Genre: Mystery
Premise: After the president of the United States is poisoned aboard Air Force One, a no-nonsense Secret Service agent reluctantly teams up with a hotshot White House staffer to investigate a flight of high-maintenance VIP suspects and solve the murder before the plane lands.
About: This script finished 4th in the Mega Showdown Screenwriting Contest. The Bronze, Silver, and Gold medals were all reviewed last week.
Writer: Michael Wightman
Details: 114 pages
Upon further reflection, it was mean of me to only review the top 3 scripts in the competition, when 4 made it to the finals. So, because I always make it right, here is the final Mega-Showdown review for, “The Best and the Brightest.”
We’re up on Air Force One. 29 year old Chief of Staff Carter Winford goes in to chat with President John “Jack” Hamblin, a 55 year old lady-slayer who loves his cheeseburgers rare. 30 seconds into their conversation, Hamblin starts choking. Carter calls for help. But, ten minutes later, Hamblin is dead.
Carter teams up with Secret Service member Sam Carpenter to determine what happened. They quickly learn that Hamblin was poisoned and that the poison was administered about 30 minutes ago. That leaves a lot of suspects and Carter and Sam round them up to start questioning them.
These include First Lady, Margaret Hamblin, Vice President Andrea Douglas, body man, Jeremy Thayer, Secretary of State, Tom Lillingouse, Secretary of Defense, Ross Simkins, and several other suspects. Either Carter or Sam approaches someone, ask what they’ve been up to during the flight, and then we cut into a flashback of the last time that character and the president spoke.
While I tried to figure out why the Vice President and President were on the same flight, since that’s not allowed, we basically interview a lot of people who are defiant that they weren’t the one who poisoned the president.
Eventually, though (spoilers), we learn that an army sergeant was having an affair with the president and that, also, the body man, Jeremey, was having an affair with the first lady. This presidential affair upset the guy who was going out with the army sergeant, so he is tagged as the one who killed the president. Except, right when they think that’s a wrap, we learn that someone very close to the investigation is the real killer.
Let’s get something straight right off the bat. This is a really cool idea! I love it. A whodunnit where the president gets murdered on Air Force One? I mean has there been a higher concept on this site in the past year?
But here’s the trick with this idea. You have a couple of directions you can go and the direction you choose is the key to everything. Option number 1 is the comedic Knives Out route. This is where you have more fun with the idea. You have more fun with the dialogue.
Option number 2 is to turn this into a straight thriller. The tone is more serious.
Neither direction is wrong. Neither direction is right. But you have to pick the direction that’s RIGHT FOR YOU. As in, YOU THE WRITER. In other words, if you’re good with that quick-witted Aaron Sorkin-type dialogue, go with option number 1. If you’re not, you need to go the more serious route.
Personally? I would’ve responded better to the serious version of this idea. Because, to me, the appeal of this scenario is how big it is. The president is dead. That affects a lot of things. Those kinds of stakes fit better into the thriller version of this movie, in my opinion.
Now, you could’ve changed my mind if the dialogue in the comedic version was stellar. But I only thought it was solid. This is one of my stipulations for writing dialogue-centric scripts. Since so much emphasis is going to be placed on the dialogue, it can’t just be okay. It has to be awesome. And I didn’t think the dialogue was awesome.
That factored into my assessment of the script. Cause I think that if we went with option number 2, I would’ve really liked this.
Outside of the more casual execution of the idea, another thing I didn’t like was how predictable the rhythm got. Carter would meet a suspect, they would talk for a second, we would cut to a flashback where they interacted with the president. The conversation would involve a couple of jokes. The scene would end. We’d cut back to the present and less than a page later, Carter would find someone else and the routine would repeat. And it just happened over and over and over again.
I got bored.
When it comes to storytelling, the last thing you want to do is settle into a predictable rhythm. Cause once that reader gets ahead of you, you’re done. You may think that because they haven’t read the SPECIFIC version of your scene yet that they’ll want to keep reading to find out what happens. But all they need to know to lose interest is that the scene will play out approximately how they expect it to.
And almost every scene played out approximately how I expected it to. There was no pattern disruption.
And we weren’t getting any closer to the answer! Part of the fun of a mystery is that, with each new reveal, you get another piece of the puzzle. But none of the interactions gave us any reveals. The interactions seemed to be designed more to get you to chuckle a couple of times rather than push the mystery forward.
Scenes need to provide something the reader wants. We’re INVESTING our time in the scene. So we expect to be REWARDED for that investment. A couple of chuckles isn’t reward enough. I need clues that get me thinking and wondering and excited to see how they connect with future clues. I wasn’t getting enough of that.
It wasn’t until late in the script that answers started coming and those answers ended up being “soap opera-ish” for lack of a better term. Even though the final reveal was more serious, I’m not sure I understood the motivation behind it.
In my opinion, the better version of this movie is a serious thriller where some big impending international doom is directly linked to our detectives figuring out who killed the president before they land. It could be a war with Iran that, everyone knows, if the US starts, Russia will join Iran. And you would need to somehow tie the inability of our protagonists to solve the crime by the time they land to the start of the war. In other words, they need to solve the mystery to stop World War 3.
A less direct more nebulous version of that storyline is already covered in the script. But this is a thriller, man. You can’t kind of allude to a war. You have to make it certain.
So, unfortunately, this wasn’t for me. I’m curious to see, for those of you who like Aaron Sorkin and Knives Out, if you had a better experience with it. Let me know down in the comments. Oh, and I want to give everyone here who voted props. I think you got the order right. This is how I would’ve voted the order of the final four scripts as well. :)
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: I felt like there were more opportunities to stay on the plane and keep the plane scenes exciting. For example, there’s this moment in the script where the Vice President, now president, is trying to make decisions and Carter is telling her that her current protection detail is no longer her detail. As the president, she’s obligated to switch over to the president’s detail. What’s interesting about that? Well, what if someone on the president’s detail is the killer? And what if this was all part of their plan. Get the president out, be in charge of the Vice-President, and take her out as well? It would create a sense of danger and uncertainty, which the script definitely needed more of. Instead, the Vice President inheriting this new protection detail is never brought up again. I would much rather have seen stuff like that than gone back to all these boring flashbacks. The plane is where the action is. Half the flashbacks weren’t even on the plane! I would recommend ditching that strategy.
Deadpool and Wolverine ($54 million) continues to rule the box office.
But you know what almost took it down?
It Ends With Us.
It Ends With Us???
What the hell is that, Carson?
It’s a movie about an abusive marriage love triangle! Where have you been?? The movie starred Ryan Reynold’s wife (Blake Lively) and, ironically, is a title that could’ve been used as a subtitle for Deadpool and Wolverine.
The movie has a lot of drama going on behind the scenes. Justin Baldoni, who’d directed a couple of tiny drama movies, secured the rights to the book back in 2019, when nobody thought these drama romances would ever make money again.
It’s a great reminder to all screenwriters: Don’t follow the trend. Write about that thing that nobody else is focusing on. Cause that’s the thing that’s going to be hot in a few years.
Baldoni, who also stars in the movie, seems to have had a falling out with co-star Blake Lively, throwing out this dart during the press tour when asked if he was going to direct the sequel: “I think Blake should direct the sequel.” No doubt that was a shot at Blake taking control of the movie and, likely, backseat directing everything.
If you need more evidence that Mrs. Reynolds was a megalomaniac control freak, she proudly announced during an interview that she and her husband wrote one of the more talked-about scenes in the movie (the rooftop scene), not screenwriter Christy Hall.
Hall was clearly rattled after seeing the scene during the premiere. When she was later told that Lively and Reynolds wrote it, she stumbled through the most professional response she could muster. “When I saw a cut I was like, ‘Oh, that’s cute. That must have been a cute improvised thing.’ So if I’m being told that Ryan wrote that, then great, how wonderful.”
Why is this relevant? Because in a movie, the star already gets most of the press. The screenwriter rarely gets credit. To steal the only thunder the screenwriter has by saying, “Oh, she didn’t even write that good scene. I did!” It’s unprofessional behavior. Especially since adapting bad romance books into movie scripts is one of harder jobs for a screenwriter.
An interesting side note to this movie is just how little Hollywood understands the female audience. They continue to live in this world of “give them what we want them to want,” as opposed to “give them what they want.”
This book features a masculine man with toxic tendencies. He’s positioned, in many ways, as a female fantasy. Yet because he’s abusive and the wife doesn’t kick him to the curb immediately, the progressive lens through which Hollywood sees him says, “Women don’t want that.” Which is why they overlooked the book. And then the demographic breakdown of this weekend’s box office came out and 82% of the audience at It Ends With Us were women. So, obviously, Hollywood doesn’t understand what women want.
Masculine beefcakes who live by their own rules still sell tickets. Hollywood hates this reality but the longer they don’t embrace it, the more money they’re going to lose.
Let’s talk Star Wars.
This weekend, Disney had their annual D23 fair where they released a bunch of trailers, finally giving us a Star Wars: Skeleton Crew trailer. This is the next Star Wars TV series.
It’s just that… I don’t feel like these two worlds go together. Star Wars and Goonies are two distinctly different properties. Even that Spielberg 35mm blowout lighting looks weird in the Star Wars world.
With that said, it AT LEAST makes this look different. All these other Star Wars shows have looked the same (they all have that same shot of that singular “main street” with aliens and humans selling wares).
And you know what it also has? Someone who knew how to use a budget. The scope looks much larger than the last three Star Wars shows. I still can’t believe The Acolyte cost 180 million dollars and 90% of it was characters walking in a forest. At least we’re in, you know, space here. With big set pieces.
Oh, and it actually has aliens! I was getting annoyed that all these Star Wars shows were packed with humans. Finally, we have a bunch of freaking aliens. That’s cool.
So it’s got some things going for it. But how can we not be skeptical after what you’ve given us lately? I’ll reserve judgment but I will, for sure, watch the pilot.
Okay, onto the other big Star Wars trailer of the day, Mandalorian and Grogu. Yes, this is the next Star Wars movie. And it’s coming out in 2026! They’ve only been shooting for 2 weeks yet, somehow, they already have enough footage for a trailer.
I would be more confident if there was a clearer character journey for Baby Yoda. They kinda screwed the pooch when they brought Baby Yoda back after perfectly completing his arc in Season 2 then proved they had no idea what to do with him in the messiest Star Wars TV show season yet, Mandalorian, Season 3.
I want to root for it but we need more than cuteness. It looks like they’re using the old “Divide and Reunite” plot here, which is what they did with The Empire Strikes Back. Split the main characters up then we eagerly keep watching to see them come back together. Din and Grogu get split up and now they have to reunite. It’ll be the cutest adventure ever!
If you want to watch a trailer that personifies where we’re at in the movie business, check out Snow White, which, outside of Blade, has been the most trouble-laden production in Hollywood.
“Hi-ho, hi-ho, it’s off to CGI we go…”
Oh wait, they at least have one dwarf in there. Needless to say, that take didn’t go over well. So they’ve gone back and replaced all the diverse adults with… CGI dwarfs! The amount of money being spent in studios to wiggle around nonsense these days is outright astounding. If you would’ve just stood strong in the first place and not bent the knee to the Twitter police, you would’ve saved 50 million dollars.
The rest of the movie doesn’t look bad but it’s very hard, once a production is cursed, for it to rebound. We’ll see if Snow White can be one of the few.
I leave you, once again, with the true winner of the box office this weekend: the Australian breakdancer who proved that confidence is always more important than talent…
So, originally, today, I was going to talk about Noah’s Choice and those pesky video cameras but, after reading Bedford, I’d rather use today’s post on helping Joseph make his script as good as it can possibly be.
When I do these script reviews, half of the review is dedicated to explaining what the script is about so I rarely get the time to suggest actual fixes. That’s what today’s post will cover. And if you like some of the notes I give here, hire me! I can practically guarantee your script will get better and, if you mention “Bedford,” I’ll give you 100 bucks off.
Now that I’ve had a day to think about the script, one of the things I’m worried about is that it does feel THIN. Scott put together a technical analysis of the screenplay and learned that it contained 16,000 words, which is low. You want to be closer to the 20,000 word mark. The low word count made sense to me based on how the script felt. The plot zips along like lightning but, in doing so, there aren’t many moments where you get to slow down and smell the flowers.
This is one of those universal challenges you face when you write a screenplay. You know you have to move things along to keep the reader engaged but you also have to make them feel something in order to stay engaged. And if all you’re doing is moving the plot forward, the experience feels empty.
This leads us to Bedford’s first issue, which is its stilted emotional subplot. Emily has a daughter. The daughter wants to spend more time with her father. Emily is not on good terms with the father. So she’s not supportive of this reunion. The irony, of course, is that the father ends up being on the plane that’s gone missing. Which ties our emotional plotline together.
But is that the best version of an emotional plotline we can get out of this story? I’m not convinced it is.
Let’s look at the father storyline. Emily doesn’t like the father. The father is on the plane. Well, is there much drama in that? If the worst-case scenario happens and the military gets rid of this plane, Emily’s in a pretty good position! Now she doesn’t have to worry about this a-hole father screwing up her daughter’s life anymore.
I know that Joseph would say the reason it works is because, even though it’s no sweat off Emily’s back if the dad disappears, Emily knows that it would destroy her daughter. So, in Joseph’s argument, it’s a more nuanced decision that Emily has to make. Does she save the man she despises in order to make her daughter happy? Theoretically, I understand this argument. But I didn’t feel any emotional way from that choice.
For starters, I winced when I learned the dad was on the plane. It felt too cute. Too “wrapped up in a bow.” You’re already asking for a huge buy-in with everything that’s going on. Throwing “dad on the plane” in there is the equivalent of, after asking a friend for a 500 dollar loan, you then, an hour later, ask them for another 100 bucks.
Here’s how I was thinking we could fix this. Move the father out of the story. The daughter, who’s at college, is flying in tomorrow. We would set this up through a conversation between Emily and Crane. He notes how happy he is that she’s finally taking her vacation days off. She points out that, yeah, her daughter is flying in for the week and she wants to spend as much time with her as possible.
If you really wanted the dad in here, We could reverse the Emily-Husband dynamic. In this version, the daughter goes to school next to her father and therefore spends most of the time with her father. She rarely comes home anymore. So Emily is making the most of her daughter’s visit. After we establish that backstory via a conversation between Emily and Crane, we would not hear anything else about that storyline for 25-30 pages.
Then, in the midst of the plane mystery deepening, either through the dad texting Emily or the daughter’s friend texting Emily, she learns, shockingly, that her daughter came in tonight on an earlier flight. She’s ON THE ATLAS FLIGHT.
To be clear, I’m still not sold on any family members being on the plane. It’s too much of a coincidence to me. But the reason I like this new version better is because the setup of Emily not coming until tomorrow makes the surprise that she’s on this Atlas flight TRICK the audience into focusing on the surprise rather than the coincidence.
Another reason I like it is because, in these contained movies, you need as many shocking moments as you can get away with. The repetition of the environment necessitates that we find exciting story beats anywhere we can. This would be a good one.
Okay, let’s move on to Mike and his lack of fuel. This is one of those story choices that feels right from a screenwriting perspective. You’re giving this important character a ticking time bomb (he’s running out of fuel and needs to land) which adds an additional layer of suspense and tension to the story.
But not every story component that TECHNICALLY works ORGANICALLY works. Sometimes the coolest screenwriting tricks in the world don’t work within the larger context of the story. That’s how I’d label this choice. We’re so baffled by how dismissive Emily is towards Mike and his SOS situation that we get annoyed by it. The guy’s got less than a gallon of fuel and you’re asking him to fly around and tell you what he sees?? That’s not realistic. For either Emily or Mike (if I were Mike I’d tell her to F off).
This is an easy fix, though. Mike is already in a really crazy situation. He was in the UK five minutes ago. Now he’s in the U.S. What we should do here is establish that Emily isn’t allowed to land a plane that isn’t cleared in the US. But she can try and get a special landing clearance for him, which will take a few phone calls. That allows us to keep Mike up in the air while Emily attempts to solve his problem. And, as long as he’s up there, he might as well help her out.
Getting back to the emotional side of the story, there’s a version of the Mike storyline that’s A LOT DEEPER that allows for a bigger, more impactful, climax. It would go something like this. Similar to Wade Wilson in Deadpool and Wolverine, Mike is not in a great place in life. His life didn’t go the way he imagined it would. And he regrets the fact that he didn’t do something bigger with his life.
In this version of the story, Emily and Mike’s talks would be a little deeper. They’d get into some of that stuff.
This way, when the climax comes around, you could set it up so that the military is about to take down the aliens and the plane. It’s a foregone conclusion. UNLESS Mike sacrifices himself. If Mike could somehow disrupt the shot by crashing into the missile launcher, he could give them just enough time to get away. Essentially, Mike finally does something that matters in his life.
Obviously, that’s a darker ending. I suppose there’s a version of that ending where Mike could still survive the crash. Because I do like the idea someone had of Emily and Mike finally seeing each other in the end (similar to John McClane meeting the cop at the end of Die Hard). You could even hint that there’s some romantic potential there. All of these different choices will alter the tone so you have to figure out which concoction best suits the movie you’re imagining.
As for our ending where Emily and Crane leave the tower and drive out, I’m on the fence about this. On the one hand, it makes the ending different from the first two acts. I like that. All the movement does make things more exciting as well. So I like that.
But it’s also kind of messy, which I don’t like. And Crane is such a weak character that he almost single-handedly destroys this scene. Crane might as well be an AI powered human body, he has so little depth to him. And what’s frustrating about that is that it’s an easy fix.
Let’s establish who Crane is in that first act! I imagine him similar to the sheriff character Jeff Bridges played in Hell or High Water. He’s almost retired. All he cares about is his pension. The guy’s mantra is: Don’t rock the boat. When all this shit starts going down, Crane keeps saying to Emily, “Let it go. It’s above our pay grade.”
That way, when Crane is driving the car at the end, it actually means something. Because he’s transformed as a character. But even without that, note how much better you know my version of Crane than the version in the story. Just by that one paragraph I wrote. That’s how easy it is to give a character depth. So, even if it’s not my version of the character that you go with, come up with your own version. As long as Crane isn’t some faceless wordless shadow in the back of the room.
Finally, I want to talk about where this movie ends. I feel like it should end in the tower and I have two examples I want to share for why. The first is Pearl Harbor. Pearl Harbor is a terrible movie. But there’s one thing I remember from that movie. Ben Affleck plays a pilot who’s the greatest pilot in the entire Navy. When the Japanese start attacking and there’s pure chaos on the ground, all Ben Affleck is trying to do is get up in a plane. Because that’s where he belongs. That’s where he’s the best. He can’t do anything for anyone down here. He’s useless.
I like characters like that. They’re so great at what they do that that’s where they need to be to shine the brightest. Assuming Emily is great at her job, she should know that her best chance at saving the plane is up in that tower. Cause that’s where she shines the brightest.
The second example is Wedding Crashers. In that movie, the writers, Steve Fabor and Bob Fisher, couldn’t figure out their ending for draft after draft after draft. Then one day one of them said, in the most obvious of statements, “Our movie is called Wedding Crashers. It needs to end at a wedding.” And that’s how they came up with their ending.
This script is similar in that, it’s about an air traffic controller. It needs to end in an air traffic tower.
Yes, I understand that that makes the ending LESS cinematic. But if the FBI is guarding that tower and Emily has to sneak back in, there are elements there that can be cinematic (not to mention, it would be cheaper to shoot).
Those are my thoughts on how to improve Bedford. If any of these ideas have inspired you guys to come up with even better ideas, please share them. The more feedback Joseph has going into this next draft, the better. :)
I would even ask Jospeph to come up with a 2-3 page document detailing what he’s going to do for the next draft and I would post it here. That way, we can spot any potential problems ahead of time and adjust the outline accordingly.
Genre: Sci-Fi/Thriller
Premise: During a graveyard shift in a local air traffic control tower, a passenger flight goes missing, setting off a series of unexplained occurrences in the sky and leaving it up to a single determined tower operator to untangle the mystery.
About: Today’s script is the culmination of our 7th month journey toward the Mega-Showdown. Congratulations to Joseph Fattal for claiming the top prize!!!
Writer: Joseph Fattal
Details: 98 pages
Major spoilers throughout this review. I recommend you read the script yourself first.
Coming up with a great concept is hard. Most people WHO WORK IN THIS BUSINESS don’t even come up with a single great concept in their entire career. So when you run into someone who’s come up with two of them, as today’s writer, Joseph Fattal, has, you want to know what their secret is. If you don’t remember Joseph’s previous awesome concept, here it is: An Amazon truck driver is ambushed in Mexico by a group of mobsters who mistake him for a drug cartel deliveryman and must survive using only the packages inside his van.
So I went to the source and asked Mr. Fattal what his concept-generating secret was.
“I don’t have a magic bullet, but my best advice on this front is to just brainstorm a lot, hedge your bets, come up with a TON of story ideas and write them all down. I have folders with hundreds of concepts and I section them by genre. Then I do a lot of field testing, pitching the best concepts to anyone who’ll listen.
As for technique itself, I try not to get too attached to the initial logline when I start developing ideas. Like, I think of things very technically. I come up with a concept and then start attacking it from all angles of screenwriting techniques to make it better (lots of techniques that I learned from Scriptshadow). Does it have clear GSU? What market does this appeal to? Is there a good main character in this? Can I convince studios that this will make more money than it would cost to produce? And then I adjust it accordingly.”
So there ya go. I’m sure Joseph will be in the comments willing to answer more questions about this topic. In the meantime, let’s check out his contest-winning entry…
Emily is an ATC operator at a small airport on the east coast of the US called Bedford. When we meet her, she’s dealing with a passenger jet from Atlas Airlines that is frustrated with some bad fog that they’ve hit on their descent. The only problem is, Emily doesn’t see any fog on her radar.
Things get worse from there. Their call sign disappears from her radar and none of the other planes in the area seem to be able to find Atlas. Emily makes the other controller in the room, Crane, aware of the situation, but he doesn’t seem too bothered by it.
When Emily finally gets Atlas back on the line, the captain’s voice sounds clipped and awkward. He’s still looking for landing coordinates but Emily can’t even figure out where he is so she can’t help him.
Soon after that, she hears some angry military guy on her radio demanding help. He keeps talking about “Delta” formation and insists that Emily clear a landing strip for him. Emily has no idea who this guy is or where his airplane is. This is then followed by a lot of different languages over her radio, culminating in a guy named Mike in a Cessna who claims that he’s come from Cambridge… IN ENGLAND.
Now Emily is really freaking out. Mike says that he’s almost out of fuel and he needs to land but Emily refuses because they’re not allowed to just let any plane land if they don’t know who they are. So she, instead, keeps him up in the sky, and starts asking him to look around for her and see if he can spot Atlas.
To make matters worse, we learn that Emily’s ex-husband is on the Atlas flight. This husband is not a good guy and Emily has zero contact with him. But he’s coming here to spend time with their daughter. And her daughter is very excited about that, which Emily has mucho conflicted feelings about.
As Emily continues to try and figure out where Atlas is, the FBI invades her radio and tells her to stay the F away from Atlas. Atlas is their focus now. She’s been dismissed. But Emily is not giving up that easily. She’s determined to get Atlas down safe. But to do that, she’s going to have to get around not just the FBI, but the US freaking military!
Now that we’re at the end of the contest, I can confess, this is the script that I was hoping would win. It has a lot of the things I love in a spec script. Airplanes! Contained location. Condensed time frame. An angle into a subject matter we haven’t seen before. I always loved that scene in Close Encounters of the 3rd Kind where they’re in the control tower tracking a UFO that’s about to crash into a plane. To create a feature-length version of that? Sign me up!
Was the feature-length version of that a perfect landing? Or an epic Tenerife-like crash for the ages?
Good news.
Bedford is a lot closer to the former than the latter.
This script does a lot of things right but the biggest thing it got right was the mystery. I’ve read a lot of screenplays and seen a lot of movies so I know my way around a plot prediction. But I was STRUGGLING to figure out what the heck was going on here all the way until the last twenty pages.
Usually, when that happens to me these days, it’s rarely because the script is written well. It’s more often because the script is such a mess that it’s impossible to decipher much of anything that’s going on.
But Fattal’s script is purposeful all the way through. He understands his mystery and he understands how to dole out clues, red herrings, side mysteries, and escalating plotlines in a way that makes you want to turn the pages. Which is all this game is really about – is your script good enough to get the reader to keep turning the pages? And this script is!
To give you a little more insight into HOW page-turnable-it is, there are three levels of page-turnability for Scriptshadow. One is that it’s not page-turnable at all. So I stop reading. Two is that it’s “script review page-turnable.” That’s when I’m interested enough to keep turning the pages but if I wasn’t reviewing it, I probably wouldn’t. Three is legit page-turnable. I would keep turning the pages even if I wasn’t reviewing the script. Bedford is the third one.
The thing that Fattal did that really got me was he created four mysteries that were all interesting in their own right but they were different enough that I was desperate to figure out how they connected. Why was Atlas frozen in place? Why was Atlas’s communication so weird? How did a Cessna from England get to Bedford? And who was this angry military type who kept yelling at Emily from the radio?
I needed to see how all those puzzle pieces fit together! That kept me racing through the script all the way til the end. I didn’t even check the internet! Which is RARE when I read a script these days.
I believe Bedford will be made into a movie.
But there are certain things it has to improve in order to get there. Some of them are easy. Some are quite difficult. But the good news is, there’s a path forward to production for this script. How often do we see that here even with professional scripts?!
Let’s start with Crane. Here Emily is going through the strangest craziest series of events that have ever happened to her and have probably ever happened to any ATC controller, yet here Crane is, over on the other side of the room just chilling out! Give this a guy a six-pack of Mountain Dew and a Nintendo Switch and he’s just fine hanging out in his own little world the rest of the night. We need to do something about Crane. His lack of action does not match up with the situation at all.
Next, we have the personal storyline – daughter and absent dad. I commend Joseph for trying to connect the personal story to the plane story. But it just doesn’t feel right. The dad being on the Atlas plane is way too coincidental. And the connection between the daughter and the dad is okay but not nearly as compelling as it could be. We have to rethink that part of the story. It’s too cute, like you can feel the writer wrapping everything up in a perfect bow, which is why it reads false.
Mike.
Mike Mike Mike Mike Mike.
I like the idea of Mike. But Mike has some issues. For one, I still have no idea how he got to the US. So there’s that. Two, Emily is WAY TOO FREAKING CASUAL about poor Mike who LITERALLY has 2 gallons of fuel left in his plane and he’s desperate to land. Yet she turns him into her own personal errand boy, having him fly all over the place looking for clues. It was like, “DUDE! EMILY! GET THIS MAN DOWN ON THE GROUND! HE’S ABOUT TO CRASH!” And why is Mike listening to her?!? He would be way more focused on living. Not every plot beat needs the ultimate ticking time bomb. Maybe Mike has plenty of fuel. He’s just confused as hell about how he ended up in the US.
I kind of like Emily and Mike (via his plane) coming together at the end. But something tells me there’s more we can get out of this moment. Maybe, for example, Mike has to fly into the triangular alien formation to save the plane or something. Having him just safely crash-land nearby was anticlimactic.
The real thing that scares me, though, is the ending. It’s kind of cool but I’m afraid it won’t hold up to scrutiny. It’s better than M. Night’s infamous ending to Signs, where aliens visiting a planet with 80% water realize that water kills them. But I’m not convinced that aliens would need humans to help them triangulate the path back to their planet. I’m not going to say to get rid of that as the ending. But I wasn’t totally buying it.
I’ll wrap this up by saying I like the concept of the “Contained Adjacent” genre. What that means is, you spend MOST OF THE TIME in the contained location. But then, in order to create some variety in the plot, you take them out of that contained location late in the script, like Joseph did here. With that said, I think there’s a version of this ending that needs to end in the control tower. That’s what our hero does best. So let’s put her back in there (think about how Tom Cruise must get in a plane at the end of Top Gun because that’s where he’s most effective).
I definitely dug this script and I’m curious what everybody here thinks as well. Some of you guys give really great notes. I think, together, we can help Joseph solve these problems and turn a “worth the read” into an “impressive.”
Great job, Joseph! Had a lot of fun with this one. It’s worthy of the Mega Showdown Title. :)
Script Link: Bedford
[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius
What I learned: This one comes from Joseph himself. Try not to get too attached to your concept because there could be a better concept inside of it. Here’s Joseph…
“Here’s a fun story about Wish List (my script about the Amazon driver). It was originally called Extermination and was about two government guys in a post-apocalyptic world that get sent to drive a truck containing an exterminating bomb into the heart of a zombie-infested city. I really wanted to write a contained thriller, and I chose a truck/van to be the contained setting. And it was around Covid, I wanted something to do with viruses, so I put in the whole zombie angle.
But it didn’t feel right, it was too much “fantasy” because it was a post-apocalyptic world (and I’m not great with fantasy), and the story just felt very forced in a lot of ways. So I started rethinking it entirely one day, even though I had already spent so much time outlining it. How do I make it more marketable? Can it be a van in the modern world? How do I add more elements that drive the story forward (i.e. the Amazon packages)?
Then I came up with the Amazon angle. And I loved it, and everybody I pitched it to loved it. Even then I had a hard time throwing away the original idea, because I had spent weeks on the treatment at that point, and I was emotionally attached to a lot of aspects of that story. But I’m glad I redid the whole thing. Because now I’m 4 years into Wish List and many drafts later, and still manage to get eyes on the script and showcase my writing because people love the idea. So I try not to get too attached to the ideas, that way I can better determine what works and have the strength to throw out what doesn’t, even if I already worked super hard on it. This has been a very useful mindset for handling feedback, too.”
Genre: Sci-Fi
Premise: The crew of a ramshackle starship, stranded lightyears from the rest of humanity, stages a daring heist to infiltrate a rogue luxury transport, steal the spare warp drive it hoards, and escape the gaze of Eos — a volatile star tumbling toward supernova.
About: This script finished in second place in the Scriptshadow Mega-Showdown Screenwriting Competition.
Writer: Luke Secaur
Details: 118 pages
We sci-fi lovers are starving for a good sci-fi film. And I’m not talking about one of those clever-premised tiny films like Ex Machina. Something with some scope! We haven’t had one of those in a lonnnnnng time. We got Rebel Moon on Netflix. But that movie sat on the screen like a dead elephant.
That’s why I picked this concept for the contest. It’s a cool idea! A heist film in space? Sign me up! To be honest, the logline implied that there was a little too much going on. Maybe that’s something to look at going forward for Luke. Should we streamline this into a more straightforward space heist film? Let’s find out.
The Eos sun is about to go supernova in 10 hours. The last people on a space station in the star system are fighting for the last few seats on the final evacuation ship. Through a miracle, our hero, Nathan, gets his wife and daughter onto the last two seats . He promises them that if he can see them again, he will. And off they go.
Cut to 7 years later and, what do you know, Eos is still burning, the stubborn old star that can’t quit us. Nathan is now the captain of a small ship and crew (pilot Lenora, guitar-playing Diego, droid H3-NRY, and freshman Opal) who dart around looking for leftover spaceships. They scavenge these things for fuel and food, all to live a little bit longer.
But what they’re really hoping to find is an Alcubierre drive. These drives allow ships to jump to light speed, which would allow Nathan to reunite with his wife and daughter. During their latest scavenge, they run into another crew and are able to kidnap one of them, the perpetually sick Mako.
Mako informs them that there’s a ship run by a cult that is set up for a front row seat to the supernova. It just so happens that they have a spare Alcubierre drive on their ship. Which means all they have to do is sneak on, steal the thing, and they’ll finally be able to escape this potentially-but-not-yet-but-will-probably-blow-up-soon-although-we’re-not-100%-sure star. Can they do it???
Outpace The Dawn is better than Rebel Moon. If Netflix made this movie, it would be more popular than that movie. There are some caveats to that – like several rewrites. But the idea is better than Rebel Moon for sure.
I thought the script was okay but something was bothering me as I wrote this review up. I wanted it to be better and I couldn’t figure out what it was missing. It was only once I finished the review that it came to me. Outpace the Dawn doesn’t understand its tone yet. I think the best version of this story is Guardians of the Galaxy meets Ocean’s 11.
It KIND OF gives you that. But it gives you a muted version of that. The characters aren’t as fun. The jokes aren’t as sharp. And I don’t know why that is. I’m wondering if Luke wants to make a more serious version of this story and, therefore, keep the characters grounded.
I say f*&% that. Let’s have fun here! This is a fun premise.
The problems start right there in the opening scene. We’re told that the sun is going to go supernova in 10 hours, which is why there’s a race to get on this final escape ship. But then as soon as the escape ship leaves, we cut to 7 years later and the sun is still there. No supernova.
Sure, this is explained by Luke. Supernovas are not an exact science. Nobody knows when they’re going to blow. But it did feel cheap that we frame the opening with this extreme urgency then, as soon as the scene is over, throw that urgency out like a used Coke can.
This is followed by a scene where our team of scavengers attempts to infiltrate an abandoned ship for spare parts. As they’re scavenging it, another group of scavengers appears and tries to do the same. We just got out of a very rare scenario (a star that’s going to go supernova) and now we’re in another one (what are the chances that right when you scavenge a ship in the middle of nowhere that someone else does so at the exact same time?). Are these ships getting scavenged every 10 minutes?
Those opening scenes, while by no means catastrophic, gave me pause. I would label both of them as sloppy. Or, at least, not as clean as they could be.
But that’s okay because the success of every script comes down to how you deliver on the aspects of the script that matter. For example, if you write a horror script, all that TRULY matters, is that it’s scary. If you write a comedy script, all that TRULY matters, is that we laugh. Every other aspect of the script can be mediocre, as long as we laugh.
When it comes to heist scripts, two things matter – You have to have a great heist and you have to have a fun group of characters. On both those fronts, Outpace The Dawn did okay.
Unfortunately, audiences don’t go to movies for okay. They go to be entertained. Nathan was fine. There’s a decent emotional component to his character whereby he’s trying to reunite with his family. Diego was kinda fun. Lenora and Opal were all right but, if I’m being honest, kinda forgettable. My favorite choice on the character front was Mako. I love the idea of putting a villain on the team, someone you can’t quite trust. So that was cool.
Then there was the heist. The heist had some problems, the biggest of which was that I couldn’t quite imagine the ship we were infiltrating and where we were all the time and what all the different parts of the ship looked like. This is one of the challenges of writing sci-fi and fantasy. There is no frame of reference for the reader visually. So it requires very clear descriptions, something that’s challenging to achieve within the abbreviated format of screenwriting.
But the bigger problem was, the people that we were trying to steal the warp drive from didn’t feel that scary. The thing you want to do with heists is you want to make the heist feel impossible. This was some hippy cult in a ship. Not exactly the most threatening of folks.
I liked that we didn’t have guns. That’s more in line with what you want to do – make the goal as hard as possible. But it starts with the difficulty of the heist itself. And this heist difficulty level reminded me of Obi-Wan and Qui-Gon Jinn going into the separatist ship and being attacked by a bunch of harmless droids.
That doesn’t even broach the fact that I wasn’t sure how many people were on the ship! If you told me it was 3, I would’ve believed you. If you told me it was 303, I’d believe you. Again, we have to know what we’re up against before we head into the ship.
Some of these details may be in the script and I just missed them. I’m sorry if that’s the case. But it’s hard to pay attention 100% of the time in a script where there’s no visual reference for anything. In other words, if I read a romantic comedy script set in New York, I never once have to use my brain to figure out where we are, what’s around us, and what everything looks like. I already have those references in my head.
But in this script, nearly every scene requires me to do some mental work to visualize what’s happening. And if the reader’s forced to do that all the time, I guarantee you even the most dialed-in reader is going to experience some mental drift. Readers don’t like working when they read. They like enjoying.
The last script I read that did a good job with all this stuff was Street Rat Allie. The writer created this entire world but did so in a clear and concise way so that we were always able to visualize what was going on.
So, in summary, I think more work needs to be put into the characters. I don’t want them to be kinda okay. I want to aim for “greatest characters ever.” You won’t get there, of course. Nobody does. But by aiming way higher than you’re aiming now, you’ll upgrade them for sure. We need things to be more fun, more wild. The final heist needs to be bigger and more impossible. And there needs to be an obsession with clarity in the description.
What did you guys think?
Script Link: Outpace the Dawn
[ ] What the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius
What I learned: Be careful about trying to have your cake and eat it too. Readers notice that. Is it fair to build your opening scene around a ticking time bomb only to learn, right afterward, that the ticking time bomb was a false alarm? Probably not.