Search Results for: F word

Congratulations to Dean B for the big win this weekend with his short script, ASS LOLS (rhymes with “Assholes”), about an Adam Sandler pitch gone bad. Or good! He wins a free First 10 pages Consultation with me. Stay tuned as I’m anticipating this upcoming weekend’s Miniature Short Script Contest to be the best yet!

Genre: Science Fiction
Premise: An aging American working as a United Nations worker in Bucharest learns that his building is a front to hide a porthole that leads to another world, identical to our own.
About: Today’s pilot script comes from Justin Marks (The Jungle Book), a writer who’s built his brand on big ideas, allowing him to move into those high-paying mainstream screenwriting jobs that buy houses up in hills. Marks introduces the Starz network (Power, The Girlfriend Experience, American Gods) to their first science-fiction show. The project was flashy enough to nab Oscar winning actor, JK Simmons, for the lead.
Writer: Justin Marks
Details: 53 pages (2015 draft)

Whiplash (2014) -- Screengrab from exclusive EW.com clip.

Every time they do the Oscar thing here in Hollywood, they close down all the streets that are anywhere near the Oscars. Which would be fine by me… IF ONE OF THOSE STREETS WASN’T THE STREET THAT IN ’N OUT WAS ON!!! By closing down In ’N Out street, the Oscars closes down a porthole to happiness. And that isn’t acceptable. So if you see someone holding up a sign outside the red carpet this weekend that reads, “#OscarshatesInNOut, you’ll have a good idea who it is.

Meanwhile, we’re in pilot frenzy mode, with fresh pilots flying off screenwriters’s laptops every couple of minutes. As writers have accepted the reality that unless they write a biopic, Hollywood doesn’t give a shit about their stupid feature spec, they’ve come over to the side of the business that actually makes people money. Unless you’re Justin Marks of course, who, after this pilot airs, will be pulling down money from both sides.

Counterpart takes place in modern-day Romania and follows Howard Silk, a 50-something American who works at the Office of Interchange, which I believe is some sort of United Nations outlet. Doesn’t matter really. Howard’s job is as boring as it sounds. He walks into a government building every day, meets with a few people, writes a few things down, goes home, wash, rinse, repeat.

It’s gotten so fucking depressing that Howard begs his bosses for a promotion. But Howard is seen as a weakling, a nobody with zero people skills. As his boss puts it, “It’s been sixteen years, man. If it were going to happen? It would have happened.”

If that sounds bad, Howard’s personal life isn’t going much better. The love of his life, Emily, has been in a coma for six months after getting whacked by a motorcycle while crossing the street. Emily’s dickhead brother keeps flying to Bucharest to convince Howard to let the family have Emily back so they can pull the plug on her. And Howard is about to concede.

That’s when everything changes.

Howard comes to work one day to find that his normally dismissive boss needs him immediately. Howard’s placed in a room until another man enters. That man… is Howard. But this Howard seems bigger, stronger, more confident. One might say he’s everything Howard wishes he could be.

That’s when Howard’s hit with shocking news. This government faction he works for is a front to hide a porthole that connects our world with another one. This other world is similar to ours in almost every way, with tweaks here and there. For example, Howard is a lower level management nobody in our world, but a top level superstar agent in the other.

Howard 2 informs us that there’s an agent who’s crossed over to our side and is assassinating people. In order to capture this agent, Howard 2 will need to start operating in our world. As a byproduct of this, Howard 1 will need to be upgraded into a top-level agent in order to provide a believable cover for Howard 2’s involvement. This means that Howard will finally get that promotion he’s so desperately wanted.

But what does this mean for a man who’s spent his entire life being overlooked? Will he be able to convincingly portray this new persona? Or will it be a case of, be careful what you wish for?

Counterpart embraces some good old Scriptshadow principles, primarily that if you want to get actors interested, give them dual roles to play, with each role being the polar opposite of the other (JK Simmons gets to play a meek weakling and a badass boss, all in the same show!). This was smart move numero uno by Justin Marks.

Also, Marks is very aware that this is a television show and not a movie. For that reason, despite its flashy sci-fi core, Counterpart is about character. The pilot is more focused on the flaws in Howard’s character (he’s a weakling who doesn’t stick up for himself) than some expensive sci-fi plot with hover-bikes chasing aliens.

You always have to keep that in mind with television. It’s why they could make a big sci-fi idea like “V” twenty years ago. The producers knew that the “aliens” would be in human form 90% of the time, which meant no big-budget effects.

Think about it. Whenever you try and stretch science fiction or fantasy and you don’t have an HBO budget? It looks cheesy. Go watch any episode of Fox’s Minority Report or APB to see what I mean. So stuffing these high-concept sci-fi ideas inside of these low-budget delivery capsules is the secret sauce for coming up with a sci-fi show. Or, at least, one that has a chance of getting on the air and not embarrassing itself.

That’s not to say there’s no plot in Counterpart, however, or that there aren’t things happening. The things that are happening are just doable. So here, we have an assassin running around killing people. This is a best-of-both-worlds scenario because it’s a legitimate problem that provides a compelling plot. Yet, again, it costs nothing to implement.

On top of all of this, Counterpart is the rare science fiction idea that feels unique. No time travel. No robots. While the concept’s core is somewhat familiar (a parallel world), I’ve never seen it explored in this way before – a “Cold War” like conflict that occurs within a government agency. That’s what you’re always looking to do, guys. Take that familiar element and explore it in an unfamiliar way.

The only issue I had with the pilot was the third act, which was built around Howard 2 getting to see his wife again, even if just in coma form. In his world, his wife died four years ago from cancer. So this is a profound moment for him. But all I kept thinking was, “I don’t know Howard 2. Wouldn’t this work better if Howard 1’s wife had died of cancer four years ago and he got to cross over into Howard 2’s world and see her again, alive?” It would’ve been a lot more emotional since we know Howard. Who cares if Stud Howard gets some time to see his wife again? His life fucking rocks regardless.

But I suppose it’s a minor nitpick. Also, there’s a twist at the very end that changes some of that. All in all, this was both a smart idea and a smart way to circumvent the low-budget requirements of television. I still don’t know if anyone watches Starz. But maybe they will once Counterpart airs.

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: If you’re interested in high concept material, make sure you consider your idea’s “delivery capsule” before you start writing. A delivery capsule is everything the audience will see onscreen. If you have period piece settings and monsters and swords and sandals and tons of characters and locations, a la Game of Thrones, you only have a couple of places to pitch to (HBO and Netflix). But if your delivery capsule is modern day Bucharest with zero special effects, you can pitch that to any network on television, which increases your chance for a sale.

Congrats to Mini-Shorts Contest winner, Nick Morris, for his short script, “DO NOT OPEN” It’s a fun little exercise in suspense. Nick wins a First Ten Pages consultation from me. I enjoyed doing this so much, we’re going to do another one next weekend. Stay tuned!

Genre: Sci-fi
Premise: (from Black List) When futuristic technology renders the Federal Witness Protection Program obsolete, the U.S. Government begins using Time Travel to hide high-profile witnesses in the past. When a security breach occurs, a U.S. Marshal and her witness struggle to find their way back to the Present Day while evading assassins.
About: Writer Mark Townend has been writing and directing shorts for over 15 years. He recently had his biggest break yet, adapting Anthony Bordain’s novel, “Bone In The Throat.” That got him some attention, which allowed this spec to get in front of a lot more eyes, which helped it make the Black List, with 8 votes.
Writer: Mark Townend
Details: 106 pages

Milla Jovovich stars in Screen Gems' action horror RESIDENT EVIL: AFTERLIFE.

Milla for Katherine?

Grrr…

An unexpectedly busy weekend has kept me from baring witness to 200 blood-splattering murders.

I’m speaking, of course, about my inability to get over to Arclight and watch me some John Wick 2! I wanted to see dogs being kidnapped, John Wick getting angry, perfectly choreographed kills, and a Keanu Reeves and Lawrence Fishburne reunion dammit!!

Instead I was stuck staring at a computer screen all weekend.

So to say that I’m angry is a goose-down-filled-pillow of an understatement, muchacho. I knew, under such circumstances, that any script I reviewed had little chance with me. So I needed to tilt the odds in the script’s favor.

That meant NO BIOPICS!

It meant NO TRUE STORIES!

You guys know by now that when I want to be entertained, I need a good old fashioned high concept science-fiction script, like the kind they used to send out five times a week in this town!

Why am I using so many exclamation points!

I don’t know!

On to the plot summary!

It’s the year 2033. Manhattan. Katherine Teller is a US Marshall and a member of one of the most cutting edge projects of the time – Operation Bygone.

You see, in the future, it’s impossible to hide. Every step you take, every whisper you make, is recorded somewhere, logged to something, GPS’d to somewhere, and anybody with half-a-brain can download a hack-pack and find you.

This means that protecting criminals waiting to testify against high-profile gangstas is impossible. Well, it was impossible. Operation Bygone allows us to time travel into the past. A U.S. Marshall escorts the testifier into the past somewhere, where they hang out until the trial, then jump back to the present when it’s time.

Nick Prentis is a medium-level white collar criminal. When he’s caught for pulling a Jordan Belforte, the government tells him they don’t want him. They want the guy he reports to, top dog Leon Vasseur.

Nick reluctantly agrees to testify against Vasseur and is sent back to the year 1972 with Katherine. While at first everything seems fine, a mysterious tough guy named Corbin finds out where Nick and Katherine are staying and attacks.

This sends Nick and Katherine on the run, where they realize there must be a mole in the system. They ditch their trackers and enact the contingency protocol, a secondary system that only Katherine knows the location of. If they can get to it, they can get back to the future. If they can’t, they’ll be stuck here. With Corbin. And Corbin doesn’t like company.

One of the reasons they don’t make these movies anymore is because we no longer live in a high-concept driven marketplace. Audiences have moved on to SPECTACLE as the driving force behind their ticket-buying choices.

We can get plenty of high-concept stuff at home. Like the show I’m watching now, Utopia, about an unreleased comic book that has the potential to dismantle society. Very high concept, but devoid of spectacle.

Does this mean that high concept is dead? Of course not. High concept is still better than low or no concept, as it will create curiosity, which in turn gets people to theaters. The difference is that these movies can’t be bad anymore. They have to have the execution that backs up the concept. And most writers either don’t know how to do that, or don’t want to put in the work to do it. They figure, “My concept’s good, so I don’t need to nail the execution.”

In other words, the market doesn’t allow movies like Face/Off to do well anymore.

Anything that isn’t spectacle-driven needs to be really good. Because word-of-mouth is the only thing that’s going to give these movies legs. A perfect example is Hidden Figures. That movie should not have done well by any box office metric standards, and yet it’s made over 100 million dollars.

So where does this leave Contingency Protocol? The script is pretty good. I don’t know if it crosses into “very good” territory though, which is where you need to be to have a successful film in this genre.

My whole question whenever I read a script like this is, “Does it exploit its concept?” Is it building its characters, its scenes, and its plot around the uniqueness of the idea?

For example, you have several chase scenes here through 1972 New York. Okay. But you could have a chase scene through New York in 2033. How are you taking advantage of your concept by writing that scene? It just being a different time period isn’t enough.

In Deja Vu, the highest selling spec script of all time, and a concept that also covers two time periods, they have a car chase where our hero, who’s in the PRESENT but wearing goggles that allow him to see into the PAST, is chasing a car from the past. There’s no car physically in front of him. He can only see it through the glasses. That’s a chase that takes advantage of its concept.

And that’s not to say that every scene needs to do that. But enough scenes need to do it so that it feels like you’re taking advantage of your concept. This is why Back to the Future is the gold standard in time travel high concept. There isn’t an element in the script that DOESN’T take advantage of its concept.

With that said, as Contingency Protocol goes on, we start to see more of a connection between the past and the present THROUGH THE CHARACTERS. There’s this whole plotline where Katherine’s future family is threatened by the fact that her husband’s grandfather is an ignorant cop who’s been assigned to stop them. If she hurts him, she completely alters her future.

There’s also the mystery of, “Who’s the mole?” I wanted to know who was selling these guys down the river. It’s funny how just one intriguing mystery can keep a reader turning the pages.

That kept me engaged enough to want to get to the end. Combined with the old school high concept premise, it placed Contingency in ‘worth the read’ territory. But I think if it’s going to be the kind of movie people recommend to others, it has to go deeper into its world and exploit its concept a lot more.

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: Could the scenes you’re writing take place in any other movie? If your scene feels too interchangeable, then you’re either not exploiting the uniqueness of your concept or the uniqueness of your characters. The opening of La La Land is a good example. Anybody can write a scene where the main character is stuck in his car, bumper to bumper traffic, going to be late for work or just wants to get home. I’ve seen that scene a million times before. But I haven’t seen all the characters all of a sudden step out of their cars and start singing and dancing. That’s a scene that’s specific to the concept of La La Land.

You got this one right, Scriptshadow Nation. What a script!

Genre: Historical Biography
Premise: The incredible true story behind one of America’s founding myths. After being kidnapped from his lands as a child, the Patuxet Indian Squanto spends his life fighting impossible odds to return home, setting in motion a series of events that changes the course of history.
About: The horse that led the race from start to finish, “The Savage.” Number 1 seed in The Scriptshadow Tournament, and now the champion!
Writer: Chris Ryan Yeazel
Details: 116 pages

Screen Shot 2017-02-03 at 3.38.47 AM

Oh yeah.

Within a couple of pages I knew. I just knew why this won.

Within ten pages, The Savage had placed itself so far above the competition, I’m surprised any other scripts got votes against it.

More importantly, halfway through this script, I wasn’t even thinking about how it was the winner of the Scriptshadow Tournament. I was just lost in the story. I mean this is crazy! I’m not sure how true-to-history Chris’s adaptation was. But I never knew the story of Squanto. I know this though. Somebody needs to make this movie.

13 year old Native American, Squanto, a member of the Patuxet people, only wants one thing. To be a warrior. But when he’s stolen away by an Englishman sailing up the coast, every goal he’s ever known changes.

Squanto is whisked off to England, where he’s placed in the care of the eccentric governor, Ferdinando Gorges, a nobleman who funds the occasional trip to the Americas.

9 years later, and now fluent in English, Squanto hooks up with John Smith, he of Pocahontas fame. John is heading back to the Americas where he plans to establish a colony or two. He’s going to need a translator to deal with the natives, though. And Squanto looks like just the guy.

His payment for helping, Smith promises, will be to go back home. Thrilled, Squanto signs up. But Smith’s second in charge, Thomas Hunt, never trusts him. After taking care of business, Smith makes the mistake of allowing Hunt to escort Squanto home. And instead of delivering Squanto, Hunt kidnaps dozens of his people, takes them to Spain, and sells them off as slaves.

Forced to work the mines, Squanto eventually escapes with the help of some nearby monks. He becomes a monk himself, before finally heading back to England, where he gets a second shot to sail back home. It is there where he’s met with a truth so shocking, it will test him to his very core. Squanto will be forced to decide what life is worth, and if he can still contribute something good to a world that has only ever shown him cruelty.

The first thing I noticed about this script was the sophistication in the writing. Here’s a sample character description: “A gregarious, pompous ox of a man, Gorges does not speak so much as pontificate with operatic abandon.” That line doesn’t come from somebody who started screenwriting yesterday.

Something I commonly run into during reads is when the subject matter is above the writer’s current writing ability. They’re basically a 12 year old girl wearing mommy’s dress. No matter how hard they try, they don’t look like a grown woman.

This was the opposite of that. Everything from the action to the dialogue was so strong, I wasn’t even thinking about it. It was just doing its job telling the story. I mean, here’s a sample dialogue exchange.

Screen Shot 2017-02-03 at 1.35.22 AM

That last line alone is heads and tails above anything I read in this tournament. The easy line would’ve been something like: “You sound just like the man that owns you.” And believe me, I see that kind of line often. To rearrange the words into a clever insult, then tie that to a zinger paying off an earlier reference – that kind of thing doesn’t just happen. It demonstrates a writer who’s dedicated and on his game.

And there were a lot of clues here as to the high level of writing. For example, there’s an early slow scene where 12 year old Squanto is sharing a moment with the girl he loves, Hurit. It’s this beautiful little moment between them. Then, just as it’s coming to a close, we see warriors running through the forest. One. Then two more. Then two more. We realize a giant ship has arrived at sea and they’re all going to check it out.

The takeaway here is that Chris didn’t linger on this scene. He knows that readers are impatient. If you’re going to slow things down, you want to follow that up with something flashy. But not just that. You want to camoflauge the moment by using the end of the current scene to transition into the following scene. So we’re not just going from slow to fast. We’re doing it seamlessly.

Chris also exploits the use of dramatic undercurrents. An undercurrent is anything that’s occurring underneath the surface level of the story that creates a sense of interest, curiosity, or dread. It’s a trick to double or triple up the reader’s interest level.

An example would be Thomas Hunt, the evil second-in-command on John Smith’s voyage. Every moment that Squanto and Smith share, you see Hunt nearby, clenching his teeth. He hates this savage. And we know that he’s going to do something about it at some point. And that’s where the undercurrent is happening. Until this conflict is resolved, it’s in our heads, keeping us curious. Keeping us TURNING THE PAGES.

Here’s my only beef with the script, even though I understand why Chris did it. The script doesn’t build throughout its second half. There isn’t this big giant goal that Squanto has to take care of, like, say, the last gladiator event in Gladiator. Or the wife being taken in The Last of the Mohicans. Squanto is basically trying to stay alive. And while that’s compelling, it prevents the story from building up, which is how most people like their stories told.

For example, when Squanto finally gets back from the mines, he learns that Thomas Hunt was killed a long time ago in a random altercation at sea. It would’ve been so much better had Hunt gone back to the Americas and set up a colony where he was in charge, and when Squanto got back home, he learned of this colony, and went to enact revenge on him.

Or, a big chunk of the story goes to Massasoit, the leader of Squanto’s rival tribe. Massasoit captures a young Squanto in the opening after Squanto steals something from him. Massasoit is pissed, but he basically laughs it off and lets Squanto go.

Then, in the end, our ending revolves around Massasoit once more, as he doesn’t like that Sqaunto has become chummy with the new English neighbors. The reason why this sequence didn’t carry a lot of weight was because Massasoit was never that bad. He was nice enough to let Squanto go in the beginning.

If this man would’ve been responsible for the eradication of Squanto’s tribe, now we have the potential for a lights out ending. If this man would’ve been the embodiment of evil, now we have an impending showdown that we’re looking forward to.

But we don’t get anything like that, and it keep the last 30 pages from building.

With that said, after reading the final pages, I understood historically and thematically why Chris did what he did. However, I wonder if there’s a version of this out there that could have that bigger satisfying ending yet still keep the essence of what Chris was trying to do.

Either way, this was a hell of a read. I mean, what a life this man lived. It’s incredible. And thank God someone as talented as Chris was responsible for telling us his story. He really did it justice.

Script link: The Savage

[ ] What the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius

What I learned: Going back to the Thomas Hunt undercurrent conversation… In general, anything that’s unresolved is something that is captivating your reader. That’s why you want multiple unresolved threads in your story at all times. You can get that through unresolved conflicts between characters. You can get it through multiple unresolved plot goals. There’s no limit on how many pieces of your story can be unresolved. So take advantage of that. A lot of beginner writers only see the final goal as their unresolved thread. So a newbie writer would’ve gone with: “Squanto tries to get home” and that’s it. But that’s not enough to keep our interest. You need to add extra unresolved storylines to keep us engaged. If you think about it, this is the essence of drama. If it’s resolved and cozy, there’s no reason for the reader to worry. And if we’re not worried about anything, we’re probably bored.

Today I use this wild thriller to teach you how to write better action sequences.

Genre: Thriller
Premise: When a crossword puzzle maker finds out his dead father hid a code inside of him, he must figure out what it means before a pissed off CIA finds him first.
About: I keep seeing this name in the trades wherever I turn. “Joby Harold.” He wrote the King Arthur remake. He wrote the new upcoming Robin Hood movie. He just signed on to rewrite DC’s new Flash movie. “Who is this writer??” I’ve been saying every time I see him. A little research shows he wrote and directed the Hayden Christensen movie, “Awake,” back in 2007. But he hasn’t done much since. I traced his re-rise back to this script, which he wrote in 2011. Let’s find out why this got him back on Hollywood’s radar, and led to him being one of the hottest screenwriters in town.
Writer: Joby Harold
Details: 114 pages – 2011 draft

gerard-butler-5

This feels like a Gerard Butler movie to me.

This week’s going to be fun. Tuesday through Friday I’m going to review the Top 4 scripts from the Scriptshadow Tournament, with the winning script, The Savage, getting the final, Friday, review.

But that leaves an open slot for today. And while I’d love to use that time to discuss the box office battle that was Split versus A Dog’s Purpose, I’ve opted instead to figure out where Joby Harold came from.

Whenever you’ve got a guy tearing up the assignment circuit, you want to know what their secret is. I’ll save you the suspense though, since I already know the answer. You get big assignments in a genre because you wrote something good in that genre. This is an actiony thriller script. He’s writing actiony blockbuster scripts.

But what about the content? What’s inside this script’s walls? Is it good? Will it help me forget my unhealthy obsession with the Split versus A Dog’s Purpose box office battle? I hope so.

Jake Richmond lives a quiet existence in San Fransisco writing crossword puzzles for The San Fransisco Post. He’s divorced with a young daughter, Emma, who’s the apple of his eye. Unfortunately for Jake, his past is a rotten apple. He was found on a boat when he was a toddler and has no idea who his parents are.

Then one day, while riding on the subway, an old man notices the unique cross Jake has around his neck, the cross that was found on him as a child. He lets Jake know how rare the cross is and encourages him to come to his museum to learn more about it.

Jake does, reluctantly, and it’s there that the man finds a little trap door within the cross, where a teensy-tiny scroll comes out. On that scroll? A phone number! They call it, where a 35 year old message tells him who his parents were and that Jake’s carrying something valuable inside his body.

The lousy news is, the CIA stole the device designed to receive that call, and they want to kill Jake just like they killed Jake’s dad! Why? We don’t know yet. But we get the feeling Jake knows something big. Or, at least, he will once he pieces together the puzzle his dad left for him.

That puzzle leads him all across the United States solving all sorts of weird puzzles. For example, at one point, Jake has to cut himself open to receive another clue, which is a long string with tiny knots in it. Those knots? They’re morse code, motherfucker!

On another occasion, Jake is given a series of directions that takes his car in every which way, making dozens of turns that make no sense. That is until after he gets to the destination – a storage facility – and needs to know what number locker to open. Zoom out. The number was traced via the path he just took with his car!

All the while, Jake is being followed by a mysterious CIA operative named Mr. Poe, who has a creepy Marathon Man-y vibe to him. Jake’s only hope of surviving this chaos is to find out what his dad was hiding from the CIA and use that knowledge to bargain for his life.

The Key Man is an old-fashioned mystery-on-the-run thriller. And mystery-on-the-run-thrillers are tough to write because there are only so many ways to write the “on-the-run” stuff, and the “mystery” stuff requires a hell of a lot of intelligence and creativity to come up with anything fresh.

Typically the way these scripts work is they start off with one good puzzle component, then each subsequent component gets cheesier and/or dumber. And that’s because we, as writers, are inherently lazy. So with each subsequent mystery, we’re less motivated to write something as good as the last one.

The initial component in The Key Man is that the first clue’s been surgically implanted inside Jake’s body. This leads to the best set-piece of the script, which is Jake holding a nurse hostage and making her perform surgery on him to retrieve the clue.

Unfortunately, this is where the mysteries go downhill. A string with knots acting as morse code felt a little… I don’t know, far-fetched? And then we’re deciphering that code to come up with a long string of numbers and letters, which we eventually learn are directions (the letters are direction and the numbers the number of blocks to go).

Look, I’m not going to rail on Harold here. I’ve tried to write these things myself and they’re really fucking hard. If you can come up with a COUPLE of good clues/mysteries, you’re doing a good job. But these scripts have 7 or 8. And unless you have the endurance to stick those out and be creative with each one, you’re not going to write anything good.

And really, this is a lesson for every genre. One of the biggest reasons that bad screenplays happen is lack of effort. The writer knows their choice for this next scene or this next sequence isn’t great, but they tell themselves, “It’s good enough.” Once you start using that phrase (good enough), you’ve lost the battle.

Another thing I want to bring up here is the difference between simple action and structured action. Simple action is straight forward, no brains necessary, action. This is how The Key Man starts. We’re following this couple and their child as they run from the CIA. However, THAT’S ALL THAT’S HAPPENING. It’s linear, it’s straightforward, it doesn’t require anything from the viewer.

Structured action is when a story is built into the action. There are multiple threads going on or a complex problem involved or a character conflict that’s agitating the scene, or all of the above. Audiences like structured action because it ENGAGES them on more than just a “look at all the flying colors” basis.

A good structured action scene is the plane crash in the movie, Flight. Before there’s even a problem, you have a drunk pilot. That adds complexity to the issue. Next you have a set of broken hydraulics, which make it impossible to control the plane. Then you have a young co-pilot who’s freaking the fuck out. So we gotta calm him down. Then we realize that the only way to save everyone is to pull off an impossible flight maneuver that’s never been attempted before (turn the plane upside-down). There’s no guarantee that will work. So it’s an all-or-nothing proposition.

You can tell that this crash sequence has been THOUGHT THROUGH. There are things going on on multiple levels, giving the scene a three-dimensional structure. The simple action version of this scene would’ve been, one pilot, an engine problem, and an attempt to make an emergency landing. And that would’ve been it. I suppose it could’ve worked. But how exciting would that have been?

Anyway, getting back to The Key Man. This script had some fun moments but it never rose to a level that allowed it to overcome this conceit: a father leaves his son a dozen impossible-to-solve puzzles to find what he left him. Why not just put the answer in the initial necklace note and call it a day?

Of course, you could make a similar argument for movies like National Treasure. So maybe the problem’s me. I crave a more sophisticated and believable puzzle to get me going these days.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Almost all of your action scenes should be STRUCTURED. What I often find is that the writer will structure THEIR MOST IMPORTANT action scene (so the featured plane crash in “Flight”) and then go with simple action scenes the rest of the way. Take the extra time and structure ALL your action scenes. I promise you your script will be better for it.

Today we look at an old Blade Runner 2 script and get an idea of what the sequel to the cult classic might look like.

Genre: Science-Fiction
Premise: When an old blade runner flies into Los Angeles to find someone who can save his dying soul mate, he’s targeted by a young breed of blade runner who’s tasked with taking him out.
About: If there is a project that more exemplifies “Development Hell” than Blade Runner 2, I’d like to know what it is. Over the past 25 years, the project was happening, then it wasn’t, then it was, then it wasn’t. Harrison Ford was involved, then he wasn’t. Ridley Scott was involved, then he wasn’t. Well the project has finally come together with one of the flashiest packages Hollywood can offer. You’ve got Harrison Ford reprising his role. You’ve got Ryan Gosling playing the young blade runner. And you’ve got Denis Villeneuve (Arrival) directing. It should be noted that this is a 1997 draft of the script so I have no idea if they’re using the same plot or not. A novel for Blade Runner 2 was written, which is what this draft is based on. The writer, Stuart Hazeldine, has been pretty absent in Hollywood since he wrote this draft, until recently when he just got a huge directing gig with The Shack.
Writer: Stuart Hazeldine (based on the novel BLADE RUNNER 2 by K.W. Jeter)
Details: 126 pages (November 1, 1997 draft)

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Okay, real talk.

Blade Runner is a visual and aural masterpiece and one of the greatest science-fiction films ever made. There’s no disputing that. The iconic shot of a car flying towards the giant exterior television with the Vangelis soundtrack playing in the background? Magical.

HOWEVER.

From a screenwriting standpoint, the film leaves something to be desired. Narratively, it starts out strong, then wonks around through a casual second act, before sort of coming together at the end. The reason given for why Blade Runner was never popular with audiences was that it was too “edgy” or too “dark.”

B.S.

In reality, the screenplay wasn’t very good. A stronger story would’ve meant stronger word of mouth which would’ve meant more people seeing the film.

Look at Arrival (ironically directed by the same person who will be directing Blade Runner 2). Offbeat sci-fi film that’s been a box office bonanza built entirely on word-of-mouth.

I guess that’s what makes the movie unique though, and like an obscure band, it’s always more fun to prop up what others don’t like. Will Blade Runner 2 change the narrative, or keep the offbeat sensibilities of the first film?

It’s been a decade since we last saw Deckard, our former LAPD blade runner who’s now hiding in the countryside with Rachael, the replicant he fell in love with. Replicants are only supposed to be able to live four years. But Deckard has built a cryo-chamber that’s extended Rachael’s life.

Unfortunately, even with life extension, Rachael’s going to die soon. That is, unless, Deckard can find someone who knows how to hack the “life limitation” code inside replicants. So he heads back into dangerous Los Angeles to visit an old friend who may be able to point him in the right direction.

Meanwhile, Deckard’s old boss learns that he’s back in town. Since aiding a replicant is illegal, he tasks a snazzy new blade runner, Andersson, to find and kill Deckard. In case you were wondering, the extra ’s’ in Andersson stands for “slick.”

Deckard’s journey leads him back to the Tyrell corporation, the place that makes the replicants, where a new woman named Sarah is now running the company. Sarah tells Deckard she wants him to finish the job he started a decade ago – find and kill the sixth replicant. If he does that, she’ll give him the key to extending Rachael’s lifespan.

And so the race is on. Deckard has no idea who this replicant is or what he looks like. But he must find and kill him before a determined Andersson finds and kills him first.

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Blade Runner 2 has a traditional story setup. Deckard’s “wife” is dying. So he agrees to “one last job” in order to save her. What’s unique about Blade Runner, though, is the replicant twist. The person our hero is trying to take down could be anyone. Hell, he could be the guy staring back at you in the mirror.

Also, as with every good story, you want to add urgency if possible. Deckard running off and trying to find a replicant unimpeded is fine. But not as exciting as if Deckard is being chased by a cop who’s trying to kill him as well. Every moment is heightened when there’s someone on your heels.

A lot has been made of Blade Runner’s unapologetic darkness. As we all know, the word “dark” gets geeks more revved up than an IMAX preview of a new Christopher Nolan film. It is the operative word for cinephiles getting hot and giggly. It doesn’t matter if a sci-fi film is TERRIBLE. If it’s dark, there will be geeks who stand by it til the end.

One of the distinguishing characteristic between a dark and a “light” movie is the goal of the protagonist. If the protagonist is attempting to KILL someone, the overall tone of the movie will be dark. If the protagonist is trying to SAVE someone, the overall tone will be light.

What’s the goal of the original Blade Runner? – Go and kill some dudes. What’s the goal of this new one? – Go kill the final replicant. We even have a SECOND blade runner being tasked with trying to kill our hero.

Hollywood knows that darkness equals less box office, so they’re always fighting back against these narratives to give them some light. For example, Deckard is doing all of this to SAVE SOMEONE’S LIFE. This offsets the darkness a little, improving the chances that more butts show up in seats.

I think that’s why one of the darker movies in history, Silence of the Lambs, also made a ton of money. Yes, Clarice was tasked with (essentially) killing a man. But she’s also trying to save someone as well. They found the perfect balance in that story.

In comparison, did any of you see that 2010 movie, Edge of Darkness, starring Mel Gibson? You probably barely remember it if you did. That’s because the movie is about a dude who wants to kill the people responsible for killing his daughter. It’s dark and sad because it’s solely about killing. There is no light.

And therein lies the quandary. You get “street cred” as a writer for going dark. But you get money and jobs for going light. It’s why writers are obsessed with straddling that line to find the perfect balance – writing the next Silence of the Lambs.

Getting back to Blade Runner 2, this script, from a storytelling perspective, is actually stronger than the first film. It has more going on. But that doesn’t mean the film itself will be better. Blade Runner is one of the top 5 directed sci-fi films of all time, maybe top 20 directed films of all time period. From a DIRECTING perspective, it’s amazing.

So if Denis is able to capture that same magic, and he rides this more active plot (assuming they’re doing something similar) he may achieve what Scott could not – a dark movie that also breaks through to the popular masses.

[ ] What the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: If you’re struggling with a tone that’s too dark, add more saving!