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adaptation

This is one of the toughest questions screenwriters face. You spend 6-12 months writing a screenplay. You send it out to a few close friends, maybe a couple of industry contacts, and the initial feedback isn’t bad, but it isn’t great either. One thing is clear though. Your script isn’t the runaway hit you thought it was. No worries. You take that feedback, do some rewriting, address the major concerns, come back, send it out to those people again (if they agree to read it that is) and the response is… still a bit tepid. “Yeaaahhhh. This is a littttlllle better. But I don’t know. There’s something missing.”

All of a sudden, a terrifying prospect hits you. You may have just wasted an entire year of your life on a screenplay that nobody wants a part of. Do you ditch the script and move on to the next one? Or do you put in yet another rewrite in the hopes that you can elevate the script to the potential you know it has?

Before I help you answer that question, I want to say that making this choice is an imperfect process. A lot of it is based on feel. And I’ll give you a prime example of that. There was a script I reviewed a couple of weeks ago called “Final Journey.” You may remember it as the “Eskimo Hand Job” script.

I would later learn that the writer had written that script a decade ago. It placed well in some contests but nothing came of it so he moved on, writing a dozen other scripts over the years. Then he decided to dust the script off and enter it into a few contests. At Page, the script tapped out in the third round, but one of the judges was a respected manager who absolutely loved it. That love led to a signing, the manager blasting the script around town, and the script subsequently making the Black List.

The point is, all script success stories funnel back to an early champion, someone with notoriety who can bring attention to the script. And you never know who that person is going to be. However, there are ways if to gauge if your script is good enough to find a champion. The last person you want to be is the guy parading the same script around town year after year, insisting that its genius hasn’t been recognized yet.

So, here are some tips you can use to gauge whether you should keep pushing your script out there or move on to the next one.

Is this one of your first three scripts? – I’m not going to say it’s impossible to write a great script in your first three tries. But it’s hard. Those first three scripts are somewhat of an education period for screenwriters that help them become familiar with screenwriting’s unique format. This is not the determining factor in whether to move on or not. But it is a factor. If there’s little interest in your script despite a lot of reads and it happens to be one of your first three scripts? Consider moving on.

Have you done everything in your power to get your script out there? – I’ll never forget this one newbie writer who spent three years writing a fantasy script, then afterwards, sent it to the five industry contacts he’d accumulated in that time (all of them friends-of-friends-of-friends), and when all five of them came back with, “No thank you,” he packed up, said that Hollywood was a town run strictly by nepotism, and moved back home. I mean, come on! You have to understand that this is a town addicted to the word, “No.” Steven Spielberg gets told no. JJ Abrams gets told no. As a nobody, you’re going to get a lot of nos. The only way to combat this is to explore every avenue – contests, online services, Scriptshadow, friends of friends in the industry. If you haven’t gotten your script out to at least 10 people (and preferably a lot more), you have no idea if your script is worth continuing to pursue.

Identify honest feedback – Part of figuring out whether to stay in a script relationship or cut ties is gauging feedback. If the feedback’s good, stay. If it isn’t, go. Here’s the problem though. Not all feedback is honest. In fact, most feedback is given with kid’s gloves, so as not to hurt the writer’s feelings. For this reason, whatever a reader’s evaluation is, assume it’s worse. I’ll never forget one of my friends giving me nice polite feedback on a script once and thinking, “Wow! This script isn’t that far off!” Five years later I was out drunk with that same friend, and the script came up. He launched into this randomly angry monologue about how my script was nearly impossible to get through because of how bad it was. He ended with, “I’m so glad you moved on from that thing.” Yikes. I had no idea he hated the script that much. It was a reminder that people don’t want to hurt your feelings. With that in mind, there are a few things to look for during feedback. If feedback (written or oral) is polite, repressed, or apathetic, you’re in trouble. If there’s genuine excitement, an eagerness to recall favorite moments, or the reader wants to know what you’re going to do with the script next, that’s an indication it’s a script worth fighting for. (side note: always consider the source. If you send your comedy spec about a man who sleeps with 100 women in one weekend to a woman who identifies herself as “The Internet’s #1 SJW,” she’s probably going to hate your script no matter what)

How big are the script’s problems? – In trying to figure out if you should rewrite your script yet again, you need to identify how much work is involved. The more work, the more time. The more time, the more you should consider the script a sunken cost and move on. If you’re hearing feedback like, “The entire second act drags,” or, “I don’t understand your main character,” that’s major rewrite territory there. If it’s stuff like, “You need an extra scene to beef up the love story” or “I would combine 5th Most Important Character with 7th Most Important Character,” those changes can be made fairly quickly.

Be honest with yourself – Every script is a like a baby to a screenwriter. It doesn’t matter if he’s the ugliest baby in the city. He’s still YOUR baby. But the difference between an ugly baby and an ugly screenplay is that you don’t have to raise an ugly screenplay. So do me a favor. Step outside of your subjective reality – the 500 hours you’ve spent on the screenplay, the trailer you can’t wait to see in the theater for the first time, that brilliant devastating scene at the end that’s going to have the audience in tears – and look at the objective reality. Are the people reading your script feeling even a fraction of what you’re feeling? One of the biggest reasons writers stick with scripts that don’t deserve to be stuck with is that they’re not honest with themselves. Stop looking at your script through rose-colored glasses.

If this article has helped you realize it’s time to move on from your current screenplay, I have a couple of happy thoughts to leave you with. Every time you write a new screenplay, you become a better writer. So you should be excited about writing something new. Also, no screenplay is ever truly dead, as the Eskimo Handjob script reminds us. Once you sell a script, tons of people are going to want to read whatever else you’ve got. That’s when you bust out your old stash of screenplay gems.

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A few weeks ago in Amateur Offerings, a Scriptshadow reader brought up that one of the entrants had such a clunky writing style, it was difficult to understand even his most basic sentences. While this is something that happens a lot at the beginner level, you’d be surprised how often I encounter this problem from writers 4, 5, 6 years into their journey.

It’s my belief that these mistakes are made because the writer isn’t aware that their writing is clunky. Usually it’s because that writer isn’t getting enough feedback. But even for the writers putting their work up here, it’s embarassing to tell someone that their writing is at an eighth grade level. It’s easier to focus on some other problem they need to fix. The writer, then, blissfully unaware, continues to write ugly clunky difficult-to-read screenplays.

So today I want to go over the formula for writing a smooth easy-to-read script. Now it’s important to note that the foundation for good writing comes from education. I’m not going to teach you what a noun or a verb is. But even if you aced your AP English class, you still want to keep this formula in mind. Here it is…

Simplicity + Clarity + Voice + Skill = Readability

Let’s go over each of these in detail.

SIMPLICITY
This is the basis for all easy-to-read writing. Keep your sentences simple. The way to do this is to start with a baseline. Whatever you’re trying to say, say it as simply as possible. Don’t phrase your sentence in a weird way. Don’t add a bunch of unnecessary gunk. Give us the action as if you were explaining it to a 3rd grader. So if you want to say that John Wick shoots and kills Frank, write out the most basic version of that sentence as it relates to the scene.

John grabs his gun off the counter and shoots Frank in the head.

This might not be the final sentence you go with. It may need more meat, more punch, more flash. But we’ll get to that. The idea here is to convey what’s happening to the reader as simply as possible. What you don’t want is something like this…

John grabs the jet black gun with authority, piercing Frank between the eyes with a bullet out of hell, who’s dead before he even knows what hit him.

This sentence is technically correct but there’s too much information and it’s a bit of an awkward read. The more words you’re adding, the more commas you’re adding, the more actions you’re adding, the more complex you’re making your sentence. If you keep things simple, you don’t have to worry about clunky sentences. If you want to read a script that embodies this approach, check out Vivien Hasn’t Been Herself Lately, which someone in the comments section should be able to point you towards.

CLARITY
If your writing isn’t clear, forget about us liking your script. We won’t even like your first page. Lack of clarity boils down to three things: poor word choice, awkward phrasing, and the absence of information. The objective of a sentence is to convey to the reader what’s happening. If you’re violating any of these rules, you’re not clearly stating what’s happening. So let’s go back to John shooting Frank. In this version, John’s gun will be in his belt.

John gesticulates his leg to get his gun loose…

This is a classic example of poor word choice. “Gesticulates.” Hmmm… I guess that kind of works? But is it really the best verb to use in this situation? As is the case with all of these examples, I can handle one or two mistakes like this. The issue with clunky writing is that it’s never a couple mistakes. It’s an entire script filled with them.

John gesticulates his leg to get his gun loose and pummels Frank with a bullet.

Here’s where we get to poor phrasing. “…pummels Frank with a bullet.” Once again, I suppose this technically makes sense. But since the average person associates “pummeling” with something other than shooting a man, it forces the reader to stop, reread the sentence, and confirm the action, which is a flow killer. You never want anyone having to reread anything you’ve written. It should be clear the first time around.

Finally, let’s talk about absence of information. This is a HUGE one because many writers (especially beginners) assume that they’re conveying more information than they are. By leaving out the slightest detail or action, a clear sentence can become confusing, or worse, confounding. Let’s say you’re writing a car chase – one of the most famous ever – the semi truck vs. motorbike scene in Terminator 2. Imagine reading a paragraph like this one…

Terminator and John look back at the semi-truck, closing in quickly. He lifts up the shotgun, aiming it squarely at the T-1000 and – BANG! – shoots!

Since you’ve all seen the movie, you know who lifts the shotgun. But imagine if this were at the script stage. A reader would see “He lifts up the shotgun,” and ask, “Who lifts up the shotgun? You’ve listed two people. It could be either one of them.” This mistake is due to absence of information and it happens ALL THE TIME. Make sure you’re reading each of your sentences from the reader’s point of view. Have you included every piece of information necessary to understand the action?

You’re probably saying, “Eh, Carson. Now you’re being picky.” Trust me. I’m not. Cause it’s never just one. Imagine a mistake like this on every page. Coupled with more misused words and more awkward phrasing. A promising script can turn into a 6:30pm drive home on the 405.

VOICE
Voice is the creative side of writing. And, in a way, it works at odds with with our last two elements. That’s because you can’t add creativity without compromising simplicity and clarity. So when it comes to voice, I want you to remember this rule: If it doesn’t make the read more enjoyable, don’t include it. Because that’s the point of voice – to take the words on the page and elevate them to a point where they’re more enjoyable to read.

So what is voice? Voice is the writer’s unique point of view conveyed via a clever phrase, the perfect description, a brilliant metaphor, mastery of vocabulary, an unexpected observation, an important detail, a funny analogy, and the overall style in which they write. Voice does not need to be flashy. It can be subtle. It can be casual. But to make it work, you must be comfortable with your voice. It has to be a natural extension of you. If you force it, the writing will reflect that, not unlike how a nerd looks when he tries to act cool.

Also – and I hope this is obvious – voice should never overwhelm the writing. Content should always be king. Voice is there to supplement the action, not supplant it. A lot of beginners will make this mistake. Let’s go to the master of voice for our next example. This is from Tarantino’s Hateful Eight…

Domergue, whose modus operandi is outrageous behavior and the disarming effect it has on opponents, can’t believe Marquis did what he did. She SCREAMS AT HIM…

When you look at this sentence, you see that it could’ve easily been: “Domergue can’t believe Marquis did what he did. She SCREAMS AT HIM.” But Tarantino loves to tell us about his characters. He loves to add detail wherever he can. So he gave us this minor segue about Domergue before getting back to business. If you were looking to add voice to our now infamous battle between John and Frank, it might read something like this…

John rips his gun off the counter and—

BANG!

Sends a round right between Frank’s eyes, so clean it takes a full three seconds for the blood to flow.

Not going to win an Oscar. But you can see it’s more creative than our original line: “John grabs his gun off the counter and shoots Frank in the head.” Also, note that there’s no end to voice. You can keep going if you want.

John rips his glock off the cheap laminate countertop and—

BANG!

Sends a round express delivery right between Frank’s digits, so clean the blood’s still trying to find its way out.

It’s up to you to decide how far you want to go. If you’re unsure how much is too much, I implore you to err on the side of Rule 1: Simplicity.

SKILL
This is where most writing falls apart. And no, I don’t mean you have to meet a certain skill level to write a good screenplay. But you must know your limitations. The cringiest scripts to read are the ones where the writer is at a level 5 and they’re attempting to write at level 10. Imagine a high school kid trying to write like Cormac McCarthy and you get the idea.

Here’s the good news. You don’t need to be a great writer to tell a great story. But you can ruin a great story by trying to be a great writer. If you’re not a wordsmith, if writing is difficult for you, if sentences read janky whenever you try and get fancy, stick with the first two principles of this formula: Simplicity and Clarity. Remember that the story is the star. If the story is good, you don’t need to dress up the writing too much. I just opened up Terminator 2 and it’s very basic writing. Cameron occasionally gets descriptive but, for the most part, he sticks to simplicity and clarity. So if you can pull those off, and your story’s awesome, you can write a great script.

Unpopular Opinion Alert: The following opinion does not match up with the masses. For that reason, it will likely make you upset. Continue reading at your own risk.

Genre: Dramatic Thriller
Premise: A young getaway driver with a unique condition tries to balance the unraveling of his traumatic past with the increasing pressures of his getaway job.
About: When Edgar Wright was famously fired from Ant-Man after developing the film for 10 years, he wanted to leave the U.S. forever. Media Rights Capital called him right away, however, and said, “Wait a minute. We’ll make any movie you want to make.” And Edgar Wright said, “Baby Driver.” Wright is popular in cinephilactic circles for directing such films as Shaun of the Dead, Hot Fuzz, and Scott Pilgrim vs. the World. Baby Driver comes out tomorrow.
Writer: Edgar Wright
Details: 121 pages

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While watching the marketing for the the new film, Baby Driver, a project nerds have been following closely since the infamous Ant-Man debacle, a couple of phrases kept dancing through my head. “Over-directed.” “Wants really bad to be the next cool thing.”

I’ve always been a believer that you make the best movie you can and let the chips fall where they may. When you try to become the hot cool thing before you’re the hot cool thing, you risk coming off as try-hard. That’s what Baby Driver looked like to me. The embodiment of try-hard.

With that said, Edgar Wright’s at least trying something different. And since there aren’t many directors who get that chance these days, it’s nice when one’s given the opportunity. This ensures that not everything is The Mummy’s Transformer Pirate Number 9.

And this one’s got a unique hook. The entire movie is constructed to its soundtrack, in rhythm. It’s for that reason why I wanted to read the script so badly. These music-centric movies struggle to come alive on the page. So, I thought, if Wright could somehow pull off a musical movie in screenplay form, he really would be a genius. That was the hope I had going into Baby Driver.

Baby is a getaway driver. That’s right. The main character’s name is Baby. We’ll get back to that. As for right now, we discover that Baby got into a bad car accident when he was seven. He’s since had to deal with a terrible ringing in his ear. The only thing to keep that ringing at bay is music. Which is why Baby goes through his entire day, including his getaway drives, listening to music.

Baby’s crew includes Doc, his boss, Buddy, a 40 year old who parties too hard, Bats, a crazy motherfucker who loves raising hell, and Darling, a former stripper whose biggest talent is making out with Buddy. Nobody understands why Baby is such a weirdo. But he’s such a great getaway driver, they don’t care.

After a few successful robberies, Bats goes batty and guns down a couple of thugs during a high-stakes deal. This forces Baby and the crew to escape a much nastier type of threat. They succeed, but Baby is rattled for the first time in his life, and his emotions are pulled even further out of whack when he meets a beautiful waitress at the diner his mom used to work at, Deborah.

Baby’s carefully controlled symphony is falling apart. And as we learn more about his volatile childhood, we realize Baby is still stuck in that 7 year old kid’s mind. He will need to get out of it if he ever plans to truly grow up. But should that happen, he will have to leave behind the only thing he’s ever been good at. Can Baby finally stop pressing play?

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Hmmm… I know Edgar is loved by many.

But man does this feel try-hard. This is the most manufactured backstory in order to create a specific condition that I’ve ever read. This violates one of my primary rules of great writing. It reads like it was written. You can feel every word being typed as you read the script.

To be fair, the more stylized stuff tends to feel more written. But Tarantino’s able to pull it off. He gets super-stylized and keeps his dialogue and choices invisible.

But it’s the little things here that bothered me. In order to be extra hip, Baby doesn’t use a current iphone for his tunes. He uses a classic ipod! Or, after a getaway sequence, the description reads: “That was something,” or “The syncopation of music and action is shocking and awesome.” So we’re now congratulating ourselves for the scenes we’ve just written?

Or, right when Baby needs to break during a car chase, the lyrics for the current song are: “I’m gonna break, I”m gonna break!” A touch on-the-nose maybe?

Then there’s that name. “Baby.” It’s just dripping with try-hard pretentiousness. Every time I see it, I cringe. You know what the driver’s name in Drive was? He didn’t have one. That’s cool. This is, “Please oh please love my offbeat ironic character name!”

Assuming you can get past that, how does Baby Driver’s plot hold up? Well, it doesn’t. And I had a feeling it wouldn’t. You suspected that Wright loved this gimmick so much, he wouldn’t feel like he needed a plot. Indeed, there’s little variation to the beats of the story. We’re either in prep meetings, driving getaways, or watching Baby Driver go through his daily OCD rituals (which amount to getting coffee). That’s the playlist. And it’s stuck on repeat.

But my biggest issue with the script was Baby himself. Besides his entire backstory feeling extremely manufactured, I found him to be a clash between annoying and obvious. In one of the early prep scenes, the leader tells everyone the detailed plan, but one guy is concerned that the driver, Baby, didn’t hear it, cause he’s listening to music. So he says, “He didn’t hear it!” And the leader says, “Baby, do you know the plan?”

What do you think happens next?

Why, of course, because it’s the most obvious choice in the world, Baby recites the leader’s plan word for word. This is supposed to be the moment where we fall in love with Baby. All I could think was, “Really? You’re going to go with the exact beat that every person in the audience was expecting?”

And it’s surprising we get predictable moments like these because it’s clear that Wright went to town on this script. Despite not liking the style or the content, I can tell every word here has been meticulously combed over. You get the feeling that Wright’s been working on this for years.

Which makes me wonder if he overwrote it. Because that’s what it feels like to me. Something that’s almost too perfect. And, as everyone knows, when something’s too perfect, that’s exactly when it starts looking off.

I see Baby Driver as the antithesis of Drive. Drive’s coolness was that it just was. It could care less if you liked it or not. Baby Driver really really really wants to be liked. And that’s its biggest fault. It’s trying to become a classic before it’s even become enjoyed.

That puts me in a tough place because it’s important that movies like Baby Driver do well. So I badly want to endorse the script. But I can’t get past how try-hard it is. What I do want to do is see it in theaters this weekend. This movie was clearly meant to be consumed as a musical piece. So maybe the music will make me forget all about Baby Driver’s backed up transmission?

Here’s to hoping.

[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: I did enjoy one scene in Baby Driver. And I’ll tell you which one. The team had just gotten back from a particularly gnarly job, and they end up at the diner Deborah works at. Nobody knows at this point that Baby visits this diner or that Baby has a thing for Deborah. So they’re all weirded out when Baby demands, “No, we’re not going in there. We’re going somewhere else.” Bats senses something is up. So he says, “Oh, now we’re definitely going in there.” And they all go inside and have a meal with Deborah as their server. The scene is interesting because Deborah had no idea Baby was mixed up with people like this. Crazy Bats is trying to figure out why Baby’s being protective of this place. Darling is sniffing out a romance. It was a fun scene with a ton of subtext. And guess what? It was also the only scene in the movie that didn’t depend on the soundtrack gimmick. All it was concerned about was being good. Coincidence?

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The biggest mistake screenwriters make in screenwriting is starting with a bad idea. Actually, “bad” isn’t the right word. Another ‘b’ word is more appropriate. “Benign.” There’s nothing to the idea. It’s empty, uninspired, boring. And yet, 90% of the submissions I get continue to be lame and lifeless. What sucks about this is your script is doomed before you’ve even written word. And I’ve watched that play out too many times, with writers rearranging words, scenes, sentences, sequences, characters, loglines, all in the hope that their “idea” will all of a sudden work.

So what is a good idea? Well, there’s some subjectivity involved, of course. But generally speaking, people know when they’ve been pitched a good idea. Good ideas feel inspired, original, and bursting with potential. On the flip side, bad ideas feel cliched, uninspired, and half-baked. That isn’t a lot to go on as those descriptors are fairly nebulous. But don’t worry, cause I’m going to give you ten tips you can use to finally start coming up with good movie ideas. Are you ready? Let’s get started.

1) Try – This may sound like stupid advice. It isn’t. I’d say that half the ideas I’m pitched are bad simply because the writer isn’t trying. You can tell they came up with the idea quickly and haven’t thought it through. An idea has to be battle-tested. It should be pitted against at least ten other ideas you’ve been working through and emerge as the clear winner. Every time you come up with an idea, ask yourself, is this an inspired idea or is it similar to other ideas out there? Movie idea generation is the most competitive arena there is. EVERYBODY thinks they have a great movie idea, which means you’re competing against billions (with a ‘b’) of ideas. If you’re not trying your hardest, I guarantee you your idea’s bad. Here’s an example of a really well thought-out idea.

Eternal Sunshine of the Spotless Mind – After their relationship fails, a couple undergoes a procedure to have the memories of each other erased, only to realize halfway through that they made a mistake. They then must race through every memory in their relationship to avoid losing each other forever.

2) A fresh angle/take – One of the easiest ways for me to identify a seasoned screenwriter over a newbie is a fresh take on an old premise. Newbies are still in that mindset where they’re re-writing the movies they grew up on. Veterans realize that to make an impression, they must find a new way into the movies they grew up on. One of the best examples of this is Memento, which took the old noir investigative thriller and turned it on its head.

Memento – A man with short-term memory loss utilizes a system of tattooing the clues of his wife’s murder on his body to find the man who killed her.

3) Clarity – A good idea is one where all the elements come together clearly and harmoniously. The idea is simple to understand and you’re able to imagine the movie immediately. I read a lot of ideas where the writer is throwing numerous pieces of the puzzle at us, but the pieces don’t fit together. I’ll give you two romantic comedy ideas to explain what I mean, one with a clear and powerful idea, the other with a murky and cluttered one.

Pretty Woman – A buttoned-up businessman in town for the biggest deal of his life hires an unrefined prostitute to pose as his girlfriend for the week, sparking an unexpected romance.

Aloha – An Air Force pilot returns to Hawaii to oversee the launch of a top secret military satellite while attempting to reconnect with his newly engaged ex-girlfriend as well as exploring a romance with the company woman who’s been assigned to keep tabs on him.

4) A complex/interesting main character – “I’m not interested in super hero movies or high concept stuff, Carson. Does that mean I’m screwed?” No. You’re not screwed. But, if you don’t have a highly marketable idea, you better have a compelling complex-as-shit main or key supporting character. That’s because your character will now become your pitch. Therefore, if they don’t sound interesting, that means you’re not giving us a great idea or a great character. What else is left? Are you going to wow us with your deft ability to hide exposition? Nightcrawler is a good example of this.

Nightcrawler – Louis Bloom, an unpleasant sociopathic loner with a gift for salesmanship, revolutionizes the practice of nightcrawling – taping violent accidents and selling them to news shows – by risking death every night to be the best in the field.

5) Irony – Another way for you guys who hate Hollywood movies to come up with a great idea is to utilize irony. The most basic form of movie irony is to make your hero the exact opposite of what’s required of him. So you wouldn’t write a story about an atheist who starts his own atheism support group. You’d write a story about an atheist who takes a job as a Christian preacher to make ends meet. Because irony is such a powerful element in making ideas pop, it’s another easy way to separate seasoned writers from newbies.

The Social Network – An antisocial Harvard freshman with no friends ends up creating the single largest friend network in the history of the world.

6) Strange Attractor – One of you had the perfect reaction to a recent Amateur Offerings idea. The commenter, assessing an idea that sounded like every action movie ever, said that the logline was the equivalent of “beige wallpaper.” And I thought that was perfect. You want to avoid the “beige wallpaper” version of movie ideas. One way to do this is to include a “strange attractor,” which is a unique element that stands out like a red rose in a desert. Even if your idea isn’t perfect, the strange attractor will get a reader’s attention. Say you want to write a survival movie. You can write about a man stuck on a life raft after his boat sinks, which has no strange attractor. Or you can go with something like this…

Life of Pi – When a ship transferring zoo animals to a new country sinks, a young boy is stuck on a lifeboat with a dangerous tiger.

7) Ill-equipped main character – One of the easiest ways to make your idea more interesting is to include a main character who is extremely ill-equipped for the mission at hand. This will make the character an UNDERDOG, which is one of the most salable elements in idea creation. And really, this gets to the heart of what makes any story good, which is that the journey must be difficult. What better way to make the journey difficult than to make the main character as ill-equipped for that journey as possible?

The King’s Speech – The King of England, a rampant stutterer, must overcome his speech impediment to give the most important speech in history, one that inspires the world to stop Adolf Hitler.

8) A Primary Source of Conflict – Remember guys, that a screenplay is broken down into three acts. Act 1 is SETUP. Act 3 is RESOLUTION. That leaves us with one act left. Which act is that? It’s the act of CONFLICT. A movie idea without conflict isn’t a movie idea. It’s the beginning of a movie idea. One of the reasons Hancock was so forgettable was because it only ever figured out the beginning of its idea – a drunk superhero. It needed a strong conflict to turn it into a fully-fleshed out idea.

Murder on the Orient Express – When a murder occurs on an extended lavish train ride, a detective must find the killer amongst 13 suspects before the murderer strikes again. (the conflict is the detective’s investigation – that’s what will take up the second act).

9) Genre-Mixing – This is one of the oldest tricks in coming up with fresh ideas. You simply take one genre and mix it up with another one. Since most writers tend to stay in one genre lane, the Frankensteinien results of genre mixing give way to some interesting ideas. Some of the more common genres that are mixed are horror and sci-fi, comedy and sci-fi, thrillers and horror. But don’t stop there. Get weird if you want. Mix a musical with a western. Mix adventure and film noir. At the very least, you’ll have an idea that stands apart from all that cliche garbage everyone else is coming up with. And here’s a bonus tip: The less the two genres go together, the more unique the idea will be. Mixing the romance and serial killer genres, for example.

Westworld (mixes Western and Science-Fiction genres) – A robot malfunction creates havoc at a futuristic amusement park that allows its participants to live in an artificially constructed Old West.

10) Relatively High Stakes – There’s a reason I used the word “relatively” here. That’s because not every movie is about saving the universe, nor should it be. However, the importance of your hero’s journey must contain consequences relative to that journey. Otherwise your idea sounds unimportant. One of the reasons the movie “Wild” didn’t catch on was because there were no clear stakes. A girl hikes a trail to find herself. What happens if she doesn’t find herself? Err… she’s upset? The relative stakes in that movie are non-existent. The Sweet Hereafter, another character-driven indie film, was dripping in stakes.

The Sweet Hereafter – A teenage girl who survived the most horrific school bus crash in history is the key witness in a class action suit against the state, but isn’t sure she wants to tell the truth about what happened that day.

There you have it, guys! The road map to all your future movie ideas. I encourage you to practice these tips and share the results in the comments section. The readers of this site are good at explaining why loglines or concepts aren’t working. So this is as good of an opportunity as you’re going to get at practicing idea generation and receiving valuable feedback.

If you want to get my personal opinion, I charge $25 for 200 words of feedback on loglines. I also charge $75 for a pack of 5 loglines. E-mail me at carsonreeves1@gmail.com with the subject line: “LOGLINE” to sign up. You can also hire me to consult on feature screenplays and pilots. I’ll give you $50 off with the subject header: “CONSULTATION 50.” Hope to hear from you soon!

Genre: Drama
Premise: (from Black List) A mistreated elderly Inuit (Eskimo) woman is forced out of her village to survive alone on the savage arctic tundra.
About: This script finished with 9 votes on the 2015 Black List. This is a huge accomplishment when you consider the writer didn’t even have an agent. The Black List is dominated almost exclusively by writers repped at WME, CAA, and UTA because those scripts get sent out the most. Any script not from one of those companies has had maybe a fifth of the exposure. So for those scripts to get enough votes to make the vaunted list is an enormous accomplishment.
Writer: Michael Lee Barlin
Details: 97 pages

dgarctic

So I picked today’s script for a specific reason.

I was reading through loglines for potential scripts to review and I came across this one and I thought: That has to be the single most boring-sounding idea for a movie I’ve ever read. Therefore, if the writer can make THIS script good, that’s going to make me reevaluate how every writer should approach concept creation.

Truth be told, I’ve been thinking a lot about the changing landscape of concepts. It used to be “high concept high concept high concept.” But since all the “high concept” slots have been taken up by franchise films, it’s sorta forced spec writers in the other direction – to come up with a good dramatic idea with some meat to it. The plan, then, is to get on the Black List and get noticed that way.

But man, I don’t know. If THIS idea turns out to be great, it will probably be the most surprised I’ll have ever been reading a script. I don’t see how an idea this benign can be good. But you never know until you read. So let’s read!

Final Journey introduces us to 86 year-old Isha. Isha lives in a tribe of eskimos who aren’t exactly sentimental. That’s because when you get so old you can’t sew blankets, they tell you to walk out into the arctic tundra until you die of cold or starvation.

And I always thought killing baby seals were the eskimos best quality.

So this cold-ass eskimo tribe deems Isha unworthy of hanging around, and have a fake “We loved ya why u were around” ceremony, kicking Isha out of town, not sticking around long enough to see her past the horizon, since, you know, it’s fucking cold out and they need to get back to their igloos to warm up!

Isha is ready for death, even though the people she spent the last 86 years of her life with and who she loved more than anything just told her she was useless and to scram.

However, before nature can take its course, Isha runs into 14 year old Tato. Tato’s a cool little teenager who’s been sent out by his own tribe. Except at least he gets to come back home. IF he kills a polar bear that is. Which will officially make him a man.

At first, Tato’s annoyed by Isha. But when Isha starts stitching his clothes back together and giving him moral support, he starts to like her.

While the two speak different dialects and therefore can’t understand one another, they’re able to draw images to each other in the snow, and this rudimentary form of pictionary allows them to communicate.

When the polar bear finally comes around, Tato goes out to perform his duty. But things don’t go as planned, with Tato nearly getting ripped to shreds. It will be up to Isha to save Tato and get him home. But that job is a double-edged spear. If she gets her new friend home, it will mean completing her own mission, that being dying of starvation like her tribe so lovingly ordered her to do. That is unless Tato’s people find value in Isha in a way her tribe never could.

I’m going to start by saying the first words that came to mind after reading this.

Fuck eskimos.

Seriously. If this is what they do or ever did – they are some terrible people. Who the heck came up with this “tradition” anyway, the eskimo version of L. Ron Hubbard?

Getting back to the script, I’ll say this. This is the best execution you could’ve possibly pulled off for a movie about a woman who walks into the arctic tundra to die.

We’ve got a buddy-movie on display. Isha and Tato may not be Chris Tucker and Jackie Chan. But they’re still pretty fun to watch. And unpredictable! I bet you didn’t see an 86 year old woman jacking off a 14 year old boy, did you? Yup, well, we get that scene in Final Journey.

We’ve also got a GOAL driving the story – something you might not expect to find in an artsy drama about eskimos. Tato needs to kill the polar bear (goal) before he can come home. And that goal gets us through the rest of the narrative, which covers the growing friendship between Isha and Tato.

And the script is pretty clever as well. At the beginning, we’re informed that even though the characters will be speaking throughout the film, that there will be NO subtitles. So how do you convey what the characters are saying to each other without subtitles?

Well, what Barlin did was he had Isha and Tato speak different dialects. So they couldn’t understand each other. This forced them to draw pictures in the snow to communicate. And because the audience can also see those pictures, THAT’S how we understood what they were saying to each other.

A lesser writer may have made the dialects the same and therefore missed out on this opportunity.

But let’s be honest here. How does a movie like this get made? I mean… it’s different, that’s for sure. So it’s going to look unique. It’s going to take us to a place we’ve never been before. But our leads are an 86 year old woman and a 14 year old boy. Both of these demos are squarely outside the studio friendly 18-34 year old white male.

With that said, this story does hit you on an emotional level. Especially the ending (spoiler), where Isha is welcomed into Tato’s tribe with loving arms, but she chooses to complete her mission anyway, only this time with the support and love of people who care about her instead of those who cast her off like a loaf of moldy bread.

I have to give it to the writer. He went against every rule in the book in writing this, found a way to keep us interested, and made the Black List. Even if the film doesn’t get made, that feat alone is worth a read.

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: If you’re going to write something really artsy? At the very least, make the situation life-or-death. Because if it’s just characters waltzing around doing shit with no consequences, those are the scripts that are truly the most boring. This script may have been about a grandma eskimo, but the stakes were life and death for both our main characters, and that provided the script with the weight it needed for us to care about the characters’ journey.

Scriptshadow Reader Question of the Day: What is the most unmarketable idea you’ve ever written? And where does that screenplay rank in your slate of finished screenplays?