Reposting this screenplay review with Free Guy debuting this weekend!
Genre: Action (sci-fi?)
Premise: (from Black List) A bank teller stuck in his routine discovers he’s a background character in a realistic, open world action-adventure video game and he is the only one capable of saving the city.
About: Matt Lieberman sold this script just a month ago. That helped it finish number 17 on the just-released 2016 Black List, with 15 votes. Lieberman is starting to make a name for himself, with several high-profile projects in play at the major studios. He is currently writing a feature version of The Jetsons.
Writer: Matt Lieberman
Details: 109 pages
Usually I’ll review the number 1 Black List script right away. But the number 1 Black List script in 2016 is a biopic about Madonna. And to put it bluntly, I’d rather bake myself inside of a pizza oven than read a script about the origin of pointy bras.
It’s not that Madonna doesn’t deserve a biopic. In fact, I’m guessing the script is damn good. But I’m sad that this is what the Black List has become – a list of people re-telling stories about other people. The Black List used to be populated with all these weird original gems. Now it’s “The true story of this” and “The true story of that.”
And you know who we have to blame for this? Us. As long as we keep buying tickets to movies like Sully – wonderful real life stories that have no reason to become movies – then writers will peddle more real-life stories to the studios, since they know that’s what they want. And the studios want them cause you’re paying for them.
It’s like people who complain about Transformers. If you don’t want shit like Transformers, don’t buy tickets to it. Don’t rent it. I guarantee you they’ll stop making Transformers movies.
Luckily, if you go deeper into the Black List, you start to find some originality, and Free Guy was the first script I hit where I went, “Hmmm, that sounds interesting.” Ironically, it’s a story about going against the grain. Something I hope screenwriters will do more of in 2017.
Guy works as a bank teller and goes through the same routine every day. He gets up, goes to work, survives a bank robbery, plays softball (where his team always loses), gets drinks with the guys afterwards, then goes to bed. Then does the same thing all over again tomorrow.
Then one day Guy stumbles across some glasses that, when he puts them on, show a map of the city he lives in, as well as a meter for his health, and how much money he’s got. And thus begins Guy’s awakening. He realizes that he’s a background character in some sort of giant simulation.
Guy approaches a hot girl he routinely sees around, MolotovGirl, and after some initial resistance, learns that she’s a player in this game – as in there’s a real person in “another dimension” playing her. The game is called, “Free City.”
As if having his reality rocked wasn’t enough, he learns from MolotovGirl that Free City is about to be closed down in a week to make way for Free City 2. Guy and everything he knows is about to be shut down forever… UNLESS he can find a way to keep Free City operational.
So Guy begins a revolution, telling anyone who will listen that they’re all background players in a game and if they don’t rise up and rebel, Free City is toast. When the game’s programmers learn that the game is rebelling against their code, they pull out all the stops to take down Guy… FOR GOOD.
I love premises like Free Guy. You’ve got some Matrix in here, some Truman Show, some They Live, some Groundhog Day, some Ready Player One. You read Free Guy and you say to yourself, “How come someone hasn’t made this movie already?” That’s when you know you’ve got a good idea.
But it isn’t just the concept that works. Free Guy makes you think! Whenever you can zoom in on those universal conflicts, you can elevate a silly movie idea into something special. When Guy’s going through his daily routine and asks, “What if I took a single step out of my comfort zone? What would happen?” but then doesn’t do it, it hits you hard.
Because aren’t we all Guy? We all THINK about doing something different. But we never do it. It’s so much easier to stay in our lane. To the point where it feels like we’re being controlled. I mean when was the last time you truly took a chance in life? That you truly put yourself on the line? I’m guessing not recently.
That’s the great thing about channeling these universal human truths through your hero. Is that the reader is going to sympathize with your hero. And once you have that, you have them for the rest of the story. Cause we’re going to want to see if Guy finds a way out. If he finds a way out, it means maybe one day we’ll find a way out.
Structurally, Free Guy breaks down into four sections, each with a different story-engine. Remember that in screenwriting, as long as some type of engine is driving the current section of your screenplay, you’re good. The second there’s no engine is the second your script is dead.
The first section is driven by mystery. Guy knows something isn’t right about his life, about the way the world operates around him, and he wants to find out what it is. That takes us through the first act.
The second section is about leveling up. Molotov Girl – the one person who can answer Guy’s questions – is level a million and lets Guy know that she does’t talk to newbies. Hit level 50 and they can chat. So the engine for this section is the goal: “Get to level 50.” We watch Guy rob banks and steal cars until he gets to level 50.
The third section is “RUN.” The programmers designate Guy and MolotovGirl as threats to the game and chase them around the city (as cop characters) to try and eliminate them. Having your characters chased is one of the oldest story engines in the book.
The final section is “REVOLUTION.” It’s another goal – to start a revolution in the city so they can rise up to the programmers and keep the city in tact.
And, of course, Lieberman adds another element of dramatic conflict by installing a literal ticking time bomb – the arrival of Free City 2.
It seems straight forward when you break it down, but as is the case with everything, it’s hard as hell to make something look simple. As I read Free Guy, I noticed numerous components that I could tell drove the writer crazy during the writing process.
For example, you have the old zombie question: Are there video games in Guy’s world (do people in zombie movies know what zombies are)? Because if there is, then Guy would understand what was happening immediately.
However, that’s not as dramatically interesting as Guy having to piece together that he’s part of a false reality. So Lieberman had to eliminate complex games from Guy’s world, even though that doesn’t make any sense. How is this world the exact same as the world we live in, yet they don’t have one of the most popular forms of entertainment on the planet?
These are the annoying rules you have to figure out when writing a script (particularly sci-fi) because if you don’t, if you decide “Eh, maybe they have video games, maybe they don’t,” that unsuredness oozes into the read and we feel it. We know you’re either bullshitting us or not doing the hard work and the final product feels foggy instead of clear.
So I give Lieberman props. This script is pure fun for the very reason that he did all the hard work. And more importantly, Lieberman proves that something good can come out of playing video games 8 hours a day.
[ ] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius
What I learned: You must know the rules of your sci-fi script, even the rules that you don’t have to explain to the reader. The more you know, the more solid the foundation of your screenplay will be. I read so many scripts where the writer doesn’t know the answers to half the questions about his world or rules, and those scripts are always foggy frustrating reads.
You’re probably looking at the title of this article and thinking, “What the f#@% is a keystone cop?” When it comes to questions like these, there’s only one person I trust. Google. And here’s what he had to say: “A group of characters in humorous US silent films. They are police officers who are very stupid and are always making silly mistakes. A group of people, especially police officers, are sometimes compared to the Keystone Cops if they fail to do something properly because they have made stupid mistakes.”
Why am I bringing this odd term up?
A couple of weeks ago, I was doing a screenplay consultation and one of my critiques of the script was that the cops felt like “keystone cops.” The writer basically countered with, “I don’t know what you’re talking about. You need to explain that.” He was right. I wasn’t clear on what a “keystone cop” was or why it was a problem.
Upon further reflection, I realized I’d given this criticism numerous times yet never formulated an actual definition – in screenwriting parlance – of what it meant. So today I’ve decided to break down what a “keystone cop” is and why, if you don’t take it seriously, it has the potential to sink your screenplay.
For starters, almost every movie has a cop, a government agent, a military figure, or a criminal in it. In some cases they’re in the movie for a scene. But usually they’re around for much longer. That’s because movies tend to cover ‘larger than life’ scenarios and, in those scenarios, your heroes are either going to inhabit these occupations or encounter them.
Here’s where the problems begin. Writers never do any research on these jobs beyond watching other movies. As a result, the cop characters don’t act like real cops. And because they don’t act like real cops, we don’t see them as real cops. For example, let’s say that you’re writing a scene where a cop pulls a car over. Do you know what that cop is supposed to do in that situation outside of say, “License and registration please?”
You know how a cop takes the driver’s license back to his car? Do you know what they do when they get back to their car? Do you have any idea what the procedure is? I’m guessing you don’t. Which means you’ve written a keystone cop.
Now, to be clear, that might not hurt you in certain situations. If you’re writing a goofy comedy and there’s only one scene with a cop in it, it won’t be a big deal. But the more integral a cop, an agent, a soldier, or a criminal is to your story, the more it’s going to matter. In those cases, you can’t just have a cursory understanding of the job. You have to know it better than 99% of the people out there.
Because this is what happens. When you, the writer, don’t know the procedure for, say, what an FBI agent does over the course of a day, that seeps onto the page in ways you’re not aware of. Things start to feel FAKE to the reader, even if they’re not sure why. Once a reader loses trust in the writer’s knowledge of the subject matter, they check out. It’s happened to me hundreds, if not thousands, of times.
So this writer asked me to clarify for him EXACTLY what it was about his script that screamed “keystone cops.” And I realized a couple of things. One, his cop partners never went back to the precinct. They never engaged with any other cops. We only ever saw them with each other. It was there that I realized that a big contributor to keystone cops is *what you don’t show us*.
Cops have a job. That job starts at their precinct and requires them to go back to their precinct at least once a day. It’s there where we meet their superiors, the ones who are giving them their orders. It’s a place where you establish that you truly understand how being a cop works. Conversely, if a cop is never around any other cops the entire movie, they just seem like any other person. There’s nothing unique about their day.
The keystone cop criticism doesn’t just apply to cops. It applies to criminals as well. If your criminals don’t don’t act realistic or do realistic things, they will be labeled keystone criminals. I remember this one amateur writer wrote a script where two criminals discreetly exchanged a bag of money at a diner.
Do you know how much money they exchanged? 20 million dollars. I had to explain three things to the writer. One, 20 million dollars in 100 dollars bills weighs 400 pounds. Two, you would need a really big bag to hold all that money, so it’d be impossible to be discreet about it. Three – and this was the most important point – it was too much money to begin with. These were medium-level criminals. It didn’t make sense that they were doing anything that involved 20 million dollars.
That’s very common in keystone cop scripts by the way, where the money numbers the writers come up with make zero sense within the context of the story. For example, if you have a first time criminal who wants to rob a bank, does it make sense for him to try for 20,000 or 2 million dollars? The answer to this will determine whether your character is a keystone criminal or not so I hope you pick right (the answer is 20k).
Probably the biggest influence on the keystone cop label is a character’s introductory scene. Every character’s introductory scene is the scene that sells them to the audience. So if you look at it that way when you’re creating your cop or your agent or your criminal, you want to come up with as specific a scenario as you can that’s going to sell that character in that position.
One of the most famous examples of this is The Godfather. Who doesn’t feel that Vito Corleone is a real Godfather after that opening wedding scene where guest after guest come in to his office to ask him for unique things that only someone in his position can offer? That was it! That was all we needed and we believed this character was a real Godfather.
Another example: Scorsese. One of the reasons Scorsese is the master when it comes to crime films is how specific he is about the characters, what they do, how they operate, how they got where they got. Do yourself a favor and watch Casino, and just watch the sequence where they go through the details of how a casino operates. I never see that level of specificity in amateur scripts, which contributes to their keystone cop nature.
Another common issue in keystone cop scripts is when they cover a specialized version of a job – an internal affairs cop, a fixer, a surveillance investigator, a bookkeeper for the mob – and I don’t know anything more about that job at the end of the script than I did at the beginning. That’s unacceptable. One of your goals with any character should be to teach the reader about their job, what they are, what they do. That’s how we believe in someone, when we learn all of the unique aspects about their profession.
The reason I’m highlighting all this is because it’s one of the easiest ways to differentiate a pro script from an amateur script. The pro scripts I read that cover this subject matter are FAR AND AWAY better researched than the amateur scripts. If you want to write about crime, about cops, about the FBI, the CIA, big international incidents that involve multiple governments, you need to become an expert in this world.
Wikipedia and watching Heat for the 80th time isn’t going to cut it. I’m talking about reading NUMEROUS books on the subject matter. I’m talking about interviewing FBI agents for hours. If you’re laughing at that, then you don’t have what it takes to excel in these genres because the people who are writing produced movies in these genres, they’ve done the research. And if they haven’t, the studios pay for them to go out on ride-alongs until they do understand the profession. When David Ayer broke in, he did so with his script, U-571 that was based on his experiences as a submariner in the Navy. How are you going to compete with that level of realism unless you become obsessive with learning everything about the profession?
There is a silver lining to this. There are several things in screenwriting that are almost entirely based on talent. Dialogue is the obvious one. As frustrating as it may be to hear, someone who’s not naturally gifted with dialogue is never going to be as good as Tarantino no matter how much they study it. However, when it comes to research, you can out-research anyone. You can become an expert on the CIA if you’re willing to put in the time. You can then go write a bunch of CIA scripts – which Hollywood loves by the way – that feel more realistic than anybody else’s script in town.
But if you think you’re going to write a great script about a criminal organization and your only knowledge of criminal organizations is that you like the genre, you’re fooling yourself. You gotta do the hard work to make this stuff believable. But I promise you, when you do that research, it’s going to pay off. And you won’t have to hear me shaking my head mumbling, “keystone cops” anymore. So get to it!
Are you actually sending your screenplay out into the world without getting professional feedback? That is dangerous, my friend. I can tell you exactly what they’re going to criticize and help you fix those problems BEFORE you send it to them. I do consultations on everything from loglines ($25) to treatments ($100) to pilots ($399) to features ($499). E-mail me at carsonreeves1@gmail.com if you’re interested. Chat soon!
Is Gucci the best ‘dysfunctional family’ script ever written?
Genre: Biopic
Premise: Follows the notorious Gucci family, specifically the relationship between Maurizio Gucci and his blue-collar wife, Patrizia.
About: For a director in his 80s, Ridley Scott sure does get around. Gucci is a huge awards contender this year. We may have finally found a non-Star Wars movie where Adam Driver doesn’t just get recognized for his amazing acting, but also makes some money! Lady Gaga also stars. The script was written by screenwriting newcomer, Roberto Bentivegna.
Writer: Roberto Bentivegna (based on the book by Sara Gay Forden)
Details: 133 pages
Readability: Medium
I was kind of interested in this one because I know ZERO about Gucci. I didn’t even know what Gucci’s first name was. I thought he was like Madonna. One name only. I figured I was going to get some early version of the Kardashians with “Gucci” – something vapid and empty. But it turns out the Gucci story is a lot more interesting than you might have thought.
It’s 1975 in Milan, Italy. 25 year old Patrizia Reggiani (who will be narrating our story) is trying to get a man. Or, I should say, her mother is trying to get her a man. And since they’re poor, her mother’s got her sights set on the richest people in Italy. She spends all day looking up parties and calling up rich families to try and get her daughter near super rich men.
They finally strike gold when Patrizia charms a young Maurizio Gucci at a party. Patrizia is relentless in her courting of Maurizio and, soon, they’re married. But nobody on the Gucci side of the family shows up to the wedding because they believe all Patrizia is interested in is the money. Which we’re meant to believe she’s not (more on that later).
We then meet the Gucci family. And boy are they unique. Gucci, if you don’t know, is an upscale clothing brand. You have Aldo, 70, who’s the skirt-chasing current CEO of the company. You have his son, Paolo, who thinks he’s a designer but is the least-talented designer in all of history. You have Rodolfo, who’s Aldo’s brother and Maurizio’s dad. He just loves the lavish lifestyle Gucci has allowed him to live. And then you have Maurizio, who doesn’t really want anything to do with Gucci.
But that’s about to change. Patrizia realizes Gucci could be so much more than it is. So she starts putting a plan together to give her and Maurizio total control of the company. First, she gets Aldo put in American prison for tax evasion. She then gives Paolo enough money to start his clothing line, which, of course, fails, and when he’s left with nothing, she forces him to sell his quarter of the company to them. This leaves Rodolfo, who conveniently dies. Which means Maurizio and Patrizia now own the company.
But just when it looks like all of her dreams have come true, an old female friend comes back into Maurizio’s life, wins him over, leading to Maurizio and Patrizia’s separation. Patrizia is so devastated that she tries everything in her power to get him back. But he tells her that she destroyed his family and doesn’t want her in his life anymore.
I’m going to get into major SPOILER territory for the rest of the review but you probably already know this. Patrizia hires a couple of hitmen to kill her husband. Which they do. And she actually thinks she’s going to get away with it and obtain the entire Gucci fortune. Unfortunately, it doesn’t take the cops long to connect the dots and send her to prison for 30 years. Which means she should be getting out soon! All you elderly rich bachelors, be on the lookout!
Man, what a script!
I always forget how powerful tragedy narratives can be when the characters are actually interesting. Last week we had Plush. And that guy was *kind of* interesting. But this family is the craziest weirdest family ever. None of the Guccis knew what they were doing and they were running one of the most famous fashion brands in the world.
To remind screenwriters everywhere, when you don’t have a goal-driven screenplay like, say, the recent “Love and Monsters” (travel across the forest to find a girl), you can use this formula whereby the main character is trying to BUILD SOMETHING. In this case, Patrizia is trying to build an empire. She’s trying to consolidate Gucci so that her and her husband can run it. That’s why we keep turning the pages. We want to see if she succeeds.
Speaking of Patrizia, I do not envy the challenge Bentivegna had with her.
He’s working with an extremely unlikable person in Patrizia. I mean, anyone who kills their husband is obviously not the best. But he can’t show that or else we’re not going to root for her. So the script engages in this endless dance of figuring out clever ways to make Patrizia not look as bad as she is and still have her do bad things.
For example, Bentivegna knew that if he had Patrizia hunting around Italy for rich men only, we’d hate her. So he shifts that responsibility over to the mom. It’s the mom who’s dead set on Patrizia finding a rich husband. Patrizia is innocent in all of this – wink wink.
Likewise, whenever she talks to Maurizio (or anyone else for that matter), she’s perfectly nice to them. And not in a conniving way. She’s genuinely nice. But then, out of nowhere, she’ll savagely manipulate Paolo to take his quarter of the company. For a while, I kept wondering why someone so nice was doing these things. And then I realized, oh, she was a terrible person in real life but they know if they show that, we’ll hate her and tune out.
Despite cheating on that front, the script still works. I think it’s because there’s so much conflict baked into this family. Nobody likes each other. They’ve all got different ideas on how to run the company. They’re all protecting their percentage of the fortune. And then you have this wildcard in Patrizia who’s trying to shuffle the deck and when you mix all that conflict together, it’s only natural that it will be entertaining.
I don’t think there’s a bad scene in the entire script.
I also give credit to Bentivegna for not making a common mistake made in these screenplays – which is that when writers take on a real-life murder story, they don’t actually write a story. They write the ending, where the person is murdered. Then they go back and write 100 pages of filler to get us there.
With Gucci, I wouldn’t have even cared if there wasn’t a murder. That’s how good the story was. I loved watching the dimwitted Paolo try to launch his own clothing line and come up with the most disastrous fashion show in history. I liked that the two brothers didn’t see eye-to-eye on business whatsoever so they just ran their halves separately. I loved the infighting as well as the fighting with the other major Italian fashion brands.
And I just loved learning little details about the company. That one of the reasons their products are so amazing is because they raise the Rolls Royces of cows. Or that they – as in Gucci – deliberately sold knock-off versions of Gucci on the street just to make a little more money.
Like I said at the top of this review, this is probably the best dysfunctional family script I’ve ever read. Every single character is memorable. That alone should inspire you to read it. Because, remember – the hardest thing to do in screenwriting is write memorable characters. And this script excels at that. So check it out. It’s well worth your time!
[ ] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius
What I learned: Offload some of your “unlikable” protagonist’s dirty work to a secondary character. This will make them less unlikable. That’s what Bentivegna does here. He takes Patrizia’s worst traits, such as being a gold digger, and moves that motivation over to her mother. It’s a small detail but it has major ramifications in how we view the hero.
Genre: Horror/Comedy/Action
Premise: In modern day Detroit, Dracula’s eponymous servant, Renfield, is fed up with his abusive boss. So he puts in motion an exit strategy.
About: This is a project that came together two years ago with horror superstar Robert Kirkman (The Walking Dead) coming up with the idea. It’s part of the new Universal mandate to explore their ‘monster’ IP as a set of unique films as opposed to an interconnected universe (a la Avengers). The project is written by Ryan Ridley (Rick & Morty), will be helmed by Chris McKay (Tomorrow War), and will star Nicholas Hoult. It’s important to note that this is the 2019 draft so the script has likely evolved since then.
Writer: Ryan Ridley
Details: 98 pages
Readability: Very Slow
This is a pretty neat idea.
Take one of the most famous characters of all time – Dracula – and introduce a part of him that most people don’t know about – his servant, Renfield. Because the nature of servitude is humorous in a modern context, you make it a comedy.
For those of you trying to come up with a concept that lands with people, it’s always good to use characters who are known to audiences. I don’t see “Renfield” being nearly as compelling if Renfield is serving some vampire named Jake. The fact that we’ve got THE BIGGEST MOST RECOGNIZABLE vampire of all time is what gives the concept pop.
Now let’s see if the script is any good.
We’re in Detroit, Michigan, one of the worst cities in the United States. It’s here where we meet Renfield, a 40-something aging-hipster type, in his weekly support group for co-dependents – people who are stuck in abusive relationships that they don’t have enough self-esteem to leave.
After listening to one of the women in the group talk about how her partner sucks, we follow Renfield to an apartment, see him eat a cockroach, gain superhuman powers, then kill the man who we realize is the significant other of the girl in the group. While this is happening, ANOTHER person comes into the apartment – a hitman who also wanted to kill the significant other, and Renfield kills him too.
Renfield then takes the significant other’s suitcase, which it turns out is filled with drugs, as well as the significant other’s body, and brings it back to the sewers, where his master, Dracula, sucks him dry. Renfield then goes home to his apartment. What he doesn’t know is that because of that suitcase, the city’s biggest drug lord, Ella Lobo, is now after him.
Cut to a cop with a serious anger problem named Rebecca. Rebecca is tasked with figuring out what happened in this apartment. She eventually realizes that this Renfield guy is involved. Which means the cops are after Renfield too. When she catches up to Renfield, he falls in love with her, but she hates him because she thinks he’s a serial killer. Their relationship gets even more complicated when he informs her that he’s been Dracula’s servant for the past 100 years and he gains superpowers when he eats bugs.
After the cops catch and throw Renfield in jail, Rebecca really wants to take down the Lobo family and, therefore, breaks Renfield back out of jail and teams up with him. But, wouldn’t you know it, as this is happening, Ella Lobo makes a deal with Dracula, which means that Renfield and Rebecca aren’t just going to have to take down the Lobos. They’re going to have to take down the master himself!
I’ve only seen a few episodes of Rick and Morty but the fact that this is what today’s screenwriter is known for is telling. From the couple of times I’ve watched the show, I’ve found the jokes to be fast and furious and come from everywhere. That crazy disjointed nature is part of why so many people love the show.
But while that may work in half-hour animation, it does not work in a 100 minute feature. As you’ve heard a million times on this site, features need focus (FNF) and “Renfield” doesn’t have any. It doesn’t seem to know what it wants to be. The engine driving the story changes every ten pages.
You can chalk some of that up to an early draft. But I’ve read a lot of first drafts that eventually became movies and what I’ve learned is that if the foundation isn’t solid in that first draft, the story never gets good no matter how many drafts you do.
I mean we start off with Renfield killing people for his master. So far, so good. Then we learn Renfield eats bugs to generate superpowers. That is not a very good idea. Then we have a bag of drugs dictating the plot. Okay, so we’ve just gone from an original concept to a generic one. Then we switch main characters for a while and Rebecca becomes our lead. At this point, the script is off the rails. Now Renfield is considered a serial killer by the FBI so everybody tries to capture him. I’m happy that the writer really liked Silence of the Lambs but that is the wrong plot development for this script. Oh wait, now it’s a team-up movie! Renfield and Rebecca become a buddy-cop team to take down the bad guys.
Again, you can get away with this type of concept-jumping in half-hour animation because the time is short and the level of emotional investment is low. But with a 100-minute movie, you have to build up investment in the characters, as well as the plot, and that requires patience and focus. If you start jumping around to any plot point that you fancy in that moment, the audience will tune you out. Which is what happens here.
Another person who read the script told me they couldn’t even get out of the first act due to how scattered the plot was.
At least one part of the script works: Renfield’s co-dependency support group. If you remember, I told you the other week that you want to be doing MORE THAN ONE THING in your scenes. That’s what the co-dependency group does. First, it cleverly establishes that Renfield is in a bad relationship (with Dracula) that he is trying to get out of. Second, this is also where he finds his victims for Dracula. He gets the names of these support group members’ evil significant others, seeks them out, and takes them to his master.
When I read that, I said, “Okay, this could be good.”
But literally everything that follows doesn’t work.
Just this idea that he eats a cockroach or a centipede and, all of a sudden, becomes a superhero… I’m sorry but that’s not a good idea. How do you even rationalize that connection? That bugs can provide powers? At least with Ratcatcher 2 (from The Suicide Squad) she had an entire backstory about how she learned to control rats. It was baked into her character. This just felt like one of those exhausted 3am throwaway ides – “What if he like…. GAAINED SUPERPOWERS WHEN HE ATE BUGS???”
Another problem with the script is one I hadn’t considered, which is that you have this looming shadow over the whole story that is Dracula. He is the reason we’re here. As I stated earlier, the movie doesn’t work if Renfield is a servant to Random Vampire Jeff. It works because he’s a servant to the biggest vampire of all time.
And therein lies the problem. We want Dracula. But the more Dracula you show, the more you overshadow Renfield. So what do you do? Neither Kirkman nor Ridley seems to have the answer. Oddly, Renfield doesn’t even live with Dracula. Dracula lives in the sewer system while Renfield lives off in some apartment somewhere. So they’re not even around each other for 90% of the screenplay. That seems like a miscalculation in a movie about a master and servant.
I’m not the comedy expert but I’m thinking your comedy is going to come from your actual concept – which is that Renfield is the servant to Dracula. The comedy isn’t going to come from some 30 year old drugs-in-a-suitcase plotline.
Some of the choices here are kind of baffling to be honest.
You may have noticed that I’ve added a new category to my reviews – READABILITY. Why did I do this? I realized that one of the most important qualities for a script is HOW EASY IT READS. I’ve read 150 page scripts that were breezy reads and 90 page scripts that felt like my eyes were sinking in quicksand. As spec screenwriters, your script’s ‘readability’ should be a top priority.
Readability refers to having a clear and concise writing style. For example, some writers love to be clever. But cleverness only complicates the read, especially if you’re not very good at it. So be clear and concise. You also want to say as much as possible in as few word as possible. Most of the things you say in six lines you can say in three. And finally, some writers have a natural ability to blend words together in a way that’s pleasing to read. All those things make for an easier reading experience.
“Renfield” was clunky. It was unclear. There were giant paragraphs for days. And this is a comedy script. Comedy is the one genre where the readability has to be light-speed. If it’s even medium, its’ not going to work. So “Renfield” was really disappointing on that end.
I wish I had more good things to say about Renfield but unless they’ve come up with a completely different take on the subject matter since this draft, I’m going to say that this project has an uphill battle. The one argument you can make is that it’s comedy and, as we all know, comedy is subjective. I know tons of people who LOVE Rick and Morty so it may be that I just don’t get the comedy here. Which wouldn’t be the first time (I had a lot of these same criticisms for the “Ted” script, for example, and that movie went on to be a mega-hit). So we’ll see. I just wish there was a clearer vision on the page.
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: “MARK, 50s, a gentle giant a la John Carrol Lynch, the leader of this support group.” Don’t use obscure real person references in your screenplays. Nobody knows bit actors’ names. Even if they did, when you make references like this, it looks amateur. This is a Screenwriting 101 mistake.
Genre: Superhero
Premise: The infamous Suicide Squad are dropped off on a Cuba-like island where they’ve been tasked to overthrow the authoritarian government.
About: 2016’s Suicide Squad was supposed to be DC’s secret weapon and depending on what metric you used, it either succeeded (it made 750 million at the global box office) or failed (nobody liked it). The fan reaction was so steeped in apathy, in fact, that a second movie was up in the air. Then, as if by some miracle, the sequel got someone, in James Gunn, who would normally never stoop to making a Suicide Squad film. And, all of a sudden, they had a hot juicy project on their hands. During the last year, The Suicide Squad was the most buzzed about upcoming superhero movie of them all. Well, it finally came out this weekend and, unfortunately, it looks like the pandemic once again reared its ugly head, eating into the film’s box office, as it only took in 27 million. For reference, Black Widow, released a month ago, made 80 million. There is a caveat to this. The Suicide Squad could be seen for free on HBO Max at home. I’m sure that ate into the numbers a bit because if you look at the reviews, both critically and fanwise (92% and 85% respectively), everyone seems to have liked the film. Which makes it very hard to tell where the Suicide Squad franchise goes from here.
Writer: James Gunn
Details: 132 minutes
I think everyone here knows the first question I’m going to ask.
Is Suicide Squad better than Jungle Cruise?
Such a great question. But the real question we should be asking is, is any movie better than Jungle Cruise?
Okay okay. I’ll stop the trolling.
The Suicide Squad is definitely a better movie than Jungle Cruise.
Let’s try to find a better comp, though.
Is Suicide Squad better than Army of the Dead? In both films you’ve got a team of bad people going into a dicey area where they’ve been tasked with achieving a singular goal.
I’m happy to report that The Suicide Squad is better than Army of the Dead. It’s actually not even close.
But now let’s make things interesting.
Is Suicide Squad better than Black Widow?
Now you’re moving into a dicier discussion because there were a couple of things I thought that Black Widow did better than The Suicide Squad. I thought that its depiction of a broken family hit harder emotionally than anything The Suicide Squad did. And I thought that both Black Widow’s sister and her father were funnier than any of the characters in The Suicide Squad. So I had a little more fun with the Widows than I did the Squad.
With that said, The Suicide Squad took a lot more chances than Black Widow and, as a result, was the more interesting film. I know that one thing James Gunn made a priority was that no one should be safe here. Marvel has become a joke in that respect because you know that nobody’s going to die in their movies. And, even if they do – *cough, Black Widow, cough* – they get their own movie a year later. So the fact that nobody was safe here ensured that the film was unpredictable. You guys know how much I love that.
But The Suicide Squad is a tough movie to assess. It has sky-high aspirations. It wants to be the team version of Deadpool. Yet it fails just as much as it succeeds in trying to live up to that expectation. I’m still trying to figure out why that is. There’s something gloomy about the proceedings that undermines their effectiveness. King Shark comes to mind. This character should’ve been the next Groot. But he just isn’t. He’s actually kinda boring.
For those who haven’t seen the film, the government sends a Suicide Squad group of supervillains to a Cuba-like island where they quickly realize they’re sacrificial lambs (one of the best moments in the movie is when Pete Davidson is blown to bits by the island’s army). Their job, it turns out, was to create a distraction for THE REAL SUICIDE SQUAD to sneak in, set up camp, and then come up with a plan to take out the island’s dictator.
The real Suicide Squad consists of their vanilla leader, Rick Flag, gun aficionado Bloodsport, angry killer Peacemaker, deeply psychologically troubled Polka Dot Man, sleepy girl who controls rats, Ratcatcher 2, always hungry King Shark, and, of course, what Suicide Squad team wouldn’t be complete without Harley Quinn? For those who don’t know the rules of The Suicide Squad, everyone on the team is outfitted with bombs in their heads and if they don’t follow orders, the bombs are remotely activated.
Once off the beach, the squad – which is already complicated by Mano a Mano d$@% measuring between Bloodsport and Peacemaker – makes their way through the jungle to the city. Along the way, they learn about this special Starfish creature that was found in space that is secretly being used by the dictator to control his people. That starfish (named Starro) is growing exponentially. It also has the ability to spit out little miniature starfish that attach themselves to people’s faces where those people now become a physical extension of the starfish.
The team breaks into the facility where Starro is being kept. Once inside, they quickly get split up. Because these are bad supervillains, remember, they don’t exactly follow the rules. If someone doesn’t like someone else, they kill them, as is the case with Peacemaker killing Boring Rick Flag. It starts to look like the group is such a mess that they won’t be able to come together to save the day. But once Starro, who’s become 500 feet tall by the way, escapes his confines, they have no choice but to get the job done.
The thing I like about the Suicide Squad movies – and something all screenwriters can learn from – is that they contain a perfect structural setup for a screenplay. A group of people come together to achieve a clear high-stakes goal. When you have that, the movie pretty much writes itself because we all know what the characters are trying to achieve and we’re excited to see if they can do it.
The conflict, in the movie, comes from within the group itself. What The Suicide Squad is SUPPOSED to offer that movies like Fast and Furious and Star Wars, and even Avengers, cannot, is that the conflict within their group is NUCLEAR. These aren’t just normal people coming together to get the job done. They’re evil people. They’re bad people. They’re people with no moral code. This is supposed to create such intense conflict that the group’s attempts to do even the simplest things become impossible.
The Suicide Squad tries to do this but James Gunn has a blind spot when it comes to letting his villains “villain.” Sure, he kills off the ones he never liked in the first place. But he loves the ones he loves so much that he doesn’t want to create too much conflict between them. As a result, we get these neutered “sorta conflict” scenes that feel like they’re missing a gear. Take the scene where Bloodsport and Peacemaker are trying to one-up each other with fancy kills in the jungle. It feels more like theater than that these two are actually trying to outdo each other. As a result, the scene is decent instead of iconic.
Then there are times where this works in Gunn’s favor. The man loves his characters so much that he’ll prioritize their development over any and all action. Take Polka Dot Man, for example. This could’ve been a joke character. The guy shoots polka dots, for God’s sake. But Gunn gets into his past and how awful a person his mother was while he was growing up. Gunn conveys this by occasionally showing Polka Dot Man’s point-of-view, where he sees everyone as his mother. Even when they’re fighting Starro, we see Polka Dot Man does not see a 500 foot tall starfish, but rather his 500 foot tall mother.
You can tell that it’s the biggest misfits Gunn connects to the most. We see this with his second favorite character, Ratcatcher 2. Ratcatcher 2 was not as effective as Polka Dot Man. But she has some great moments, including her contentious interactions with Bloodsport and that last second call-out to the rats in the city to save the day. It says a lot that Gunn didn’t use the obvious alpha character to save the day, but rather the team’s biggest underdog.
The one character he didn’t seem to know what to do with was Harley Quinn. And I don’t blame him. I still don’t get this character. We’ve proved she’s a failure as a character with the disastrous Birds of Prey. Why does WB keep pushing her?
What is she even doing in this movie? Why do they need her? At the end when she’s running around with a javelin, I’m thinking to myself, “What are you going to do?” Is she even trained with weapons? I made this same critique about Black Widow but at least Black Widow spent the first 15 years of her life being trained as an assassin. Has anyone ever taught Harley Quinn how to do anything besides not shut up? I will contend til the day I die that the only thing Harley Quinn has going for her is her look. But when it comes to personality and superheroing? She kinda sucks.
Whenever you finish a superhero movie, one of the criteria you use to judge whether the movie was successful or not is breakout characters. Did any characters break out here? I would say no. Polka Dot Man was interesting. Ratcatcher 2 was too, to an extent. But nobody here’s going to stay with me the way Peter Quill, Rocket Raccoon, Jax, and Groot stuck with me.
The Suicide Squad is swinging for the fences. Usually, when you do that, you either strike out or hit it out of the park. The Suicide Squad is that rare “swinging for the fences” hit that dribbles into right field for a single. You got on base. You’re fast so you have the potential to steal second. But it’s definitely not what it’s trying to be, which is a classic. And that’s unfortunate because I thought it had the potential to be.
[ ] What the hell did I just watch?
[ ] wasn’t for me
[x] worth the price of admission
[ ] impressive
[ ] genius
What I learned: Look for creative ways to convey backstory. Polka Dot Man had a psychologically abusive mother. However, we never do a flashback to his mother being psychologically abusive to him. Instead, we see other people through his eyes and those people take the shape of his mother. This was one of the most effective ways of conveying traumatic character backstory that I’ve seen in a long time.









