making these mistakes ANY MORE. So, here’s our mystery infographic maker’s TOP 5 mistakes he encountered while reading 300 screenplays, along with my own precious surefire ways to avoid making those mistakes yourselves.

BIGGEST PROBLEM – “The story begins too late in the script.”
(69 scripts out of 300)
Oh my gosh golly loggins, yes, yes AND YES AGAIN. This is SUCH a huge problem in amateur scripts. It’s the radiation poisoning of script killers. What I mean by that is it’s a slow painful way to kill off a script, as the story keeps going, and going, and going, and nothing resembling a story is emerging. This usually happens for a couple of reasons. First, writers can get lost in setting up their characters and world. Sure, setting that stuff up is important, but if you’re not careful, 30 pages have gone by and all you’ve done is set everything up! You haven’t actually introduced a plot. Also, new writers, in particular, use three or four scenes to make a point, whereas pros know to make the point in one. Readers don’t need to be repeatedly told things to get them. Yes, Mr and Mrs. Johnson are having marital problems. But showing four separate fight scenes to get that point across is kinda overkill, don’t ya think?

THE FIX
The first act is the easiest act to structure and, therefore, one you should structure. Somewhere between pages 1 and 15, give us an inciting incident. That means throw something at your main character that shakes his life up and forces him to act. I was just watching the most indie of indie films, “Robot and Frank,” about an old man losing his senses, and his son gets him a robot to take care of him. Guess when the robot shows up? Within the first 12 minutes! So even in an indie movie about old people, the story is STARTING RIGHT AWAY. If they’re doing it, so should you!

SECOND BIGGEST PROBLEM – “The scenes are void of meaningful conflict.”
57 out of 300 scripts
It personally took me a long time to figure this out. “Oh wait,” I realized when I used to spend 72 hour shifts plastered on my laptop screen, “you mean two characters sitting around and talking about life isn’t interesting??” Or a series of scenes with my main character enjoying life could become boring to someone?? It wasn’t until I realized that every single scene needed to have conflict on SOME LEVEL that I truly understood what “drama” meant. Every single scene needs drama, and you can’t have drama without conflict.

THE FIX
Whenever you write a scene, you need to ask yourself, “Where’s the conflict here?” If there isn’t any, add some. I’m going to help you out. Two of the most powerful forms of conflict you can draw on are over-the-table and under-the-table. Over the table is more obvious. Think of two characters confronting each other, a girlfriend who’s just found out her boyfriend has cheated on her. She storms into his apartment and starts yelling at him. They fight it out. Assuming we’re interested in the characters and you’ve set this moment up, it should be a good scene. The far more interesting conflict to use, however, is under-the-table. This is when characters are pushing and pulling at each other, but underneath the surface. For example, let’s say this same girl comes home, but instead of telling her boyfriend what she knows, she acts like everything’s fine. They have dinner, and she slowly starts asking questions. They seem innocent (“What did you do yesterday? Can I use your phone to call a friend?”) when, in actuality, she’s trying to get her boyfriend to admit his guilt, or catch him in his lies. Of the two options, under-the-table conflict is always more fun, but as long as there’s SOME conflict in the scene, you’re good (note, there are other forms of conflict you can use. These are just two options!).

THIRD BIGGEST PROBLEM – “The script has a by-the-numbers execution.”
53 out of 300 scripts
Has someone been spending too much time trying to fit their story into Blake Snyder’s beat sheet? Have you become so obsessed with The Hero’s Journey that you’re starting to pattern your breakfast after it? We were just talking about this yesterday with The Lego Movie script. If you follow formula too closely, it becomes extremely hard for your script to stand out. When I see this, it’s almost always coupled with a boring writing style. The combination leaves the script with no unique identifying value. It is the “anti-voice” script, the equivalent of one of those knock-off Katy Perry songs. The writers most susceptible to this actually are NOT new writers, but writers on their 4th or 5th script. That’s because new writers don’t know about rules yet. It’s the writers who are starting to put in the work and learn how to tell a good story, who then follow the advice a little too literally.

THE FIX
You have to break a few rules. Your script will never stick out unless you take some chances. And actually, the rules you break define your script. For example, using an unlikable protagonist. It goes against conventional wisdom, but if you have a good reason for it and it works for the story, then take the chance. The most susceptible writers to this kind of mistake are SCARED writers. Writers who fear taking chances. They want to play with their story in their safe little bubble. I say surprise yourself every once in awhile. Try something with a plot point you never would’ve normally done. See where it takes you. If you’re surprised, there’s a good chance the audience will be too. And if this is a serial problem for you (everyone’s always telling you your scripts is very “by-the-numbers”), I suggest writing an entire script that’s completely weird and totally different from anything you’ve done before. Tell a story like 500 Days of Summer, where you’re jumping around in time, or Drive, where you’re crafting the story with actions as opposed to dialogue. You’re not going to grow unless you take chances.

FOURTH BIGGEST PROBLEM (tie) – “The story is too thin.”
53 out of 300 scripts
This is usually a problem that begins at the concept stage. Someone picks an idea that doesn’t have enough meat in it. Sofia Coppola’s “Somewhere” is a good example of this. “A guy spends time with his daughter.” When there’s not enough meat, there isn’t enough for your characters to do, and so long stretches of the script go by where nothing happens. Since you’re not a writer-director like Sofia and therefore don’t have funding to make these movies, your scripts can’t afford this pitfall. What it really comes down to is an absence of plot points, the major pillars in your scripts that slightly change the story or the circumstances surrounding your characters, sending it in a different direction.

THE FIX
First, make sure your concept packs a lot of story opportunities. A script like Inception – where teams of people are travelling inside minds – there’s ample opportunity to cram a ton of story into those 120 pages. Also, keep your plot points close together. Something that changes the story slightly or keeps it charging forward should be happening every 10 to 15 pages. So let’s say you’re writing a script about a guy who wins the lottery. On page 20, his ex-girlfriend who dumped him may show up at his door. On page 32, he finds out he’s being sued by someone who says he stole the lottery ticket from him. On page 46, he gets robbed coming out of the bar. Make sure things keep happening consistently during the script to avoid the “thin” tag.

FIFTH BIGGEST PROBLEM – “The villains are cartoonish, evil for-the-sake-of-evil.”
51 out of 300 scripts
This is almost exclusively a beginner mistake. Beginners remember their favorite villains as being over-the-top and quirky in one particular area (an accent, an eye-patch) and think, “Perfect! That’s all I need to do for my villains too!” So they only focus on how the villain acts on the OUTSIDE as opposed to what’s going on on the inside.

THE FIX
With villains, you have to start on the inside. I KNOW people hate doing all this work, but I’d strongly suggest busting out a new Word Doc and writing down as much as possible about your villain. Find out where he grew up, what his childhood was like (was he bullied? Abused? Ignored? Alone? A victim of affluenza?) Any of these could explain why he became the way he did. The more you know about your villain, the less cliché he’s going to be. And remember, the villain always believes he’s the hero. He truly believes in his cause. One of the easiest ways to lead your villain to the cliché troth is to assume he knows he’s bad and loves it. Villains are much more horrifying when, like Hitler, they actually believe what they’re doing is right.

Genre: Family Film
Premise: A young man in the Lego universe learns that an evil villain plans to glue all of Legoland together, thus stripping future Lego generations of the ability to create stuff.
About: These writers worked in TV for a good 8 years before getting their first big feature break, which was Cloudy with a Chance of Meatballs. That TV work consisted of shows like How I Met Your Mother and Clone High. They also directed 21 and 22 Jump Street. And are directing this movie! Slash Film asked the Lego writers a good question. How much of this was you guys writing a story and how much was it Lego pushing a product and wanting to sell toys? Chris Miller gives a great answer: “Well, we were very clear up front that the only way this movie was gonna succeed was if it didn’t come from the top down. It didn’t feel like it was a corporate commercial. It didn’t feel like Lego was saying, “We wanna sell these toys, tell a story around them.” It had to feel like it was coming from outside the company. It was filmmaker and story driven and that it was using Lego as a medium. Now obviously, you know, they’re gonna wanna sell toys based on the movie. And we said, obviously if we’re making something that doesn’t have cool vehicles in it and interesting characters, then we’re not doing our job anyway. We’re not gonna make a Lego movie that isn’t about cool Lego stuff. And we went to Denmark to visit and see the type of things that they make there and it definitely inspired us from what Lego’s core values are about and the type of things. But we were thankfully not in a situation where they were dictating anything to us as far as what we were doing. And sort of reacted to the things we made and thought “Oh yeah, we can sell toys based on this, this and this.” You can read more of the interview over on Slash Film.
Writers: Chris Miller & Phil Lord
Details: 110 pages (2010 draft)

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I feel left out of the joke. Everyone I run into is like, “Oh my God! Oh my God! Lego movie!” I see these reviews on Rotten Tomatoes, which are like, “Lego Movie makes Toy Story look like Movie 43!” By and large, everyone thinks this flick is going to be awesome. Don’t get me wrong. Legos are cool. But are people really THAT into this??

When I watch the trailer, it looks like one of those “everything and the kitchen sink” trailers. I guess that makes sense because it’s the Lego universe and the Lego universe encompasses… well, all of pop culture (I’m sure there’s a Kim Kardashian lego figure available somewhere – probably in Japan), but it looks like sensory overload to me.

Still, I got to thinking and realized we don’t cover the family film genre here on Scriptshadow much, and because it’s such a huge piece of the Hollywood meal plan (read – studios pay lots of money for people to write these things), it wouldn’t be a bad idea to dissect how they’re written. Not only that, but after reading the Lego script, I learned something HUGE about how to pitch assignments. So you’re definitely going to want to stick around for that!

Emmet lives in Legoland. This is a very structured city where everything is the same. People follow rules. They do things by the book. And most importantly, they’re NEVER CREATIVE!

Unfortunately, the 22 year-old Emmet (who lives with his mom), doesn’t operate that way. Emmet is different. He’s creative. He LIKES to step out of the norm and do silly things every once in awhile. At the same time, he’s ashamed of it. Emmet wishes he could live the easy life and be like everyone else. He wants to be your normal average predictable person.

As Emmet tries to come to terms with all this, his mother is kidnapped by the evil overseer of Legoland, Black Falcon! And his ex-girlfriend, Lucy, who now happens to be a superhero, drops in and tells him that they have to get her back. You see, Emmet’s mom is the chosen one, the one who’s going to save Legoland from becoming boring and stagnant forever!

This requires recruiting a bunch of the masterbuilders and taking Black Falcon down. So Emmet and Lucy get a pirate named Neckbeard (who’s just a lego head – and Lucy’s current boyfriend), Batman (of course), a space lego man named “Benny the Spaceman,” and a half-retarded lego-creature named Duplo.

What they find out is that Black Falcon is planning on using the “Kragle” (which turns out to be short for “Krazy Glue”) to permanently GLUE all of Legoland together forever! So that no one can ever take legos apart and put them back together creatively! Everything will always be boring and the same. Noooooo!!! Measly Emmet will have to find the strength within to defeat this mad Lego… creature. And save Lego-mania forever!

THE LEGO MOVIE

So, is it true? Do we have the next Toy Story on our hands? Well, granted this is not the final draft (I saw Wonder Woman in the trailer, and she isn’t in the script), but it’s safe to say, no it is not.

Whereas Toy Story is a meticulously crafted screenplay that marries character, story and theme seamlessly in every minute of its running time, The Lego Movie feels more like one giant ride of cute. Actually, it’s almost identical to Cloudy With A Chance Of Meatballs in that sense. It’s not amazing. But it’s just really really cute.

Halfway through the read, Miss SS turned to me and said, “Isn’t… that movie supposed to be funny?” “Huh?” I asked. “Isn’t the Lego movie supposed to be funny? I haven’t seen you laugh.” And that made me laugh. And then I realized that the first time I had laughed since I started the screenplay was in reference to something outside the screenplay. And that wasn’t good.

I think with these really big family tentpole scripts, you’re basically trying to write the best Screenplay 101 script you can. It’s a family film, so it’s not about taking chances. The key demo isn’t going to be upset if your midpoint shift isn’t that original. The studios want Blake Snyder beat sheets for these films, and your job is to be as inventive as you can within that “beat sheet” framework.

And I think Chris and Phil do a good job. This is straight down the middle, 3-Act, unabashed Hero’s Journey stuff from start to finish. You have Emmet, who’s “different” because he likes to be creative. He doesn’t fit in (quick note: main characters who “don’t fit in” are used effectively in 7 out of 10 animated/family movies). His world is thrown into disarray when his mother is kidnapped. Emmet must join forces with an old girlfriend (unresolved relationship that leads to lots of conflict during journey!), face tons of obstacles, and, in the end, find the strength/belief within himself to defeat the evil villain.

We have clear goals/stakes/urgency (stop the villain/world will be super-glued together if you don’t/only hours left before the villain enacts his plan). It’s all laid out how you’d expect it to be. Which was why I was never all in. I think you guys believe that I’m about following rules all the time. Not true. You follow rules MOST of the time, then break them strategically in certain spots, in ways that will separate your script from everything else out there. If you follow EVERY rule, your script is going to be predictable and (probably) boring.

As far as how to write these specific TYPES of films, you’re always looking for your hook, then exploiting that hook as much as possible. Here, the hook is the legos, obviously. What makes legos different? Creativity, right? That you can turn them into anything your imagination can think up. So there are a lot of fun little moments where lego vehicles crash. All the legos get scattered, and the characters quickly rebuild the pieces into, say, a helicopter, then fly away. There was a lot of that.

But the creativity kind of stopped there. Seeing things leap in the air, then be turned into something else – that’s cool the first couple of times. Then it becomes “been there done that.” Then there was the story, which, while well-executed, never got past the amusing stage (at least for me). It was fun. But never rip-roaring funny. It was exciting, but never “Holy shit! I’ve never seen that before!” And I think if you have a lego movie, you should see some things you’ve never seen before. Who knows, maybe they’ll have added this in the final cut. It just wasn’t here in this draft.

Amusing. But could’ve been better!

[ ] what the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: I learned a big one today. Now I have no idea IF this is how the writers got the job, but remember, when you’re a writer, you’re basically rushing around town, trying to win the big assignments, the movies that are going to pay out 7 figures, movies like Legos. And I think I know how today’s writer-directors’ pitch won them the job. If you really want to impress producers, find out what their property is REALLY ABOUT, then pitch a STRONG THEME that explores that aspect. So think about it. What are legos really about? They’re about “creating,” right? They’re about building something completely crazy out of your own imagination. So our writers pitched a movie of a lego world that didn’t allow creativity, that didn’t allow the very thing that legos represent! Our main character, then, was secretly the only creative person in the city. He was an outcast. And he must go on a journey to free the people from this structured boring life. This pitch had a theme that explored the core of what legos represent! So the next time you get coveted to pitch one of the big assignments, find out what the property is about, and pitch a story with a strong theme that explores it!

Genre: Drama
Premise: A young drummer at a prestigious music school is challenged by the department’s ruthless headmaster to be the best he can possibly be, no matter what the consequences.
About: Writer-director Damien Chazelle is quickly making a name for himself as an up-and-coming talent in Hollywood. He recently wrote the Elijah Wood starrer, Grand Piano (whose script I reviewed here) and now he’s written AND directed his first “major” film, with Whiplash. Whiplash was the darling at the Sundance Film Festival, winning both the audience award and the dramatic award. It stars Miles Teller, an up-and-coming talent of his own, who just starred in this past weekend’s “That Awkward Moment” as well as last year’s The Spectacular Now. Chazelle graduated from Harvard and got his start by writing and directing a small musical called “Guy and Madeline on a Park Bench.” He also was hired to pen The Last Exorcism 2 (which is kind of an oxymoron, right?). Me guesses that put enough money in Chazelle’s pocket to write the films he wanted.
Writer: Damien Chazelle
Details: 111 pages (March 2012 draft)

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I’ve been skeptical of this one from the beginning. A movie about… drumming? About drummers competing?? Okay okay, yeah I know. You can write a good script about anything. In the end it’s about the characters anyway, so what should the subject matter matter? But a movie about… drumming??

On top of that, it’s starring Miles Teller, Hollywood’s new can’t miss star. No, I don’t dislike Miles. I think he’s really talented. The Spectacular Now was in my Top 10 of last year, and a big part of that was because of him. But the thing is, once Hollywood picks someone to be their It Boy (or It Girl) the critic and independent community become a little blinded by that star’s shine. They start anointing every film he’s in as amazing because the shine has blinded them from seeing the film’s faults. I’ve seen it happen many a time before. Shia LaBeouf’s career comes to mind (Eagle Eye and Distubia? Come on, they were O-KAY. But I wouldn’t call them “good”).

With that said, it’s not easy to snag BOTH the dramatic and audience awards at Sundance. The dramatic award usually goes to some really artsy esoteric film about a Romanian man who makes candles. The audience award goes to the feel good movie of the festival. Well, this one apparently made everyone feel good, judges and audiences alike. Let’s see if the screenplay made me feel the same.

Whiplash’s plot is kinda simplistic. Actually that’s an understatement. Andrew Neyman, 19 years old, a sort-of outcast, goes to a special music school in New York. He plays the drums, and he’s good at them. Not great, but good.

So one day, while playing, this guy named Fletcher, who’s the Da Vinci of this school’s orchestra and one of the scariest men alive, comes in to a practice session to listen to Andrew play. He’s not overly impressed, but there’s something in Andrew’s eyes that tells Fletcher to give him a shot.

So Fletcher makes him an alternate on the school’s band, a band many consider to be the best in the country. After a screw-up by one of the other drum chairs, Andrew’s able to grab one of the main spots, and he does good enough to make him a full-time member.

Which seems like a good thing. The problem is, Fletcher is a fucking psychopath and obsessed with pushing his players beyond any and all reasonable thresholds. He curses at them, throws things at them, calls them derogatory names like “faggot” (GLAAD is going to have a field day with this one). He does it under the guise of pushing his students to be great, but the truth is, he’s just a deranged lunatic.

So he pushes Andrew and pushes Andrew and pushes Andrew until finally Andrew cracks and beats the shit out of him. This leads to him getting kicked out of school, and Andrew giving up on his dream of drumming. He’s eventually approached by a law firm who’s been trying to take down Fletcher for awhile (this is around page 80). They want him to anonymously testify against Fletcher to get him kicked out of the school.

Andrew does, then starts a new life as a paralegal. That is until he runs into the now-fired Fletcher, who wants Andrew to play in a new band of his. Andrew decides that he still loves drumming and so agrees, only to find out when he gets to the final big concert that he’s been set up to fail, to be humiliated by Fletcher.

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I’ve never read anything like Whiplash. It’s a really strange script. Truthfully, it’s probably not meant to be enjoyed in screenplay form. This movie is all about the music, and music doesn’t translate well on the page. So you have to take that into consideration when judging it.

But it took me awhile (almost 80 pages) to figure out what this script was REALLY about. It wasn’t about a story (which is what I kept waiting for). It was about two characters battling. And when I say that, I MEAN it. There is virtually nothing else going on in this script. No love interest. No backstory. No character dimension. Just a battle.

And that’s the strange thing about Whiplash. The characters are drawn one-dimensionally almost as a way to accentuate that battle. Andrew is “I want be great drummer.” Fletcher is “I am evil teacher.” There is no other shade to them. What’s surprising is that even with these pancake-flat characters, Chazelle almost makes it work. Because the battle between them is SO. DAMN. INTENSE.

But man, I could only take 5 scenes of Andrew violently banging on the drums as Fletcher yelled at him before I was like, “Okay, I get it!”

There was something about it all that rubbed me the wrong way and I’m trying to figure out what that was. Part of it was that Fletcher was SOOOOOO over the top in his insanity (faggots and calling Andrew’s dad a failure and throwing things at Andrew) that I was always aware (during those times) that the character was being written.

And I didn’t like Andrew’s take on life either. His philosophy is basically “I don’t have friends and family and I don’t care. I just want to be great at drumming and have a bunch of people look up to me and then die.” Talk about a depressing way to live your life. And that’s our hero!

So there was a little bit of Real Housewives of Pick Your City going on here, where you don’t really like anyone you’re watching. But all the crazy conflict keeps you from turning the channel.

Are there some lessons to learn from the script? Well, Chazelle does well by bringing a time-tested always-works movie device into play: the unorthodox teacher. From Dead Poet’s Society to The Karate Kid to The King’s Speech, these types of characters typically delight readers and audiences. And he does do something different with the character by making him really really really mean.

And Chazelle mined a thoughtful theme here. Friends and Family vs. Greatness. One of the ways writers like to explore their themes is by posing it in a question, then using the script to debate that question. And I felt that here. The theme question was probably something like, “Is it better to be great at something and friendless or be average and surrounded by friends?”

A few screenplay teachers will say that you want at least one scene in your script that directly addresses that question, and we get that here. Andrew gets in a fight with his uncle at a family dinner, arguing just that: that he’d rather die friendless and be great at something than be like him (his uncle) who’s surrounded by love but is a nobody.

And actually, I think that’s why this script ultimately left a bad taste in my mouth. Not because it was badly written. Cause it wasn’t. (spoiler) But because in the end, Andrew chooses to be great, to live a friendless lonely existence at that expense. And that just made me really really sad. In a script that basically shuffled back and forth between lots of drumming to lots of practicing to lots of music terminology to lots of yelling, to go off on that note felt lonely and sad. And it’s hard for me to endorse something that makes me feel that way.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Love the subject matter you’re writing about. – This is Chezelle’s third music-inspired screenplay and you can tell he loves the subject matter. He knows EVERYTHING about it and he CARES about everything to do with it and that comes out on the page. Find a subject matter you’re an expert in and you love, then bleed it onto the page. I can’t guarantee your story will be great. But I CAN guarantee that your script will have passion.  And your script NEEDS passion to be successful.

note: Whiplash review coming tomorrow.

Genre: Thriller
Premise: A Los Angeles drifter with big dreams finds himself drawn into the world of “nightcrawling,” a practice where independent videographers search out violent crimes and sell them to news shows.
About: Recently Jake Gyllenhaal left the giant Disney musical, Into The Woods, because funding for this film finally became available and he loved the script so much, he didn’t want to pass it up. I figure if someone’s passing up big studio money to do a small indie film, the script must be pretty great. Dan Gilroy is best known for writing The Bourne Legacy, The Fall, and Two For The Money.
Writer: Dan Gilroy
Details: 108 pages – 11/27/12 draft

jakeginzodiac

Jake Gyllenhaal has been trying to break through into that A-list category for awhile now. But no matter what he does, he’s still stuck in that B – B+ category. Actors who can bring you 10-15 million on opening weekend, but not much more unless they’re paired up with a big actor. So how do you get onto that A-list? It’s simple. Find a great character. If you can find a great character and you nail the performance, the film stays in the theater longer, which leads to more accolades, which leads to more publicity, which leads to possible Oscar nominations. And all of a sudden, when that big new production needs a star, the first name on producers’ lips is… Jake Gyllenhaal!

Which is exactly why you want to write interesting unique characters. Every actor out there is dying to find that character that’s going to light up their career. Today’s script is a perfect example. Gyllenhaal actually left a film where they drape you in money just because of the Nightcrawler lead. That’s how rare these opportunities are and why actors jump when they get their chance because writers just don’t write enough juicy characters. And make no mistake, the role in Nightcrawler is about as juicy as they get.

20-something Louis “Lou” Bloom is like a lot of people in Los Angeles. He’s trying to become relevant. He’s trying to get a job. He’s trying to make money. He’s trying to find a place that doesn’t look like a janitor’s closet. The man is desperate to find a life of importance.

Lou is also… strange. You aren’t going to find an easy way to describe him but if pressed I’d say he’s an ambitious sleazy sociopathic hustler with a tinge of autism. He will steal your bike the second you turn away, then sell it to the bike store on the next corner with a load of bullshit so tall it’d dwarf the tallest hill in Hollywood.

Here’s a little taste of that action, where he’s trying to run up the price on the bike store owner who sees right through him: “This is a custom racing bicycle, ma’am, designed for competitive road cycling. This bike has a lightweight, space-age carbon frame and handlebars positioned to put the rider in a more aerodynamic posture. It also has micro-shifters and 37 gears and weighs under six pounds. I won the Tour de Mexico on this bike.” Bike Store Owner: “No bike has 37 gears.”

So one day, Lou happens upon a nasty car wreck where a young woman is stuck inside a burning vehicle. He notices a couple of independent videographers taping the ordeal. Armed with every cop radio frequency in town, it’s clear these guys race around to wherever bad shit is happening, tape it, then sell the footage to the news stations.

Fascinated, Lou buys himself his own video camera and starts doing the same. The big difference between Lou and his much more experienced competition is that Lou is, well, FUCKING CRAZY. He will drive 95 on side streets to make sure he gets to wherever the hell the action is first. This means he always gets the best footage, and he starts selling it to the news shows for big money, or one station in particular – K.S.M.L.

K.S.M.L. is in the gutter and therefore desperate. That means they’re willing to show crazier violence and pay more. Lou takes a particular interest in the director of K.S.M.L.’s news, Nina Romina. She’s twice his age but that’s just fine. Lou has a thing for older women. When she doesn’t show interest in him, Lou just uses his leverage: “You don’t want me [sexually], I don’t wanna give you the footage I found.” Nina knows Lou is her meal ticket and therefore, obliges Lou’s advances.

Eventually, however, the oven starts burning too hot. Sweeps is coming up and while Lou is still the best in the business, Romina needs something huge. It’s at this point that Lou realizes, if he’s going to find a story truly mind-blowing story, he can’t wait for the news to happen. He’s going to have to create it himself.

Man oh man oh man is Gilroy a good writer. This script just flew by. He’s one of the few writers who can be descriptive with barely any description at all.

LOS ANGELES

Shimmering in night heat… THRUM of civilization… a FREEWAY feeds into the city as a SEMI blasts by and CUT TO

A COYOTE 

Loping across a RESIDENTIAL STREET in the hills… it stops under a street lamp… darting away and CUT TO

THE L.A. RIVER

For those of you who’ve read my book, you know one of the movies I broke down was Taxi Driver. But I almost didn’t include it. I thought to myself, people don’t write like this anymore. You can’t write Taxi Driver in this day and age, so what’s the point of using it as an example? I now realize I was wrong. You can write a movie like this. You just have to update it to a new time, to a new collective sensibility. You can still have a dark fucked up character running around a city doing dark questionable things, but it needs to be faster. It needs to have more pop. More energy! Enter “Nightcrawler.”

And, of course, if you’re going to write the next Taxi Driver, you gotta have your modern day Travis Bickle. Dan Gilroy found that character in Lou. This guy is just… I can’t even summarize him really. He’s that complex. There’s this moment that encapsulates him best where he basically blackmails Nina into giving him more of the action. However, there’s a detachedness to the way that he speaks, as if he both wants and doesn’t want what he’s asking for:

“Now I like you, Nina, I look forward to our time together, but you have to understand that 25,000 isn’t all that I want. From here on, starting now, I want my work to be credited by the anchors and on a burn. The name of my company is Video News Productions, a professional news gathering service. That’s how it should read and that’s how it should be said. I also want to go to the next rung and meet your team and the anchors and the director and the station manager, to begin developing my own personal relationships. I’d like to start meeting them this morning. You’ll take me around and you’ll introduce me as the owner and president of Video News and remind them of some of my many other stories. I’m not done. I also want to stop our discussions over prices. This will save time. So when I say a particular number is my lowest price, that is my lowest price and you can be sure I’ve arrived at whatever that number is very carefully. Now when I say I want these things I mean that I want them and I don’t want to have to ask again. And the last thing that I want, Nina, is for you to do the things I ask you to do when we’re alone together at your apartment, not like the last time.”

I mean, how are you NOT going to want to play that character if you’re an actor?

On top of the character stuff, this script is a great discussion companion for a previous article, The Six Types of Scripts Least Likely To Get You Noticed. One of those scripts I was trying to warn you away from was the coming-of-age story. However, I said if you refuse to listen and still want to write one, try to add a fresh angle to it. Don’t write the traditional coming-of-age story. Write something different.

Nightcrawler is exactly that. This is about a confused man who ends up finding his calling (coming-of-age). But he does it amongst a rocket-fast storyline and a unique subject matter we haven’t seen on screen before. Gilroy took a coming-of-age story and turned it into a thriller. If you are going to take chances and write stuff producers typically hate, the least you can do is that.

Gilroy did it and wrote a classic script in the process.

[ ] what the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive (TOP 25!)
[ ] genius

What I learned: Characters whose demeanor opposes their desire can be quite fascinating. Lou is desperate to move up, yet seems completely disinterested whenever discussing so. He’ll blackmail you, but do so without the slightest hint of emotion. In other words, if you have have a character ordering a hit, have him laughing while he does it. If you have a character who’s steaming mad, have him deliver his side of the argument with a smile. That contrast never quite fits when we’re watching it happen and is therefore always engaging to watch.