It’s hard, because of what I do, not to know at least something about the script I’m reading. But every once in awhile I open a screenplay where I literally know nothing about it, such as today. The only thing I have to go on with Leaving Pete is the title. Who’s Pete? Why is someone leaving him? I sorta wanna know. So crack open a can of Blood Orange San Pelligrino and join me. Let’s find out if this Pete character deserves getting left.
Paul is a typical nerdy adorable rom-com protagonist. In fact, Paul is an appropriate name, as I’m pretty sure the writers were thinking of Paul Rudd. And if you’re worried about the hero being yet another lovable loser…well, be worried. Cause he is. BUT, the writers seem to know that this is a problem for certain readers, and have made Paul a little more active and take-charge than your typical loser-ish Seth Rogan-type. Paul is writing a book (about an obscure Civil War hero) and wants to do good in the world. He’s just…a little slow. But hey, aren’t we all slow? Don’t we all finish drafts a little later than we mean to?
Paul’s idea of fun is hanging out with his pals Murph (think a younger Jack Black) and Dean (think a younger Jason Bateman). Murph’s the kind of guy who hits on every girl, gets turned down every time, but doesn’t give a shit. Dean’s the kind of guy who’s married, lives vicariously through his single friends, and does give a shit. The three spend their guy’s night out every week at a bar playing a cheesy Bar Quiz game where the winner gets a free pitcher of beer. Not exactly a giant stuffed bear (now THAT’S a prize) but each wackily-named team (Murph came up with their name: “Taking Care Of Quizness.”) takes it very seriously.
It’s on one of these nights that we learn Paul’s been riding solo since his wife, Jane, left his ass. As far as Dean and Murph are concerned, that’s good news. Cause Jane was a bit of a bitch. Without the “bit of a” part. Naturally, then, they’re skeptical when they hear Paul’s meeting her for lunch tomorrow. Paul’s still in that delusional state we’ve all been in where he thinks he’s over his ex yet secretly hopes she’s meeting him to get back together.
Which, of course, is not even close to reality. Jane actually shows up with a lawyer, who’s there to inform Paul that Jane’s written a book about leaving losers, based on him, titled “Leaving Pete.” Guess that rules out a sympathy screw.
But it gets worse. The book becomes a smash-hit! Like Da Vinci Code sales. Without the boring movie adaptation. Pretty soon Jane is on Oprah touting her catch phrase (“Go it alone”) and every woman out there is making sure their man isn’t a “Pete” (a “Paul”), someone who’s lazy and clips their woman’s wings. Of course, Paul wasn’t any of these things. He was nice and sweet and super-supportive of Jane, so he has no idea where any of this is coming from. In the meantime, Paul’s inadvertently become the poster child for “Men you shouldn’t be with.”
Even retreating into his man cave for months does’t work (this is us guys’ GO-TO MOVE when we encounter trouble – retreat to the man cave for two months. It’s where problems magically disappear!). Except books that sweep the nation never disappear. This is one virus Paul can’t wait out.
But then salvation arrives in the form of Abby, a beautiful barroom quiz nut who answers those pitcher-chasing questions faster than Paul can process them. Paul’s wowed by her intelligence and after that night’s game, the two are off to Umani Burger to have the time of their lives (okay, they don’t go to Umani Burger. That’s where I’d go with a girl for the time of my life. But you get the idea).
Everything’s going swimmingly, in fact, until Paul learns that Abby, gasp, works as an assistant at the publishing company that publishes Jane’s book! Luckily for him, she hasn’t read it yet (she assumes it’s trash). Still, Paul’s the most popular anonymous book character in the world, and everywhere they go, it seems like he’s one slip-up away from Abby finding out his not-so-secret persona.
Obviously, the longer this secret goes on, the more precarious Paul’s situation gets. There’s that delicate point in a relationship where you can’t disclose certain secrets afterwards less you want to be lynched by your significant other. Paul crosses that line ten times over. And since this is a movie, we know it’s going to blow up in his face. Which is where all the fun is…for us at least!
Finally! A good script! Finally! Good writing! This was mostly great. Not only are these writers hilarious, but they nail the beats every romantic comedy must have. First, the characters have to be likable. I dare you not to like Paul, Murph, Dean, or Abby. It’s impossible not to like someone who gets screwed over by a bitch. It’s impossible not to like the most supportive friends ever. And it’s hard not to like a girl who falls in love with our hero, warts and all.
Next, the dialogue here is great/hilarious. This is a MUST for any comedy/romantic comedy writer, and it’s where talent comes into play most as a screenwriter. Any writer can learn structure and conflict and character construction with time and determination. But only those special few can consistently write funny dialogue. Some of the most painful scripts to read are comedy scripts where the writer can’t write anything beyond average dialogue. And believe it or not, that’s about 90% of the comedy scripts I read!
These girls, however, tear it up. Here’s an early sequence where the friends are playing the “Celebrity Jeopardy”-like bar quiz game in which Paul is his team’s only chance at winning. HOST: “Next question.: Uxoricide is the killing of one’s what?” Paul’s stumped. DEAN: “Why aren’t you buzzing? You’re supposed to be buzzing.” PAUL: “I don’t know this one.” MURPH: “OH, COME ON!” Becca N Friendz buzzes in. BECCA: “Uxor?” HOST: “No it is not the killing of one’s uxor, but Becca, I would love to know what you think an uxor is.” Becca looks disappointed. She thought she had that.
MURPH: “We can figure this out. Uxor sounds like Luxor, we stayed at the Luxor in Vegas last year…(suddenly excited)…remember that waitress who was into me?!” PAUL/DEAN: “No.” Terry (the annoying player who always wins) buzzes. TERRY: “Wife. It’s the killing of one’s wife.” HOST: “Correct.” Unphased by his victory, Terry casually takes a sip of beer.
Later in the scene — MURPH: “THAT’S what your book was about? Why don’t you write something commercial like a zombie soap opera?” PAUL: “Because I’d hate myself.” MURPH: “You already hate yourself.” PAUL: “By the way, I started writing again.” DEAN: “Wow. That’s great, man.” PAUL: “I feel good about it. I think I’m in a good place. I’m finally over Jane. Last week I even went to the gym.” DEAN: “You went to the gym?” PAUL: “I walked past the gym. I saw a guy on the treadmill in the window. He smiled. I smiled back…the wheels are in motion.” DEAN: “It’s nice to see you happy again.” PAUL: “Thanks.” MURPH: “You only sucked for a year.” DEAN: “Give him a break. Divorce is hard. I read an article once that break-ups are more painful for people than a death in the family.” PAUL: “Yeah, cuz when your mom dies you don’t imagine her fucking all your friends.”
And it goes on like this. The dialogue between the characters is always lively and entertaining. And it looks so damn easy when someone does it right, even though it’s so damn hard! I envy writers who are able to pull this off.
But the script’s real power comes from its…big screenplay term here: DRAMATIC IRONY. That’s right. Weeee know something a key character does not. We know that Paul is lying to Abby, which means every single scene where Paul and Abby are together contains a secret. And when you have a secret like that, it creates subtext, which makes all of the scenes waaaaay more interesting.
For example, when Paul and Abby are going to Dean’s place for a couple’s dinner, we know that one slip-up could lead to Abby finding out who Paul is. Mundane conversations become suspenseful and terrifying. If Dean’s wife accidentally says the wrong thing, Paul’s secret is out, and he’s lost the love of his life forever. That’s how to make scenes come alive!
Finally, there just wasn’t any fat here. The script comes in at a lean 100 pages, which is exactly where this genre should be, and that’s an indictor that these writers know what they’re doing. I see too many comedy (or romantic comedy) scripts coming in at 115-120 pages, with writers swearing they need every cubic square inch of those pages, and there being 8-10 scenes that could be cut instantly. Not the case here. Every scene pushes the story forward. Nothing is included that doesn’t need to be included. This skill is one of the easiest ways to identify a pro writer. Amateur writers always include stuff they shouldn’t (so remember guys – ONLY write scenes that PUSH THE STORY FORWARD!!!).
So as far as I’m concerned, Leaving Pete leaves the Scriptshadow arena a winner. ALMOST got an impressive. Thank you for finally giving me a good screenplay to read Screenwriting Gods!
What I Learned: Substitute an inevitable disaster for a goal. I talk about goals all the time on this site. If you give your main character a goal, we’ll want to stick around to see if he/she achieves it or not. But lots of romantic comedies don’t have goals. Which means you need to substitute something to keep us interested – to keep us turning the pages. A great alternative, then, is to create an inevitable disaster, usually brought on by a secret one character is keeping from another. Our need to see what happens when that secret is revealed will work, in a lot of ways, like a goal. We HAVE to be there when that happens, and therefore, we HAVE to keep reading your screenplay!
What I Learned 2: Subliminal naming! In a comedy, it might be a good idea to name your character after the name of the actor you want to play the part (just the first name, not last). Subliminally, this will make the writer think of that actor, which definitely helps the read (it’s easier to imagine lines coming out of a specific actor’s mouth, since every actor has their own unique voice). I would only do this in comedies though.
Genre: Sci-Fi
Premise: In the near future, a large-scale science experiment on an American space station goes haywire, eliminating earth from space. The occupants of the space station must then deal with a rogue space shuttle that may have nefarious plans for the crew.
About: Writer Oren Uziel is best known for his somewhat wacky premises. In his breakthrough screenplay, Shimmer Lake, he told his story backwards. In his next script, Kitchen Sink, he tackled aliens, zombies and vampires. The God Particle is his first screenplay that takes a grounded approach to a premise, albeit one steeped in science fiction.
Writer: Oren Uzeil
Details: 110 pages
Oren’s one of my favorite writers. You’re just never sure what you’re going to get when you open one of his scripts. And you can’t say that for a lot of writers. Oren first came to my attention when he won the Austin Film Festival screenwriting contest with his backwards tale, Shimmer Lake. It was one of the few times I’ve seen that gimmick used in a way that actually helped the story, and wasn’t just a cheap way to get reads.
But that was a small town hick tale. This is the future. In outer space. And it’s the first time Oren’s told a grounded story. The characters aren’t layered in sarcasm or broader than a 3 Stooges sketch or steeped in tongue-in-cheek dialogue. Which means Oren has no “special effects” to fall back on. He has to tell everything straight-up. And that’s when it gets hard folks – having to create REAL people. I actually know very few writers who can pull it off consistently. Does Oren join the club?
The God Particle introduces us to space station “Dandelion,” which consists of Ava Hamilton, an engineer and the de facto captain of the station (I think – that’s never clear), her boyfriend, Evan, the boyish Miika, the pious “Monk,” the shaggy-haired ship screw-up, Mundy, as well as a few others.
This station’s been orbiting earth for a few years, which is probably a good thing because earth isn’t doing so hot. There’s an escalating war between the U.S. and Europe, with each side sending troops over for a massive offensive. Not sure what us and Europe would fight over (the metric system maybe?) but apparently things are getting pretty nasty.
The Dandelion was built to house one of those particle accelerator thingys. A little unclear on the need for one of those puppies up in space (seems kind of expensive doesn’t it?) but maybe it has something to do with that one in Sweden breaking down if you so much as sneeze near it. Well, if you want to talk about a breakdown, let’s talk about what happens when Dandelion runs its first particle acceleration experiment. The goddamn earth disappears!!! Now that is a fireable offense.
After some really pissed off astronauts regroup, they wonder what the hell they’re going to do. Imagine never being able to go to Chipotle again! Sooo not okay. So the station does what orbit-less space stations do best, drift around in nothingness for awhile. Until – that is – spotting an incoming space shuttle. But not just any space shuttle – a EUROPEAN space shuttle. Looks like that century old debate of meters or yards will be solved after all. Possibly over a game of darts!
After the Europeans convince the stupid Americans to let them board, people start dying. The first one to go is Hamilton’s boyfriend, Evan, who’s poisoned. The problem is, Hamilton’s not convinced the Europeans did it. She thinks it might have been one of her OWN men. Well by gosh, we just stumbled upon a good old fashioned whodunit, didn’t we?
This is followed by a number of twists and surprises, such as the true nature behind the particle accelerator, and pretty soon it looks like no one’s coming out of this thing alive. So Hamilton will have to put her best private detective hat on while keeping both crews from each other’s throats, and come up with a solution before humanity as we know it is barbecued.
I don’t know if my standards have gone up in recent weeks or the scripts I’m reading have gone down, but I’m having a hard time endorsing screenplays lately. The God Particle is okay but I’m just not sure it’s a big enough idea. I’ve read a half a dozen of these “stuck on a space station – try to get back to earth” scripts, so I’ve pretty much seen it all. And unfortunately God Particle doesn’t introduce anything new to the equation.
Actually, I shouldn’t say that. We do have the “whodunnit” aspect, which bookends a nifty little Act 2 sequence. But I can watch a whodunnit anywhere. I’m not sure putting it in space adds anything new to the mix.
Also, there were a few unclear plot points which had a fairly significant effect on the read. For example, I couldn’t figure out if this was some sort of half-ship/half-station or if it was JUST a station. What confused me is that they kept saying it took them a month to receive signals from earth. If they’re orbiting earth, why would it take a month to receive radio/television signals? Wouldn’t it only take, like, a few minutes?
The reason this is a big deal is because at the end of the first act, the earth disappears. And I was trying to figure out if the earth was a 2 month trip from where they were or just right next to them. Cause if it was the former, it would be a lot harder to pinpoint earth, increasing the odds that they’d made a mistake. The point is – it was unnecessarily confusing! And you can’t have confusion surrounding ANY major plot points. It’s those key points that, if unclear, can confuse the hell out of a reader and make him give up on the story.
Another issue is the darn characters. There just weren’t any that stood out. Hamilton, the lead (I’m still confused about whether she was the engineer or the captain or both) was about as bland as it gets, which is strange, since Oren’s written such interesting characters in the past. There just didn’t seem to be any conflict going on inside of her, or outside of her for that matter. Even when her lover was killed early on, she seemed indifferent to it, which was bizarre.
And then we had Monk, the religious character, who was about as on-the-nose as a freckle. He’s a religious character who’s…religious! He just talks about God the whole time. There’s no new angle there, nothing to grab onto or surprise you. When you’re writing “stereotype” characters, particularly ones with strong ideologies, like religious characters, I always advise adding irony to spice them up! For example, maybe Monk’s a religious man who’s addicted to a drug or extremely violent or even swears all the time! You know what I mean? Just give me something so it’s not so obvious and on-the-nose.
And this issue reared its ugly head in all the characters, none of whom had that necessary trait to make them stand out from the pack (or from previous movies). And obviously, if the characters are boring, the plot doesn’t matter. Who cares how cool a plot is if we don’t care about the people in it?
And the unfortunate thing here was, the plot had its moments. One of my favorite parts (spoiler) was when the Europeans turned out to be military and had successfully tricked the Americans (who they’d always planned on killing). It was a plot twist with all sorts of potential but, again, because the characters were so bland, we just didn’t care that much.
God Particle is well-written but lacks all those exceptional amenities that make a script stand out.
What I Learned: You need at least one character in your sci-fi script (and really any script) who’s just really fucking unique. They have to be different from any character you’ve seen before, or else what’s the point? Look at Riddick from Pitch Black. He’s blind. He’s a murderer. But he’s also a hero. Look at his adversary, Johns. He’s a bounty hunter who’s addicted to drugs. He’s more morally bankrupt than Riddick himself. You gotta push yourself in this area because if you just create a bunch of “normal” characters and no one stands out, you’re going to have, at best, an average script.
In my rabid attempts to find an apartment, I wasn’t able to get today’s review up before my 4 hour ascension to 30,000 feet. Which means a late post. I want to take this time, however, to thank everyone who sent me apartment prospects. I went through ALL of them. Unfortunately, I still haven’t found a place. I think what I’m going to do is come back here August 1st, sublet a place for a month or two, and just become an apartment-hunting Nazi. From my experience, I’ve learned that you basically need to make apartment-hunting your job if you’re going to find a good place. So, with that said, if you guys find anything amazing in the meantime, send it to me! I’m still offering a script read and notes to anyone who finds me my place. — Now hang tight. I’ll have a review up later in the day. Oh, and no, I didn’t send out this week’s newsletter yet. Too busy.
Genre: Action/Sci-fi
What I wouldn’t do for a time machine this week! It’s Friday and I still haven’t found a place. I need to go back to Monday and, knowing what I know now, search better and more efficiently. With that said, THANK YOU for all the e-mails yesterday. You guys have given me a ton of apartment leads to follow-up on. I’ll keep you posted on how those go on Twitter. And please, keep them coming!
ALSO, thank you to all the Scriptshadow readers who came out last night! I had a blast meeting everyone in person and everybody was super-cool. My only regret is that I didn’t have more time to spend with each individual person. But maybe I’ll do it again when I move out here in a month. Assuming I have a place that is. And hey, what’s the worst that can happen if I don’t find a place? I’ll be one of the many homelesses. Being homeless in LA is almost trendy.
Return Fire begins with an earthquake in Switzerland. But something’s funky enough about this earthquake that it gets the American military curious. They think it might be a nuke testing of some sort. What the Swiss would be doing testing nukes, who knows? But the point is, the military wants to send in a Special Forces unit to check it out.
That unit is basically headed up by Jonathan “Santa” Santarelli, a young hotshot defined more by his war decorated grandfather than anything he’s achieved. We also have Hawks, a hot chick who’s deft at throwing knives around, Dang, a Cuban who’s obsessed with Star Trek, and a number of other dudes who really enjoy being the biggest badasses on the planet.
So our team flies to Switzerland, locates the epicenter of the earthquake, and finds a hidden bunker there with a couple of dead Nazis and a strange nuclear reactor thingy inside. Seems they’ve stumbled upon a secret Nazi science experiment gone wrong. Certainly nothing to worry about right now though. But as they prepare to leave, there’s a big flash, they pass out, they wake up, and the bunker now looks clean and shiny. Not just that, but those dead Nazi bodies are gone!
Of course Dang thinks they’ve travelled back in time but no one else is buying it – yet. Once they’re attacked by a few Nazis, though, public consensus sways. As hard as it is to believe…they may have just been transported back to 1945, two months before the end of World War 2!
A simple mission all of a sudden becomes, “How the hell do we get back to the present?” After cornering a Nazi scientist who’s a part of the time-travelling experiment, they learn that unless they kill a really bad Nazi (who’s realized via the Americans’ arrival that the Germans lose the war), there’s a good chance Hitler will be informed of the loss and travel back in time to start the war over again, this time making sure he doesn’t fuck it up. So it’s sort of like my apartment hunting issue. Without the threat of a thousand year Reich.
Okay so here’s the good news. This script is probably the best script of the week. The writing here is really strong. Paragraphs are short and packed with information. They’re easy to read. And a lot has been put into the prose. For example, here’s an early line in the script: “In the smoky doorway, SERGEANT MAJOR JACOBS (50s) leans on the jamb, a hard, lean man with a lined face and hair speckled a wise grey.”
So the script was just really easy and fun to read. However, there was something missing here and as I look back on it, I’m not entirely sure what it was. That’ll happen to me sometimes. I’ll read a script that, for all intents and purposes, has very little “wrong” with it. And yet there’s something that just doesn’t do it for me.
To find the issues, I usually ask myself a simple question: “What didn’t you like?” The first thing that pops out at me is that the story isn’t exceptional. It’s serviceable. It explores the premise. I’m just not sure it explores it in an interesting or unique enough way. Once we get back to 1945, the story devolves into a series of small tasks that revolve around finding this Nazi Bad Guy who may or may not tell Hitler they’ve lost the war, which would result in Hitler MAYBE going back in time and starting the war over again.
When I have to play “maybe or maybe not connect-the-dots motivation,” I’m not nearly as invested in the story. I like when motivations are crisp and clean. Taken. Save his daughter or she disappears forever. I get that. It’s not that “connect-the-dots motivation” can’t work. It’s just a gamble, especially when you couple it with a “maybe” scenario. That was the thing. I was never sure exactly what the Nazi bad guy was going to do OR what Hitler would do with the information once he got it.
And yet I’m not sure if that’s the main reason Return Fire didn’t pop for me. I think another issue is that nothing really shocking happened. Nothing surprising. And that’s a problem when you have a time-travel film. Just the nature of the concept necessitates some shocking things to happen.
For example, when Marty gets sent back in time in Back To The Future, how boring would the movie have been if all he had to do was get back? The surprising twist that makes that screenplay one of the best ever is that Marty accidentally gets hit by the car that has his mother fall in love with him instead of his father (who was the one who was SUPPOSED to get hit by the car). So now it isn’t just about getting back. It’s about making his mom fall out of love with him and in love with his father. That’s what made the script pop.
Here we have a nice little storyline with Santa running into the young version of his highly decorated grandfather, but I’m not sure anything interesting is really done with the storyline. It’s sort of like the writers want us to be excited just by the fact that they’ve integrated this character into the past. That’s not clever. That’s the BEGINNING of clever. You still have to do something inventive with that, as well as something surprising with the rest of the time-travel plot.
With that being said, these writers do have a future in Hollywood. Their writing is taut, professional, and easy to read. They understand mechanics and structure. For example, the characters always have a goal they’re going after (i.e Get back to the helicopter drop point, find and kill the Nazi Bad Guy), so the script is always pushing towards something. I just wish the things they were pushing towards were a little more interesting and unexpected. It was like the writers pushed right up to that 75% point of their imaginations and stopped.
Return Fire is one of those “almost” screenplays. You read it. You see a lot of good things. But afterwards, you leave wanting more. If the writers push themselves on the time travel elements, they might be able to make this work. Right now, unfortunately, it’s too standard.
Script link: Return Fire
What I learned: You have to remember that you are competing against MILLIONS OF PEOPLE’S imaginations in the scriptwriting game. Thousands of those people are pushing their imaginations to the brink to come up with something that the next guy hasn’t thought of. If you stop at something that’s simply “good enough,” chances are your script isn’t impressing readers. It’s when you push PAST that point – when you say to yourself, “This is good, but I can come up with something better,” that your screenplays truly start to shine.
Okay, so I have about four days left here in LA and the apartment search is not going well. I’ve been to $2500 apartments that are wedged up against the 10 freeway and have little children with six fingers on each hand running around outside of them. What this unfortunately means is I haven’t had time to write a Thursday article. I’m going to try to later today, but no guarantees.
In the meantime, I need my Scriptshadow network to help me out. Find me a place! I’d preferably like to live in Venice. If not, Santa Monica. If not there, Culver City, maybe West Hollywood, maybe the nice areas of Hollywood, or anywhere on the West Side. No Valley! I want a big cool apartment and I’m willing to pay up to $2500/mo. If someone on this site finds me a place, I will read their script as well as give them a detailed consult, which isn’t cheap! I’ll also get on the phone with them and answer any questions they have. If you find something, email me at carsonreeves1@gmail.com. Please, help me out!!! Thank you!!!