Search Results for: F word

Genre: Noir/Superhero
Premise: A unique interpretation of the Superman vs. Batman story that reinvents the characters and cleverly avoids outright association with either property.
About: Screenwriter Jeremy Slater has the dubious honor of having his name attached to the biggest bust of the year, Fantastic Four. But there were some extenuating circumstances. First of all, whatever movie Slater wrote clearly isn’t the one that showed up at theaters this weekend, as the film has been famously repurposing itself over the last six months. And second, just being asked to adapt a major franchise is a HUGE EFFING DEAL as a screenwriter. It’s the equivalent of what used to be the big spec sale. It means you’ve arrived. And Slater got this job by writing the screenplay I’m reviewing today – a screenplay that many consider to be one of the best in Hollywood.
Writer: Jeremy Slater
Details: 2012 draft

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Man of Tomorrow has been slip-sliding around in my read pile for the better part of 3 years. At some point, I just forgot what it was about and it slipped into read purgatory. Then the script came up in a few recent conversations and people were like, “You haven’t read Man of Tomorrow??”

The record scratched. Everyone in the room turned. My script ignorance was put on blast – not something I’m used to. I know the script was on the Black List a few years ago but wasn’t it somewhere near the bottom? That was all part of the mystique that surrounded Man of Tomorrow – mystique that would play into this dark and unpredictable read.

The year is 1946. 50-something Paul Harrigan is an FBI agent who’s been tasked with the impossible – containing Tommy Anders, the man who has taken over Chicago and turned it into a spot so crime-infested that even Al Capone would be disgusted with it. And Al Capone actually makes an appearance in this movie so a reaction like that is possible!

The reason Tommy can just take over a city is because he possesses super-human powers. He’s stronger than a thousand men. Bullets bounce off his body. And rumor has it he can even fly. But unlike his doppelganger, the superhero who shall not be named (his name rhymes with buperban), Tommy uses his powers for naughty reasons, namely running the biggest criminal organization in the country.

Tommy’s only problem is that a not-so-nice man named Erinyes doesn’t like him. Erinyes is a psycho with a gravelly voice and a silver mask who keeps killing Tommy’s men. His message is a simple one: “Get the hell out of Chicago or Ima gonna make you dead.” My words not his.

While Tommy doesn’t want to admit it, Erinyes is the first mortal he’s ever been afraid of. More specifically, he’s scared Erinyes will kill the love of his life, Lili. You can’t stop bullets if you’re not around when they’re fired.

What follows is a story surprisingly full of twists and turns that plays out under a Pulp-Fictionalized timeline, one that jumps back and forth to tell its story out of order, as if the script hadn’t catered to the geek populace enough. When it’s all said a done, Hitler, Al Capone, a nuclear bomb, and lots of heavy shadows will make cameos in “Man of Tomorrow,” a non-traditional script if there ever was one.

So there’s this growing contingent of people out there saying that since the spec script is dead, there’s no reason to try and write a script to sell anymore. It makes more sense to determine what kind of movies you want to write in Hollywood, then write a really weird out-of-the-box story that exists adjacent to that universe.

So if Jeremy Slater wants to write a Superman movie, it doesn’t make sense to write a movie about a superhero who saves the day. That’s every superhero movie ever. Instead, set your story in the 1940s. Create a Superman vs. Batman storyline, but rename the characters and modify their powers a bit. Throw in a film noir style and jump around in time to really shake the story up.

Now you’re got something that shows you can write a superhero movie, but you’ve also proven that you have a unique voice and that you think outside of the box.

To this strategy I say… hold your horses. I still think you can sell scripts if you target genres that are still selling (Thrillers, Horror, Comedy) and you execute them well. I also think there’s a fine line here. Man of Tomorrow shows what happens when a writer executes this strategy successfully. But I read the 100 other scripts that execute this strategy miserably.

Cause the thing is, just being different isn’t enough. You still have to know how to tell a story. And I can tell that before Slater wrote this screenplay, he wrote plenty of traditional scripts. It takes control to be able to jump back and forth in time and not lose the reader. It takes skill to create characters with as much depth as these (Harrigan is drowning in internal conflict, and both Tommy and Erinyes have extensive and heartbreaking backstories).

The point is, yes, writing something outside of the box is good, but you still need a solid understanding of storytelling to pull it off.

This leads us to the more pertinent question of is today’s script any good on its own (regardless of its weird approach)? I’d say yes, but I didn’t like it as much as everybody else seemed to. And everybody else REALLY seemed to like Man of Tomorrow (writers have literally said to me: “You haven’t read Man of Tomorrow?? Cancel the rest of your day and read it now!” “But I have a doctor’s appoint—“ “CANCEL IT NOWWW!!!!”)

I think it’s because I’m not a film noir guy. I don’t like stylized reality (I’d rather have my skin peeled from my body via a potato peeler than watch a movie like Sin City). I like things to be as grounded as possible (unless the genre dictates the opposite, like Star Wars). And I detest alternate history. In this script, Tommy kills Hitler and wins World War 2. Erinyes is the creator of the atom bomb, which he plans to use to kill Tommy. It was all a bit too geeky for me.

But there’s no question, when you read “Man of Tomorrow,” how much skill is on the page. Here’s a random sample of the writing I copied from page 3: “The old guy still has a flair for the dramatic. He pauses to light a cheap cigar, takes a few puffs, exhales greasy smoke through his teeth. Never taking his eyes off Tommy.” That level of detail is far superior to what I usually read, which is something closer to this: “Our hero is smoking as he stares at the other man. He looks him hard in the eyes. There’s a clear dislike between the two here.”

So if I had a higher Geek degree, I’d probably be giving this five stars. But from where I stand, I’ll have to appreciate it more from afar. Which is still pretty impressive when you consider I’m generally not a fan of this stuff.

[ ] what the hell did I just read?
[ ] wasn’t for me
[x] worth the read
[ ] impressive
[ ] genius

What I learned: The right action, no matter how tiny, can sell an entire character, which can be critical early on in when you need to convey newly introduced characters quickly. Let’s look at the very first action of our hero, Harrigan: “We find HARRIGAN shoveling a porterhouse steak into his mouth.” Reread that and pay close attention to the details. The verb “shoveling” indicates aggressiveness. And a “porterhouse steak” is a very masculine food. 10 words! 10 words is all we needed to give us a sense of this character. To bolster this point, consider how differently you imagine Harrigan when I introduce him this way: “We find Harrigan nibbling on a cucumber roll.” You’re imagining a completely different character, right? That’s how important actions (even tiny ones, like how they eat) are in selling your characters.

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Much ado has been made about the disaster that is Fantastic Four (25 million opening weekend on a film that, when conceived, the studio hoped would make 70-80 million). The film has been getting roasted for months in LA, with whispers (actually, let’s be honest, screams) of how the entire production fell apart due to young untested director Josh Trank going AWOL (Word is he would lock himself in his trailer for days, doing blow instead of directing).

People have been saying that they were still shooting scenes as recently as a month and a half ago. That’s unheard of for an industry that spends the large majority of its time in post-production. Star Wars, for example, will have stopped shooting for a year by the time it comes out in December.

Then Trank had the cojones to come out on Twitter and call the movie terrible, claiming if Fox would’ve just let him make the film he wanted to make, they would’ve had a good movie on their hands. Yikes. You’ve already pissed off the monster. Why are you walking back into his den and taunting him? It’s a move that if you’re choosing sides on who’s to blame, Trank tipped the scales in his favor. How do you not have enough self-awareness to know that everyone in town is already skeptical of you? To publicly trash the hand that feeds you the night before your movie opens? It doesn’t matter if you’re right. You need to know when to lay low and ride it out.

All this noise, however, has masked the bigger question. Should Fantastic Four have been made in the first place? As a screenwriter, one of your jobs is to gauge whether your idea is actually a movie. One of the biggest mistakes I see by far from amateur writers (although it happens plenty in the professional ranks too), is committing to an idea that isn’t a movie.

Now of course, this is a subjective question. What one person deems a worthy idea, another deems the worst idea ever. But there are definitely elements – from genre to conflict to irony to uniqueness to subject matter – that factor into whether something is worthy of being a movie.

Take a movie like “Shame,” which starred Michael Fassbender and was directd by Steve McQueen. Is that a movie idea? It’s a vague exploration of a man with an addiction who lives with his sister. Sure, the movie looks amazing because it was directed by McQueen. And the performances were good because the actors were good. But if you stripped those things away and just looked at it on the page, was it a movie idea? No, it wasn’t. It was two characters in search of a story.

When I look at Fantastic Four, I wonder if it’s a movie idea. Its main superhero’s power is that he can stretch. Another member of the group turns into a rock man. How did they get these powers? Errr, cause they went up in space and, uhhh, something caused a change in their molecular structure?

I know we just got done celebrating a movie called Ant-Man, but at least Ant-Man was unique. At least it allowed the filmmakers to explore things that we hadn’t seen before in the superhero universe (the battles that take place when you’re the size of an ant). Here we just have some superhero powers that don’t make a lot of sense and aren’t that cool in the first place.

The biggest superhero films so far – Spider-Man, Iron Man, Batman, Superman. Their powers are simple and very easy to understand. We don’t understand Fantastic Four, and hence we’ve never embraced it on the big screen (this is the third incarnation in which it’s failed).

I guess what I’m saying is, you have to try and recognize when your idea doesn’t work. Especially as a spec writer where you’re going to be spending at least a year on something if you’re going to make it good. If you’re sensing problems in the idea before you even write the first scene (How do I make a character with stretchy-powers cool)? I GUARANTEE those problems aren’t going to magically go away on Month 7. Sure, you can take a chance. And sometimes we do figure the issues out. But more often than not, the obstacles are insurmountable, and that, I believe, is what happened to Fantastic Four. It was never a movie in the first place.

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Moving from movie superheroes to writing superheroes, Diablo Cody just came out with a new movie this weekend. It’s called Ricki and the Flash and stars perennial Oscar winning actress Meryl Streep as an aging rocker who’s always put music in front of her family.

The movie went out wide (to about 1600 screens. For reference, FF4 had 4000 screens), and finished with a paltry 7 million bucks. So here’s my question – and it’s directed specifically at female viewers. Tons of noise has been made over the past few years about the lack of equality in the entertainment business.

Men get all the writing jobs, the directing jobs, the acting jobs. And women believe they’re not being represented. Ricki and the Flash is clearly a response to that criticism. It’s got maybe the best actress in history in the film. It was written by the most recognizable female writer in the business. And it’s a female-themed movie on almost every level.

So then why didn’t women show up to this? Why aren’t they supporting what they say the market is missing? Is the answer simply, bringing back the earlier topic, it’s a bad idea? And if this is not the kind of movie women want made, what is the kind of female-driven movie project that women want made? What is the market missing?

I want to finish today by addressing a question I saw in the comments of one of last week’s posts. I had talked, in the post, about how the characters in the script I was reviewing needed to have more depth. And a commenter replied, “Well, yeah, but what does that MEAN??” Everyone in the industry SAYS that, but then they don’t say how you actually create characters with depth.

Well, I’ll come to the defense of these people by saying that explaining how to create depth in your characters is going to take in the neighborhood of 4000 words AT LEAST. It’s not something you can just bust out in a sentence or two.

Still, I wanted to answer this question for that writer. And recently, I’ve been getting into cinematography. It turns out lighting presents the perfect analogy for character building. The first thing a cinematographer does when he’s lighting a scene is he figures out the main source of light. Maybe it’s a window. Maybe it’s a lamp. Maybe it’s a laptop screen. Once he’s located that lighting source, that’s his in-point to lighting the scene. He puts a main light up to mimic the source of that light, and then he evolves the lighting from there, adding more lights to fill up the scene where he needs to.

When you create a character, you should be thinking in a similar manner. You need that base source of light. And, to me, that’s the character’s flaw. Or, more specifically: “What is the one thing that has been holding this character back from becoming a whole/happy person?” It might be that they don’t believe in themselves. It might be that they’re selfish. It might be that they’re stubborn. In Ricki and the Flash’s case, it might be that they’ve put their work in front of their family their whole life. Whatever the case, that is your main source of light for creating depth in a character.

Of course, just like a cinematographer will then start filling in the location with more lights (a “rim” light, a “fill light,” practical lights), you can fill your character in with more traits that create depth. For example, maybe your character has a vice (drugs). Maybe they have issues with their father. How many “lights” you add is up to you. But as long as you have that first one – that main source of light – you’ll have created a character with some level of depth. Hope that helps.

Get Your Script Reviewed On Scriptshadow!: To submit your script for an Amateur Review, send in a PDF of your script, along with the title, genre, logline, and finally, something interesting about yourself and/or your script that you’d like us to post along with the script if reviewed. Use my submission address please: Carsonreeves3@gmail.com. Remember that your script will be posted. If you’re nervous about the effects of a bad review, feel free to use an alias name and/or title. It’s a good idea to resubmit every couple of weeks so your submission stays near the top.

Genre: Sci-Fi
Premise (from writer): Two young brothers search for buried treasure with hopes of helping their struggling family, but when they uncover an otherworldly artifact with mysterious properties, they find it may have far greater value than they imagined.
Why You Should Read (from writer): This is my sixth screenplay and I’m still realizing, “Man this writing stuff is still hard!” Several months ago, I received two rounds of notes from Carson and after each round, I sucked it up and made the necessary cuts and addressed the dreaded “more character development” notes. Now I hope to get another round from the SS faithful. Carson described this as Stand By Me meets E.T. I thought that was a great comparison, and basically what I was aiming for. No big explosions. No black ops military assaults. No zombies driving fast cars. Just kids on an adventure. Period. Hope you enjoy it. And it chosen, I will definitely be around and interacting in the feedback if I’m lucky enough to have anyone read it.
Writer: Joe Voisin
Details: 109

Unearthed Poster_Joe Voisin

As Joe notes in his WYSR, I’ve already read this script TWICE, so I was curious to see what new tasty treats Joe would be bringing to the third draft.

And I think Joe brings up a good point. Even when you’re on your sixth script, which a lot of writers never get to, it’s STILL HARD. In many ways, the more you learn about screenwriting, the harder it becomes.

You can master one area (say, plot), and still be at the bottom level of character, or dialogue, or pacing, or structure, or concept. The key is identifying where you need to get better and then practicing.

Sometimes I recommend using short scripts to get practice in. So say your scripts lack suspense. Write a few short scripts where you focus specifically on creating suspense. If you don’t practice these things, you’re never going to get good at them.

Unearthed introduces us to scrawny 10 year-old super-smart, Jonah. Jonah is out treasure hunting with his 14 year-old brother Henry, a young man who’s ready to take the next step in life. The two are barreling through farmland and forest with their family’s metal detector.

Surprise surprise, they find a buried sword. But not just any sword, a sword from the Revolutionary War! This is important, as the family is dirt-poor at the moment, their mother, Lara, struggling to make ends meet on a factory salary.

With their grandfather, Matthias, in need of expensive medication to ward off bouts of dementia, the money this sword might bring could really help them out.

But before the boys take that step, they realize there’s a lot more where that sword came from. When the metal detector starts beeping off the charts, further digging shows that there’s a giant structure under the earth. But what the hell could it be?

Meanwhile, evil neighbor Cyrus, an old bastard with nothing better to do than be an asshole, catches on that something’s happening on his property, and he makes a move to shut the boys down. But as the brothers unearth (literally) more clues as to what this underground object is, it becomes clear that their town has been harboring an incredible secret for the past 300 years.

I’m not surprised that Unearthed won the Amateur Offerings week at all. The script is a super easy read. Joe keeps his sentences simple and easy to digest and I wish more writers would take that approach to heart.

Sometimes writers think they have to impress you with their vocabulary and their wordsmithing skillz and as a result we get zig-zagged through the most perilous of sentences, usually with no idea what the writer was trying to say.

None of that here.

And there’s a sense of wonder and boyhood curiosity that makes you feel all warm and fuzzy when you read Unearthed. You really like Jonah and Henry and you want them to succeed.

My issue with Unearthed has always been two-fold. I don’t know if it’s a big enough idea. And I don’t know if enough plot has been packed into the story.

Let’s start with the first issue. Whenever you tackle the sci-fi genre, the expectations are high. The audience wants to be taken to a world they’ve never seen before, even if you’re exploring things on a low-budget level. I’m not sure that happened here.

Unearthed is frustrating in that I always kept waiting for something big to occur, but it never did. I felt like the foreplay kept going on forever. We find a sword, we find a structure underground, we find a probe thing. I wanted that big plot point to arrive and turn this into a bigger-feeling movie.

To use E.T. as an example, we go big right away. There’s an alien living with a boy. We’ve already been taken to that “next level” from the get-go. But I suppose an example of that script elevating itself to the next level would be the government moving in. It took what was essentially a small character-driven movie and made it into something that felt bigger.

That moment never came here. It always felt like four people taking a really long time to discover something that was only kinda cool.

And that leads me to the second issue – I want Joe to learn to push through his plot quicker. For example, the first two scenes have Jonah and Henry finding a sword in the forest and then rushing downtown to pick up their grandfather, who’s wandered out because of his dementia.

Now let me ask you, how many pages do you think these two scenes should total? Take a second and map them out in your head. What’s the page count?

Well, it takes Unearthed TWENTY pages to get to that point. That’s nearly 20% of the entire screenplay. 1/5 of your story has been spent on finding a sword and getting Grandpa in town.

As writers, when we’re in the moment, it always feels like we need more time than we actually do. We want to play out those beats and those exchanges way longer than they need to be played out. And we don’t realize just how long those beats feel to the reader.

I’d say, at most, you’d need 8 pages for those two scenes. And I’d encourage Joe to actually go shorter than that. And the side benefit of doing this? You now have more time to add MORE PLOT to your story.

And that’s what Unearthed needs. It needs more going on.

Now I suppose there’s a counter-argument to this. Stand by Me didn’t have a whole lot going on plot-wise. The stakes were fairly low (going to look at a dead body). So what gives?

Well, a couple of things. Stand by Me wasn’t sci-fi. So again, there’s an expectation that when you bring sci-fi into the mix, the audience wants more. They want bigger. And second, while Stand by Me didn’t have a whole lot of plot, it had some of the best character work and character interaction ever put on screen.

And that’s important for writers to remember. I always say that the game is changed when a movie does something better than any movie that’s ever been made. There’s no plot in When Harry Met Sally, but that movie has the best dialogue ever put in a romantic comedy EVER. So it can get away with plot issues. Ditto, Stand by Me. The characters in that movie were just so vibrant and deep, it overcame the fact that there wasn’t a whole lot going on plot-wise.

And I suppose that brings me to the final issue with Unearthed. The character work. I will say this. Joe has improved the character work A LOT here. I remember in the first draft there was nothing going on between the brothers.

At least now we have some issues in play. Henry is growing up. He wants to go do his own thing. And that means Jonah is dealing with the possibility of losing his brother.

I just think Joe could’ve pushed this more. Like A LOT MORE. To be honest, I like the idea of Henry running off to live with his father more than him refusing to move with his family to Savannah. There’s more depth to the decision to chase after a father who’s shown he doesn’t care about you.

So if Henry is telling Jonah, in confidence, that he’s going to run away in a few days to go live with their dad, and telling Jonah he can either come with him or stay here in this shit town, the stakes in this relationship are going to be a lot higher and you’re going to find a lot more conflict in their dynamic.

I really want to give this a “worth the read” because of how much the script has improved. But I still think the small story, the slow-moving plot, and lack of truly strong character development is holding Unearthed back.

But watch out for Joe. I’m sure he’ll only continue to improve.

Script link: Unearthed

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Screenplay real estate is SUPER VALUABLE. Realize that a 10-page scene is taking up 1/10 of your entire movie. So if you’re going to write a scene that lasts that long, it needs to be an amazing fucking scene or super-duper important. Otherwise, shorten it. A lot.

Today’s script asks the question we’ve all been wondering since we took up this craft – “Is it possible to write a good movie about a screenwriter?”

Genre: Biopic
Premise: The real life story of Dalton Trumbo, one of the greatest screenwriters of all time, who was blacklisted from the entertainment industry during the 40s and 50s for openly embracing communism.
About: Starring Breaking Bad star Bryan Cranston, Dalton Trumbo is one of the big Oscar hopefuls this winter season. Writer John McNamara is a longtime TV scripter, who’s written for series as varied as Lois & Clark and The Fugitive. I was actually excited to read Trumbo when I first heard about it. That was until I read Aquarius a few months ago, the awful David Duchovny show which McNamara wrote. How did we go from that piece of garbage to a potential Oscar contending screenplay? I’m just as interested in the answer as you are!
Writer: John McNamara
Details: 118 pages

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So I’m thinking every writer should attempt to write a biopic at least once, and here’s why. When you write a biopic, it’s rarely about plot. The script is powered by character, specifically the character you choose to make your subject.

Because you don’t have the cozy confines of plot to power your story (the dinosaurs have gotten loose!), you have to find ways to entertain your audience through character, and what better way to learn about writing great characters than by making them the sole engine of your story’s entertainment?

We realize pretty early why Dalton Trumbo is a great character. The man speaks his mind! And he speaks it from the unpopular side of the argument. You may not create the most likable character this way, but dammit if you won’t create a memorable character.

It may sound weird to compare an Oscar contending screenplay to the pit that is reality television, but the entire reality TV industry is based on this approach: Find people who speak their minds. People who speak their minds are universally interesting. Why do you think Donald Trump is so popular right now?

“Dalton Trumbo” introduces us to its title character not long after those dang Nazis have been taken care of. The man is the biggest and baddest screenwriter on the block. Heck, he’s so rich he’s building a lake next to his mansion.

While Dalton celebrates his riches with his wife, Cleo, as well as his growing family, a new fear is sweeping the land – COMMUNISM. The Russians have taken the place of the Nazis as America’s enemy, and Dalton Trumbo doesn’t think that’s right.

I mean, Communism basically stands for everyone being taken care of. That’s in stark contrast to a place like America, where if you live on the street, the most help you’ll get is someone screaming, “Get a job” as they splash a puddle of dirty water over you from their passing car. Not exactly the kindest ideology.

So when the U.S. creates something called the House of UnAmerican Activities Committee (worst committee name ever??) to hunt down communists in Hollywood, Dalton becomes the face of the resistance.

What starts out as a giant joke (Trumbo yukking it up when called in to testify for Congress), quickly gets serious, as the most vocal offenders start losing jobs in Hollywood. Trumbo stays defiant though, pointing out how ridiculous this all is. Until he’s sent to prison for his beliefs.

Trumbo gets out a year later to a different world. If you even THINK the word “communism,” the entertainment industry will turn you into the real-life version of an end credit. It was the only time in Hollywood history where someone could say, “You’ll never work in this town again,” and it actually be true.

But the always defiant Trumbo went underground and started writing movies for other writers who COULD get movies made, then taking half the paycheck. In fact, Trumbo wrote one of the biggest movies of all time, Roman Holiday, this way, only getting proper screenwriting credit 60 years later. On a side note, that must’ve been one hell of a WGA arbitration.

Eventually, Trumbo scraped together his band of merry blacklisted rejects and started writing for the “Roger Corman” outfit of the time, King Brothers Pictures. Some of the greatest screenwriters ever were writing moves about insect aliens and Bigfoot.

This led to Trumbo hitting a creative low-point, which drove him to write a little movie about a boy and his bull called, “The Brave One.” The film went on to win an Oscar for Trumbo under the name, “Robert Rich.” This led to Kirk Douglas calling Trumbo and asking him to write a little movie he was working on called “Spartacus.”

Despite Congress and many in Hollywood trying to strong-arm Douglas into getting Trumbo’s name off the film, newly elected president, John F. Kennedy, famously went to see the movie at its premiere, effectively ending the Blacklisting witch-hunt.

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Trumbo famously liked to write in his bathtub. I guess you could say he had a “clean” writing style.

Well call me biased since this is about a screenwriter but… HOLY SHIT WAS THIS GOOD! I mean, McNamara succeeded in the first rule about writing about writing, which is to not show any writing! The Brave One, for example, is written in less than a page here. And I’m not sure we see any writing on Spartacus at all.

Dalton Trumbo wisely keeps the focus on ACTION. And I don’t mean Michael Bay action. I mean keeping the main character ACTIVE. Trumbo is always going after something here, always stirring shit up. And that’s what keeps this screenplay, which is essentially a bunch of talking heads, trucking along.

Like I said at the beginning of the review, you start with character in your biopic. You gotta give us a lead who’s exciting to us. And Trumbo achieves this because he takes on the establishment. When you take on anything bigger than you, you’re going to receive a lot of shit back, and that’s where drama lives, in the space between pushing and getting pushed back.

And McNamara doesn’t stop at making Trumbo a shit-stirrer. He makes him a hypocrite too. Note to writers: Characters who are hypocrites always illicit a reaction. So they’re a good character trait to add.

Trumbo is this extreme liberal who’s all about standing up for the little guy – giving the poor man on the street a hearty meal and a place to sleep. And yet he hoards his millions and enjoys the perks of living in the biggest house on the block (and building fucking lakes next to that house!).

I thought it was quite interesting that Trumbo’s hardships never got that bad. Even when he’s at his “lowest point” he only has to move into a “semi-mansion.”

You may think that all you need to do with a character like this is sit back and let him entertain. But you still have to build a plot into your story. And with biopics, that plot must be nuanced. Remember, your main character has to remain the star of the film. If the plot is too big and starts bullying your hero around, the screenplay loses its punch.

So McNamara adds some big – just not “too big” – goals for Trumbo to go after. At first, it’s to stand up for the first amendment. Trumbo knows his opinion about communism isn’t popular, but he’s fighting for the very American right to have that opinion. And the conflict he encounters through this battle drives the first half of the screenplay, culminating in the prison sentence.

The second half of the screenplay, when he leaves the prison, then becomes an underdog story. Now that Trumbo has fallen and nobody wants to touch him (even his best friend has publicly shamed him), Trumbo’s goal is to thrive inside a system that refuses to let him write.

The irony of Trumbo writing monster flicks eventually leads to one of his screenplays winning an Oscar, which reignites the debate of whether blacklisting is necessary. Having one of the biggest stars in town then ask him to write his next movie is the final nail in the blacklist coffin.

“Dalton Trumbo” is also peppered with these brilliant little additions, such as making American icon John Wayne the villain of the film! Wayne, who’s clearly playing the role of a 2015 Clint Eastwood, is the biggest supporter of the flag-waving blacklist movement, and the battle between this little screenwriter and this giant movie star is one of the script’s highlights.

There’s not much to fault “Dalton Trumbo” for. I suppose its biggest weakness is its subject matter (trying to get people to watch a movie about a screenwriter in the 1950s – I wouldn’t want to be on that marketing team – Movie Trailer Voice: “This holiday season, one man uses his pen to change a nation.”). But if Bryan Cranston can pull off even half of how Trumbo’s written on the page, this should definitely be Oscar-worthy.

[ ] what the hell did I just read?
[ ] wasn’t for me
[ ] worth the read
[x] impressive
[ ] genius

What I learned: In every screenplay you write, either your main character needs to be making something happen, or something needs to be happening to him. In many cases, both of these things will be happening at the same time. If you open to any page in “Dalton Trumbo,” you’ll see this. So in the first act, the government comes after Dalton (something is happening to him). So Dalton then takes on the government (he’s making something happen). The government later throws him in prison (something is happening to him). Afterwards, Dalton keeps writing despite Hollywood trying to stop him (he’s making something happen). If you ever reach a point in your script where your main character isn’t making something happen and you’re not using exterior forces to make something happen to him, your script will be at a standstill. It will feel like nothing is happening. So make sure you’re always doing one of these two things!

Genre: Adventure/Fantasy
Premise: When a construction worker goes missing during the restoration of an old pier, a group of kids go searching for him, only to find out that the pier is haunted by evil mermaids.
About: “The Pier” finished in the runner-up spot on last year’s “Brit List,” the list of the best unproduced scripts written by British writers. While the Brit List hasn’t exactly lit the world on fire in recent years, Hollywood definitely took notice this time. Writer Jay Basu was courted to adapt one of the biggest video games of all time, Metal Gear Solid, and was also brought in by Universal Pictures to join its “Monsters Universe” team, the studio’s attempt to create a universe out of its famous monster franchises (the Mummy, the Wolfman, etc.). Finally, Basu was able to get credit on the sequel to now mega-director’s, Gareth Edwards, breakout indie film, “Monsters,” which is titled “Monsters: Dark Continent.” That film can now be found on Netflix.
Writers: Jay Basu (current revisions by David Bowers)
Details: 105 pages (June 2013 draft)

Pier-Ballroom3

For every Jurassic World, there is a Pixels, a movie Sony was betting big on this summer but was barely able to scrape 24 million out of this weekend. This marks Sony’s ONLY big release this season, so the fact that it bombed worse than Jr. Pac-Man is devastating for a studio that has clearly lost touch with the public. I guess they have new people running the show now but if they’re not careful, they’re going to end up like United Artists.

Speaking of summer blockbusters, may I remind you of the man who invented the summer blockbuster? A certain bearded gentleman named Steven Spielberg? I don’t think today’s generation realizes just how much Spielberg changed the game. Before him, everyone wanted to make dark moody three hour thought-bombs. Spielberg wanted to make candy-bombs. And it completely changed the way we went to the movies.

Jay Basu is clearly channeling his inner-Spielberg with “The Pier.” This script has the big idea, the sense of wonder, the childlike curiosity – all the things that make a Spielberg movie a Spielberg movie. But is it any good? That’s the real question. A question that can only be answered with a Scriptshadow review!

We’re in a small seaside town known as Wharton Bay. At one point, this town was THE destination for the vacationing summer family. It had one of those super-piers, with restaurants and roller coasters – it even had a ballroom!

But an accident crippled the pier, leaving it unsafe, and ever since, it’s grown old and dusty. That is until Jake and Annie Campbell moved into town. Jake has raised just enough money to revive the pier with the plan of bringing it back to its former glory.

Unfortunately, just as major progress is being made, one of the workers disappears. This leads to an investigation that threatens to close down the entire operation. Which is where our hero, 12 year-old Ash, comes in. Partially deaf, Ash is Jake and Annie’s son. He realizes that if he doesn’t figure out what happened to this man, his family will have to go back to the big city, where everyone made fun of him.

So Ash teams up with his weirdo friend, Bones, his brand-new crush, Emma, and his older brother Liam and Liam’s girlfriend Natalie. The five head to the Pier, only to realize that the damn thing is haunted. As they sneak in and out of the various abandoned buildings, they realize the place is being watched over by… yup… evil mermaids who want to eat your soul!

The five must fight for their lives as they figure out a way back to shore. But the longer they stave off these deep sea demons, the more they realize that there’s something else going on here. Maybe these mermaids aren’t trying to kill them after all. Maybe this is just a big wet cry for help.

old-brighton-pier

This was a perplexing one. If The Pier was up for a slot on Amateur Offerings, I’m pretty sure it wouldn’t win the weekend. I’m struggling to figure out why this got so much attention and I’m stuck between the fact that the Brit List isn’t very competitive, and I’m not as appreciative of family fare as maybe the industry is.

Either way, let’s start with the positives. This is a “mass-entertainment” concept. It’s the kind of idea that studios like because it appeals to that young demo that’s the least discerning and it snags that PG rating, which allows the most amount of people to see your movie.

Second, it takes a familiar premise and approaches it in a new setting. Obviously, The Pier is aiming to be The Goonies and it substitutes a pier for caves.

Third, we have a new type of monster. Basu flips the script here and takes what is traditionally thought of as a “good” creature, and turns him/her bad. That was kind of inventive and contributes to the coveted “same but different” sweet-spot Hollywood’s always aiming for.

I think I sometimes glaze over these things because they seem like the easiest part of writing to me. But then I remember how many bad and boring concepts I come across. The majority of writers out there don’t know or don’t care what the masses want to see.

If there’s one thing you have to give “The Pier,” it’s that it FEELS LIKE A MOVIE. By that I mean, you can put it on a poster, you can create a great trailer. There’s action, adventure, excitement, scares. These are all MOVIE-LIKE things. Contrast that with, say, Jonah Hill and James Franco’s, “True Story.”

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These are two of the bigger movie stars in the world. But look at this poster. Do you know what this movie is about? Do you see this poster and want to watch this movie? Does this even look like a movie to you?? That’s what I mean with “The Pier” when I say it FEELS like a movie.

But when you go into the actual execution of “The Pier,” it’s kind of baffling that this script garnered any attention. Every aspect of the script is extremely basic. You always know what’s coming 20 pages before it’s written because the writers aren’t interested in pushing the story in any unique or unexpected directions.

So you know we’re going into some dark room and we’re going to see a scary mermaid in the corner. You know in the next sequence we’re going to go into a carnival room of mirrors and we’re going to see a scary mermaid in a mirror. That’s the whole movie really. We just go from location to location on the pier and see scary mermaids.

And I suppose you can argue: “Well that’s every monster movie, Carson.” Isn’t that every episode of The Walking Dead? I guess, yes. But here’s the difference. Scripts can survive ONE element of basic or subpar execution. They can’t survive MULTIPLE subpar elements.

And that’s the thing. With, “The Pier,” the characters were very basic (less inventive versions of the Goonies characters). The plotting was very basic. The humor was very basic. The dialogue was very basic.

For example, here’s a line from Liam, the cool older brother, when he’s told they’re going to check out the man’s disappearance: “Like C.S.I. Wharton Bay? But instead of actual police it’s three dopey kids?”

What cool 16 year-old boy uses the word “dopey?” “Dopey” is a word a 45 year-old man uses.

Or here’s a representation of the humor in the script. Towards the end, when time’s running out, Ash says: “And if we don’t do something now, our story will always be about how five kids went missing out on Mermaid pier.” Liam quickly responds: “Three kids, two young adults.”

I’m not saying that’s a terrible joke. But it’s just so… plain. And that was my issue here. Everything was too plain. I’d imagine, if they were going to make this, that they’d bring in a big time writer to really elevate all of these choices, from the characters to the scares to the plotting to the dialogue. It’s way too reserved and safe, even more so than a script like Pixels, which only was allowed to slip through development because Sandler gets final say on the script and the man doesn’t give a single shit about quality.

And I think that’s the real issue here. When I read a script and I don’t feel like the writer TRIED HIS HARDEST – that’s something that I can’t get past. I KNOW there’s a better joke out there than, “3 kids, 2 young adults.” You can’t not know that. And if you’re not striving for the best you have to offer, why are you in the game?

Basu and Bowers should definitely be congratulated for coming up with an idea that captured Hollywood’s attention. It’s harder to do than you think. But I’m really surprised this script made as much of an impression as it did with its way-too-standard execution.

[ ] what the hell did I just read?
[x] wasn’t for me
[ ] worth the read
[ ] impressive
[ ] genius

What I learned: Do a “Joke Pass” on every script you write. That means go through every single one of the jokes in your script and try to come up with a better joke. Even for the jokes you think are your best. I guarantee you’ll elevate half of the jokes in your script.

What I learned 2: Actually, you should be doing passes for every major element of your screenplay. You should do a character pass, a dialogue pass, a theme pass. By doing a pass where you focus on one specific thing (and not try to fix everything), you have a much better chance of keying in on what’s wrong/missing with that thing and fixing it.