Genre: Comedy
Premise: 30 years after Mark’s stuffed teddy bear comes to life, the two now live in Boston, where they smoke as much dope and play as many video games as is humanly, and teddy-bearingly, possible. But will Mark’s girlfriend finally put her foot down and make Mark give up the bear?
About: Seth MacFarlane is the creator of Family Guy, American Dad, and The Cleveland Show. At 24 years of age, Fox gave him 50 grand to come up with a pilot, which is when he created Family Guy. MacFarlane said, “I spent about six months with no sleep and no life, just drawing like crazy in my kitchen and doing this pilot.” It would pay off as later Family Guy would become a 1 billion dollar franchise. Recently, he was given a 65 million dollar budget for this project. Teddy will star Mark Wahlberg in the lead and MacFarlane will be the Teddy Bear voice. MacFarlane will be taking care of directing duties as well.
Writer: Seth MacFarlane, Alec Sulkin and Wellesley Wild.
Details: 99 pages – undated; but I think it’s an older draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

All right, so I guess if I’m going to talk about Seth MacFarlane’s script, “Teddy,” I should let you know how I feel about his sense of humor first. Eight or so years ago, I was channel surfing and landed on some strange new cartoon I had never heard of called “Family Guy.” The scene was in a courtroom and our characters were about to be sentenced to jail when, out of nowhere, for no reason whatsoever, the Kool-Aid man barged through a wall and screamed, “Oh Yeahhhhhh!” Gauging the temperature in the room and realizing people weren’t into it, he tiptoed back out and left. It was so random, so weird, so out-of-left-field, that I laughed for two minutes straight.

Holy shit! I thought. I have a new favorite show!

So in the coming weeks, I made it a priority to watch Family Guy. But as I sat there during the first full episode, I didn’t laugh. That’s okay, every show has off days. So I went back the next week…and didn’t laugh. Following week, no laughing. I NEVER LAUGHED AGAIN at anything I saw in Family Guy. So I gave up on it.

Now that’s not to say it’s not funny. Never heard of a billion comedy franchise that didn’t keep millions of people in stitches, but Family Guy has a very specific kind of humor that people either love or they hate (most of the humor is based on non sequiturs like The Kool-Aid man – but if it’s all non sequiturs, then they’re not really non sequiturs anymore – are they?). The big difference between Family Guy and a lot of other shows is that it doesn’t care about story, plot or character, or at least it didn’t when I watched it. And the formula that’s left is pretty basic….

Make laugh = good.
Not make laugh = bad.
All other stuff = doesn’t matter.

Well, that approach is on full display here in Teddy, so I’m guessing there’s going to be a very “Family Guy” like divided reaction to it. How divided? Well, Fred Savage and Peter Falk appear in the first 10 minutes of Teddy then disappear for the last 90. Welcome to the insane freaking mind of Seth MacFarlane.

Mark Bennett is a Boston kid who had a hell of an interesting childhood. After getting a stuffed bear for Christmas, Mark turns to the bear and asks him to promise that he’ll never ever leave him and that they’ll be best friends forever. His bear (Ted) turns to him and says, “Okay.” Mark’s fucking teddy bear talks!

Now I have to give it to these guys. Whenever this happens in movies, the kid will bring the bear to his parents or friends and say, “Look, it talks,” and of course the stuffed animal just sits there not saying anything. But MacFarlane and crew go the other direction. They ask, “Well what if during that moment, the animal *did* talk?”

That’s right. This is no secret that the two are keeping from the world. Ted talks to mom and dad. Ted talks to neighbors and friends. In fact, news stations worldwide tell the story of the magical teddy bear who came to life. Scientists can’t explain it so eventually everyone just accepts it. There’s a kid in Boston with a magical teddy bear.

Cut to 30 years later and both Mark and Ted are grown up. Mark’s got a lame job as an assistant assistant manager at a car rental place. Ted, on the other hand, just cruises around town with his Southie accent, shooting the shit with the locals like it’s completely normal.

When Mark gets off of work, it’s back to the apartment to hang out with, smoke pot with, and play Xbox with Ted. Here they are, in their 30s, and just like that magical promise, are still the best of friends!

But Mark’s girlfriend, Lori, is starting to get dubious of this relationship and thinks it’s time for Mark to grow up. Yet you’re not gonna grow up if you keep hanging around your childhood teddy bear. Now for those of you who think this might be some deep introspective commentary on life via the porthole of a make-believe animal, i.e. something like The Beaver, think again.

There is no complexity in Teddy. There is no subtlety. There is no story or character development. It’s just (caveman voice): “Try make audience laugh now.”

Now there is a brief attempt at a story, I believe. Lori gives Mark an ultimatum to either give up the teddy bear or lose her, but in one of the quickest non-committals to a storyline I’ve ever seen, Mark’s back playing with Ted one scene after Lori’s ultimatum and she’s completely fine with it. Like I said, there’s no story here. And I don’t think MacFarlane cares that there’s no story here. His goal is to seek out the funniest situations possible and that’s it.

But if you’ve read Scriptshadow for even one day, you know I don’t go for this. I don’t just place story above comedy, I place it *way* above comedy. If we’re not engaged in a story, we’re missing half your laughs because we’re not invested in the characters enough to care about anything they say, much less anything they joke about.

This is the big difference between sitcoms and films, is that you can get away with a lot of that when your medium is only 22 minutes long. Around the time the audience realizes there’s nothing going on in the story, the story’s over.  But if you’re writing for anything that goes past 22 minutes, you need a story to keep the audience involved.  Having said that, I still think the best sitcom episodes are ones that incorporate a story. One of the most famous sitcom episodes of all time, Seinfeld’s “The Contest,” succeeds because of its story. There’s a clear cut goal (see who can last the longest) and we’re invested in seeing which of the characters is going to achieve that goal.

But back to Teddy. I think this could’ve benefited from a whole lot more conflict. I was talking to a Scriptshadow reader who expressed frustration over the fact that nothing happens here. And indeed, it’s a very narrow plot that lacks any substantial conflict at all.

When people say there’s not a lot happening in your story, what they mean a lot of the time (but not all the time) is that there isn’t enoiugh conflict. There isn’t anything getting in our hero’s way. There isn’t any particular danger. The stakes are low. The relationships don’t have enough opposition in them. All of that is on display here in Teddy. Just like I mentioned above, Lori threatens Teddy, but then a scene later we realize her threat doesn’t mean anything because she doesn’t follow through with it. As a result, all conflict and suspense disappear.

Even later on in the script, when the character’s world is most thrown into disarray (Mark loses Lori), it doesn’t feel honest. I see this in a lot of scripts that don’t put an emphasis on story. They drift through the first two acts and then at the end it’s: “Oh shit, it’s almost the end! We have to do something!” So then all this haphazard forced conflict is thrown at the characters at once and it never feels right because it hasn’t been properly set up.

One thing I’ll say in MacFarlane’s defense is that the concept here is really good. I can see the poster, I can see the trailer, I can see Mark Wahlberg in this role (especially after The Other Guys). You throw this one-liner out at a party and your buddies are gonna go, “Fuck yeah, I’d see that.” Especially if they’re drunk. So I see why this movie got a green light and I’m happy for MacFarlane. I’m just hoping they worked on the script in the meantime because it definitely needs a lot of work.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Even guys like MacFarlane, who have a couple hundred million in the bank, have trouble making the leap into features. So what they do is pitch an idea that’s similar enough to their work that the studio people understand it. MacFarlane has a hit show where babies and animals talk. So when he pitches a feature about a guy and a talking teddy bear, it’s not a stretch to imagine it working. Do you think MacFarlane could’ve had the same success pitching a Roland Emmerich-like “2012”? Of course not. We don’t associate him with that kind of material. I try to encourage writers to have this same mentality. Find the genre you want to have a career in and write a bunch of scripts in that genre. Cause one thing I’ve found is that when an agent/manager/producer likes your Renaissance Era Period Piece and they ask you what else you have and you tell them you have a sci-fi fantasy that takes place on Jorgon 4, there’s always a pause and then a reluctant, “Okay, send it in.” I’m not saying don’t write in other genres, but when you’re starting out, have two or more scripts in the genre you write best.  Trust me, you’ll thank me later.

Genre: Horror/Ghost/Mystery
Premise: A family moves into their dream house in the suburbs, only to find that the house has a horrifying past.
About: David Loucka’s been writing for a long time, penning films as far back as 1989, when he wrote the Michael Keaton starrer, “The Dream Team.” Still, work was pretty erratic until recently, where he’s gone on a tear. In addition to writing Dream House, Loucka is writing the The Ring 3D and The House at The End of The Street. Basically, if there’s a dream or a house in it, Loucka’s writing it. Dream House has already finished production and stars Daniel Craig, Naomi Watts and Rachel Weisz. It’s directed by Jim Sheridan, who wrote and directed, “In The Name Of The Father,” “My Left Foot,” and one of my favorite films, “In America.”
Writer: David Loucka
Details: 116 pages – July 18, 2005 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

Reading Dream House was like plopping down in front of the TV on Sunday to watch your favorite football team, watching them run back a kickoff for a touchdown on the opening play, then proceed to get massacred over the next 2 hours, only to see them mount an incredible comeback in the last quarter that puts them in position to miraculously win the game. So the question is, did Dream House win the game? You’ll have to read on to find out. But I have to say, this is definitely one of the stranger screenplays I’ve read in awhile.

Will and Libby are a married couple with two daughters who have a few problems in their relationship, not unlike most couples. Will’s a hardcore workaholic, a fiction editor who’s lucky to slump into the house by 10 o’clock. Libby’s a simple housewife who just wants the best for her family.

Our story begins right after Libby threatens to take the girls and leave if Will doesn’t start giving them more time. The realization rocks Will into realizing what’s important, so he agrees to move his business out of city and into the suburbs, where he can be with his family and repair the damage he’s done.

They immediately find a broken down but beautiful house in the middle of a great suburb for an unbelievable price. But after moving in, strange things start to happen. There are weird cubby holes within the house where dead animals are strung up to the ceiling. They hear strange shuffling noises downstairs at night. Peeling away the old wallpaper, they find pentagram signs and horrifying drawings. Something is not right with this house.

But when Will goes back to the real estate agent who sold him the home, she professes to not know who he is. In fact, whoever Will speaks to either looks at him strangely or runs in the other direction. What the hell is going on??

Eventually (and we’re jumping into spoiler territory here), Will finds out that a man shot and killed his family in this house twenty years ago. The house has been abandoned ever since. Even worse, Will finds out that the killer is not in jail. He’s staying at a minimum security mental institution. Technically, he could show up at any second and blow them all to pieces. And then there’s the possibility that the town may have put him in this house on purpose. But why?

It’s hard to discuss Dream House without getting into spoilers but I’ll try and stay as spoiler-lite as possible. Still, be prepared for me to reveal a few plot twists.

Basically, Dream House is two separate stories, and I think that’s what makes the script so unique. The first story is, “What’s going on with this house and what do they do about it?” Normally, this thread would dictate the majority of the plot, a la what they did in Poltergeist. But Will actually solves this mystery pretty early on, and by the midpoint the story is effectively over. While it’s a strange choice, I’m glad he did it, because we start to figure out what’s going on pretty early (major spoiler – let’s just say it’s Shutter Island-esque), and all I kept thinking was, “Oh God, he’s not going to make us sit through another 70 pages of this even though we already know the twist, is he?”

So then this entirely new story starts, where we move from a freaky thriller into a bonafied ghost story. It’s a really strange choice that doesn’t quite work but it doesn’t quite not work either. The radical shift forces you to reevaluate everything you’ve read. And while I understand people throwing up their arms and saying, “Oh, give me a break!” once I committed to it, it actually got pretty good.

That’s because you thought you had it all figured out. As far as you were concerned the ending was a foregone conclusion. So when that ending came a full 60 pages early, it was like being abandoned. “Um, okay…what now?” I mean I challenge anybody to figure out this ending twist before it happens. Now I think Loucka could’ve done a better job setting it up, but this is an old draft, so he very well might have fixed it.

This story presents a myriad of problems for a writer, some of which were addressed well, others which weren’t. The first is logic. This goes back to my Wanderlust review but you have to have characters that think logically in stories. They can’t abide by this mysterious movie logic because “that’s how people act in the movies.”  That route gets you a lot of people throwing popcorn at the screen and calling “Bullshit!” (or at least it did in the 70s.  Now it just gets you more cell phones being turned on). I mean once you start finding Pentagram signs behind wallpaper, dead animals in cubbyholes, that no one’s occupied your house for 20 years because a family was murdered in it, and your realtor is saying she doesn’t know who you are – I mean aren’t you getting the fuck out of that house, like NOW? Logic dictates yes. But movie logic prevails, and as a result we lose faith in the writing. 

Also, you have to be careful with how many “What the fuck is going on?” moments you put in a movie like this. Too many and the audience gets impatient. For example we get about ten scenes with Will wandering around town, asking people what’s going on, only to have them respond, “I don’t know what you’re talking about,” and run away. The first couple were creepy and fun. From that point on, it’s like, “Alright already, we get it.  People aren’t helping him.”

As far as why this movie was greenlighted, look no further than my old article on actors attaching themselves to projects. (spoiler) What does Daniel Craig get to play here? Why, a crazy person! And what actor doesn’t looooove playing a crazy person. As cheap as this sounds, if you have a good idea where the main character is crazy, write it. Actors WILL want to play it.

Someone mentioned the other day Blake Snyder’s well-heeded warning of “double jeopardy,” the notion that you can make a movie about aliens, you can make a movie about vampires, but you can’t make a movie about alien vampires. I think there’s some of that going on here, though not as obvious. This is a mystery about a family stuck in a strange house. But then it becomes a ghost story. No doubt there’s something that feels sloppy about it. But I think Loucka just barely manages to tie it all together in the end. I was genuinely interested to see how it was all explained. This script is not without problems.  But it’s just such an odd duck that I have to recommend it. 

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: I love writers who can set up characters and relationships and situations efficiently. A lot of writers will set things up by having their characters blab on and on about it until it’s drilled into our heads twenty-fold.  Not recommended.  Here, Loucka needs to get across that Will and Libby have had some recent issues in their relationship. So we start off with Will on the train. Loucka describes him as “There’s a slightly distracted look to him as though he can never leave office problems behind.” Will then gets off the train to meet his wife, daughters, and the realtor, and the first thing the wife says to him isn’t “Hi.” She doesn’t smile at him. She says, “I wasn’t sure if you’d make it.” In less than two combined lines of screenplay real estate, Loucka has shown us that Will is a workaholic and that that addiction has severely affected his marriage. It’s great writing.

Genre: Comedy
Premise: An urban couple hit by the recession move into a hippie compound.
About: Co-writer Ken Marino and co-writer/director David Wain are the writers responsible for one of the better comedy screenplays I read in 2008, Role Models.  Their new film, Wanderlust, will be produced by none other than the current Godfather of film comedy, Judd Apatow. The film will star Paul Rudd, Jennifer Aniston, Malin Akerman, Alan Alda, and, I assume, many others. Wain and Marino have been working together for over 15 years, starting on the MTV show “The State.” Before their big studio breakout “Role Models,” they wrote the cult classic “Wet Hot American Summer,” and the more recent The Ten, which consisted of ten shorts based on the Ten Commandments.
Writers: Ken Marino and David Wain
Details: 117 pages – January 21, 2010 draft (This is an early draft of the script. The situations, characters, and plot may change significantly by the time the film is released. This is not a definitive statement about the project, but rather an analysis of this unique draft as it pertains to the craft of screenwriting).

Didn’t know much about Wanderlust. Just saw that a pretty interesting cast was being signed up to star in the film and thought I’d give it a shot. Once I realized what it was about, I admit my first thought was, “Doesn’t this sound dated?” Then again, querying the movie memory banks didn’t bring up any similar films so maybe it doesn’t matter. They say the best movie ideas are the ones where you hear them and say, “No, they have to have done that already.” Despite all that, something about the idea didn’t quite sit with me. But I charged ahead and tried to keep an open mind.

George and Linda, two uptight city-dwellers, have finally found their dream condo (all ‘less than 1000 square feet’ of it) in New York. They can’t afford it but like any good American, they don’t let that minor detail get in the way of buying the place.

Now none of us carry a crystal ball around with us but it doesn’t take a crystal ball to know that the newspaper business isn’t on the up-and-up. And unfortunately, that’s where George is employed. Since Georgie didn’t get the memo about the internet, he’s shocked when the company downsizes and he’s fired. Since there’s no way they can afford their place anymore, they’re forced to follow the same path as millions of other Americans and foreclose.

Regrettably, the only place George and Linda can stay is at George’s obnoxious brother’s place in Atlanta. However while driving down there they stop at a Bed and Breakfast for the night and when they wake up, realize it isn’t a Bed and Breakfast at all, but a hippie compound!

Naturally, they’re freaked out, but there was something strangely peaceful about their night there. So when the hippie folk invite them to stay and live with them, the two talk it over and against all reasoning and logic decide to give it a shot. I mean, it’s gotta be better than staying with Brother George, right?

(I don’t know. I know people a lot worse than Brother George, and I’m pretty sure I’d sleep in their damn cellar over sleeping with hippies.)

Apatow

George and Linda are quickly thrust into the hippie life, complete with bathrooms without doors, an economy that’s run on arts and crafts, and the rule of universal possession (George quickly learns that *his* car is now *everyone’s* car).

But we get down to brass tacks when creepy but good-looking Seth, the leader of the compound, takes a liking to Linda, while the “Wicker Man” like beauty, Eva, becomes infatuated with George. You see, out here in Hippie World, sex is like…free, man. If you want to lay down with a lady, you do it. There are no societal confines. Love thy self and love thy neighbor and love everybody…thy else…who…thy…wants to love…or something. Man.

At first George is thrilled by this amazing opportunity, while Linda isn’t so sure. As they become more entrenched in the way of the Hip, however, it’s Linda who gives in to all the free love, and it’s George who realizes, “What the hell was I thinking by agreeing to stay in this rathole?” If they could construct a device where readers could talk to characters I might have been able to tell him that 50 pages ago and saved him a lot of trouble. However that device hasn’t been invented yet, and therefore there’s a good chance George has now lost his wife to a bunch of freaking hippies.

The first question that pops into your mind when reading Wanderlust is the one which, when answered, will determine the success of this movie: Do you actually buy into this premise? One of the hardest things to navigate when writing comedy is, how convincing do you have to be? A part of you says, “Well this is just a comedy, so anything goes.” But there’s still a level of realism that has to be established before you can let loose with your comedy. Many people refer to this as “grounding” a comedy.

I mean do you really believe a neurotic intelligent city couple are going to spend one night in a compound and think, “Hey, why don’t we live here?” Wain and Marino do a good job setting up the couple’s predicament, but still, “being low on funds” and “being so low on funds that I’m going to live in the middle of a forest and dress in rags” are two different things.

If you look at Apatow’s most successful films, movies like Knocked Up and The 40 Year Old Virgin, even though they’re comedies, there’s a level of believability built into each premise. A woman gets knocked up by a loser on a drunken night out. There’s a part of her that’s going to want him around to help with this baby. The 40 Year Old Virgin, as silly as it gets, is still a plausible situation. Some guys at work realize you’re still a virgin and want to help you get laid.

My feeling is always this when it comes to comedy. The more the plot is tied into a particular story element, the more logical (as opposed to ‘comedic’) that story element needs to be. So in this case, since the story element (choosing to live in a compound) is directly tied into the premise, it has to be convincing.

Of course there’s no science to this stuff. Sometimes if an audience loves a couple enough, they’ll be more forgiving with a hard-to-buy setup. But no matter where I was in this story, I kept coming back to that question, “Would these guys really be here?” And I kept thinking, “No way in a million years.” And I think that’s what prevented me from really getting into this story.

My only other observation is I thought Seth should’ve been more of a phony – more of a villain. It’s not really clear whether Seth believes any of the hippy shit or is just using it as an excuse to bang hippie chicks. The indication, though, is that he believes in it, and I just thought he could’ve been so much more evil and fun if he was a phony, using this opportunity to run his own little mini-cult.

I didn’t think Wanderlust was bad. I just never totally bought into it. I didn’t like how our characters could get up and leave at any moment, yet despite numerous instances where it would make perfect sense for them to do so, they’d stay because the movie needed them to. There’s definitely some funny stuff here, and I’m sure Apatow will be exercising his now famous “improvise everything” technique resulting in an even funnier film. It just wasn’t for me.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Create your own opportunities. As a 21 year old glorified assistant at MTV, David Wain’s idea for a show was shot down, so he grabbed a camera and some friends and went and shot the show on a Hi-8 camera anyways, bringing it back to the MTV people, who liked it so much they ended up using it. Opportunities are everywhere people. You gotta go grab them.

If you have those Blood List scripts, keep sending them in.  My mailbox definitely isn’t bloody enough.  This week is the week of the amateur as Roger reviews an amateur script today and I review one Friday (Amateur Friday got moved forward a week).  In the middle, we’ll have…some other scripts.  How’s that for a teaser?  Hey, I’m tired.  I just spent the entire day walking back and forth to the front door giving kids candy.  HERE’S ROGER!

Genre: Horror Western/Creature Feature
Premise: After committing a massacre in an Indian village, a cavalry troop finds their remote fort under siege by vicious flying reptiles seemingly sent to avenge the massacre. Fort Apache meets Aliens.
About: Michael Ezell is a Project Coordinator in the Makeup FX industry. From his email submission for an Amateur Review: “I have to read countless ‘horror’ films to do budget and bid breakdowns. All those ‘slash and hack’ films and creature-features with yet another group of teenagers camping in the woods inspired me to break that mold and write something different. I happened to be watching a doc on John Ford at the time and thought, ‘What if John Ford had decided to direct a creature film?’ The result for me was ‘It Flies At Night’.” Ezell is a Nicholl semi-finalist.
Writer: Michael Ezell
Ah, the ‘ol Horror Western.
It’s a genre mash-up I have an affinity for. Something about those big, wide open spaces and shots of vast, rugged terrain framed by doorways seems like a rich setting for scares, thrills and a healthy dose of repulsion. There aren’t many of these suckers. For me, the most notable as of late are JT Petty’s “The Burrowers” and perhaps Antonia Bird’s “Ravenous“. The latter is definitely a Period Piece, but I suppose it can be debated whether or not it’s a Western. In screenplays and literature there’s always Zahler’s “The Brigands of Rattleborge” and McCarthy’s “Blood Meridian“. I guess people attempt to write these genre mash-ups but I rarely come across a script that pulls off this particular brand of alchemy.
When I came across the submission, I decided to give the script a chance because the writer told me about his background in the Makeup FX industry. He told me about his inspiration behind the script, that he was watching a John Ford documentary and dared to dream what a creature-feature by the famed director would possibly be like. Not only does that take balls, but here was a guy trying to break the mold of all the other horror scripts he was being forced to read because of his job. He assured me that reading his amateur script wouldn’t be a headache, that he was a Nicholl Semi-Finalist and had been writing scripts for a few years. To make me trust him more, he even provided a synopsis of sorts to peruse in case I had cold feet.
Well, instead of reading the synopsis, I decided to look at the first ten pages of his script. So far, so good.
I kept reading.
So, who are the Cavalry Troops on this bug hunt?

Lt. William Griffin is in charge of this group of men investigating the death of two families who lived and worked on the land near Fort Lewis. He’s the youngest man in the troop, the most educated, but the one with the least experience.

Private John Carson is too old to be a private. While the other men carry standard military gear of the time, Carson carries a tomahawk and big-ass knife. We understand he’s probably been demoted for his drinking at some point, and this seems to be a point of contention between him and his rival, 1st Sergeant McCallister.
Not only does McCallister wear the rank Carson used to wear, but the guy’s an ex-Union soldier while Caron’s a former Rebel. I thought this was a great dynamic because it guaranteed there would always be conflict amongst the troop, and it’s actually the set-up for an antagonist who decides to screw the rest of the soldiers over when things get dicey.

Rounding out our triumvirate of heroes and villains are the comic relief, Tate and Arbuckle. Two Abbot and Costello idiots anxious for some action. The troop has two Indian guides who are reluctant to lead them into a valley because of superstition. To make matters worse, they encounter an omen in the form of a mutilated buffalo during their expedition. There’s some speculation as to what killed it, and although no one can agree, there’s the tell-tale sign of a reptilian claw print nearby.
When Griffin spies some branded horses, he ignores the bullying of McCallister, and with the support of Carson, leads the troop into the valley.
Why are the guides superstitious of the valley?

First off, there’s an Indian encampment in the area that they’re wary of, as they’re not of the same tribe. This particular tribe seems to be living under a dark cloud. No one is playing or laughing and braves are all equipped with not-so normal spears, weapons easily over ten feet long.
The English-speaking spokeswoman of the tribe, Bluebird, confronts the soldiers and tells them they did not steal the branded horses. Rather they found them, and there was no trace of their riders. Although while Griffin is taken with her beauty, he doesn’t quite believe her story and decides to speak to their shaman instead.
They find the shaman inside his teepee chanting in front of a fire, and he holds a strange ceremonial knife that has a big, albino reptilian claw as a handle. There’s a painting on the wall of a strange animal, a horrible lizard thing that warriors are fighting off with long spears. He tells them they all must beware of something he calls It Flies At Night, and he also says that he must sing his song to this thing and give his sacrifice, otherwise they’re all going to die, Indians and whites alike.
McCallister, frustrated by Griffin’s patience, jumps the gun and points his gun at the shaman. Demands the braves who killed the settlers. Of course, everything goes to shit and the shaman cuts Griffin across the face with his strange knife-claw and McCallister blows him away. Thus, the massacre begins as Indians take arms against the troops but are shot down by the frightened soldiers.
They decide to flee back to their fort before the braves return, and it’s when they decide to camp that they are first attacked by something from the sky. A soldier is killed and mutilated. They escape to the fort and Griffin is convinced it’s the Indians retaliating for the massacre. He aims to return to the camp the next day and give them some come-uppance, which McCallister is all about while Carson is the reluctant one. Sure, they found bodies, but they didn’t exactly see what attacked them.
It’s only when more soldiers are snatched from the fort wall and pulled up into the sky that Griffin starts to think it isn’t Indians, “What on God’s green earth was that?”
“Well, it sure as hell wasn’t Indians. Unless they learned how to fly.”
But McCallister isn’t totally convinced. “Fuck you, Carson. Whatever it is, they had somethin’ to do with it.”
So, what exactly was it, Rog?

Scar-Head and her brood are these nasty albino lizard things with wings that can lift entire horses into the sky and drop them on their enemies. They’re tough, ugly bastards that score quite a few gory kills, but other than having wings and claws, and grotesque white skin, there’s really nothing distinctively unique about the creatures. Other than story, I think the one thing that can separate a creature-feature from the rest of the pack is a truly unique monster. The xenomorphs in the Alien movies are the shining example, with their Giger-design, inner mouth, and acid for blood. Not to mention their weird sexual organ imagery. The worms in Tremors are another good example because they make the very ground below the character’s feet dangerous.
Or take something simple like Jaws, where the characters build a mystique around the shark by simply talking about it and revealing the corpses it leaves behind. Like in Cameron’s Aliens, you don’t even see the monster until the mid-point of the movie. I’d say that building a sense of dread and mystique is half the battle in crafting a capable creature-feature.
As far as nasties go, these reptiles are utilitarian. They make a capable threat, but I guess I wanted more mythology about them and wanted features that make them a truly unique monster.
So, what happens?

Well, Bluebird and her love-interest warrior brave, Running Elk, bring their people to the fort and make a demand. They want Griffin and his men to protect their women and children while the men hunt down these monsters once and for all. They want to strike a truce, and only when the threat eliminated, will they deal with their own conflict.
This sends McCallister into conniptions, but Griffin, intrigued by Bluebird and guilt, acquiesces.
The rest of the second act plays out as a sort of Monster Siege on Fort Lewis. There’s some waiting around as the characters get to know each other. Plot-wise, this may make you question if the characters are behaving realistically. I’m not sure if this quite works, because it makes our troop seem kind of passive.
Especially since this doesn’t feel like a Our-Only-Option-Is-To-Sit-Around-and-Wait scenario. The only obstacle is the creature, so I kept thinking, well, if they know the mountain where these things live, why don’t they go kill them?
Which they do, later on.
Pissing off Scar-Head, the brood mother, who goes on a revenge spree against our heroes after they kill her children. Things are also more complicated when McCallister becomes an outright obstacle and antagonist, creating another threat for Griffin and Carson. I liked this human conflict and thought it was more involving than the bug hunt stuff, and there were some touching heroic moments that are well-written, but I think these pay-off scenes could have benefited from a more powerful theme.
Does it work?

As an action-packed bug hunt, it’s a page-turner, but like I just said, I think this sucker could benefit from a more resonant theme. I would have liked to see more meat to the story. Starting with the characters, I definitely think the most interesting was Carson. He was an underdog of sorts who was looking for redemption, and his ultimate pay-off is poignant and cool, but I think the reasons for his fall from grace could have run deeper. My suggestion to the writer is to search for a deeper flaw.
Other than the hatred towards Indians, I didn’t feel there was a strong thematic undercurrent that runs from the beginning all the way to the end of the script. I think part of the genius of Aliens, other than the unique creatures and the multitude of obstacles and the problem-solving of the characters, is the maternal theme. Two mothers defending their broods to the death. It was a subtext that elevated the material and made the characters, even the Alien Queen, feel like real entities with motivations that ran thicker than blood.
But, as an Amateur Script, I was pretty impressed. I would watch a movie like this. I also think the writer shows a ton of promise and is someone to look out for as his craft improves. That’s why I’m giving this a…
Script Link: It Flies By Night
[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius


What I learned: I’m a firm believer in treating B-material like A-material. Just because something has monsters in it doesn’t mean it can’t have heart or a powerful story. I think the key is creating a protagonist who is looking for something more than just defeating the monster. In Aliens, Ripley wanted to be a mother. She had a hole in her heart for a child. Newt filled that hole. When Newt was endangered, the stakes went through the roof. Create a character who has a void in their heart they yearn to fill, and let the plot become an obstacle to try and prevent them from filling that void. If you do that, I think you’ll find that the theme will rise to the surface as you write and polish and shape your story. That’s my two cents, anyways.







If you’ve been hanging around the site this week, you’ve been hearing of “The Blood List,” an informal list of the best horror scripts of the year.  Last year’s was posted, and this year’s has just been released.  So, what’s on the list?  Download it yourself and see, although I think a fault of the list is that, unlike The Black List, they don’t give loglines.

If you know the loglines for some of these scripts, please post them in the comments section.  And if you have any of the scripts, please send them to me.  Maybe we can wrangle this thing together. I have Chronicle and a few others, but that’s it.  Enjoy.

THE BLOOD LIST 2010