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Genre: Action-Adventure
Premise: An alien civilization attacks planet earth… using 80s video game characters.
About: There seems to be a new stealth tactic suspect Hollywood projects are using to get geek cred. It’s called the “Thrones Tactic.” This is when you cast one of the actors from Game of Thrones in your movie to trick the potential audience into thinking your movie is cool. We saw this fail with Terminator: Genisys (Emilia Clarke) but hopefully it will work here (Peter Dinklage). Pixels comes out later this summer and stars Adam Sandler, Peter Dinklage, Josh Gad, and Michelle Monaghan.
Writer: Tim Herlihy (revisions by Timothy Dowling) Current Revisions by Tim Herlihy
Details: 100 pages – February 19, 2014 draft

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I was hoping that Pixels was going to be the movie Adam Sandler used to finally get back to being funny. That hope was dashed when I saw the writer of Pixels was the same writer who gave us Grown Ups 2, Bedtime Stories, Mr. Deeds, and of course, Little Nicky.

Sony wised up and at least got Timothy Dowling (Role Models, George Lucas in Love) to add some funniness to the script, although it appears his contributions were short lived, as the original writer got to come back on and change everything back to the way he wanted.

I was actually excited about this movie due to the hilarious final gag in its trailer (here’s the trailer, make sure to watch til the end). It shouldn’t be surprising, then, that that gag was NOT in this draft and was probably thought up by someone else on the set who was actually, you know, funny.

In 1982, Julian Brenner was almost the video game champion of the world. At the last second, he lost out in Donkey Kong to gamer stud and all-around asshole, Eddie Plant. Julian never quite recovered from that loss, and now, 33 years later, he’s a member of Geek Squad, those guys who come to your house in sissy looking cars and install your TV or computer.

I don’t know if you want to say having your planet invaded by aliens is “lucky,” but when you’re the one guy who possesses the special skill to defeat said aliens, you have the potential to go from zero to hero.

You see, 30 years ago, the planet foolishly sent off a satellite that included everything about earth at the time, including its infatuation with 8-bit video games. Unfortunately, the alien species who recovered this satellite happen to think that this is a direct challenge by Earth for superiority of the universe (or something).

These creative aliens want to play fair though, so they attack earth with the very games mentioned in the message. So they battle us with Centipede at Central Park, Pac-Man in Tokyo, and finally throw a free-for-all at us (Dragon Lair, Frogger, etc.) in the final battle. Julian will have to team up with his old video game friends as well as his evil nemesis who defeated him in the world championships all those years ago, if he’s to both save the world… and his dignity.

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You know what kills me about Pixels? It had the potential to be balls-to-the-wall crazy fun. But the script plays things so safe, it’s like playing Pac-Man with unlimited lives. There’s no freaking fun to it. After seeing Fury Road this weekend and realizing what happens when you REALLY go balls-to-the-wall, Pixels feels like the 7th grader who stands in the corner of the school dance all night, afraid to talk to a single girl.

Here’s the thing with formula. It’s awesome for structure. There IS a way to tell a story for maximum impact and the 3-Act structure is that way. Most writers never even get to the point of understanding the 3-Act structure so there’s something to be said for writers who master it.

However, if that’s ALL you’re doing and you’re just mailing in all the other components (characters, dialogue, plot beats), you’re never going to write anything good. Your script is going to look fine on the page. But it’s never going to stir up emotion in a reader. It’s never going to shock them or excite them. And if you’re not achieving those things, you haven’t written a good story.

One of the most important practices in screenwriting is anticipating what the audience expects, then giving them something different. If you’re not doing this, you’re not screenwriting properly.

So let’s compare a scene from Pixels to a scene from Fury Road, shall we? In Pixels, one of the big scenes is when Centipede attacks Central Park. So our main character and a bunch of soldiers go to Central Park with brand new “light guns” to stop the game. How does this scene play out? BY CENTIPEDES ATTACKING FROM THE SKY AND OUR SOLDIERS SHOOTING AT THEM. In other words, EXACTLY how any member of the audience would’ve written the scene themselves.

I mean seriously? You can’t do better than an audience member?

I’m not even going to use a BIG scene from Fury Road for this challenge. I’m going to use one of the few scenes without a car chase. Someone posted this in the comments yesterday so you can watch it yourself to see what I’m talking about.

In the scene, Max is chained to a door as well as a passed out War Boy and wants to be cut free. He approaches Furiosa and the five sirens, who are enemies at this point, to get help. Max is using a shotgun that we know doesn’t work, to force them to cut him free. We also see, in the distance, that the enemy caravan is driving towards them, leaving them little time to settle this issue.

In other words, there are like 18 FUCKING THINGS GOING ON AT ONCE. Max is bluffing with the gun. Max needs his chain cut. Max is chained to a dangerous enemy who could wake up at any second. A siren approaches him with a bolt cutter. Will she help or will she attack? Furiosa looks like she might attack at any second. Behind them, we see the caravan approaching. They need to get back in the truck and leave now!

Had the writers of Pixels written this scene it probably would’ve gone something like this:

Max sneaks up behind the truck. He sees a bolt cutter attached to the truck’s back bumper. He pulls it off and cuts himself free.

That was the kind of boring predictable writing that went on throughout Pixels. And don’t give me this shit that you’re catering to a younger audience who doesn’t expect as much. That doesn’t give you license to be lazy. And lazy is exactly what Pixels was.

Julian’s best friend as a kid, Cooper, grows up to be the president! How convenient is that when aliens invade. The first person the president calls now is our main character. Oh, and the woman Julian delivers a TV to for his job and falls for – she just happens to be the main weapons defense administrator at the White House. How perfectly convenient once again! Even the best character created – an asshole midget gamer villain – wasn’t even a midget in the screenplay! That was, of course, figured out by someone BESIDES the writer. Because going with a midget would have been way too risky.

The only sequence worth its salt is the Pac-Man set piece. It’s the only time where the writers actually felt like they were trying. For example, our heroes start off chasing Pac-Man through the streets (with their “ghost cars”) and everything’s looking easier than they thought it would be. Then, all of a sudden, Pac-Man turns a corner and there’s: A POWER PILL. Julian, of course, knows exactly what this means. They’re no-longer chasing Pac-Man. Pac-Man is chasing them. Everything reverses now and they’re on the run. It was a rare Pixels treat. An unexpected reversal.

Unfortunately one good sequence is not enough to save an otherwise generic screenplay. I’m still torn with this one as the trailer makes the film look genuinely fun. So I’m wondering if they got another writer on this to save the day or they have just cleverly covered up all the weaknesses. I shall hope for the former.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: If Fury Road has taught us anything, it’s to go into every scene/sequence in your screenplay with this question: “What is the audience expecting here?” Once you have that answer, you simply go in a different direction. That one tip can improve your writing tenfold. Go ahead, I dare you to open your script right now and try it.

Scriptshadow 250 Contest Deadline – 85 days left!

Genre: Biopic
Premise: The story of Joy Mangano, the creator of the Miracle Mop, one of the most successful products in history.
About: The winning combo of David O’Russell and Jennifer Lawrence is back. And talk about a strange writing twist as Annie Mumolo, best known for co-writing the hit comedy, Bridesmaids, with Kristin Wiig, has taken on scripting duties. Joy will be hitting theaters later in the year, smack dab in the middle of Oscar season, and will secure Lawrence her second Oscar (yes, I’m calling it right now – this is a foregone conclusion).
Writer: Annie Mumolo
Details: 136 pages (First Studio Draft – May 17, 2013)

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Chant it with me: Bi-o-pics! Bi-o-pics! Bi-o-pics!

Are biopics becoming the new indie superhero movie? Everywhere you look, here comes another one. I’m sure it’s only a matter of time before these indie studios find a way to create “universes” out of biopics. Like maybe Nikola Tesla can appear in a movie about River Phoenix. Or Erin Brokovich can cameo in The Imitation Game 2. Can somebody say “bank?”

In all seriousness, I’m shocked that no one’s made a story about Joy Mangano before. If everything I just read is true, this is one of the most amazing true stories ever. I’d go so far as to say if you want to enjoy this script (or the film), don’t read this review or research Joy. The joy (no pun intended) of this script comes from experiencing all the little twists and turns in Joy’s life as she pursues her dream.

However, seeing as this is a textbook example of how to write a great biopic, I would encourage anyone writing one themselves to seek the script out and study it. I’ll talk about why this is such a great script in a second. But first, here’s a quick breakdown of the story.

When Joy marries the perfect man in Tony Mangano, the Long Island native is floating on Cloud 9. After having three kids, you couldn’t draw up a better dream life than if you manufactured white picket fences for a living. But all that comes crashing down when Joy finds out Tony’s been cheating on her.

Most women would’ve swallowed their pride and kept their husbands after this news. But Joy is not “most women.” She divorces Tony and attempts to raise her three kids on her own. That proves tough, but luckily, Joy’s been working on an idea she’s come up with. A mop that magically picks up everything when you use it, the water AND the gunk.

Soon she’s selling these mops outside K-Marts before finally getting a shot to do a run on HSN. After some doofus screws up the pitch on the mop’s first run, Joy gets a shot to personally pitch the product. The result is shocking, with her selling out every single mop she’s produced.

With the help of her father, who secures a manufacturing deal in California, Joy soon has a fledging business. But when the manufacturing company suddenly raises her prices, she suspects something foul is afoot. Being Joy Magano, she personally flies there to find out what’s going on. What she finds out is shocking not just because she realizes everything about her business is a sham, but that it was her own family that did it to her.

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Annie Mumolo

This script is a testament to the power of the ACTIVE MAIN CHARACTER. We talk about that all the time. But you really see it in action here. An active main character GOES AFTER THINGS. And we like people who go after things.

For example, when Joy’s product gets picked up by HSN, they have some actor who doesn’t know the product demonstrate it. And he does it all wrong. Naturally, the mop doesn’t sell. So what does Joy do? She personally goes to the HSN headquarters and demands to speak to the president. That’s what I mean by ACTIVE.

Again, later, when Joy can’t get anyone from the manufacturing company on the phone as she’s trying to figure out why they’ve raised her prices, she FLIES TO CALIFORNIA to confront them. Again, that’s an ACTIVE character. Audiences LOVE watching characters do this. And it makes stories so much more exciting. Wouldn’t you rather watch someone who’s passionately purusing something than someone who’s sitting around letting life pass them by?

I suspect a lot will be made of how powerful a role this is for a woman, and they’re right. There should be more roles like this for women. But again, this kind of role needs to be written for EVERYBODY. There aren’t enough roles written with characters who are this active. That’s the main reason “Joy” works.

Speaking of the active stuff, there’s another great screenwriting tip buried in the “go to California” scene. I’m going to guess that, in real life, Joy didn’t go to California. I think she probably made a lot of phone calls and figured out they were screwing her over. However, as a storytelling device, phone calls are boring.

So instead, Mumolo had Joy go to California, and we get a much better scene as a result. While Joy is questioning the people at the company, her friend is outside and sees men sneaking Joy’s mop molds into a truck. Her and Joy then follow the truck, and eventually get an officer to stop it, and confront the man driving. This is way way way more entertaining than any scene you could’ve gotten on a phone call.

There’s other things about this script that make it stand out as well. Take Tony, the cheating husband. What are most writers going to do with this character? They’re going to vilify him, right? It’s the obvious thing to do so it must be the right choice. Well, instead, after their initial break-up, Tony actually becomes a supporter of Joy’s. He wants her to succeed.

This minor unexpected touch made the movie feel more like reality. Because if every character follows the typical movie blueprint, people become aware that they’re watching a movie. When characters act unexpectedly – outside of stereotypes or clichés – it tricks the viewer into thinking they’re watching real life.

And actually, I loved who the villain ended up being (major spoilers ahead). The villain was the father. He ended up deceiving Joy and stealing her patent in order to make a buck. And when you think about what you want out of a villain – which is to infuse frustration and anger into the audience – there’s really no better person to do that than family.

I mean, who the hell cares if Ultron screwed you over. You don’t even know the guy. But your own father?? The person who raised you?? The person who you trusted more than anything?? When it’s THAT person who deceived you, it’s going to hit on a 100x deeper level than any villain Marvel can come up with.

With that being said, the father is the only element here that needs further development. He only becomes a major player late in the movie. Before that, we saw bits and pieces of him as well as hearing about him peripherally (he divorced Joy’s mom so she always complained about him). We needed to see a couple of more scenes with him and Joy early so his deception at the end hits harder.

But other than that, this script is the bee’s kneecaps. And I have to give props to both Russell and Mumolo. Russell gets a lot of heat for his activities on set. But there isn’t a director out there right now who understands storytelling better than him. And I’m not going to lie. I totally pegged Annie Mumolo as a lightweight after Bridesmaids, someone who benefitted greatly from a friendship with Kristin Wiig. But this script proves she’s the real deal, and might even win her an Oscar.

[ ] what the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive (Top 25!)
[ ] genius

What I learned: Montages are often boring and skipped over by readers. People aren’t interested in reading through a bunch of random shots. So I love what Mumolo does here. She NAMES her montages. This instantly gives the montage a theme and therefore strips away their randomness. So for example, on page 31 we get the “Joy Without Tony” montage, to signify her new daily routine after her divorce. Then later the “7000 Mops” montage, where she must somehow produce 7000 mops. It’s a small thing, but for someone who hates montages, I found it clever.

amateur offerings weekend
After yesterday’s spectacular surprise, the buzz is high for this week’s Amateur Offerings.  If you’re too shy to display your script to the world, maybe doing the Scriptshadow 250 dance is a better option.  You know how it works.  Read til you’re bored.  Share your thoughts in the comments!

Title: Guilt
Genre: Dark Comedy (99 pgs)
Logline: A crack-smoking lawyer, witness to a murder, tries to redeem himself by vindicating the teen prostitute wrongly accused of the crime.
Why you should read: Though I’d love to come up with some touching, true-life moment that makes this story personal, I cannot. I simply wasn’t born into the same dire circumstances as those typically faced with the horrors of an unjust justice system. I’m also not a self-absorbed coke fiend like my protagonist. But while this story isn’t a reflection of my life, I know it is for many others, and I hope I was able to capture at least some of that strife, in addition to bringing some moments of ironic hilarity.

I’ve been a long time reader of Scriptshadow, mainly because no matter what the article or review, you seem to provide something fresh every time. You could throw a rock in any direction and hit five blogs on “how to write a screenplay”, or “the 10 mistakes young writers make”, but every one of them seems to just regurgitate the same points. It’s like no one has an original perspective on the business, except you and maybe a handful of others. And to your perspective, I made this script as lean as possible, while creating a fun character that any A-list actor should be dying to play.

My initial goal in writing Guilt was to meld the tragic angst of the Verdict, with the drug-fueled narcissism of The Wolf of Wall Street, along with a healthy GSU, because this young girl doesn’t have long before she’s put away for life.

Here’s what one Blacklist reader had to say: “What makes this script so interesting is how intelligently it tackles the unjust practice of forcing innocents into accepting plea deals. It’s rare to see a comedy that can highlight such a serious social ill while still keeping the laugh factor high, but thankfully, this script does just that. Reginald is a well-developed anti-hero; his heart is usually in the right place, but his actions don’t’ always reflect his good intentions. Though not perfect (see below), his relationship with his daughter Becca is what ultimately grounds Reginald as it gives him the greatest high of all time, one he could never receive from a drug. The dialogue, in particular Reginald’s monologues, is also extremely funny and well-written.”

I hope you find it a fun read!

Who doesn’t believe in second chances!?
Title: The Creation of Adam
Genre: Thriller/Horror
Logline: When Adam, a troubled teenager, learns from his father that they both carry an evil that is passed from father to son, Adam must decide to fight the demon…or become one.
Why you should read: Last year, when my script was featured on AOW, I got a very enthusiastic email from an actor-director who wanted to make the film with his friend, a famous actress, and a couple of other talents from CAA. My screenwriter’s dream was crushed when the actress decided that it wasn’t for her.The director probably went to look for another project to do with her and I was back to writing something new.

Here it is, a thriller/horror script, Shining meets The Omen, a movie I feel so passionate about, I’m willing to cheat the lottery, direct-produce-edit it myself if I need to. So, why should you read it? Because this script has mystery, thrills, horror, very cinematic set pieces you’ve never seen before and a weird father-son relationship gone horribly bad. A reader wrote “This script takes coming of age to a whole new level” Hope you agree.

Title: Drawing Dead
Genre: Crime
Logline: An opportunistic and ambitious sniper-turned-hitman gets the opportunity of a lifetime to fulfil his ambitions when he gets the job of killing the woman he’s falling in love with.
Why you should read: I work in an advertising agency, where I’m a strategist. My best work to date by far has been the strategies I’ve developed for how to appear hard at work in an open-plan office where my screen is on public display. And so, in emails to myself, word documents and in the notes section of powerpoint slides, this script slowly came together. When people were getting too close I’d switch to my native Norwegian, just in case.

Anyways, the script is a blend of three crime sub-genres (all with a twist): the hitman movie (Gen-Y has entered the workforce), the film-noir (the femme fatale and private detective join forces) and the Mafia film (a dysfunctional crime family replaces scare tactics with modern marketing principles).

I can but hope that the whole proves greater than the sum of its parts and that the result is a fresh and interesting read. I hope you enjoy it and I very much look forward to your feedback!

Title: Cielo Drive
Genre: Action
Logline: Taken set against the Manson Family murders. Sharon Tate’s father, an Army Intelligence vet, takes matters into his own hands when he infiltrates the L.A. underground scene in order to find her killer. — Tate’s father do go undercover but it’s never been revealed what he actually found. He was close enough to finding something that the LAPD were nervous about his presence.
Why you should read: My name is Erik Stiller, and I’ve just been promoted to Staff Writer for the upcoming season of CBS’ CRIMINAL MINDS. If you like LA history and revenge-action with a good man doing brutal shit then check out this feature.

Title: THE FUSE IS BURNING…
Genre: Mystery/Thriller
Logline : A troubled man tries to find solace by searching a desert canyon for dinosaur fossils. But everything changes when a young girl is found murdered in the same remote region.
Why you should read: There’s nothing like a good story. And this one begins one hundred sixty five million years ago.

Genre: Crime-Thriller
Premise: An alcoholic woman who becomes obsessed with a couple whose home she passes every day on the train, is convinced she knows what happened when the woman in the relationship goes missing.
About: This is Paula Hawkins’ first official novel, but she has written a few chick-lit books under a pseudonym, although you couldn’t’ get her to tell you the titles if you tried. A former financial analyst and journalist, Hawkins explains The Girl On The Train as her last-ditch attempt at becoming a novelist. Hawkins says of how she came up with the idea: “I used to commute when I was a journalist, from the edges of London. I loved looking into people’s houses. The train went really close by apartments, so you could see in. I never saw anything shocking, but I wondered, if you saw anything out of the ordinary, an act of violence, who would you tell and would anyone believe you?” Dreamworks has optioned the book, although the film doesn’t have a star or director attached yet. That could change soon. The book now has 10,000 Amazon reviews (Gone Girl had 20,000 when David Fincher became attached).
Writer: Paula Hawkins
Details: 326 pages

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Just Monday we had a guest author chime in on how much freedom one has when writing a novel – being able to play with the narrative, taking different points of view – and boy does today’s novel support that claim.

There will be, of course, people who shrug The Girl On The Train off as a Gone Girl clone, a book that came along at just the moment Gone Girl movie mania was sweeping the nation. The novel, like Gone Girl, is a crime-thriller, takes us through different points of view in regards to a missing woman, and, in case you hadn’t noticed, has the word “Girl” in the title.

But what might surprise you is that “Train” is better than Gone Girl. I don’t say that easily. Gone Girl’s amazing first half and mid-point twist help it win the “first half of the book” award. But whereas Gone Girl starts running out of steam once it leads to its inevitable conclusion, “Train” only gets better as its climax approaches.

That was always my big problem with Gone Girl – the book, and then the movie. As much as Gillian Flynn tried to convince us that her dark weird ending was the way she preferred it, it was clear that she simply wrote herself into a corner – confirmed later in an interview where she confesses to not outlining – one of the most important aspects in writing a great ending. The Girl On The Train has no such issues.

Middle-aged Rachel Watson has pretty much given up on life. She ruined her marriage to the perfect man by drinking too much, then watched as he moved into the arms of a younger prettier woman. Rachel moved out of town, got fat, and now rides the train every day to a job she doesn’t have anymore, but which she must pretend to have in order to keep her flatmate from kicking her out of her apartment.  And oh yeah, she’s rarely sober.

The lone light in Rachel’s life is Jason and Jess, a perfect couple who live in a house she passes on the train every day. The two are always outside, kissing, hugging, living that perfect life Rachel once had. Of course, their real names aren’t Jason and Jess. Those are the pretend names Rachel has given them, which seems appropriate, given her happiness exists only in a fantasy world she creates.

Rachel first noticed Jason and Jess because their home is a few houses down from where she used to live. Her ex-husband still lives there, now with his perfect replacement wife, Anne. Rachel would like to say that she’s a big girl who’s moved on from that world. But the truth is, she gets drunk every night and stalks her husband, both on the phone and at the house. We learn very quickly that Rachel isn’t exactly… stable.

Then one day, everything changes. As she’s passing by in the train, she sees “Jess” outside her house with ANOTHER MAN. Her fantasy world destroyed, she’s unable to process this information for days. However, it’s what happens after that really shakes her foundation. “Jess” goes missing, and no one has any information on what happened to her. No one, that is, but Rachel.

Rachel, excited to actually have a purpose in life again, goes to the police to inform them about the man she saw outside with “Jess” (real name: Megan). But they dismiss her as a sad middle-aged drunk woman. It’s for this reason that Rachel must take on the case by herself.  Well, at least in her opinion that is.

The book jumps back and forth between the points of view of Anne (Rachel’s replacement), Megan (the missing woman before she goes missing), and of course, Rachel. What makes the investigation so fascinating is that Rachel is wasted half the time, so she’s just about the most unreliable narrator ever.

She wakes up each morning only vaguely remembering the night before, making her investigation a puzzle where all the pieces are upside-down. The whole time we’re excited as we get closer to the answer. But we’re always wondering: Can we really trust anything we know here? Or is Rachel just a sad lonely woman who’s making this all up?  Or is the answer much worse?  Could Rachel somehow be… involved?

96658293-419x629Michelle Williams, Hawkins’ dream acting choice for Rachel.

Whether you’re writing a novel or a screenplay, there’s one thing you’ll almost certainly need to succeed – and that’s a compelling main character. I don’t know if characters get more compelling than Rachel Watson. Imagine being inside the mind of a train wreck who does the most horrible things, but can justify each and every one of them, and maybe even convince you they’re not so terrible too.

At one point in the story, Rachel steals a baby. Let me repeat that. THE MAIN CHARACTER STEALS A BABY. And we still root for her!

Sound impossible? Well, there’s a bit of a trick going on here. In a movie, it’s hard to have a character do something like steal a baby and the audience root for them. That’s because we only see their actions. We’re not in their head with them. Girl On The Train has the advantage of placing us inside Rachel’s head. So when she explains WHY she steals the baby, it doesn’t sound all that crazy. I mean, she still shouldn’t have done it. But we can at least understand what she was thinking at the time.

This is why you’ll often hear voice over in movies when bad characters are the protagonists. The writers know you’ll never justify their actions from afar. But if you’re in their head with them, it’s possible to understand where they’re coming from. (House of Cards Season 2 spoilers). For example, in House of Cards, Frank Underwood is always talking directly to us, explaining why he’s doing the horrible things he’s doing. So even though we might not agree with him, we see where he’s coming from. When he throws Zoe Barnes into a train, killing her, a few words explaining how dangerous she was makes the pill a lot easier to swallow. And “Train’s” Rachel Watson benefits from this same “first person perspective” halo.

Another reason we’re lenient towards this character’s terrible tendencies is because she’s ACTIVE. Readers and audiences like characters who DO STUFF. Characters who are passive, who watch the world go by and do nothing, we have no patience for these wallflowers. But no matter how “bad” someone is, if they’re at least trying to do something, we’ll want to see if they succeed. And Rachel, while not exactly Sherlock Holmes, throws herself into this investigation with gusto. She wants to solve the mystery, so of course we want to see if she pulls it off.

In addition to this, Rachel is, at her core, doing a good thing. She’s trying to solve a murder. Sure she’s lying to everybody. Sure she steals babies. Sure she gets blackout drunk every night. Sure she stalks her ex-husband and leaves 20 screaming voicemails on his phone every night. But she’s trying to solve a murder and expose a killer.

As crazy as it sounds, I’ve read versions of this story where there is no killing. There’s just a drunk main character who stumbles around the city feeling sorry for him/herself the whole time. I’m much less inclined to root for that character than I am one who wants to solve a murder, who has an honorable goal to execute.

I don’t want to spoil too much here because the brilliance of this book is in its surprises, but I will leave you with one more thing. MAKE YOUR CHARACTERS LIARS. Everything becomes so much more interesting when people are hiding things. Part of the deliciousness in Girl On The Train is that Rachel lies to everyone. Seeing if she’s going to get caught is part of the fun.

For instance, when she approaches “Jason,” the missing girl’s husband, to let him know that she saw “Jess” with another man, she can’t tell him that she’s watched them every day for the past two years on the train. That would make her sound crazy, right? So she makes up a little lie about knowing “Jess” from her art gallery. Of course, as their relationship grows, Jason requires more information about her friendship with Jess, and Rachel is forced to add more to the lie. At a certain point, she’s locked into a story that’s completely made up. And when that story gets exposed to other people, like the cops, Rachel has to come up with more lies to explain away that lie.

I know a lot of you don’t have time to read books but this one reads like a screenplay. It’s really fast. And I highly recommend it.

[ ] what the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius

What I learned: Use LIES WITH LEGS over simple lies. A simple lie can result in a fun scene. Frank secretly takes some money from his wife to go gambling, comes home to see his wife home early, she asks him where her money is, and he makes up a lie. The lie doesn’t quite make sense to her, so she questions him about it. The suspense comes from whether he’ll talk his way out of the suspicion or not. But a much more powerful lie is a lie that has legs. It’s a lie that the character HAS TO KEEP BUILDING ON. That’s what’s so great about Girl on The Train. Rachel tells all these little lies. But they’re lies that matter in a detail-oriented missing-woman’s search. So they’re brought up again and again to her (How does she know “Jess” exactly?) and she has to come up with more lies to cover for her previous lies. That’s one of the areas where this book really shined. A lie was never just a simple lie. It was forced to keep growing.

espresso-shot

It’s a busy day here at Scriptshadow. I’ve been checking out the Scriptshadow 250 entries as well as finishing up some consultations, so I don’t know how long this article is going to be. What I can say is that I’ve already started to spot some common mistakes in the entries and I want to make sure they don’t keep happening. So today, I’m giving you three tips that should help improve your Scriptshadow 250 entry as well as make you a better overall writer. As always, I offer this reminder. Be mindful.  With great power comes great responsibility.

ALWAYS FIND FRESH TAKES ON OLD TROPES
There are certain tropes in screenwriting that are unavoidable. They seem to go hand-in-hand with the genre they’re written in and there isn’t anything wrong with that. What is wrong, however, is giving the reader the same old version of the trope. It’s your job to find a fresh take on it, something that makes it feel new and exciting, and not business as usual. Take the well-worn cliché of a down-on-his luck gambler whose bookie sends his thugs in to demand a payment. This scene often takes place at a bar, or maybe just outside of the character’s apartment as he’s leaving. The bookie slams him up against a wall and says, “You’ve got 1 one week to find the 50 grand. Or else you’re dead.” Sound familiar? Yeah, if you knew how many times I had to read this scene, you’d never write it again.

The thing about the “fresh take” approach is that it requires NO EXTRA SKILL on your part. You don’t have to be more talented or more experienced. The only thing it requires is time and effort. For that reason, there should be no excuse. I read a script once where our main character was at a school function, watching his child run around and play with the other kids, and the bookie arrived, dressed just like any other parent (his tattoos still peeking out of his shirt though). He very quietly and calmly stood next to our main character, and, while watching the children, proceeded to tell him that he was going to kill him in 5 days if he didn’t come up with the money. The irony of a bookie demanding money juxtaposed against the innocence of kids playing was exactly the fresh take the doctor ordered.  If there’s any trope you come across – any plot beat that you’ve seen in a lot of films – it’s your screenwriting DUTY to do something fresh with it.

WRITE YOURSELF INTO CORNERS
I’ve been reading a lot of scenes, lately, where the writer writes his hero into a “tough” situation that isn’t tough at all. Therefore, when the character makes his incredible “escape,” it’s as exciting as watching reruns of Two and a Half Men. What’s happening here is that the writer’s scared to make things too difficult for their hero, lest they not be able to figure out a way to get him out of trouble. What the writer doesn’t realize is that the reader always feels this. They know you’re playing it safe. Which is why the character’s escape lacks suspense.

From this point forward, be bold. When your character is facing a bad situation, make it as bad as it can possibly be, even if, at first, you don’t how you’re going to get them out of it. It’ll be scary, but that’s exactly what you want. If you’re unsure, the reader will be unsure. Then, like a detective, write down a list of the ways the character might get out of the situation. It won’t be easy, and it shouldn’t be. If the solution comes to you right away, the situation wasn’t dangerous enough. But eventually you’ll figure it out. Recently I read a script where the co-pilot of a small plane planned to kill his captain. The co-pilot sabotaged the plane, grabbed a parachute, and jumped out. The captain, while admittedly having to hurry up before the plane plunged into a field, merely had to find the other parachute and jump to safety. I told the writer to have the co-pilot tie the captain up before jumping. And I told him to have there only be one parachute, the one the co-pilot took. Do I have any idea how the pilot’s going to get out of that situation? No. Which is exactly why I’m a lot more interested in what happens next.

FLIP THE SCRIPT IN A SCENE
You may have heard me mention that I’ve been watching House of Cards recently. Watching the episodes one after another has allowed me to catch a few of their tricks. One of the moves I notice a lot is the “flip-the-script” scene. This is where it looks like one character is in control of a scene, only for a “twist” to occur at the scene’s midpoint that results in us realizing the other character was in control the whole time.

For example, there’s a (non-spoiler) scene where a reporter from the Washington Post is at a bar, and this beautiful woman starts flirting with him. For the first half of the scene, she’s completely in control, manipulating our helpless reporter with her looks and sexuality. Then, just as it’s looking like he’ll succumb, he casually pulls out a picture of a girl he’s been looking for and places it in front of the woman. He asks her if she’s seen her. It turns out our bar woman was an escort who walked in the same circles as the girl our reporter was looking for. All along, he was playing her. The simple truth is that if every scene goes according to plan, you might as well put a “nap” tag on your script. “Flip-the-script” scenes send a jolt into the scene, and by association, the story, letting the reader know that not everything will go according to plan.